Commit Graph

225 Commits

  • feat: load defaults into Config and introduce ConfigOverrides (#677)
    This changes how instantiating `Config` works and also adds
    `approval_policy` and `sandbox_policy` as fields. The idea is:
    
    * All fields of `Config` have appropriate default values.
    * `Config` is initially loaded from `~/.codex/config.toml`, so values in
    `config.toml` will override those defaults.
    * Clients must instantiate `Config` via
    `Config::load_with_overrides(ConfigOverrides)` where `ConfigOverrides`
    has optional overrides that are expected to be settable based on CLI
    flags.
    
    The `Config` should be defined early in the program and then passed
    down. Now functions like `init_codex()` take fewer individual parameters
    because they can just take a `Config`.
    
    Also, `Config::load()` used to fail silently if `~/.codex/config.toml`
    had a parse error and fell back to the default config. This seemed
    really bad because it wasn't clear why the values in my `config.toml`
    weren't getting picked up. I changed things so that
    `load_with_overrides()` returns `Result<Config>` and verified that the
    various CLIs print a reasonable error if `config.toml` is malformed.
    
    Finally, I also updated the TUI to show which **sandbox** value is being
    used, as we do for other key values like **model** and **approval**.
    This was also a reminder that the various values of `--sandbox` are
    honored on Linux but not macOS today, so I added some TODOs about fixing
    that.
  • fix: check if sandbox-exec is available (#696)
    - Introduce `isSandboxExecAvailable()` helper and tidy import ordering
    in `handle-exec-command.ts`.
    - Add runtime check for the `sandbox-exec` binary on macOS; fall back to
    `SandboxType.NONE` with a warning if it’s missing, preventing crashes.
    
    ---------
    
    Signed-off-by: Thibault Sottiaux <tibo@openai.com>
    Co-authored-by: Fouad Matin <fouad@openai.com>
  • feat: user config api key (#569)
    Adds support for reading OPENAI_API_KEY (and other variables) from a
    user‑wide dotenv file (~/.codex.config). Precedence order is now:
      1. explicit environment variable
      2. project‑local .env (loaded earlier)
      3. ~/.codex.config
    
    Also adds a regression test that ensures the multiline editor correctly
    handles cases where printable text and the CSI‑u Shift+Enter sequence
    arrive in the same input chunk.
    
    House‑kept with Prettier; removed stray temp.json artifact.
  • fix: duplicate messages in quiet mode (#680)
    Addressing #600 and #664 (partially)
    
    ## Bug
    Codex was staging duplicate items in output running when the same
    response item appeared in both the streaming events. Specifically:
    
    1. Items would be staged once when received as a
    `response.output_item.done` event
    2. The same items would be staged again when included in the final
    `response.completed` payload
    
    This duplication would result in each message being sent several times
    in the quiet mode output.
    
    ## Changes
    - Added a Set (`alreadyStagedItemIds`) to track items that have already
    been staged
    - Modified the `stageItem` function to check if an item's ID is already
    in this set before staging it
    - Added a regression test (`agent-dedupe-items.test.ts`) that verifies
    items with the same ID are only staged once
    
    ## Testing
    Like other tests, the included test creates a mock OpenAI stream that
    emits the same message twice (once as an incremental event and once in
    the final response) and verifies the item is only passed to `onItem`
    once.
  • fix: write logs to ~/.codex/log instead of /tmp (#669)
    Previously, the Rust TUI was writing log files to `/tmp`, which is
    world-readable and not available on Windows, so that isn't great.
    
    This PR tries to clean things up by adding a function that provides the
    path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
    could support `$CODEX_HOME` to override this?) and then defines other
    paths in terms of the result of `codex_dir()`.
    
    For example, `log_dir()` returns the folder where log files should be
    written which is defined in terms of `codex_dir()`. I updated the TUI to
    use this function. On UNIX, we even go so far as to `chmod 600` the log
    file by default, though as noted in a comment, it's a bit tedious to do
    the equivalent on Windows, so we just let that go for now.
    
    This also changes the default logging level to `info` for `codex_core`
    and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
    we should use a more verbose default (it may be helpful when debugging
    user issues), though if so, we should probably also set up log rotation?
  • bump(version): 0.1.2504251709 (#660)
    ## `0.1.2504251709`
    
    ### 🚀 Features
    
    - Add openai model info configuration (#551)
    - Added provider to run quiet mode function (#571)
    - Create parent directories when creating new files (#552)
    - Print bug report URL in terminal instead of opening browser (#510)
    (#528)
    - Add support for custom provider configuration in the user config
    (#537)
    - Add support for OpenAI-Organization and OpenAI-Project headers (#626)
    - Add specific instructions for creating API keys in error msg (#581)
    - Enhance toCodePoints to prevent potential unicode 14 errors (#615)
    - More native keyboard navigation in multiline editor (#655)
    - Display error on selection of invalid model (#594)
    
    ### 🪲 Bug Fixes
    
    - Model selection (#643)
    - Nits in apply patch (#640)
    - Input keyboard shortcuts (#676)
    - `apply_patch` unicode characters (#625)
    - Don't clear turn input before retries (#611)
    - More loosely match context for apply_patch (#610)
    - Update bug report template - there is no --revision flag (#614)
    - Remove outdated copy of text input and external editor feature (#670)
    - Remove unreachable "disableResponseStorage" logic flow introduced in
    #543 (#573)
    - Non-openai mode - fix for gemini content: null, fix 429 to throw
    before stream (#563)
    - Only allow going up in history when not already in history if input is
    empty (#654)
    - Do not grant "node" user sudo access when using run_in_container.sh
    (#627)
    - Update scripts/build_container.sh to use pnpm instead of npm (#631)
    - Update lint-staged config to use pnpm --filter (#582)
    - Non-openai mode - don't default temp and top_p (#572)
    - Fix error catching when checking for updates (#597)
    - Close stdin when running an exec tool call (#636)
  • fix: input keyboard shortcuts (#676)
    Fixes keyboard shortcuts:
    - ctrl+a/e
    - opt+arrow keys
  • ci: build Rust on Windows as part of CI (#665)
    While we aren't ready to provide Windows binaries of Codex CLI, it seems
    like a good idea to ensure we guard platform-specific code
    appropriately.
  • fix: small fixes so Codex compiles on Windows (#673)
    Small fixes required:
    
    * `ExitStatusExt` differs because UNIX expects exit code to be `i32`
    whereas Windows does `u32`
    * Marking a file "executable only by owner" is a bit more involved on
    Windows. We just do something approximate for now (and add a TODO) to
    get things compiling.
    
    I created this PR on my personal Windows machine and `cargo test` and
    `cargo clippy` succeed. Once this is in, I'll rebase
    https://github.com/openai/codex/pull/665 on top so Windows stays fixed!
  • fix: remove dependency on expanduser crate (#667)
    In putting up https://github.com/openai/codex/pull/665, I discovered
    that the `expanduser` crate does not compile on Windows. Looking into
    it, we do not seem to need it because we were only using it with a value
    that was passed in via a command-line flag, so the shell expands `~` for
    us before we see it, anyway. (I changed the type in `Cli` from `String`
    to `PathBuf`, to boot.)
    
    If we do need this sort of functionality in the future,
    https://docs.rs/shellexpand/latest/shellexpand/fn.tilde.html seems
    promising.
  • fix: flipped the sense of Prompt.store in #642 (#663)
    I got the sense of this wrong in
    https://github.com/openai/codex/pull/642. In that PR, I made
    `--disable-response-storage` work, but broke the default case.
    
    With this fix, both cases work and I think the code is a bit cleaner.
  • [codex-rs] Improve linux sandbox timeouts (#662)
    * Fixes flaking rust unit test
    * Adds explicit sandbox exec timeout handling
  • [codex-rs] CI performance for rust (#639)
    * Refactors the rust-ci into a matrix build
    * Adds directory caching for the build artifacts
    * Adds workflow dispatch for manual testing
  • feat: add ZDR support to Rust implementation (#642)
    This adds support for the `--disable-response-storage` flag across our
    multiple Rust CLIs to support customers who have opted into Zero-Data
    Retention (ZDR). The analogous changes to the TypeScript CLI were:
    
    * https://github.com/openai/codex/pull/481
    * https://github.com/openai/codex/pull/543
    
    For a client using ZDR, `previous_response_id` will never be available,
    so the `input` field of an API request must include the full transcript
    of the conversation thus far. As such, this PR changes the type of
    `Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`.
    
    Practically speaking, `ResponseItem` was effectively a "superset" of
    `ResponseInputItem` already. The main difference for us is that
    `ResponseItem` includes the `FunctionCall` variant that we have to
    include as part of the conversation history in the ZDR case.
    
    Another key change in this PR is modifying `try_run_turn()` so that it
    returns the `Vec<ResponseItem>` for the turn in addition to the
    `Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because
    the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when
    ZDR is enabled.
    
    To that end, this PR introduces `ZdrTranscript` (and adds
    `zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`)
    to take responsibility for maintaining the conversation transcript in
    the ZDR case.
  • feat(tui-rs): add support for mousewheel scrolling (#641)
    It is intuitive to try to scroll the conversation history using the
    mouse in the TUI, but prior to this change, we only supported scrolling
    via keyboard events.
    
    This PR enables mouse capture upon initialization (and disables it on
    exit) such that we get `ScrollUp` and `ScrollDown` events in
    `codex-rs/tui/src/app.rs`. I initially mapped each event to scrolling by
    one line, but that felt sluggish. I decided to introduce
    `ScrollEventHelper` so we could debounce scroll events and measure the
    number of scroll events in a 100ms window to determine the "magnitude"
    of the scroll event. I put in a basic heuristic to start, but perhaps
    someone more motivated can play with it over time.
    
    `ScrollEventHelper` takes care of handling the atomic fields and thread
    management to ensure an `AppEvent::Scroll` event is pumped back through
    the event loop at the appropriate time with the accumulated delta.
  • [codex-rs] Reliability pass on networking (#658)
    We currently see a behavior that looks like this:
    ```
    2025-04-25T16:52:24.552789Z  WARN codex_core::codex: stream disconnected - retrying turn (1/10 in 232ms)...
    codex> event: BackgroundEvent { message: "stream error: stream disconnected before completion: Transport error: error decoding response body; retrying 1/10 in 232ms…" }
    2025-04-25T16:52:54.789885Z  WARN codex_core::codex: stream disconnected - retrying turn (2/10 in 418ms)...
    codex> event: BackgroundEvent { message: "stream error: stream disconnected before completion: Transport error: error decoding response body; retrying 2/10 in 418ms…" }
    ```
    
    This PR contains a few different fixes that attempt to resolve/improve
    this:
    1. **Remove overall client timeout.** I think
    [this](https://github.com/openai/codex/pull/658/files#diff-c39945d3c42f29b506ff54b7fa2be0795b06d7ad97f1bf33956f60e3c6f19c19L173)
    is perhaps the big fix -- it looks to me like this was actually timing
    out even if events were still coming through, and that was causing a
    disconnect right in the middle of a healthy stream.
    2. **Cap response sizes.** We were frequently sending MUCH larger
    responses than the upstream typescript `codex`, and that was definitely
    not helping. [Fix
    here](https://github.com/openai/codex/pull/658/files#diff-d792bef59aa3ee8cb0cbad8b176dbfefe451c227ac89919da7c3e536a9d6cdc0R21-R26)
    for that one.
    3. **Much higher idle timeout.** Our idle timeout value was much lower
    than typescript.
    4. **Sub-linear backoff.** We were much too aggressively backing off,
    [this](https://github.com/openai/codex/pull/658/files#diff-5d5959b95c6239e6188516da5c6b7eb78154cd9cfedfb9f753d30a7b6d6b8b06R30-R33)
    makes it sub-exponential but maintains the jitter and such.
    
    I was seeing that `stream error: stream disconnected` behavior
    constantly, and anecdotally I can no longer reproduce. It feels much
    snappier.
  • perf: optimize token streaming with balanced approach (#635)
    - Replace setTimeout(10ms) with queueMicrotask for immediate processing
    - Add minimal 3ms setTimeout for rendering to maintain readable UX
    - Reduces per-token delay while preserving streaming experience
    - Add performance test to verify optimization works correctly
    
    ---------
    
    Co-authored-by: Claude <noreply@anthropic.com>
    Co-authored-by: Thibault Sottiaux <tibo@openai.com>
  • feat: Add support for OpenAI-Organization and OpenAI-Project headers (#626)
    Added support for OpenAI-Organization and OpenAI-Project headers for
    OpenAI API calls.
    
    This is for #74
  • fix: only allow going up in history when not already in history if input is empty (#654)
    \+ cleanup below input help to be "ctrl+c to exit | "/" to see commands
    | enter to send" now that we have command autocompletion
    \+ minor other drive-by code cleanups
    
    ---------
    
    Signed-off-by: Thibault Sottiaux <tibo@openai.com>
  • fix: model selection (#643)
    fix: pass correct selected model in ModelOverlay
    
    The ModelOverlay component was incorrectly passing the current model
    instead of the newly selected model to its onSelect callback. This
    prevented model changes from being applied properly.
    
    The fix ensures that when a user selects a new model, the parent
    component receives the correct newly selected model value, allowing
    model changes to work as intended.
  • fix: nits in apply patch (#640)
    ## Description
    
    Fix a nit in `apply patch`, potentially improving performance slightly.
  • docs: provider config (#653)
    close: #651
    
    Hi! @tibo-openai 👋 Could you share some great examples of
    `instructions.md` files? Thanks!
    
    ---------
    
    Co-authored-by: Thibault Sottiaux <tibo@openai.com>
  • chore: upgrade prettier to v3 (#644)
    ## Description
    
    This PR addresses the following improvements:
    
    **Unify Prettier Version**: Currently, the Prettier version used in
    `/package.json` and `/codex-cli/package.json` are different. In this PR,
    we're updating both to use Prettier v3.
    
    - Prettier v3 introduces improved support for JavaScript and TypeScript.
    (e.g. the formatting scenario shown in the image below. This is more
    aligned with the TypeScript indentation standard).
    
    <img width="1126" alt="image"
    src="https://github.com/user-attachments/assets/6e237eb8-4553-4574-b336-ed9561c55370"
    />
    
    **Add Prettier Auto-Formatting in lint-staged**: We've added a step to
    automatically run prettier --write on JavaScript and TypeScript files as
    part of the lint-staged process, before the ESLint checks.
    
    - This will help ensure that all committed code is properly formatted
    according to the project's Prettier configuration.
  • fix: add RUST_BACKTRACE=full when running cargo test in CI (#638)
    This should provide more information in the event of a failure.
  • fix: only run rust-ci.yml on PRs that modify files in codex-rs (#637)
    The `rust-ci.yml` build appears to be a bit flaky (we're looking into
    it...), so to save TypeScript contributors some noise, restrict the
    `rust-ci.yml` job so that it only runs on PRs that touch files in
    `codex-rs/`.
  • fix(utils): save config (#578)
    ## Description
    
    When `saveConfig` is called, the project doc is incorrectly saved into
    user instructions. This change ensures that only user instructions are
    saved to `instructions.md` during saveConfig, preventing data
    corruption.
    
    close: #576
    
    ---------
    
    Co-authored-by: Thibault Sottiaux <tibo@openai.com>
  • feat: introduce codex_execpolicy crate for defining "safe" commands (#634)
    As described in detail in `codex-rs/execpolicy/README.md` introduced in
    this PR, `execpolicy` is a tool that lets you define a set of _patterns_
    used to match [`execv(3)`](https://linux.die.net/man/3/execv)
    invocations. When a pattern is matched, `execpolicy` returns the parsed
    version in a structured form that is amenable to static analysis.
    
    The primary use case is to define patterns match commands that should be
    auto-approved by a tool such as Codex. This supports a richer pattern
    matching mechanism that the sort of prefix-matching we have done to
    date, e.g.:
    
    
    https://github.com/openai/codex/blob/5e40d9d2211737f46136610497bcd9a8271009e0/codex-cli/src/approvals.ts#L333-L354
    
    Note we are still playing with the API and the `system_path` option in
    particular still needs some work.
  • feat(bug-report): print bug report URL in terminal instead of opening browser (#510) (#528)
    Solves #510 
    This PR changes the `/bug` command to print the URL into the terminal
    (so it works in headless sessions) instead of trying to open a browser.
    
    ---------
    
    Co-authored-by: Thibault Sottiaux <tibo@openai.com>
  • feat: display error on selection of invalid model (#594)
    Up-to-date of #78 
    
    Fixes #32
    
    addressed requested changes @tibo-openai :) made sense to me
    
    
    though, previous rationale with passing the state up was assuming there
    could be a future need to have a shared state with all available models
    being available to the parent
  • fix: update scripts/build_container.sh to use pnpm instead of npm (#631)
    I suspect this is why some contributors kept accidentally including a
    new `codex-cli/package-lock.json` in their PRs.
    
    Note the `Dockerfile` still uses `npm` instead of `pnpm`, but that
    appears to be fine. (Probably nicer to globally install as few things as
    possible in the image.)
  • [codex-rs] More fine-grained sandbox flag support on Linux (#632)
    ##### What/Why
    This PR makes it so that in Linux we actually respect the different
    types of `--sandbox` flag, such that users can apply network and
    filesystem restrictions in combination (currently the only supported
    behavior), or just pick one or the other.
    
    We should add similar support for OSX in a future PR.
    
    ##### Testing
    From Linux devbox, updated tests to use more specific flags:
    ```
    test linux::tests_linux::sandbox_blocks_ping ... ok
    test linux::tests_linux::sandbox_blocks_getent ... ok
    test linux::tests_linux::test_root_read ... ok
    test linux::tests_linux::test_dev_null_write ... ok
    test linux::tests_linux::sandbox_blocks_dev_tcp_redirection ... ok
    test linux::tests_linux::sandbox_blocks_ssh ... ok
    test linux::tests_linux::test_writable_root ... ok
    test linux::tests_linux::sandbox_blocks_curl ... ok
    test linux::tests_linux::sandbox_blocks_wget ... ok
    test linux::tests_linux::sandbox_blocks_nc ... ok
    test linux::tests_linux::test_root_write - should panic ... ok
    ```
    
    ##### Todo
    - [ ] Add negative tests (e.g. confirm you can hit the network if you
    configure filesystem only restrictions)
  • fix: do not grant "node" user sudo access when using run_in_container.sh (#627)
    This exploration came out of my review of
    https://github.com/openai/codex/pull/414.
    
    `run_in_container.sh` runs Codex in a Docker container like so:
    
    
    https://github.com/openai/codex/blob/bd1c3deed9f4f103e755baa3f3a45e7a1c1a134b/codex-cli/scripts/run_in_container.sh#L51-L58
    
    But then runs `init_firewall.sh` to set up the firewall to restrict
    network access.
    
    Previously, we did this by adding `/usr/local/bin/init_firewall.sh` to
    the container and adding a special rule in `/etc/sudoers.d` so the
    unprivileged user (`node`) could run the privileged `init_firewall.sh`
    script to open up the firewall for `api.openai.com`:
    
    
    https://github.com/openai/codex/blob/31d0d7a305305ad557035a2edcab60b6be5018d8/codex-cli/Dockerfile#L51-L56
    
    Though I believe this is unnecessary, as we can use `docker exec --user
    root` from _outside_ the container to run
    `/usr/local/bin/init_firewall.sh` as `root` without adding a special
    case in `/etc/sudoers.d`.
    
    This appears to work as expected, as I tested it by doing the following:
    
    ```
    ./codex-cli/scripts/build_container.sh
    ./codex-cli/scripts/run_in_container.sh 'what is the output of `curl https://www.openai.com`'
    ```
    
    This was a bit funny because in some of my runs, Codex wasn't convinced
    it had network access, so I had to convince it to try the `curl`
    request:
    
    
    ![image](https://github.com/user-attachments/assets/80bd487c-74e2-4cd3-aa0f-26a6edd8d3f7)
    
    As you can see, when it ran `curl -s https\://www.openai.com`, it a
    connection failure, so the network policy appears to be working as
    intended.
    
    Note this PR also removes `sudo` from the `apt-get install` list in the
    `Dockerfile`.
  • update: readme (#630)
    - mention support for ZDR
    - codex open source fund
  • feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
    As stated in `codex-rs/README.md`:
    
    Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
    run it. For a number of users, this runtime requirement inhibits
    adoption: they would be better served by a standalone executable. As
    maintainers, we want Codex to run efficiently in a wide range of
    environments with minimal overhead. We also want to take advantage of
    operating system-specific APIs to provide better sandboxing, where
    possible.
    
    To that end, we are moving forward with a Rust implementation of Codex
    CLI contained in this folder, which has the following benefits:
    
    - The CLI compiles to small, standalone, platform-specific binaries.
    - Can make direct, native calls to
    [seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
    [landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
    order to support sandboxing on Linux.
    - No runtime garbage collection, resulting in lower memory consumption
    and better, more predictable performance.
    
    Currently, the Rust implementation is materially behind the TypeScript
    implementation in functionality, so continue to use the TypeScript
    implmentation for the time being. We will publish native executables via
    GitHub Releases as soon as we feel the Rust version is usable.
  • fix: apply_patch unicode characters (#625)
    fuzzy-er matching for apply_patch to handle u00A0 and u202F spaces.
  • fix(agent-loop): notify type (#608)
    ## Description
    
    The `as AppConfig` type assertion in the constructor may introduce
    potential type safety risks. Removing the assertion and making `notify`
    an optional parameter could enhance type robustness and prevent
    unexpected runtime errors.
    
    close: #605
  • feat: update README and config to support custom providers with API k… (#577)
    When using a non-built-in provider with the `--provider` option, users
    are prompted:
    
    ```
    Set the environment variable <provider>_API_KEY and re-run this command.
    You can create a <provider>_API_KEY in the <provider> dashboard.
    ```
    
    However, many users are confused because, even after correctly setting
    `<provider>_API_KEY`, authentication may still fail unless
    `OPENAI_API_KEY` is _also_ present in the environment. This is not
    intuitive and leads to ambiguity about which API key is actually
    required and used as a fallback, especially when using custom or
    third-party (non-listed) providers.
    
    Furthermore, the original README/documentation did not mention the
    requirement to set `<provider>_BASE_URL` for non-built-in providers,
    which is necessary for proper client behavior. This omission made the
    configuration process more difficult for users trying to integrate with
    custom endpoints.
  • feat: enhance toCodePoints to prevent potential unicode 14 errors (#615)
    ## Description
    
    `Array.from` may fail when handling certain characters newly added in
    Unicode 14. Where possible, it seems better to use `Intl.Segmenter` for
    more reliable processing.
    
    
    ![image](https://github.com/user-attachments/assets/2cbd779d-69d3-448e-b76a-d793cb639d96)
  • fix: update bug report template - there is no --revision flag (#614)
    I think there was a wrong word; --revision seems not to exist in help
    and does nothing.
  • fix: lint-staged error (#617)
    ## Description
    
    In a recent commit, the command `"cd codex-cli && pnpm run typecheck"`
    was updated to `"pnpm --filter @openai/codex run typecheck"`.
    
    However, this change introduces an issue: 
    when running `pnpm --filter @openai/codex run typecheck`, it executes
    `tsc --noEmit somefile.ts` directly, bypassing the `tsconfig.json`
    configuration. As a result, numerous type errors are triggered,
    preventing successful commits.
    
    Close: #619
  • feat: more loosely match context for apply_patch (#610)
    More of a proposal than anything but models seem to struggle with
    composing valid patches for `apply_patch` for context matching when
    there are unicode look-a-likes involved. This would normalize them.
    
    ```
    top-level          # ASCII
    top-level          # U+2011 NON-BREAKING HYPHEN
    top–level          # U+2013 EN DASH
    top—level          # U+2014 EM DASH
    top‒level          # U+2012 FIGURE DASH
    ```
    
    thanks unicode.
  • feat: add specific instructions for creating API keys in error msg (#581)
    Updates the error message for missing Gemini API keys to reference
    "Google AI Studio" instead of the generic "GEMINI dashboard". This
    provides users with more accurate information about where to obtain
    their Gemini API keys.
    
    This could be extended to other providers as well.
  • chore: update lint-staged config to use pnpm --filter (#582)
    Replaced directory-specific commands with workspace-aware pnpm commands
  • fix: don't clear turn input before retries (#611)
    The current turn input in the agent loop is being discarded before
    consuming the stream events which causes the stream reconnect (after
    rate limit failure) to not include the inputs. Since the new stream
    includes the previous response ID, it triggers a bad request exception
    considering the input doesn't match what OpenAI has stored on the server
    side and subsequently a very confusing error message of: `No tool output
    found for function call call_xyz`.
    
    This should fix https://github.com/openai/codex/issues/586.
    
    ## Testing
    
    I have a personal project that I'm working on that runs multiple Codex
    CLIs in parallel and often runs into rate limit errors (as seen in the
    OpenAI logs). After making this change, I am no longer experiencing
    Codex crashing and it was able to retry and handle everything gracefully
    until completion (even though I still see rate limiting in the OpenAI
    logs).