Files
WeChatDataAnalysis/frontend/components/wrapped/shared/WrappedYearSelector.vue
2977094657 e9c81caa12 improvement(wrapped-ui): 下线 DOS 主题并优化 Wrapped 多主题体验
- 移除 DOS 主题入口、切换器组件与相关样式逻辑,统一主题为 Modern / GameBoy / Win98。

- 新增 WrappedGameboyDither 组件,并在背景与 CRT 叠加层中引入 GameBoy 噪点效果。

- 优化 wrapped 页面视口高度与背景同步逻辑(含 ResizeObserver 与 100dvh 适配),提升桌面容器显示稳定性。

- 调整封面标题与预览位移、回复速度卡片滚动行为等细节,提升主题下视觉与交互一致性。
2026-02-07 20:59:03 +08:00

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<template>
<div class="year-selector" :class="selectorClass">
<!-- Game Boy 风格 -->
<div v-if="theme === 'gameboy'" class="year-gameboy">
<div class="gameboy-year-box">
<button
class="gameboy-arrow"
:disabled="!canGoPrev"
@click="prevYear"
aria-label="Previous year"
></button>
<span class="gameboy-year-value">{{ modelValue }}</span>
<button
class="gameboy-arrow"
:disabled="!canGoNext"
@click="nextYear"
aria-label="Next year"
></button>
</div>
</div>
<!-- Win98 风格 -->
<div v-else-if="theme === 'win98'" class="year-win98">
<div class="win98-year-box">
<button
class="win98-arrow"
:disabled="!canGoPrev"
@click="prevYear"
aria-label="Previous year"
></button>
<span class="win98-year-value">{{ modelValue }}</span>
<button
class="win98-arrow"
:disabled="!canGoNext"
@click="nextYear"
aria-label="Next year"
></button>
</div>
</div>
<!-- Modern 风格下拉菜单默认 -->
<div v-else class="year-modern">
<div class="relative inline-flex items-center">
<select
class="appearance-none bg-transparent pr-5 pl-0 py-0.5 rounded-md wrapped-label text-xs text-[#00000066] text-right focus:outline-none focus-visible:ring-2 focus-visible:ring-[#07C160]/30 hover:bg-[#000000]/5 transition disabled:opacity-70 disabled:cursor-default"
:disabled="years.length <= 1"
:value="String(modelValue)"
@change="onSelectChange"
>
<option v-for="y in years" :key="y" :value="String(y)">{{ y }}</option>
</select>
<svg
v-if="years.length > 1"
class="pointer-events-none absolute right-1 w-3 h-3 text-[#00000066]"
viewBox="0 0 20 20"
fill="currentColor"
aria-hidden="true"
>
<path
fill-rule="evenodd"
d="M5.23 7.21a.75.75 0 0 1 1.06.02L10 10.94l3.71-3.71a.75.75 0 1 1 1.06 1.06l-4.24 4.24a.75.75 0 0 1-1.06 0L5.21 8.29a.75.75 0 0 1 .02-1.08z"
clip-rule="evenodd"
/>
</svg>
</div>
</div>
</div>
</template>
<script setup>
const props = defineProps({
modelValue: {
type: Number,
required: true
},
years: {
type: Array,
required: true
}
})
const emit = defineEmits(['update:modelValue'])
const { theme } = useWrappedTheme()
const currentIndex = computed(() => props.years.indexOf(props.modelValue))
const canGoPrev = computed(() => currentIndex.value > 0)
const canGoNext = computed(() => currentIndex.value < props.years.length - 1)
const prevYear = () => {
if (canGoPrev.value) {
emit('update:modelValue', props.years[currentIndex.value - 1])
}
}
const nextYear = () => {
if (canGoNext.value) {
emit('update:modelValue', props.years[currentIndex.value + 1])
}
}
const onSelectChange = (e) => {
const val = Number(e.target.value)
if (Number.isFinite(val)) {
emit('update:modelValue', val)
}
}
const selectorClass = computed(() => {
return `year-selector-${theme.value}`
})
// 全局左右键切换年份(所有主题)
const handleKeydown = (e) => {
if (props.years.length <= 1) return
// 检查是否在可编辑元素中
const el = e.target
if (el && (el.tagName === 'INPUT' || el.tagName === 'TEXTAREA' || el.tagName === 'SELECT' || el.isContentEditable)) {
return
}
if (e.key === 'ArrowLeft') {
e.preventDefault()
prevYear()
} else if (e.key === 'ArrowRight') {
e.preventDefault()
nextYear()
}
}
onMounted(() => {
window.addEventListener('keydown', handleKeydown)
})
onBeforeUnmount(() => {
window.removeEventListener('keydown', handleKeydown)
})
</script>
<style scoped>
/* ========== Modern 风格 ========== */
.year-modern {
display: flex;
align-items: center;
}
/* ========== Game Boy 风格 ========== */
.year-gameboy {
font-family: 'Press Start 2P', 'Courier New', monospace;
}
.gameboy-year-box {
display: flex;
align-items: center;
gap: 4px;
background: #0f380f;
border: 3px solid #306230;
padding: 6px 8px;
box-shadow:
inset 2px 2px 0 #9bbc0f,
inset -2px -2px 0 #0f380f;
}
.gameboy-arrow {
background: #306230;
border: none;
color: #9bbc0f;
font-size: 8px;
padding: 4px 6px;
cursor: pointer;
transition: background 0.1s;
}
.gameboy-arrow:hover:not(:disabled) {
background: #8bac0f;
color: #0f380f;
}
.gameboy-arrow:disabled {
opacity: 0.3;
cursor: not-allowed;
}
.gameboy-year-value {
color: #9bbc0f;
font-size: 10px;
min-width: 40px;
text-align: center;
letter-spacing: 2px;
}
/* ========== Win98 风格 ========== */
.year-win98 {
font-family: "MS Sans Serif", Tahoma, "Microsoft Sans Serif", "Segoe UI", sans-serif;
font-size: 11px;
}
.win98-year-box {
display: inline-flex;
align-items: center;
background: #c0c0c0;
padding: 2px;
border: 1px solid #808080;
box-shadow:
inset 1px 1px 0 #ffffff,
inset -1px -1px 0 #000000;
}
.win98-year-value {
min-width: 62px;
text-align: center;
color: #000000;
padding: 2px 8px;
background: #ffffff;
border: 1px solid #808080;
box-shadow:
inset 1px 1px 0 #000000,
inset -1px -1px 0 #ffffff;
}
.win98-arrow {
width: 24px;
height: 22px;
background: #c0c0c0;
border: 1px solid #808080;
box-shadow:
inset 1px 1px 0 #ffffff,
inset -1px -1px 0 #000000;
cursor: pointer;
font: inherit;
line-height: 1;
}
.win98-arrow:active:not(:disabled) {
box-shadow:
inset 1px 1px 0 #000000,
inset -1px -1px 0 #ffffff;
}
.win98-arrow:disabled {
opacity: 0.5;
cursor: not-allowed;
}
</style>