feat: add Light and Inverted classes.
This commit is contained in:
@@ -8,135 +8,254 @@
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d:DesignHeight="450"
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d:DesignWidth="800"
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mc:Ignorable="d">
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<StackPanel
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Margin="24"
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HorizontalAlignment="Left"
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ClipToBounds="False">
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<StackPanel.Styles>
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<Style Selector="u|Badge">
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<Setter Property="Margin" Value="14" />
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</Style>
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<Style Selector="Border">
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<Setter Property="Background" Value="Orange" />
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</Style>
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</StackPanel.Styles>
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<TextBlock Text="Hello" />
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<u:Badge
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HorizontalAlignment="Center"
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BadgeContent="500"
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OverflowCount="100">
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<Border Width="100" Height="50" />
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</u:Badge>
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<StackPanel Orientation="Horizontal">
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<u:Badge BadgeContent="5" CornerPosition="TopLeft">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="5" CornerPosition="TopRight">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="5" CornerPosition="BottomLeft">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="5" CornerPosition="BottomRight">
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<Border Width="100" Height="50" />
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<ScrollViewer HorizontalScrollBarVisibility="Auto">
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<StackPanel
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Margin="24"
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HorizontalAlignment="Left"
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ClipToBounds="False">
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<StackPanel.Styles>
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<Style Selector="u|Badge">
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<Setter Property="Margin" Value="14" />
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</Style>
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<Style Selector="u|Badge > Border">
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<Setter Property="Background" Value="Orange" />
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<Setter Property="CornerRadius" Value="8" />
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</Style>
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</StackPanel.Styles>
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<StackPanel Orientation="Horizontal">
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<u:Badge
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HorizontalAlignment="Center"
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BadgeContent="500"
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OverflowCount="100">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="SUCCEED!">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="Hello" />
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<u:Badge BadgeContent="Hello" Dot="True" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge BadgeContent="5" CornerPosition="TopLeft">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="5" CornerPosition="TopRight">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="5" CornerPosition="BottomLeft">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="5" CornerPosition="BottomRight">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="TopLeft"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="TopRight"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="BottomLeft"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="BottomRight"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<u:Badge HorizontalAlignment="Stretch" BadgeContent="VIP">
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<Border Height="50" />
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</u:Badge>
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<StackPanel Orientation="Horizontal">
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<u:Badge BadgeContent="URSA" Classes="Primary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Secondary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Tertiary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Warning">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Danger">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Success">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge BadgeContent="URSA" Classes="Light Primary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Light Secondary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Light Tertiary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Light Warning">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Light Danger">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Light Success">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge BadgeContent="URSA" Classes="Inverted Primary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Inverted Secondary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Inverted Tertiary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Inverted Warning">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Inverted Danger">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Inverted Success">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge
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BadgeContent="URSA"
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Classes="Primary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Secondary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Tertiary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Warning"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Danger"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Success"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge
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BadgeContent="URSA"
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Classes="Light Primary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Light Secondary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Light Tertiary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Light Warning"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Light Danger"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Light Success"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<Border Background="LightGray" CornerRadius="4">
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<StackPanel Orientation="Horizontal">
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<u:Badge
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BadgeContent="URSA"
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Classes="Inverted Primary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Inverted Primary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Inverted Secondary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Inverted Tertiary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Inverted Warning"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Inverted Danger"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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</Border>
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</StackPanel>
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<u:Badge BadgeContent="SUCCEED!">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge HorizontalAlignment="Stretch" BadgeContent="VIP">
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<Border Height="50" />
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</u:Badge>
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<StackPanel Orientation="Horizontal">
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="TopLeft"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="TopRight"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="BottomLeft"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="VIP"
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CornerPosition="BottomRight"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge BadgeContent="URSA" Classes="Primary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Secondary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Tertiary">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Warning">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Danger">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge BadgeContent="URSA" Classes="Success">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge
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BadgeContent="URSA"
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Classes="Primary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Secondary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Tertiary"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Warning"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Danger"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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<u:Badge
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BadgeContent="URSA"
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Classes="Success"
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Dot="True">
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<Border Width="100" Height="50" />
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</u:Badge>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<u:Badge VerticalAlignment="Center" BadgeContent="Hello" />
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<u:Badge
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VerticalAlignment="Center"
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BadgeContent="Hello"
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Dot="True" />
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</StackPanel>
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</StackPanel>
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</UserControl>
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</ScrollViewer>
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</UserControl>
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@@ -11,6 +11,7 @@
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<!-- Set a very large corner radius to achieve pill look. -->
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<Setter Property="u:Badge.CornerRadius" Value="100" />
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<Setter Property="u:Badge.FontSize" Value="14" />
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgePrimaryBadgeBackground}" />
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<Setter Property="u:Badge.ClipToBounds" Value="False" />
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<Setter Property="u:Badge.HorizontalAlignment" Value="Center" />
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@@ -18,6 +19,7 @@
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<Setter Property="u:Badge.BorderThickness" Value="{DynamicResource BadgeBorderThickness}" />
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<Setter Property="u:Badge.UseLayoutRounding" Value="False" />
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<Setter Property="u:Badge.BorderBrush" Value="{DynamicResource BadgeBorderBrush}" />
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<Setter Property="u:Badge.CornerPosition" Value="TopRight" />
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<Setter Property="u:Badge.Template">
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<ControlTemplate TargetType="{x:Type u:Badge}">
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<Grid
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@@ -54,7 +56,7 @@
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Focusable="False"
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IsTabStop="False"
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TextElement.FontSize="{TemplateBinding FontSize}"
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TextElement.Foreground="{DynamicResource BadgeForeground}">
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TextElement.Foreground="{TemplateBinding Foreground}">
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<ContentPresenter.Content>
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<MultiBinding Converter="{StaticResource BadgeContentConverter}">
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<Binding Path="BadgeContent" RelativeSource="{RelativeSource TemplatedParent}" />
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@@ -133,5 +135,53 @@
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<Style Selector="^.Success">
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeSuccessBadgeBackground}" />
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</Style>
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<Style Selector="^.Light">
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<Style Selector="^.Primary">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeLightPrimaryBadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeLightPrimaryBadgeBackground}" />
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</Style>
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<Style Selector="^.Secondary">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeLightSecondaryBadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeLightSecondaryBadgeBackground}" />
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</Style>
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<Style Selector="^.Tertiary">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeLightTertiaryBadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeLightTertiaryBadgeBackground}" />
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</Style>
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<Style Selector="^.Warning">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeLightWarningBadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeLightWarningBadgeBackground}" />
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</Style>
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<Style Selector="^.Danger">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeLightDangerBadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeLightDangerBadgeBackground}" />
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</Style>
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<Style Selector="^.Success">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeLightSuccessBadgeForeground}" />
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeLightSuccessBadgeBackground}" />
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</Style>
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</Style>
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<Style Selector="^.Inverted">
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<Setter Property="u:Badge.Background" Value="{DynamicResource BadgeInvertedBadgeBackground}" />
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<Style Selector="^.Primary">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeInvertedPrimaryBadgeForeground}" />
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</Style>
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<Style Selector="^.Secondary">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeInvertedSecondaryBadgeForeground}" />
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</Style>
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<Style Selector="^.Tertiary">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeInvertedTertiaryBadgeForeground}" />
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</Style>
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<Style Selector="^.Warning">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeInvertedWarningBadgeForeground}" />
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</Style>
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<Style Selector="^.Danger">
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<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeInvertedDangerBadgeForeground}" />
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</Style>
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<Style Selector="^.Success">
|
||||
<Setter Property="u:Badge.Foreground" Value="{DynamicResource BadgeInvertedSuccessBadgeForeground}" />
|
||||
</Style>
|
||||
</Style>
|
||||
</ControlTheme>
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary>
|
||||
@@ -1,11 +1,33 @@
|
||||
<ResourceDictionary xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<!-- Add Resources Here -->
|
||||
<SolidColorBrush x:Key="BadgeBorderBrush" Opacity="0.08" Color="White" />
|
||||
<SolidColorBrush x:Key="BadgeForeground" Color="White" />
|
||||
<SolidColorBrush x:Key="BadgeForeground" Color="#1C1F23" />
|
||||
<!-- Solid -->
|
||||
<SolidColorBrush x:Key="BadgePrimaryBadgeBackground" Color="#FF54A9FF" />
|
||||
<SolidColorBrush x:Key="BadgeSecondaryBadgeBackground" Color="#FF40B4F3" />
|
||||
<SolidColorBrush x:Key="BadgeTertiaryBadgeBackground" Color="#FF888D92" />
|
||||
<SolidColorBrush x:Key="BadgeWarningBadgeBackground" Color="#FFFFAE43" />
|
||||
<SolidColorBrush x:Key="BadgeDangerBadgeBackground" Color="#FFFC725A" />
|
||||
<SolidColorBrush x:Key="BadgeSuccessBadgeBackground" Color="#FF5DC264" />
|
||||
</ResourceDictionary>
|
||||
<!-- Light -->
|
||||
<SolidColorBrush x:Key="BadgeLightPrimaryBadgeForeground" Color="#FF54A9FF" />
|
||||
<SolidColorBrush x:Key="BadgeLightPrimaryBadgeBackground" Color="#FF003D8F" />
|
||||
<SolidColorBrush x:Key="BadgeLightSecondaryBadgeForeground" Color="#FF40B4F3" />
|
||||
<SolidColorBrush x:Key="BadgeLightSecondaryBadgeBackground" Color="#FF004B83" />
|
||||
<SolidColorBrush x:Key="BadgeLightTertiaryBadgeForeground" Color="#FF888D92" />
|
||||
<SolidColorBrush x:Key="BadgeLightTertiaryBadgeBackground" Color="#FF2E3238" />
|
||||
<SolidColorBrush x:Key="BadgeLightWarningBadgeForeground" Color="#FFFFAE43" />
|
||||
<SolidColorBrush x:Key="BadgeLightWarningBadgeBackground" Color="#FF7E3100" />
|
||||
<SolidColorBrush x:Key="BadgeLightDangerBadgeForeground" Color="#FFFC725A" />
|
||||
<SolidColorBrush x:Key="BadgeLightDangerBadgeBackground" Color="#FF8E0805" />
|
||||
<SolidColorBrush x:Key="BadgeLightSuccessBadgeForeground" Color="#FF5DC264" />
|
||||
<SolidColorBrush x:Key="BadgeLightSuccessBadgeBackground" Color="#FF1B5924" />
|
||||
<!-- Inverted -->
|
||||
<SolidColorBrush x:Key="BadgeInvertedBadgeBackground" Color="#1C1F23" />
|
||||
|
||||
<SolidColorBrush x:Key="BadgeInvertedPrimaryBadgeForeground" Color="#FF54A9FF" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedSecondaryBadgeForeground" Color="#FF40B4F3" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedTertiaryBadgeForeground" Color="#FF888D92" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedWarningBadgeForeground" Color="#FFFFAE43" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedDangerBadgeForeground" Color="#FFFC725A" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedSuccessBadgeForeground" Color="#FF5DC264" />
|
||||
</ResourceDictionary>
|
||||
@@ -1,11 +1,33 @@
|
||||
<ResourceDictionary xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<!-- Add Resources Here -->
|
||||
<SolidColorBrush x:Key="BadgeBorderBrush" Opacity="0.08" Color="#1C1F23" />
|
||||
<SolidColorBrush x:Key="BadgeForeground" Color="White" />
|
||||
<!-- Solid -->
|
||||
<SolidColorBrush x:Key="BadgePrimaryBadgeBackground" Color="#0077F0" />
|
||||
<SolidColorBrush x:Key="BadgeSecondaryBadgeBackground" Color="#0095EE" />
|
||||
<SolidColorBrush x:Key="BadgeTertiaryBadgeBackground" Color="#6B7075" />
|
||||
<SolidColorBrush x:Key="BadgeWarningBadgeBackground" Color="#FC8800" />
|
||||
<SolidColorBrush x:Key="BadgeDangerBadgeBackground" Color="#F93920" />
|
||||
<SolidColorBrush x:Key="BadgeSuccessBadgeBackground" Color="#3BB346" />
|
||||
</ResourceDictionary>
|
||||
<!-- Light -->
|
||||
<SolidColorBrush x:Key="BadgeLightPrimaryBadgeForeground" Color="#0077FA" />
|
||||
<SolidColorBrush x:Key="BadgeLightPrimaryBadgeBackground" Color="#D4ECFF" />
|
||||
<SolidColorBrush x:Key="BadgeLightSecondaryBadgeForeground" Color="#0095EE" />
|
||||
<SolidColorBrush x:Key="BadgeLightSecondaryBadgeBackground" Color="#CEEEFC" />
|
||||
<SolidColorBrush x:Key="BadgeLightTertiaryBadgeForeground" Color="#6B7075" />
|
||||
<SolidColorBrush x:Key="BadgeLightTertiaryBadgeBackground" Color="#E6E8EA" />
|
||||
<SolidColorBrush x:Key="BadgeLightWarningBadgeForeground" Color="#FC8800" />
|
||||
<SolidColorBrush x:Key="BadgeLightWarningBadgeBackground" Color="#FFEFD0" />
|
||||
<SolidColorBrush x:Key="BadgeLightDangerBadgeForeground" Color="#F93920" />
|
||||
<SolidColorBrush x:Key="BadgeLightDangerBadgeBackground" Color="#FEE0D5" />
|
||||
<SolidColorBrush x:Key="BadgeLightSuccessBadgeForeground" Color="#3BB346" />
|
||||
<SolidColorBrush x:Key="BadgeLightSuccessBadgeBackground" Color="#D0F0D1" />
|
||||
<!-- Inverted -->
|
||||
<SolidColorBrush x:Key="BadgeInvertedBadgeBackground" Color="White" />
|
||||
|
||||
<SolidColorBrush x:Key="BadgeInvertedPrimaryBadgeForeground" Color="#0077F0" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedSecondaryBadgeForeground" Color="#0095EE" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedTertiaryBadgeForeground" Color="#6B7075" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedWarningBadgeForeground" Color="#FC8800" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedDangerBadgeForeground" Color="#F93920" />
|
||||
<SolidColorBrush x:Key="BadgeInvertedSuccessBadgeForeground" Color="#3BB346" />
|
||||
</ResourceDictionary>
|
||||
Reference in New Issue
Block a user