Michael Bolin a6a5976c5a feat: scope execve session approvals by approved skill metadata (#12814)
Previous to this change, `determine_action()` would

1. check if `program` is associated with a skill
2. if so, check if `program` is in `execve_session_approvals` to see
whether the user needs to be prompted

This PR flips the order of these checks to try to set us up so that
"session approvals" are always consulted first (which should soon extend
to include session approvals derived from `prefix_rule()`s, as well).

Though to make the new ordering work, we need to record any relevant
metadata to associate with the approval, which in the case of a
skill-based approval is the `SkillMetadata` so that we can derive the
`PermissionProfile` to include with the escalation. (Though as noted by
the `TODO`, this `PermissionProfile` is not honored yet.)

The new `ExecveSessionApproval` struct is used to retain the necessary
metadata.

## What Changed

- Replace the `execve_session_approvals` `HashSet` with a map that
stores an `ExecveSessionApproval` alongside each approved `program`.
- When a user chooses `ApprovedForSession` for a skill script, capture
the matched `SkillMetadata` in the session approval entry.
- Consult that cache before re-running `find_skill()`, and reuse the
originally approved skill metadata and permission profile when allowing
later execve callbacks in the same session.
a6a5976c5a · 2026-02-25 15:30:24 -08:00
4,041 Commits
2026-02-23 22:15:18 +00:00
2026-01-08 07:50:58 -08:00
2025-04-16 12:56:08 -04:00
2026-02-06 14:41:53 +01:00
2026-02-23 22:15:18 +00:00
2025-04-16 12:56:08 -04:00
2026-02-23 22:15:18 +00:00

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