sayan-oai d1d11cac05 core: use turn-owned world state for inline compaction (#29527)
## Why

Follow-up to #29249 and its [compaction review
thread](https://github.com/openai/codex/pull/29249#discussion_r3455055101).

During a turn, environment readiness can change between sampling
requests. Inline compaction must render the same model-visible
`WorldState` used by the request it follows. Rebuilding that state
during compaction can observe a newer environment, make replacement
history disagree with what the model saw, and suppress the next
environment update.

## What changed

- Make `run_turn` own the current `Arc<WorldState>` and replace it only
between sampling requests.
- Build each state from an explicitly chosen environment snapshot, diff
deferred-executor steps against the turn-owned state, and retain the
latest state in `ContextManager` only for cross-turn and resume
tracking.
- Pass the exact turn-owned state into inline compaction and explicit
new-context-window replacement.
- Carry that state with
`InitialContextInjection::BeforeLastUserMessage`, so replacement context
and its stored baseline cannot come from different snapshots.
- Remove obsolete state-recapture helpers and ambiguous TurnContext-only
WorldState builders.
- Add an integration test that moves an environment from starting to
ready during a paused turn, triggers compaction, and verifies the next
request receives the readiness update exactly once.

## Test plan

- `just test -p codex-core
deferred_executor_compaction_preserves_then_updates_environment_once`
- `just test -p codex-core process_compacted_history`
- `just test -p codex-core mid_turn_continuation_compaction`
- `just test -p codex-core build_initial_context`
- `just test -p codex-core
ignores_session_prefix_messages_when_truncating`
d1d11cac05 · 2026-06-23 10:33:19 -07:00
7,734 Commits
2026-04-24 17:49:29 -07:00
2025-04-16 12:56:08 -04:00
2025-04-16 12:56:08 -04:00
2026-04-24 17:49:29 -07:00

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