- Remove unused `_moveDragging` variable in `OverlayFeedbackElement.cs`
- Rename private static animations to follow PascalCase in `OverlayDialogHost.Shared.cs`
- Simplify and streamline `ClickMaskToCloseDialog`, `OnPointerMoved`, `OnPointerPressed`, and `OnPointerReleased` methods in `OverlayDialogHost.Dialog.cs`
- Remove redundant null checks and streamline method calls in various files
- Optimize `_moveDragging` logic and pointer event handling in `DialogControlBase.cs`
This commit enhances readability, maintains consistency in naming conventions, and optimizes the code for better performance and clarity.
- Promote `_containerPanel` to a protected property for better accessibility
- Extract `CoerceDelta` method to centralize constraint logic
- Implement `AnchorAndUpdatePositionInfo` across dialog controls for consistent positioning behavior
- Adjust margin binding for `DialogResizer` to include parent border margin
- Simplify pointer movement calculations and conditional checks
This commit introduces a new `CanResize` property to `DrawerOptions`, `OverlayDialogOptions`, and their respective controls. It also adds UI resizing functionality through the `DialogResizer` control, with styles adjusted to support different drawer positions. Code formatting and organization have been improved for readability across modified files.
This commit introduces the ability to resize dialogs by adding `CanResize` properties to dialog options and control classes. It also refines dialog controls' behavior and layout, ensuring consistent resizing capabilities across different dialog types. Additionally, it enhances the overlay feedback element's positioning logic and updates the resizer's appearance and visibility handling.
* feat: 1. add AccessKey support for form item.
2. Support label positioning for different content height.
3. polish demo.
* feat: add a transparent background for label.