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7135 Commits
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app-server: support -c config overrides (#26436)
## Why The standalone `codex-app-server` binary already routed a `CliConfigOverrides` value into app-server startup, but its own clap args did not expose the shared `-c/--config` option. That meant `codex-app-server -c key=value` was rejected before the existing config override path could run, unlike the main `codex` CLI. ## What Changed - Flatten `CliConfigOverrides` into `AppServerArgs` in `codex-rs/app-server/src/main.rs`. - Pass parsed overrides to `run_main_with_transport_options` instead of always using `CliConfigOverrides::default()`. - Add a binary parser test covering both `-c` and `--config` for the standalone app-server. ## Verification - `just test -p codex-app-server app_server_accepts_cli_config_overrides` The broader `just test -p codex-app-server` run was also attempted. It compiled and ran 812 tests, with 796 passing, but failed in this local sandbox on unrelated `sandbox-exec: sandbox_apply: Operation not permitted` command-exec/turn integration paths and a skills watcher timeout.
Michael Bolin ·
2026-06-04 18:05:54 +00:00 -
Expose configured marketplace source in plugin list JSON (#26417)
## Summary - Follow-up to #25330 - Add `marketplaceSource` to `codex plugin list --json` entries for configured marketplaces - Keep the existing per-plugin `source` field unchanged; this still reports the local plugin source path - Include only the configured marketplace `sourceType` and `source` from `config.toml` - Keep human-readable output unchanged - Add CLI coverage for configured local and git marketplace sources Example: ```json { "source": { "source": "local", "path": "/path/to/.codex/.tmp/marketplaces/debug/plugins/sample" }, "marketplaceSource": { "sourceType": "git", "source": "https://example.com/acme/agent-skills.git" } } ``` ## Validation - `just fmt` - `just fix -p codex-cli` - `just test -p codex-cli plugin_list`
mpc-oai ·
2026-06-04 12:20:32 -05:00 -
Bound external agent session detection work (#26291)
## Why External agent migration detection parsed and hashed every JSONL session file. For users with many large conversations, launching migration could consume substantial CPU and disk resources. Detection only needs the most recent sessions for the migration UI, so full-content work should be bounded. ## What - Use file modification metadata to select the 50 most recent eligible sessions before parsing JSONL content. - Skip unchanged imported sessions using metadata stored in the import ledger. - Preserve content hashing when metadata indicates a session may have changed. - Stream SHA-256 calculation through a 64 KiB buffer instead of loading an entire session into memory. - Continue detecting older sessions in subsequent batches after newer sessions are imported. ## Validation - `RUST_MIN_STACK=8388608 cargo nextest run --no-fail-fast -p codex-external-agent-sessions` - 20 tests passed. - Benchmarked release builds against 250 valid JSONL sessions totaling 501 MiB: - Median detection time decreased from 1,138.8 ms to 47.0 ms. - CPU instructions decreased by 95.8%. - Both versions returned the expected 50 sessions. The benchmark used warm filesystem caches and measured the reduction in parsing, hashing, and CPU work.
stefanstokic-oai ·
2026-06-04 13:13:05 -04:00 -
Add saved image path hint to standalone image generation (#25947)
## Why Standalone image generation returns image bytes to the model, but the model also needs the host artifact path to reference the generated file in follow-up work. ## What changed - Append the default saved-image path hint alongside the generated image tool output. - Reuse the existing core image-generation hint text. - Pass the thread ID and Codex home directory needed to compute the artifact path. - Add app-server and extension coverage for the model-visible hint. ## Validation - `just fmt` - `just bazel-lock-check` - `just test -p codex-app-server standalone_image_generation_returns_saved_path_hint_to_model`
Won Park ·
2026-06-04 09:39:20 -07:00 -
Simplify Codex CLI README (#26313)
## Summary The codex-rs README was left over from before we moved the docs into the developer site. Its contents were very much out of date, and we received some bug reports about it.
Eric Traut ·
2026-06-04 09:16:03 -07:00 -
Load plugin hooks without other plugin capabilities (#26272)
## Summary `hooks/list` only consumes plugin hook declarations, but previously loaded every enabled plugin's skills, MCP configuration, apps, and capability summary before discarding them. In a local benchmark, this reduced `hooks/list` latency by over 100ms (e.g., from 594 to 467ms on startup, and 168 to 16ms when making a `hooks/list` call later in the same TUI session). This is on the critical path to rendering the TUI, so every 10s of ms should be eyed skeptically (IMO). This change adds a hook-specific plugin loading path that preserves plugin enablement, remote/local conflict resolution, deterministic ordering, manifest resolution, and hook-loading warnings while skipping unrelated capabilities. (I think there's room for a more general design here that allows you to project the capabilities you need at load-time, but that seems unnecessary right now.)
Charlie Marsh ·
2026-06-04 11:21:40 -04:00 -
Reduce SQLite contention from OpenTelemetry SDK debug logs (#26396)
## Summary - skip `opentelemetry_sdk` DEBUG and TRACE events before formatting or queueing them for the SQLite log sink - preserve INFO, WARN, and ERROR events from the SDK, along with TRACE events from application targets - add a persistence-level regression test for the target and level policy ## Why OpenTelemetry's batch log processor emits internal `BatchLogProcessor.ExportingDueToTimer` meta-events every second per Codex process. In measured high-fanout `logs_2.sqlite` databases, low-level `opentelemetry_sdk` events accounted for over 30% of retained rows (30-60% on the machines of people I asked to check). Persisting this SDK bookkeeping across many processes adds substantial write volume and contention without representing application activity. ## Validation - `just test -p codex-state` (132/132 tests passed, plus bench smoke) - `just fix -p codex-state` - `just fmt`
Zanie Blue ·
2026-06-04 10:12:08 -05:00 -
Optimize unbounded byte scans with memchr (#26265)
## Summary This PR adds `memchr` for some low-hanging performance improvements (namely, in MCP stdio, Ollama streaming, and full message-history newline counts). Codex produced the following release benchmarks: | Operation | Before | After | Speedup | | --- | ---: | ---: | ---: | | MCP 1 MiB chunked line | 2.172 s | 3.984 ms | 545x | | Ollama 1 MiB chunked line | 1.673 s | 2.790 ms | 600x | | Count newlines in 10 MiB history | 132.83 ms | 20.05 ms | 6.6x | With a "real" MCP setup (`ExecutorStdioServerLauncher` started a Python MCP server, completed `initialize`, requested `tools/list`, and deserialized a 1 MiB tool description over newline-delimited stdio), it's about 16x faster end-to-end: | Branch | 50 calls | Per call | | --- | ---: | ---: | | `main` | 862.53 ms | 17.25 ms | | this branch | 53.89 ms | 1.08 ms | `memchr` is already in our dependency tree and extremely widely used for this kind of optimized scanning.
Charlie Marsh ·
2026-06-04 09:53:08 -04:00 -
Bridge host-loaded skills into the skills extension (#26172)
## Why The skills extension needs to become the path that exposes local host skills without losing the behavior already owned by core skill loading. Host skill discovery is not just `$CODEX_HOME/skills`: it also includes config layers, bundled-skill settings, plugin roots, runtime extra roots, and the filesystem for the selected primary environment. Rather than making the extension reload host skills and risk drifting from that authoritative load, this PR bridges the already-loaded per-turn skills outcome into the extension. That lets the extension advertise host skills and inject explicit `$skill` prompts while preserving the same roots, disabled/hidden state, rendered paths, and environment-backed file reads that the legacy path uses. ## What Changed - Adds `HostLoadedSkills` in `core-skills` to wrap the turn's `SkillLoadOutcome` and read `SKILL.md` through the filesystem that loaded that skill. - Stores `HostLoadedSkills` in turn extension data for normal turns and review turns, so the skills extension can consume the loaded host catalog without reloading it. - Adds `HostSkillProvider` under `ext/skills/src/provider/host.rs`, mapping host-loaded skill metadata into the skills-extension catalog/read contract. - Registers the host provider by default from `codex_skills_extension::install()`. - Preserves host skill metadata such as dependencies, disabled state, hidden-from-prompt policy, and slash-normalized display paths. - Passes host-loaded skills through `SkillListQuery` and `SkillReadRequest` so explicit skill invocation reads only resources from the loaded host catalog. - Adds integration coverage for a real legacy `$CODEX_HOME/skills/.../SKILL.md` skill being listed and injected through the installed extension. ## Testing - Added `installed_extension_loads_host_skills_from_legacy_roots` in `ext/skills/tests/skills_extension.rs`. - `just test -p codex-skills-extension`
jif ·
2026-06-04 15:28:06 +02:00 -
Gate automatic idle turns in Plan mode (#26147)
## Why Goal idle continuation is extension-triggered model-visible work, so it should follow one core-owned rule for when automatic work may start. In particular, it should not jump ahead of queued user/client work, start while another task is active, or inject a continuation turn while the thread is in Plan mode. Keeping this policy in `try_start_turn_if_idle` avoids passing `collaboration_mode` or review-specific state through `ThreadLifecycleContributor::on_thread_idle`. Active `/review` is covered by the same active-task gate because Review turns are not steerable. ## What Changed - Teach `Session::try_start_turn_if_idle` to reject automatic idle turns in Plan mode, both before reserving an idle turn and after building the turn context. - Document `CodexThread::try_start_turn_if_idle` as the extension-facing gate for automatic idle work, including Plan-mode and active Review-task behavior. - Add focused coverage for Plan-mode rejection and active Review-task rejection without queuing synthetic input. ## Testing - `just test -p codex-core try_start_turn_if_idle`
jif ·
2026-06-04 14:44:45 +02:00 -
chore: calm down (#26367)
Prompt update to address feedback
jif ·
2026-06-04 12:46:02 +02:00 -
ci: sign macOS release artifacts with Azure Key Vault (#26252)
## Why The public Codex release workflow needs to sign and notarize macOS binaries and DMGs without placing the Developer ID private key in GitHub. This moves the private-key operation behind the protected `codesigning` environment and uses GitHub OIDC with Azure Key Vault PKCS#11, while preserving the existing external `build_unsigned` / `promote_signed` fallback. ## What changed - Add a reusable AKV PKCS11 setup action that authenticates to Azure with OIDC, downloads pinned signing tools, verifies their SHA-256 digests, and loads the public signing certificate from Key Vault. - Replace the legacy macOS signing action with scripts that support AKV-backed `rcodesign`, notarize signed binaries and DMGs, and staple DMG notarization tickets. - Restructure `rust-release.yml` so macOS builds produce unsigned artifacts first, protected jobs perform signing and notarization, macOS runners package and verify the results, and release publishing waits for verified artifacts. - Preserve the manual external-signing handoff flow and make manual-mode conditions explicit. - Move the Codex entitlements file alongside the signing scripts and update CODEOWNERS for the new signing surfaces. ## Verification - [Live protected signing workflow run](https://github.com/openai/codex/actions/runs/26903610631) completed successfully for both macOS architectures, including binary signing/notarization, DMG signing/notarization, and final artifact verification. - Downloaded both signed DMGs and independently verified their checksums and strict signatures. - Confirmed `xcrun stapler validate` succeeds and Gatekeeper accepts both DMGs as `Notarized Developer ID`. - Mounted both DMGs and confirmed the contained `codex` and `codex-responses-api-proxy` binaries have valid Developer ID signatures for the expected architectures. --------- Co-authored-by: shijie-openai <shijie.rao@openai.com>
Eric Burke ·
2026-06-03 20:34:51 -07:00 -
[codex-analytics] report compaction request token counts (#25946)
## Why Compaction analytics need token counts that better represent the request being compacted. The existing session snapshot can diverge from the actual remote compaction request after output rewriting, and remote v2 can use server-side Responses usage when available. ## What changed - Add an optional `active_context_tokens_before` override to `CompactionAnalyticsAttempt::track(...)` for remote compaction when it has a better before-token value than the begin-time session snapshot. The local `/compact` path passes no override. - For remote v1 `responses_compact`, subtract the estimated token delta from pre-compaction output rewriting from the session snapshot, capped by locally-added tokens since the last successful API response. - For remote v2 `responses_compaction_v2`, use the same bounded output-rewrite fallback as remote v1, then overwrite `active_context_tokens_before` with server `token_usage.input_tokens` from the `response.completed` event when present. - Keep the existing v2 compaction-output validation while carrying the completed response token usage through `collect_compaction_output`. ## Verification - `just fmt` - `just test -p codex-core collect_compaction_output_accepts_additional_output_items` - `git diff --check`
rhan-oai ·
2026-06-04 03:00:44 +00:00 -
cli: add package path from install context (#26189)
## Why Codex package installs include helper binaries in `codex-path`, such as the bundled `rg`. Package-layout launches should add that directory before user commands run, but standalone launches were missing it while npm launches only worked because `codex.js` had its own legacy `PATH` rewrite. That made npm and standalone package behavior diverge. Shell snapshot restoration can also reset `PATH` after runtime setup. Any package-owned `PATH` prepend has to be recorded as an explicit runtime override so shells, unified exec, and user-shell commands keep access to `codex-path` after a snapshot is sourced. ## Repro Before this change, a curl-installed package could contain `rg` under `codex-path` but still fail to put it on `PATH`: ```shell mkdir /tmp/test-codex-curl curl -fsSL https://chatgpt.com/codex/install.sh \ | CODEX_HOME=/tmp/test-codex-curl CODEX_NON_INTERACTIVE=1 sh /tmp/test-codex-curl/packages/standalone/current/bin/codex exec \ --skip-git-repo-check 'print `which -a rg`' find /tmp/test-codex-curl -name rg ``` The `which -a rg` output omitted the packaged helper even though `find` showed it under `/tmp/test-codex-curl/packages/standalone/releases/.../codex-path/rg`. The npm install path behaved differently only because `codex-cli/bin/codex.js` had legacy `PATH` rewriting: ```shell mkdir /tmp/test-codex-npm cd /tmp/test-codex-npm npm install @openai/codex ./node_modules/.bin/codex exec --skip-git-repo-check 'print `which -a rg`' ``` That printed the npm package's `vendor/<target>/codex-path/rg` first. This PR moves that behavior into Rust-side package launch setup so curl/standalone and npm/bun launches agree without JS rewriting `PATH`. ## What Changed - `codex-rs/arg0` now uses `InstallContext::current().package_layout.path_dir` to prepend the package helper directory before any threads are created. - Package helper `PATH` setup is independent from the temporary arg0 alias setup, so `codex-path` is still added even if CODEX_HOME tempdir, lock, or symlink setup fails. - `codex-rs/install-context` detects the canonical package layout we ship: `bin/`, `codex-resources/`, and `codex-path/` next to `codex-package.json`. - Shell, local unified exec, and user-shell runtimes now record package `codex-path` prepends in `explicit_env_overrides`, matching the existing zsh-fork behavior so shell snapshots cannot restore over the package helper path. - Remote unified exec requests do not receive the local app-server package path overlay. - `codex-cli/bin/codex.js` no longer computes or overrides `PATH`; it only locates the native binary in the canonical package layout and passes npm/bun management metadata. - Added regression tests for `PATH` ordering, package layout detection, and shell snapshot preservation of package path prepends. ## Verification - `node --check codex-cli/bin/codex.js` - `just test -p codex-install-context -p codex-arg0` - `just test -p codex-core user_shell_snapshot_preserves_package_path_prepend` - `just test -p codex-core tools::runtimes::tests` - `just bazel-lock-update` - `just bazel-lock-check` - `just fix -p codex-install-context -p codex-arg0 -p codex-core`
Michael Bolin ·
2026-06-03 19:08:19 -07:00 -
Felipe Coury ·
2026-06-03 20:30:15 -03:00 -
Felipe Coury ·
2026-06-03 20:28:31 -03:00 -
log plugin MCP server names (#26002)
## Summary - emit the plugin capability summary's exact MCP server names in `codex_plugin_used` ## Test - `just test -p codex-analytics` - `just test -p codex-core explicit_plugin_mentions_track_plugin_used_analytics` - `just fix -p codex-analytics`
Chris Dong ·
2026-06-03 16:06:52 -07:00 -
Use Windows setup marker as completion signal (#26074)
# Why When an organization requires the elevated Windows sandbox, Codex launches an elevated helper to provision users, configure firewall and ACL rules, and lock persistent sandbox directories. We observed that closing the helper after setup started could leave the machine partially initialized while the TUI still announced **Sandbox ready**. Model-only turns continued to work, but the first shell command retried setup and failed with Windows cancellation error `1223`. This was not an enforcement bypass; command execution continued to fail closed. The issue was a false readiness signal: `setup_marker.json` was written during user provisioning, before the remaining setup stages had completed. # What Treat `setup_marker.json` as the commit record for Windows sandbox setup: 1. Before full or provisioning setup begins, remove the existing marker and create the final marker path with a protected ACL. 2. Keep the marker empty and therefore invalid while setup is in progress. Sandbox users cannot read, modify, or replace it. 3. Run every synchronous setup stage. 4. After setup succeeds, write the valid marker contents without changing its ACL. 5. After the helper exits successfully, verify the existing readiness check before enabling the sandbox. If setup is canceled or fails, the marker remains invalid and Codex reports setup as incomplete instead of announcing readiness. Refresh-only and read-ACL-only helper runs continue to leave the marker untouched. The setup version remains `5` to avoid forcing all existing Windows users through elevated setup again. # Verification - Added coverage confirming sandbox users cannot read or modify the setup marker after elevated setup. - Added coverage confirming a successful helper exit without complete setup artifacts is rejected. - Ran `just test -p codex-windows-sandbox`.
Abhinav ·
2026-06-03 15:33:34 -07:00 -
codex-pr-body: avoid confidential references (#26260)
## Why PR descriptions can be visible outside the context used to generate them. In #23710, a generated description referenced an internal document, showing that the skill needs an explicit guardrail against exposing confidential context. ## What changed - Updated the `codex-pr-body` guidance to prohibit confidential references, including codenames and OpenAI-internal URLs.
Adam Perry @ OpenAI ·
2026-06-03 15:29:57 -07:00 -
Rewrite oversized tool outputs during remote compaction (#26251)
## Why When trying to fit history under compaction limit rewrite output items instead of removing them entirely. Otherwise we're breaking incrementality in relation to the previous response.
pakrym-oai ·
2026-06-03 15:25:50 -07:00 -
feat: catalog multi-agent v2 config (#26254)
## Why Model metadata can now select multi-agent v2 even when a user has not enabled `features.multi_agent_v2` in their config. Some existing configs still set the legacy `agents.max_threads` knob for v1 multi-agent behavior, so treating every v2 runtime as incompatible with `agents.max_threads` would break users whose only v2 signal came from the model catalog. The incompatible configuration is specifically enabling `features.multi_agent_v2` while also setting `agents.max_threads`. Catalog-forced v2 should use the v2 concurrency setting and ignore the legacy v1 cap instead of rejecting the config. ## What changed - Split config validation from runtime concurrency calculation: `effective_agent_max_threads` now just returns the effective cap for the resolved multi-agent runtime. - Added explicit validation for `features.multi_agent_v2` + `agents.max_threads` at session startup. - Preserved catalog-selected v2 behavior when `features.multi_agent_v2` is disabled, so existing configs with `agents.max_threads` keep starting. - Updated model-runtime selector coverage so a catalog v2 model still exposes v2 tools even when `agents.max_threads` is set and the config flag is disabled. ## Validation - `cargo check -p codex-core --lib` - `just test -p codex-core --lib -E "test(multi_agent_v2_feature_rejects_agents_max_threads) | test(catalog_v2_allows_agents_max_threads_when_feature_disabled)"`
jif ·
2026-06-04 00:24:40 +02:00 -
[codex] Split Python runtime release workflow (#26226)
## Why Python SDK releases pin an exact `openai-codex-cli-bin` version, so all eight platform runtime wheels must be available on PyPI before the SDK package is built and published. PyPI does not support reusable workflows as Trusted Publishers, which means OIDC-backed publishing must run from each top-level release workflow. ## What changed - add reusable `python-runtime-build.yml` to prepare and upload all eight runtime wheels without publishing - add top-level `python-runtime-release.yml` for manual runtime publication before updating an SDK pin - have `python-sdk-release.yml` publish and verify the prepared runtime wheels from its own top-level trusted job before building the SDK - verify PyPI exposes exactly the expected eight runtime wheels before either release workflow continues ## PyPI configuration - keep the trusted publisher for `.github/workflows/python-sdk-release.yml` with environment `pypi` - add a trusted publisher for `.github/workflows/python-runtime-release.yml` with environment `pypi` - no trusted publisher is needed for `.github/workflows/python-runtime-build.yml` ## Validation - parsed all three workflow YAML files - validated all embedded shell blocks with `bash -n` - no local tests run; relying on online CI
Ahmed Ibrahim ·
2026-06-03 14:29:52 -07:00 -
Restore Windows coverage for code-mode image generation exposure (#25960)
## Summary Restore Windows coverage for standalone image generation in code mode. The previous test executed a V8-backed code-mode cell on Windows CI, where that runtime path is intentionally excluded because it is unreliable. The test was then ignored entirely on Windows, removing useful coverage. This splits the test into two checks: - All platforms verify that `image_gen__imagegen` is exposed to the model when image generation is configured for code mode only. - Non-Windows platforms continue to execute the full V8-backed flow and verify that the nested image-generation call succeeds. ## Verification - `just fmt` - `git diff --check` - `just test -p codex-app-server standalone_image_generation` Result: 3 tests passed, plus the required bench smoke check.
Won Park ·
2026-06-03 14:02:55 -07:00 -
Fix forked thread name inheritance (#26075)
Fixes #25950. ## Why Forking a renamed thread could fall back to the source thread's first-prompt title because the fork path did not preserve the source's explicit name. That meant fork-of-renamed-fork flows could show stale sidebar labels even though the user had renamed the parent. ## What changed `thread/fork` now reads the source thread's distinct `name`, normalizes it, persists it onto materialized forks, and applies it to the returned API thread. Because the source `name` already excludes first-prompt pseudo-titles, forks inherit only an explicit user rename instead of stale generated metadata.
Eric Traut ·
2026-06-03 12:56:54 -07:00 -
[profile-switcher][rust] -- [1/2] Add app-server account session protocol (#25469)
## Summary Adds the app-server v2 `accountSession/*` protocol used by the Desktop profile switcher and the backend account metadata client needed to populate workspace choices. This is the protocol layer only. The app-server lifecycle and consolidated saved-session storage are split into a follow-up PR. ## Rust Stack 1. This PR 2. [openai/codex#25383](https://github.com/openai/codex/pull/25383) adds app-server session lifecycle behavior and consolidated saved-session storage. ## Validation - Generated app-server schema fixtures are included from the existing generation flow in the lifecycle PR where the routes are registered. - Did not run tests per requested scope.
dhruvgupta-oai ·
2026-06-04 01:25:11 +05:30 -
Expose local image paths to models (#25944)
## Why Local image attachments include image bytes, but the adjacent model-visible label omits the source path. Exposing the path lets model-selected workflows refer back to the intended local image explicitly. ## What changed - Include an escaped `path` attribute in model-visible local image opening tags. - Reuse the path-aware marker generator in rollout coverage. - Update protocol, replay, and rollout coverage for the new request shape. ## Validation - `just fmt` - `just test -p codex-protocol` - `just test -p codex-core skips_local_image_label_text` - `just test -p codex-core copy_paste_local_image_persists_rollout_request_shape` - `git diff --check`
Won Park ·
2026-06-03 19:49:58 +00:00 -
Preserve remote plugin default prompts (#25887)
## Summary - Read `default_prompts` from remote plugin release metadata. - Prefer the plural prompt list over legacy `default_prompt`. - Fall back to `default_prompt` as a single-item list for backward compatibility. ## Testing - `just test -p codex-core-plugins` - `just test -p codex-app-server`
Eric Ning ·
2026-06-03 12:39:13 -07:00 -
[codex] Pin Python SDK to runtime 0.137.0a4 (#26216)
## Summary - pin the Python SDK runtime to `openai-codex-cli-bin==0.137.0a4` - refresh generated protocol artifacts from `rust-v0.137.0-alpha.4` - refresh `sdk/python/uv.lock` with all eight published runtime wheels ## Runtime publication - published `openai-codex-cli-bin==0.137.0a4` through the `python-sdk-release` workflow - includes macOS, manylinux, musllinux, and Windows wheels - publication run: https://github.com/openai/codex/actions/runs/26905608531 ## Validation - ran `just fmt` - generated artifacts from the `rust-v0.137.0-alpha.4` release wheel - ran `uv lock --check --default-index https://pypi.org/simple` - did not run tests locally, per request; CI provides the test signal
Ahmed Ibrahim ·
2026-06-03 12:14:14 -07:00 -
[codex] Copy user Bazel settings into Codex worktrees (#25925)
## Why Codex-created linked worktrees do not include ignored files from the main worktree. Bazel users who keep local overrides in `user.bazelrc` therefore lose those settings in every new worktree. The setup must also work on Windows and must not overwrite a file that already exists in the worktree. ## What changed The checked-in Codex environment now invokes `.codex/environments/setup.py`. The script resolves the main worktree and current worktree, then uses `copy_from_main_worktree_to_worktree(repo_relative_path)` to copy ignored files into new worktrees without overwriting existing destinations. `main()` currently copies `user.bazelrc`. Additional repository-relative paths can be added as further calls to the same helper. ## Validation - Ran the setup script in a linked worktree and confirmed it handles a missing main-worktree `user.bazelrc`. - Verified the helper copies a main-worktree file, preserves an existing worktree file, and creates parent directories for a nested path.
Adam Perry @ OpenAI ·
2026-06-03 18:29:36 +00:00 -
core: stop threading SandboxPolicy through exec (#25700)
## Why #25450 attempts a broad `SandboxPolicy` removal across several unrelated surfaces, which makes it hard to review and still leaves new helper code moving legacy policies around. This PR is a narrower alternative: migrate only the exec-side Windows sandbox plumbing so the review can focus on one production path and one compatibility boundary. The goal is to stop threading `SandboxPolicy` through exec code without expanding the migration into app-server, protocol, telemetry, config, or session behavior. ## What changed - Removed `ExecRequest::compatibility_sandbox_policy()`. - Changed the Windows restricted-token and elevated filesystem override helpers to accept `PermissionProfile` plus the split filesystem/network policies instead of a `SandboxPolicy`. - Kept the remaining legacy projection local to the writable-root comparison that still needs to compare split policy behavior against the legacy Windows backend model. - Rejected restricted split filesystem policies that still grant full-disk writes before using the Windows restricted-token backend, preserving the previous clear-failure behavior for profiles that project to `ExternalSandbox`. - Updated the Windows sandbox override tests to exercise the new call shape and cover the full-write split-profile regression. ## Verification - `just test -p codex-core windows_restricted_token` - `just test -p codex-core windows_elevated`
Michael Bolin ·
2026-06-03 10:41:41 -07:00 -
Fix multiline paste in /goal edit (#26047)
Fixes #26025. ## Why `/goal edit` opens `CustomPromptView`, which did not use the paste-burst handling that protects the main composer when terminals deliver paste as rapid key events. On Windows terminals, the first pasted newline could be treated as Enter-to-submit, truncating the goal edit and leaving the rest of the paste behind. ## What This reuses `PasteBurst` in `CustomPromptView` as a lightweight Enter-suppression detector for paste-like key streams. Characters still insert directly, explicit paste still goes through the view paste path, and ordinary text entry still submits on Enter.
Eric Traut ·
2026-06-03 09:36:50 -07:00 -
feat: guard git enrichment (#26175)
Skip turn git metadata enrichment when a turn has remote or multiple executors, so we do not report the orchestrator checkout as executor workspace metadata. Test: `just test -p codex-core` (blocked by existing `Session::conversation_id` compile error in `close_agent.rs`).
jif ·
2026-06-03 18:36:10 +02:00 -
nit: small prompt update for MAv2 (#26179)
Simple prompt change for MAv2 because of OOD compared to CBv9
jif ·
2026-06-03 18:34:32 +02:00 -
[codex] Restore setup helper UAC manifest (#25949)
## Why #23764 removed Windows resource stamping from `codex-windows-sandbox`, but it also removed the setup helper's UAC manifest. That manifest was doing more than cosmetic version metadata: Microsoft documents `requestedExecutionLevel level="asInvoker"` as the setting that makes an executable run at the same permission level as the process that started it: https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests#trustinfo In the reported session, `codex-windows-sandbox-setup.exe` was launched for a non-elevated setup refresh and `CreateProcess` failed with `os error 740` (`The requested operation requires elevation`). Restoring an explicit `asInvoker` manifest records the helper's intended default launch contract: normal launches inherit the caller's token, and elevation only happens through the code paths that request it explicitly. The setup helper has two launch modes: - setup refresh uses a normal `Command::new(...)` spawn and should never trigger UAC - full setup explicitly uses `ShellExecuteExW` with the `runas` verb when elevation is required Restoring `asInvoker` keeps refresh non-elevated by default while preserving the explicit elevated path for full setup. ## What changed - Restored a minimal `codex-windows-sandbox-setup.manifest` containing only `requestedExecutionLevel level="asInvoker"`. - Added a small build script that passes setup-helper-scoped manifest linker args for MSVC and the Windows GNU/LLVM target used by Bazel. - Wired the manifest into Bazel build-script data. This does not restore `winres`, `FileDescription`, `ProductName`, or package-wide resource stamping, so other Codex binaries that link `codex-windows-sandbox` do not inherit metadata from this package. ## Verification - `cargo fmt -p codex-windows-sandbox` - `cargo build -p codex-windows-sandbox --bin codex-windows-sandbox-setup` - `cargo build -p codex-windows-sandbox --bin codex-command-runner` - `cargo build -p codex-windows-sandbox --lib` - Build-script output simulation for `CARGO_CFG_TARGET_ENV=msvc` emits `/MANIFEST:EMBED` and `/MANIFESTINPUT:<manifest>`. - Build-script output simulation for `CARGO_CFG_TARGET_ENV=gnu` + `CARGO_CFG_TARGET_ABI=llvm` emits `-Wl,-Xlink=/manifest:embed` and `-Wl,-Xlink=/manifestinput:<manifest>`. - Inspected the built binaries and confirmed: - `codex-windows-sandbox-setup.exe` contains `requestedExecutionLevel` / `asInvoker` - `codex-command-runner.exe` does not contain those manifest strings - Windows `VersionInfo` remains blank for `FileDescription` / `ProductName` - `just test -p codex-windows-sandbox` ran through Nextest, with 114 passing, 2 skipped, and 1 existing Windows sandbox failure: `unified_exec::tests::legacy_non_tty_cmd_emits_output` fails with `CreateRestrictedToken failed: 87`.
iceweasel-oai ·
2026-06-03 09:21:24 -07:00 -
jif ·
2026-06-03 16:47:34 +02:00 -
Implement v1 skills extension prompt injection (#26167)
## Why The skills extension needs a real turn-time path before host, executor, or remote skills can be routed through it. The previous code was mostly a placeholder catalog/provider sketch, so there was no bounded available-skills fragment, no source-owned `SKILL.md` read, and no place for warnings or per-turn selection state to live. This PR makes `ext/skills` the authority-preserving flow for listing candidate skills and injecting only explicitly selected main prompts, without adding more of that logic to `codex-core`. ## What changed - Expands catalog entries with `main_prompt`, display path, short description, dependency metadata, enabled/prompt visibility flags, and authority/package-aware read requests. - Replaces the placeholder `providers/*` modules with `SkillProviderSource` and `SkillProviders`, routing list/read/search calls by source kind and surfacing provider failures as warnings. - Adds bounded available-skills rendering and `SKILL.md` main-prompt truncation before the fragments enter model context. - Resolves explicit skill selections from structured `UserInput::Skill`, skill-file mentions, `skill://...` paths, and plain `$skill` text mentions, then reads selected prompts through their owning provider. - Stores mutable per-thread skills config and per-turn catalog/selection/warning state. - Adds `install_with_providers` so tests and future host wiring can supply concrete providers. ## Testing - Not run locally. - Added `codex-rs/ext/skills/tests/skills_extension.rs` coverage for available-catalog injection, selected prompt injection through the owning provider, and prompt-hidden skills that remain invokable.
jif ·
2026-06-03 16:24:16 +02:00 -
chore: mechanical rename (#26156)
Rename `Session::conversation_id` to `Session::thread_id` with an auto refactor in RustRover
jif ·
2026-06-03 15:38:30 +02:00 -
fix: serialize goal progress accounting (#26155)
## Why Goal progress accounting can be reached from multiple completion paths for the same thread. Each path takes a progress snapshot, writes the usage delta, and then marks that snapshot as accounted. When two tool-completion hooks run at the same time, they can both observe the same unaccounted delta and charge it twice. ## What changed - Added a per-thread progress-accounting permit to `GoalAccountingState`. - Held that permit across the snapshot/write/mark-accounted critical section for active-turn, idle, and tool-finish accounting. - Added regression coverage for parallel tool-finish hooks so a shared token delta is charged once and only one progress event is emitted. ## Testing - Not run locally. - Added `parallel_tool_finish_accounts_active_goal_progress_once`.
jif ·
2026-06-03 15:10:16 +02:00 -
skills: resolve per-turn catalogs from turn input context (#26106)
## Why The skills extension needs the resolved turn environments to build a real per-turn `SkillListQuery`. The previous `TurnLifecycleContributor` hook only had a turn id, so it could only seed a placeholder query and never carry the executor authorities that executor-scoped skill routing will need. Moving catalog resolution onto `TurnInputContributor` puts the skills extension on the same turn-preparation path that already has the environment ids and working directories for the submitted turn, while keeping the actual prompt injection work for follow-up changes. ## What changed - switch `ext/skills` from `TurnLifecycleContributor` to `TurnInputContributor` - build `executor_authorities` from `TurnInputContext.environments` and pass them through `SkillListQuery` - keep storing the resolved catalog in `SkillsTurnState`, but drop the placeholder query helper that no longer matches the real data flow - update the extension TODOs to reflect that per-turn catalog resolution now happens in the turn-input contributor, and that prompt/context injection still needs to move later ## Testing - Not run locally.
jif ·
2026-06-03 13:32:55 +02:00 -
Reject MAv2 close_agent self-targets (#26144)
## Why `close_agent` is a parent-owned coordination tool: a worker should return its result, then let its parent decide when to close it. Before this change, if an MAv2 worker targeted itself, the resolved target could flow through the normal close path and ask the agent control layer to close the current conversation. ## What changed - Reject `close_agent` when the resolved target is the current session's `conversation_id`, returning a model-visible error that tells the worker to return its result instead. - Keep the guard after target resolution so it covers both thread-id targets and task-path targets. - Add coverage for self-targeting by thread id and by task name in `multi_agents_tests.rs`. Relevant code: - [`handle_close_agent`](https://github.com/openai/codex/blob/7c24e6641b693a3eed933dd376ce8f424ab6ea5f/codex-rs/core/src/tools/handlers/multi_agents_v2/close_agent.rs#L39-L57) - [`multi_agent_v2_close_agent_rejects_self_target_by_id` / `multi_agent_v2_close_agent_rejects_self_target_by_task_name`](https://github.com/openai/codex/blob/7c24e6641b693a3eed933dd376ce8f424ab6ea5f/codex-rs/core/src/tools/handlers/multi_agents_tests.rs#L3936-L4070) ## Testing Not run locally.
jif ·
2026-06-03 13:30:04 +02:00 -
chore: extract context fragments into dedicated crate (#26122)
## Why `codex-core` currently owns the generic contextual-fragment trait and several reusable fragment implementations. That makes it harder for other crates to share the same host-owned model-input abstraction without depending on all of `codex-core`. This change extracts the reusable fragment machinery into a small `codex-context-fragments` crate so future extension and skills work can depend on the fragment abstraction directly. ## What Changed - Added the `codex-context-fragments` crate with: - `ContextualUserFragment` - `FragmentRegistration` / `FragmentRegistrationProxy` - additional-context fragment types - Moved `SkillInstructions` into `codex-core-skills`, since skill-specific rendering belongs with skills rather than generic core context machinery. - Kept `codex-core` re-exporting the fragment types it still uses internally, so existing call sites keep the same shape. - Updated Cargo and Bazel workspace metadata for the new crate. ## Verification - `cargo metadata --locked --format-version 1 --no-deps` - `just bazel-lock-update` - `just bazel-lock-check`
jif ·
2026-06-03 12:25:21 +02:00 -
feat: default hide_spawn_agent_metadata to true (#26114)
For MAv2 CBv9
jif ·
2026-06-03 12:22:23 +02:00 -
revert: publish release symbol artifacts (#25988)
revert https://github.com/openai/codex/pull/25916 and https://github.com/openai/codex/pull/25649.
Shijie Rao ·
2026-06-02 17:34:04 -07:00 -
feat(app-server): add remote control client management RPCs (#25785)
## Why Remote-control clients need to list and revoke controller-device grants without enabling or enrolling the local relay. These are signed-in account-management operations, so coupling them to websocket, pairing, enrollment, or persisted relay state would prevent clients from managing stale grants from the picker. Related enhancement request: N/A. This adds the Codex app-server surface for the planned upstream environment-scoped revoke endpoint. ## What Changed - Added experimental app-server v2 RPCs: - `remoteControl/client/list` - `remoteControl/client/revoke` - Added picker-oriented protocol types and standard generated schema fixtures. The list response intentionally omits backend account id, enrollment status, and location fields. - Added `app-server-transport/src/transport/remote_control/clients.rs` for environment-scoped GET and DELETE requests. It builds escaped URL path segments, forwards optional pagination query fields, sends ChatGPT auth plus `chatgpt-account-id`, converts RFC3339 `last_seen_at` values to Unix seconds, accepts `204 No Content` revoke responses, and retries once after a `401`. - Extracted shared ChatGPT auth loading and recovery into `app-server-transport/src/transport/remote_control/auth.rs` so websocket, pairing, and client management use the same account-auth boundary. - Retained the configured remote-control base URL on `RemoteControlHandle` and resolve management URLs lazily, preserving deferred validation while relay startup is disabled. - Registered list as `global_shared_read("remote-control-clients")` and revoke as `global("remote-control-clients")`. ## Verification - Added transport coverage proving list and revoke work while relay state is disabled, IDs are escaped, picker-only fields are returned, timestamps are converted, revoke accepts `204`, auth headers are forwarded, `401` retries exactly once, `403` is not retried, and malformed list payloads retain decode context. - Added an app-server integration test proving both JSON-RPC methods work before relay enablement and successful revoke returns `{}`. - Regenerated and validated experimental and standard app-server schema fixtures.Anton Panasenko ·
2026-06-02 17:01:02 -07:00 -
Allow EDU accounts to fetch cloud config bundles (#25963)
## Summary Allow EDU ChatGPT workspaces to fetch cloud config bundles. The existing cloud config eligibility gate only allowed business-like and enterprise plans, which meant EDU admins could configure managed policies in the UI but the Codex client would skip fetching them. This keeps individual/pro and team-like usage-based plans excluded, and adds service-level coverage for both `edu` and `education` plan aliases. ## Validation - `just fmt` - `just test -p codex-cloud-config` - Built the Codex app locally, created a new EDU ChatGPT workspace, and verified config bundles can be fetched and are properly applied.
joeflorencio-openai ·
2026-06-02 16:41:48 -07:00 -
feat: add extension turn-input contributors (#25959)
## Disclaimer Do not use for now ## Why Extensions can already contribute prompt fragments and request same-turn item injection, but there was no host-owned hook for contributing structured `ResponseItem`s while Codex is assembling a new turn's initial model input. This change adds that seam so extensions can attach turn-local input that depends on the submitted user input and resolved turn environments without routing through prompt text or late injection. ## What changed - add `TurnInputContributor` to `codex_extension_api` and export the new `TurnInputContext` / `TurnInputEnvironment` types it receives - teach `ExtensionRegistry` to register and expose turn-input contributors alongside the existing extension hooks - call registered turn-input contributors from `core/src/session/turn.rs` while building the initial injected input for a turn, then append their returned `ResponseItem`s after the skill and plugin injections
jif ·
2026-06-03 01:33:31 +02:00 -
config: express implicit sandbox defaults as permission profiles (#25926)
## Why `PermissionProfile` is becoming the default way to represent Codex permissions, but the implicit default behavior should stay the same for now: - trusted projects use `:workspace` - untrusted projects also use `:workspace` - roots without a trust decision use `:read-only` - unsandboxed Windows falls back to `:read-only` This keeps the existing sandbox semantics while making silent config defaults observable as built-in permission profiles instead of treating the legacy `SandboxPolicy` projection as the primary shape. ## What Changed - Refactored legacy sandbox derivation to resolve the configured sandbox mode once, then apply the implicit project fallback only when no sandbox mode was configured. - Preserved the existing trust-decision fallback: trusted and untrusted projects default to workspace-write where supported. - Added empty-config coverage asserting that an untrusted project resolves to the built-in active permission profile (`:workspace` outside unsandboxed Windows). ## Verification - `just fmt` - `just test -p codex-core 'config::'` - `just test -p codex-config` --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/25926). * __->__ #25926
Michael Bolin ·
2026-06-02 16:26:36 -07:00 -
[codex] Fix Windows BuildBuddy Bazel wrapper execution (#25915)
## Why #25156 moved Bazel CI launches into a shared Python wrapper. On Windows, launching Bazel with `os.execvp` can split the spaced `--test_env=PATH=...` argument and fail to propagate the eventual Bazel exit status, allowing jobs to pass without running tests. This reapplies the wrapper after #25909 with a Windows-safe launch path. ## What changed Use a waited `subprocess.run` launch on Windows while preserving `os.execvp` on Unix. Add a process-level regression test for spaced arguments and child exit status, and run it on Windows Bazel shard 1. ## Experiment To confirm Bazel was actually invoking tests, patch `87b61d0be6` temporarily added an intentionally failing `codex-core` unit test. Bazel failed on that sentinel on all three major platforms: - [Linux Bazel test](https://github.com/openai/codex/actions/runs/26841132773/job/79151062486) - [macOS Bazel test](https://github.com/openai/codex/actions/runs/26841132773/job/79151062362) - [Windows Bazel test shard 1/4](https://github.com/openai/codex/actions/runs/26841132773/job/79151062155) The sentinel was removed after collecting this evidence. Windows Bazel [clippy](https://github.com/openai/codex/actions/runs/26841132773/job/79151062914) and [release verification](https://github.com/openai/codex/actions/runs/26841132773/job/79151062739) also passed. ## Validation After removing the sentinel, `just test -p codex-core` no longer reported it. The local run retained two unrelated environment-specific failures.
Adam Perry @ OpenAI ·
2026-06-02 16:22:32 -07:00 -
feat: add skills extension scaffold (#25953)
## Disclaimer This is only here for iteration purpose! Do not make any code rely on this ## Why Skills still live behind `codex-core` discovery and injection paths, but the extension system needs an authority-aware home before that logic can move. This adds that boundary without changing current skills behavior, and keeps host, executor, and remote skills distinct so future list/read/search flows do not collapse back to ambient local paths. ## What changed - Add the `codex-skills-extension` workspace/Bazel crate under `ext/skills`. - Define the initial catalog, authority, provider, and turn-state types for authority-bound skill packages and resources. - Register placeholder thread/config/prompt/turn lifecycle contributors plus host, executor, and remote provider aggregation points. - Capture the remaining extraction work as TODOs, including the missing extension API hooks needed for per-turn catalog construction and typed skill injection. - Keep plugins outside the runtime skills model: plugin-installed skills are treated as materialized host-owned skill sources once available. ## Verification - Not run locally.
jif ·
2026-06-03 01:10:26 +02:00 -
[codex] Publish Python runtime wheels with Python SDK releases (#25906)
## Summary - stop publishing Python runtime wheels as a side effect of Rust releases - publish runtime wheels from the Python SDK release workflow, either explicitly before updating the SDK pin or immediately before a `python-v*` SDK release - resolve the runtime release from the requested version or the SDK package's exact `openai-codex-cli-bin` pin - build two musllinux-tagged wheels from the Rust-release Linux package archives alongside the six existing runtime wheels - validate SDK beta tags before any PyPI write ## Release configuration - update the `openai-codex-cli-bin` PyPI trusted publisher to trust `.github/workflows/python-sdk-release.yml` and the `publish-python-runtime` job ## Pin update flow - run the `python-sdk-release` workflow manually with the new runtime version before opening or updating the SDK pin PR - after the pin lands, a `python-v*` SDK tag republishes with `skip-existing: true` before publishing the SDK package ## Validation - ran `just fmt` - validated the edited workflow YAML - validated the embedded `publish-python-runtime` Bash with `bash -n` - validated manual `0.136.0 -> rust-v0.136.0` mapping - validated tag-driven `python-v0.1.0b3 -> 0.132.0 -> rust-v0.132.0` mapping - validated rejection of an invalid SDK tag before publication - confirmed `rust-v0.136.0` contains the two required Linux package archives - CI will provide the full test signal
Ahmed Ibrahim ·
2026-06-02 15:41:53 -07:00