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Run core integration tests against a Wine-backed Windows executor (#28401)
## Why We want to exercise a linux app-server against a windows exec-server without having to repeat every test case. This approach has slight precedent in the remote docker test setup. ## What Run the shared `codex-core` integration suite against Windows exec-server behavior from Linux. This makes cross-OS path and shell regressions visible while keeping unsupported cases owned by individual tests. - Add `local`, `docker`, and `wine-exec` test environment selection with legacy Docker compatibility. - Extend `codex_rust_crate` to generate a sharded Wine-exec variant using a cross-built Windows server and pinned Bazel Wine/PowerShell runtimes. - Teach remote-aware helpers about Windows paths and track temporary incompatibilities with source-local `skip_if_wine_exec!` calls and follow-up reasons.
Adam Perry @ OpenAI ·
2026-06-16 00:38:41 +00:00 -
build: run buildifier from just fmt (#28125)
## Intent Keep Bazel and Starlark files consistently formatted without requiring contributors to install or version buildifier themselves. ## Implementation - Add a SHA-256-pinned, cross-platform DotSlash manifest for buildifier v8.5.1. - Run buildifier from the shared `just fmt` and `just fmt-check` driver, with Windows-safe explicit DotSlash invocation. - Provision DotSlash in formatting CI and contributor devcontainers, and document the source-build prerequisite. - Apply the initial mechanical buildifier formatting baseline.
Adam Perry @ OpenAI ·
2026-06-13 21:43:39 -07:00 -
[codex] Consolidate shared prompts in codex-prompts (#25151)
## Why `codex_core` is consistently a bottleneck for incremental builds during iteration. The simplest fix is to make the crate smaller. ## Summary `codex-core` owns several reusable prompt renderers and static prompt assets, which makes the crate harder to split apart. Rename `codex-review-prompts` to `codex-prompts` and move shared review, goal, permissions, compaction, realtime, hierarchical AGENTS.md, and `apply_patch` prompts into it. Move prompt-only tests and update consumers and `CODEOWNERS`. ## Validation - `just test -p codex-prompts -p codex-apply-patch` - `just test -p codex-core prompt_caching` - Bazel builds for the affected crates
Adam Perry @ OpenAI ·
2026-06-01 18:45:07 +00:00 -
Remove CODEX_RS_SSE_FIXTURE test hook (#22413)
## Why `CODEX_RS_SSE_FIXTURE` let integration-style CLI, exec, and TUI tests bypass the normal Responses transport by reading SSE from local files. That kept test-only behavior wired through production client code. The affected tests can stay hermetic by using the existing `core_test_support::responses` mock server and passing `openai_base_url` instead. ## What Changed - Removed the `CODEX_RS_SSE_FIXTURE` flag, `codex_api::stream_from_fixture`, the `env-flags` dependency, and the checked-in SSE fixture files. - Repointed the affected core, exec, and TUI tests at `MockServer` with the existing SSE event constructors. - Removed the Bazel test data plumbing for the deleted fixtures and refreshed cargo/Bazel lock state. ## Verification - `cargo build -p codex-cli` - `cargo test -p codex-api` - `cargo test -p codex-core --test all responses_api_stream_cli` - `cargo test -p codex-core --test all integration_creates_and_checks_session_file` - `cargo test -p codex-exec --test all ephemeral` - `cargo test -p codex-exec --test all resume` - `cargo test -p codex-tui --test all resume_startup_does_not_consume_model_availability_nux_count` - `just bazel-lock-update` - `just bazel-lock-check` - `just fix -p codex-api -p codex-core -p codex-exec -p codex-tui` - `git diff --check`
pakrym-oai ·
2026-05-13 03:08:01 +00:00 -
feat(sandbox): add Windows deny-read parity (#18202)
## Why The split filesystem policy stack already supports exact and glob `access = none` read restrictions on macOS and Linux. Windows still needed subprocess handling for those deny-read policies without claiming enforcement from a backend that cannot provide it. ## Key finding The unelevated restricted-token backend cannot safely enforce deny-read overlays. Its `WRITE_RESTRICTED` token model is authoritative for write checks, not read denials, so this PR intentionally fails that backend closed when deny-read overrides are present instead of claiming unsupported enforcement. ## What changed This PR adds the Windows deny-read enforcement layer and makes the backend split explicit: - Resolves Windows deny-read filesystem policy entries into concrete ACL targets. - Preserves exact missing paths so they can be materialized and denied before an enforceable sandboxed process starts. - Snapshot-expands existing glob matches into ACL targets for Windows subprocess enforcement. - Honors `glob_scan_max_depth` when expanding Windows deny-read globs. - Plans both the configured lexical path and the canonical target for existing paths so reparse-point aliases are covered. - Threads deny-read overrides through the elevated/logon-user Windows sandbox backend and unified exec. - Applies elevated deny-read ACLs synchronously before command launch rather than delegating them to the background read-grant helper. - Reconciles persistent deny-read ACEs per sandbox principal so policy changes do not leave stale deny-read ACLs behind. - Fails closed on the unelevated restricted-token backend when deny-read overrides are present, because its `WRITE_RESTRICTED` token model is not authoritative for read denials. ## Landed prerequisites These prerequisite PRs are already on `main`: 1. #15979 `feat(permissions): add glob deny-read policy support` 2. #18096 `feat(sandbox): add glob deny-read platform enforcement` 3. #17740 `feat(config): support managed deny-read requirements` This PR targets `main` directly and contains only the Windows deny-read enforcement layer. ## Implementation notes - Exact deny-read paths remain enforceable on the elevated path even when they do not exist yet: Windows materializes the missing path before applying the deny ACE, so the sandboxed command cannot create and read it during the same run. - Existing exact deny paths are preserved lexically until the ACL planner, which then adds the canonical target as a second ACL target when needed. That keeps both the configured alias and the resolved object covered. - Windows ACLs do not consume Codex glob syntax directly, so glob deny-read entries are expanded to the concrete matches that exist before process launch. - Glob traversal deduplicates directory visits within each pattern walk to avoid cycles, without collapsing distinct lexical roots that happen to resolve to the same target. - Persistent deny-read ACL state is keyed by sandbox principal SID, so cleanup only removes ACEs owned by the same backend principal. - Deny-read ACEs are fail-closed on the elevated path: setup aborts if mandatory deny-read ACL application fails. - Unelevated restricted-token sessions reject deny-read overrides early instead of running with a silently unenforceable read policy. ## Verification - `cargo test -p codex-core windows_restricted_token_rejects_unreadable_split_carveouts` - `just fmt` - `just fix -p codex-core` - `just fix -p codex-windows-sandbox` - GitHub Actions rerun is in progress on the pushed head. --------- Co-authored-by: Codex <noreply@openai.com>
viyatb-oai ·
2026-05-11 23:04:28 -07:00 -
linux-sandbox: use standalone bundled bwrap (#21255)
**Summary** - Add `codex-bwrap`, a standalone `bwrap` binary built from the existing vendored bubblewrap sources. - Remove the linked vendored bwrap path from `codex-linux-sandbox`; runtime now prefers system `bwrap` and falls back to bundled `codex-resources/bwrap`. - Add bundled SHA-256 verification with missing/all-zero digest as the dev-mode skip value, then exec the verified file through `/proc/self/fd`. - Keep `launcher.rs` focused on choosing and dispatching the preferred launcher. Bundled lookup, digest verification, and bundled exec now live in `linux-sandbox/src/bundled_bwrap.rs`; Bazel runfiles lookup lives in `linux-sandbox/src/bazel_bwrap.rs`; shared argv/fd exec helpers live in `linux-sandbox/src/exec_util.rs`. - Teach Bazel tests to surface the Bazel-built `//codex-rs/bwrap:bwrap` through `CARGO_BIN_EXE_bwrap`; `codex-linux-sandbox` only honors that fallback in debug Bazel runfiles environments so release/user runtime lookup stays tied to `codex-resources/bwrap`. - Allow `codex-exec-server` filesystem helpers to preserve just the Bazel bwrap/runfiles variables they need in debug Bazel builds, since those helpers intentionally rebuild a small environment before spawning `codex-linux-sandbox`. - Verify the Bazel bwrap target in Linux release CI with a build-only check. Running `bwrap --version` is too strong for GitHub runners because bubblewrap still attempts namespace setup there. **Verification** - Latest update: `cargo test -p codex-linux-sandbox` - Latest update: `just fix -p codex-linux-sandbox` - `cargo check --target x86_64-unknown-linux-gnu -p codex-linux-sandbox` could not run locally because this macOS machine does not have `x86_64-linux-gnu-gcc`; GitHub Linux Bazel CI is expected to cover the Linux-only modules. - Earlier in this PR: `cargo test -p codex-bwrap` - Earlier in this PR: `cargo test -p codex-exec-server` - Earlier in this PR: `cargo check --release -p codex-exec-server` - Earlier in this PR: `just fix -p codex-linux-sandbox -p codex-exec-server` - Earlier in this PR: `bazel test --nobuild //codex-rs/linux-sandbox:linux-sandbox-all-test //codex-rs/core:core-all-test //codex-rs/exec-server:exec-server-file_system-test //codex-rs/app-server:app-server-all-test` (analysis completed; Bazel then refuses to run tests under `--nobuild`) - Earlier in this PR: `bazel build --nobuild //codex-rs/bwrap:bwrap` - Prior to this update: `just bazel-lock-update`, `just bazel-lock-check`, and YAML parse check for `.github/workflows/bazel.yml` --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/21255). * #21257 * #21256 * __->__ #21255
Michael Bolin ·
2026-05-05 17:14:29 -07:00 -
test: increase core-all-test shard count to 16 (#19727)
## Summary Increase `core-all-test`'s Bazel shard count from `8` to `16`. ## Why [#19609](https://github.com/openai/codex/pull/19609) restored `bazel.yml` to a 30-minute timeout and increased `app-server-all-test`'s shard count because the bigger timeout risk was not just a cold Windows build. The more common problem was a long `rust_test()` shard failing and getting retried multiple times. Recent `main` runs show that `//codex-rs/core:core-all-test` still has the same shape of problem on Windows: - [Run 24943931330](https://github.com/openai/codex/actions/runs/24943931330) reported `//codex-rs/core:core-all-test` as flaky after first-attempt failures in shard `5/8` and shard `8/8`. - Those retries were driven by `suite::cli_stream::responses_mode_stream_cli_supports_openai_base_url_config_override` and `suite::pending_input::steered_user_input_waits_when_tool_output_triggers_compact_before_next_request`. - The failed shard attempts in that run took `272.61s` and `259.27s` before retrying, which is exactly the sort of wall-clock cost that burns through the 30-minute budget. - [Run 24966332583](https://github.com/openai/codex/actions/runs/24966332583) also retried `//codex-rs/tui:tui-unit-tests` after `app::tests::update_memory_settings_updates_current_thread_memory_mode` failed once on Windows. - [Run 24965527138](https://github.com/openai/codex/actions/runs/24965527138) and its linked [BuildBuddy invocation](https://app.buildbuddy.io/invocation/ac1a8265-06fa-4da5-9552-4715b7965bce) show the other half of the problem: when Windows cache reuse is weak, the `bazel test //...` step can already consume `24m11s` on its own, leaving very little headroom for flaky retries. Increasing `core-all-test` to `16` shards does not fix the flaky tests, but it does reduce the wall-clock cost when a single shard has to be retried. That matches the mitigation we already applied to `app-server-all-test` in `#19609`. ## What Changed - Update `codex-rs/core/BUILD.bazel` so `core-all-test` uses `16` shards instead of `8`. - Leave `core-unit-tests` unchanged. ## Follow-up Work This change is meant to buy back CI headroom while we fix the flaky tests themselves in subsequent commits. The recent Windows retries that look worth addressing directly include: - `suite::cli_stream::responses_mode_stream_cli_supports_openai_base_url_config_override` - `suite::pending_input::steered_user_input_waits_when_tool_output_triggers_compact_before_next_request` - `app::tests::update_memory_settings_updates_current_thread_memory_mode` ## Verification - Compared `core-all-test`'s current sharding against the `app-server-all-test` precedent in [#19609](https://github.com/openai/codex/pull/19609). - Inspected recent `main` Bazel workflow logs and the linked BuildBuddy invocation to confirm that Windows retries on long shards are still consuming a meaningful fraction of the 30-minute timeout budget. - Did not run local tests for this change because it only adjusts Bazel sharding metadata.
Michael Bolin ·
2026-04-26 23:10:26 +00:00 -
Curtis 'Fjord' Hawthorne ·
2026-04-24 17:49:29 -07:00 -
fix: fully revert agent identity runtime wiring (#18757)
## Summary This PR fully reverts the previously merged Agent Identity runtime integration from the old stack: https://github.com/openai/codex/pull/17387/changes It removes the Codex-side task lifecycle wiring, rollout/session persistence, feature flag plumbing, lazy `auth.json` mutation, background task auth paths, and request callsite changes introduced by that stack. This leaves the repo in a clean pre-AgentIdentity integration state so the follow-up PRs can reintroduce the pieces in smaller reviewable layers. ## Stack 1. This PR: full revert 2. https://github.com/openai/codex/pull/18871: move Agent Identity business logic into a crate 3. https://github.com/openai/codex/pull/18785: add explicit AgentIdentity auth mode and startup task allocation 4. https://github.com/openai/codex/pull/18811: migrate auth callsites through AuthProvider ## Testing Tests: targeted Rust checks, cargo-shear, Bazel lock check, and CI.
efrazer-oai ·
2026-04-21 14:30:55 -07:00 -
bazel: use native rust test sharding (#18082)
## Why The large Rust test suites are slow and include some of our flakiest tests, so we want to run them with Bazel native sharding while keeping shard membership stable between runs. This is the simpler follow-up to the explicit-label experiment in #17998. Since #18397 upgraded Codex to `rules_rs` `0.0.58`, which includes the stable test-name hashing support from hermeticbuild/rules_rust#14, this PR only needs to wire Codex's Bazel macros into that support. Using native sharding preserves BuildBuddy's sharded-test UI and Bazel's per-shard test action caching. Using stable name hashing avoids reshuffling every test when one test is added or removed. ## What Changed `codex_rust_crate` now accepts `test_shard_counts` and applies the right Bazel/rules_rust attributes to generated unit and integration test rules. Matched tests are also marked `flaky = True`, giving them Bazel's default three attempts. This PR shards these labels 8 ways: ```text //codex-rs/core:core-all-test //codex-rs/core:core-unit-tests //codex-rs/app-server:app-server-all-test //codex-rs/app-server:app-server-unit-tests //codex-rs/tui:tui-unit-tests ``` ## Verification `bazel query --output=build` over the selected public labels and their inner unit-test binaries confirmed the expected `shard_count = 8`, `flaky = True`, and `experimental_enable_sharding = True` attributes. Also verified that we see the shards as expected in BuildBuddy so they can be analyzed independently. Co-authored-by: Codex <noreply@openai.com>
Michael Bolin ·
2026-04-17 23:14:11 +00:00 -
[docs] Revert extra changes from PR 17848 (#18003)
## Summary 1. Revert https://github.com/openai/codex/pull/17848 so the Bazel and `BUILD` file changes leave `main`. 2. Prepare for a narrower follow up that restores only `SECURITY.md`. ## Validation 1. Reviewed the revert diff against `main`. 2. Ran a clean diff check before push.
evawong-oai ·
2026-04-15 14:43:30 -07:00 -
[docs] Add security boundaries reference in SECURITY.md (#17848)
## Summary 1. Add a Security Boundaries section to `SECURITY.md`. 2. Point readers to the Codex Agent approvals and security documentation for sandboxing, approvals, and network controls. ## Validation 1. Reviewed the `SECURITY.md` diff in a clean worktree. 2. No tests run. Docs only change.
evawong-oai ·
2026-04-15 20:12:46 +00:00 -
Register agent identities behind use_agent_identity (#17386)
## Summary Stack PR 2 of 4 for feature-gated agent identity support. This PR adds agent identity registration behind `features.use_agent_identity`. It keeps the app-server protocol unchanged and starts registration after ChatGPT auth exists rather than requiring a client restart. ## Stack - PR1: https://github.com/openai/codex/pull/17385 - add `features.use_agent_identity` - PR2: https://github.com/openai/codex/pull/17386 - this PR - PR3: https://github.com/openai/codex/pull/17387 - register agent tasks when enabled - PR4: https://github.com/openai/codex/pull/17388 - use `AgentAssertion` downstream when enabled ## Validation Covered as part of the local stack validation pass: - `just fmt` - `cargo test -p codex-core --lib agent_identity` - `cargo test -p codex-core --lib agent_assertion` - `cargo test -p codex-core --lib websocket_agent_task` - `cargo test -p codex-api api_bridge` - `cargo build -p codex-cli --bin codex` ## Notes The full local app-server E2E path is still being debugged after PR creation. The current branch stack is directionally ready for review while that follow-up continues.
Adrian ·
2026-04-15 10:08:27 -07:00 -
Move default realtime prompt into core (#17165)
- Adds a core-owned realtime backend prompt template and preparation path. - Makes omitted realtime start prompts use the core default, while null or empty prompts intentionally send empty instructions. - Covers the core realtime path and app-server v2 path with integration coverage. --------- Co-authored-by: Codex <noreply@openai.com>
Ahmed Ibrahim ·
2026-04-08 19:34:40 -07:00 -
Codex/windows bazel rust test coverage no rs (#16528)
# Why this PR exists This PR is trying to fix a coverage gap in the Windows Bazel Rust test lane. Before this change, the Windows `bazel test //...` job was nominally part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test targets did not actually contribute test signal on Windows. In particular, targets such as `//codex-rs/core:core-unit-tests`, `//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests` were incompatible during Bazel analysis on the Windows gnullvm platform, so they never reached test execution there. That is why the Cargo-powered Windows CI job could surface Windows-only failures that the Bazel-powered job did not report: Cargo was executing those tests, while Bazel was silently dropping them from the runnable target set. The main goal of this PR is to make the Windows Bazel test lane execute those Rust test targets instead of skipping them during analysis, while still preserving `windows-gnullvm` as the target configuration for the code under test. In other words: use an MSVC host/exec toolchain where Bazel helper binaries and build scripts need it, but continue compiling the actual crate targets with the Windows gnullvm cfgs that our current Bazel matrix is supposed to exercise. # Important scope note This branch intentionally removes the non-resource-loading `.rs` test and production-code changes from the earlier `codex/windows-bazel-rust-test-coverage` branch. The only Rust source changes kept here are runfiles/resource-loading fixes in TUI tests: - `codex-rs/tui/src/chatwidget/tests.rs` - `codex-rs/tui/tests/manager_dependency_regression.rs` That is deliberate. Since the corresponding tests already pass under Cargo, this PR is meant to test whether Bazel infrastructure/toolchain fixes alone are enough to get a healthy Windows Bazel test signal, without changing test behavior for Windows timing, shell output, or SQLite file-locking. # How this PR changes the Windows Bazel setup ## 1. Split Windows host/exec and target concerns in the Bazel test lane The core change is that the Windows Bazel test job now opts into an MSVC host platform for Bazel execution-time tools, but only for `bazel test`, not for the Bazel clippy build. Files: - `.github/workflows/bazel.yml` - `.github/scripts/run-bazel-ci.sh` - `MODULE.bazel` What changed: - `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`. - When that flag is present on Windows, the wrapper appends `--host_platform=//:local_windows_msvc` unless the caller already provided an explicit `--host_platform`. - `bazel.yml` passes that wrapper flag only for the Windows `bazel test //...` job. - The Bazel clippy job intentionally does **not** pass that flag, so clippy stays on the default Windows gnullvm host/exec path and continues linting against the target cfgs we care about. - `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on Windows and normalizes the `node` executable path with `cygpath -w`, so tests that need Node resolve the runner's Node installation correctly under the Windows Bazel test environment. Why this helps: - The original incompatibility chain was mostly on the **exec/tool** side of the graph, not in the Rust test code itself. Moving host tools to MSVC lets Bazel resolve helper binaries and generators that were not viable on the gnullvm exec platform. - Keeping the target platform on gnullvm preserves cfg coverage for the crates under test, which is important because some Windows behavior differs between `msvc` and `gnullvm`. ## 2. Teach the repo's Bazel Rust macro about Windows link flags and integration-test knobs Files: - `defs.bzl` - `codex-rs/core/BUILD.bazel` - `codex-rs/otel/BUILD.bazel` - `codex-rs/tui/BUILD.bazel` What changed: - Replaced the old gnullvm-only linker flag block with `WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs: - gnullvm gets `-C link-arg=-Wl,--stack,8388608` - MSVC gets `-C link-arg=/STACK:8388608`, `-C link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib` - Threaded those Windows link flags into generated `rust_binary`, unit-test binaries, and integration-test binaries. - Extended `codex_rust_crate(...)` with: - `integration_test_args` - `integration_test_timeout` - Used those new knobs to: - mark `//codex-rs/core:core-all-test` as a long-running integration test - serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1` - Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one regression test scans source files at runtime and Bazel does not expose source-tree directories unless they are declared as data. Why this helps: - Once host-side MSVC tools are available, we still need the generated Rust test binaries to link correctly on Windows. The MSVC-side stack/UCRT flags make those binaries behave more like their Cargo-built equivalents. - The integration-test macro knobs avoid hardcoding one-off test behavior in ad hoc BUILD rules and make the generated test targets more expressive where Bazel and Cargo have different runtime defaults. ## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and build scripts are actually usable Files: - `MODULE.bazel` - `patches/rules_rs_windows_exec_linker.patch` - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch` - `patches/rules_rust_windows_build_script_runner_paths.patch` - `patches/rules_rust_windows_exec_msvc_build_script_env.patch` - `patches/rules_rust_windows_msvc_direct_link_args.patch` - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch` - `patches/BUILD.bazel` What these patches do: - `rules_rs_windows_exec_linker.patch` - Adds a `rust-lld` filegroup for Windows Rust toolchain repos, symlinked to `lld-link.exe` from `PATH`. - Marks Windows toolchains as using a direct linker driver. - Supplies Windows stdlib link flags for both gnullvm and MSVC. - `rules_rust_windows_bootstrap_process_wrapper_linker.patch` - For Windows MSVC Rust targets, prefers the Rust toolchain linker over an inherited C++ linker path like `clang++`. - This specifically avoids the broken mixed-mode command line where rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but Bazel still invokes `clang++.exe`. - `rules_rust_windows_build_script_runner_paths.patch` - Normalizes forward-slash execroot-relative paths into Windows path separators before joining them on Windows. - Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script working directory to avoid path-length and quoting issues in third-party build scripts. - Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so crate-local patches can detect "this is running under Bazel's build-script runner". - Fixes the Windows runfiles cleanup filter so generated files with retained suffixes are actually retained. - `rules_rust_windows_exec_msvc_build_script_env.patch` - For exec-side Windows MSVC build scripts, stops force-injecting Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts. - Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths, stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path. - The practical effect is that build scripts can fall back to the Visual Studio toolchain environment already exported by CI instead of crashing inside Bazel's hermetic `clang.exe` setup. - `rules_rust_windows_msvc_direct_link_args.patch` - When using a direct linker on Windows, stops forwarding GNU driver flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not understand. - Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>` entries when needed. - Filters C++ runtime libraries to `.lib` artifacts on the Windows direct-driver path. - `rules_rust_windows_process_wrapper_skip_temp_outputs.patch` - Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper dependency search-path consolidation, so unstable compiler outputs do not get treated as real link search-path inputs. Why this helps: - The host-platform split alone was not enough. Once Bazel started analyzing/running previously incompatible Rust tests on Windows, the next failures were in toolchain plumbing: - MSVC-targeted Rust tests were being linked through `clang++` with MSVC-style arguments. - Cargo build scripts running under Bazel's Windows MSVC exec platform were handed Unix/GNU-flavored path and flag shapes. - Some generated paths were too long or had path-separator forms that third-party Windows build scripts did not tolerate. - These patches make that mixed Bazel/Cargo/Rust/MSVC path workable enough for the test lane to actually build and run the affected crates. ## 4. Patch third-party crate build scripts that were not robust under Bazel's Windows MSVC build-script path Files: - `MODULE.bazel` - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch` - `patches/ring_windows_msvc_include_dirs.patch` - `patches/zstd-sys_windows_msvc_include_dirs.patch` What changed: - `aws-lc-sys` - Detects Bazel's Windows MSVC build-script runner via `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir path. - Uses `clang-cl` for Bazel Windows MSVC builds when no explicit `CC`/`CXX` is set. - Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm` is not available directly in the runner environment. - Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC case, because that path may point into Bazel output/runfiles state where preserving the given path is more reliable than forcing a local filesystem canonicalization. - `ring` - Under the Bazel Windows MSVC build-script runner, copies the pregenerated source tree into `OUT_DIR` and uses that as the generated-source root. - Adds include paths needed by MSVC compilation for Fiat/curve25519/P-256 generated headers. - Rewrites a few relative includes in C sources so the added include directories are sufficient. - `zstd-sys` - Adds MSVC-only include directories for `compress`, `decompress`, and feature-gated dictionary/legacy/seekable sources. - Skips `-fvisibility=hidden` on MSVC targets, where that GCC/Clang-style flag is not the right mechanism. Why this helps: - After the `rules_rust` plumbing started running build scripts on the Windows MSVC exec path, some third-party crates still failed for crate-local reasons: wrong compiler choice, missing include directories, build-script assumptions about manifest paths, or Unix-only C compiler flags. - These crate patches address those crate-local assumptions so the larger toolchain change can actually reach first-party Rust test execution. ## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity Files: - `codex-rs/tui/src/chatwidget/tests.rs` - `codex-rs/tui/tests/manager_dependency_regression.rs` What changed: - Instead of asking `find_resource!` for a directory runfile like `src/chatwidget/snapshots` or `src`, these tests now resolve one known file runfile first and then walk to its parent directory. Why this helps: - Bazel runfiles are more reliable for explicitly declared files than for source-tree directories that happen to exist in a Cargo checkout. - This keeps the tests working under both Cargo and Bazel without changing their actual assertions. # What we tried before landing on this shape, and why those attempts did not work ## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all Windows Bazel jobs This did make the previously incompatible test targets show up during analysis, but it also pushed the Bazel clippy job and some unrelated build actions onto the MSVC exec path. Why that was bad: - Windows clippy started running third-party Cargo build scripts with Bazel's MSVC exec settings and crashed in crates such as `tree-sitter` and `libsqlite3-sys`. - That was a regression in a job that was previously giving useful gnullvm-targeted lint signal. What this PR does instead: - The wrapper flag is opt-in, and `bazel.yml` uses it only for the Windows `bazel test` lane. - The clippy lane stays on the default Windows gnullvm host/exec configuration. ## Attempt 2: Broaden the `rules_rust` linker override to all Windows Rust actions This fixed the MSVC test-lane failure where normal `rust_test` targets were linked through `clang++` with MSVC-style arguments, but it broke the default gnullvm path. Why that was bad: - `@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper` on the gnullvm exec platform started linking with `lld-link.exe` and then failed to resolve MinGW-style libraries such as `-lkernel32`, `-luser32`, and `-lmingw32`. What this PR does instead: - The linker override is restricted to Windows MSVC targets only. - The gnullvm path keeps its original linker behavior, while MSVC uses the direct Windows linker. ## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 / Python incompatibility chain instead This would have preserved a single Windows ABI everywhere, but it is a much larger project than this PR. Why that was not the practical first step: - The original incompatibility chain ran through exec-side generators and helper tools, not only through crate code. - `third_party/v8` is already special-cased on Windows gnullvm because `rusty_v8` only publishes Windows prebuilts under MSVC names. - Fixing that path likely means deeper changes in V8/rules_python/rules_rust toolchain resolution and generator execution, not just one local CI flag. What this PR does instead: - Keep gnullvm for the target cfgs we want to exercise. - Move only the Windows test lane's host/exec platform to MSVC, then patch the build-script/linker boundary enough for that split configuration to work. ## Attempt 4: Validate compatibility with `bazel test --nobuild ...` This turned out to be a misleading local validation command. Why: - `bazel test --nobuild ...` can successfully analyze targets and then still exit 1 with "Couldn't start the build. Unable to run tests" because there are no runnable test actions after `--nobuild`. Better local check: ```powershell bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test ``` # Which patches probably deserve upstream follow-up My rough take is that the `rules_rs` / `rules_rust` patches are the highest-value upstream candidates, because they are fixing generic Windows host/exec + MSVC direct-linker behavior rather than Codex-specific test logic. Strong upstream candidates: - `patches/rules_rs_windows_exec_linker.patch` - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch` - `patches/rules_rust_windows_build_script_runner_paths.patch` - `patches/rules_rust_windows_exec_msvc_build_script_env.patch` - `patches/rules_rust_windows_msvc_direct_link_args.patch` - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch` Why these seem upstreamable: - They address general-purpose problems in the Windows MSVC exec path: - missing direct-linker exposure for Rust toolchains - wrong linker selection when rustc emits MSVC-style args - Windows path normalization/short-path issues in the build-script runner - forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts - unstable temp outputs polluting process-wrapper search-path state Potentially upstreamable crate patches, but likely with more care: - `patches/zstd-sys_windows_msvc_include_dirs.patch` - `patches/ring_windows_msvc_include_dirs.patch` - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch` Notes on those: - The `zstd-sys` and `ring` include-path fixes look fairly generic for MSVC/Bazel build-script environments and may be straightforward to propose upstream after we confirm CI stability. - The `aws-lc-sys` patch is useful, but it includes a Bazel-specific environment probe and CI-specific compiler fallback behavior. That probably needs a cleaner upstream-facing shape before sending it out, so upstream maintainers are not forced to adopt Codex's exact CI assumptions. Probably not worth upstreaming as-is: - The repo-local Starlark/test target changes in `defs.bzl`, `codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are mostly Codex-specific policy and CI wiring, not generic rules changes. # Validation notes for reviewers On this branch, I ran the following local checks after dropping the non-resource-loading Rust edits: ```powershell cargo test -p codex-tui just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt ``` One local caveat: - `just argument-comment-lint` still fails on this Windows machine for an unrelated Bazel toolchain-resolution issue in `//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter for `codex-tui` as the local fallback. # Expected reviewer takeaway If this PR goes green, the important conclusion is that the Windows Bazel test coverage gap was primarily a Bazel host/exec toolchain problem, not a need to make the Rust tests themselves Windows-specific. That would be a strong signal that the deleted non-resource-loading Rust test edits from the earlier branch should stay out, and that future work should focus on upstreaming the generic `rules_rs` / `rules_rust` Windows fixes and reducing the crate-local patch surface.
Michael Bolin ·
2026-04-03 15:34:03 -07:00 -
extract models manager and related ownership from core (#16508)
## Summary - split `models-manager` out of `core` and add `ModelsManagerConfig` plus `Config::to_models_manager_config()` so model metadata paths stop depending on `core::Config` - move login-owned/auth-owned code out of `core` into `codex-login`, move model provider config into `codex-model-provider-info`, move API bridge mapping into `codex-api`, move protocol-owned types/impls into `codex-protocol`, and move response debug helpers into a dedicated `response-debug-context` crate - move feedback tag emission into `codex-feedback`, relocate tests to the crates that now own the code, and keep broad temporary re-exports so this PR avoids a giant import-only rewrite ## Major moves and decisions - created `codex-models-manager` as the owner for model cache/catalog/config/model info logic, including the new `ModelsManagerConfig` struct - created `codex-model-provider-info` as the owner for provider config parsing/defaults and kept temporary `codex-login`/`codex-core` re-exports for old import paths - moved `api_bridge` error mapping + `CoreAuthProvider` into `codex-api`, while `codex-login::api_bridge` temporarily re-exports those symbols and keeps the `auth_provider_from_auth` wrapper - moved `auth_env_telemetry` and `provider_auth` ownership to `codex-login` - moved `CodexErr` ownership to `codex-protocol::error`, plus `StreamOutput`, `bytes_to_string_smart`, and network policy helpers to protocol-owned modules - created `codex-response-debug-context` for `extract_response_debug_context`, `telemetry_transport_error_message`, and related response-debug plumbing instead of leaving that behavior in `core` - moved `FeedbackRequestTags`, `emit_feedback_request_tags`, and `emit_feedback_request_tags_with_auth_env` to `codex-feedback` - deferred removal of temporary re-exports and the mechanical import rewrites to a stacked follow-up PR so this PR stays reviewable ## Test moves - moved auth refresh coverage from `core/tests/suite/auth_refresh.rs` to `login/tests/suite/auth_refresh.rs` - moved text encoding coverage from `core/tests/suite/text_encoding_fix.rs` to `protocol/src/exec_output_tests.rs` - moved model info override coverage from `core/tests/suite/model_info_overrides.rs` to `models-manager/src/model_info_overrides_tests.rs` --------- Co-authored-by: Codex <noreply@openai.com>
Ahmed Ibrahim ·
2026-04-02 23:00:02 -07:00 -
feat: replace askama by custom lib (#15784)
Finalise the drop of `askama` to use our internal lib instead
jif-oai ·
2026-03-26 10:33:25 +01:00 -
Move TUI on top of app server (parallel code) (#14717)
This PR replicates the `tui` code directory and creates a temporary parallel `tui_app_server` directory. It also implements a new feature flag `tui_app_server` to select between the two tui implementations. Once the new app-server-based TUI is stabilized, we'll delete the old `tui` directory and feature flag.
Eric Traut ·
2026-03-16 10:49:19 -06:00 -
fix(ci): restore guardian coverage and bazel unit tests (#13912)
## Summary - restore the guardian review request snapshot test and its tracked snapshot after it was dropped from `main` - make Bazel Rust unit-test wrappers resolve runfiles correctly on manifest-only platforms like macOS and point Insta at the real workspace root - harden the shell-escalation socket-closure assertion so the musl Bazel test no longer depends on fd reuse behavior ## Verification - cargo test -p codex-core guardian_review_request_layout_matches_model_visible_request_snapshot - cargo test -p codex-shell-escalation - bazel test //codex-rs/exec:exec-unit-tests //codex-rs/shell-escalation:shell-escalation-unit-tests Supersedes #13894. --------- Co-authored-by: Ahmed Ibrahim <aibrahim@openai.com> Co-authored-by: viyatb-oai <viyatb@openai.com> Co-authored-by: Codex <noreply@openai.com>
Charley Cunningham ·
2026-03-08 12:05:19 -07:00 -
[bazel] Bump rules_rs and llvm (#13366)
# External (non-OpenAI) Pull Request Requirements Before opening this Pull Request, please read the dedicated "Contributing" markdown file or your PR may be closed: https://github.com/openai/codex/blob/main/docs/contributing.md If your PR conforms to our contribution guidelines, replace this text with a detailed and high quality description of your changes. Include a link to a bug report or enhancement request.
zbarsky-openai ·
2026-03-04 01:59:32 +00:00 -
jif-oai ·
2026-02-28 17:21:02 +01:00 -
Revert "fix(bazel): replace askama templates with include_str! in memories" (#12795)
Reverts openai/codex#11778
jif-oai ·
2026-02-25 18:06:17 +00:00 -
Add feature-gated freeform js_repl core runtime (#10674)
## Summary This PR adds an **experimental, feature-gated `js_repl` core runtime** so models can execute JavaScript in a persistent REPL context across tool calls. The implementation integrates with existing feature gating, tool registration, prompt composition, config/schema docs, and tests. ## What changed - Added new experimental feature flag: `features.js_repl`. - Added freeform `js_repl` tool and companion `js_repl_reset` tool. - Gated tool availability behind `Feature::JsRepl`. - Added conditional prompt-section injection for JS REPL instructions via marker-based prompt processing. - Implemented JS REPL handlers, including freeform parsing and pragma support (timeout/reset controls). - Added runtime resolution order for Node: 1. `CODEX_JS_REPL_NODE_PATH` 2. `js_repl_node_path` in config 3. `PATH` - Added JS runtime assets/version files and updated docs/schema. ## Why This enables richer agent workflows that require incremental JavaScript execution with preserved state, while keeping rollout safe behind an explicit feature flag. ## Testing Coverage includes: - Feature-flag gating behavior for tool exposure. - Freeform parser/pragma handling edge cases. - Runtime behavior (state persistence across calls and top-level `await` support). ## Usage ```toml [features] js_repl = true ``` Optional runtime override: - `CODEX_JS_REPL_NODE_PATH`, or - `js_repl_node_path` in config. #### [git stack](https://github.com/magus/git-stack-cli) - 👉 `1` https://github.com/openai/codex/pull/10674 - ⏳ `2` https://github.com/openai/codex/pull/10672 - ⏳ `3` https://github.com/openai/codex/pull/10671 - ⏳ `4` https://github.com/openai/codex/pull/10673 - ⏳ `5` https://github.com/openai/codex/pull/10670
Curtis 'Fjord' Hawthorne ·
2026-02-11 12:05:02 -08:00 -
Remove
test-supportfeature fromcodex-coreand replace it with explicit test toggles (#11405)## Why `codex-core` was being built in multiple feature-resolved permutations because test-only behavior was modeled as crate features. For a large crate, those permutations increase compile cost and reduce cache reuse. ## Net Change - Removed the `test-support` crate feature and related feature wiring so `codex-core` no longer needs separate feature shapes for test consumers. - Standardized cross-crate test-only access behind `codex_core::test_support`. - External test code now imports helpers from `codex_core::test_support`. - Underlying implementation hooks are kept internal (`pub(crate)`) instead of broadly public. ## Outcome - Fewer `codex-core` build permutations. - Better incremental cache reuse across test targets. - No intended production behavior change.
Michael Bolin ·
2026-02-10 22:44:02 -08:00 -
Remove
deterministic_process_idsfeature to avoid duplicatecodex-corebuilds (#11393)## Why `codex-core` enabled `deterministic_process_ids` through a self dev-dependency. That forced a second feature-resolved build of the same crate, which increased compile time and test latency. ## What Changed - Removed the `deterministic_process_ids` feature from `codex-rs/core/Cargo.toml`. - Removed the self dev-dependency on `codex-core` that enabled that feature. - Removed the Bazel `deterministic_process_ids` crate feature for `codex-core`. - Added a test-only `AtomicBool` override in unified exec process-id allocation. - Added a test-support setter for that override and re-exported it from `codex-core`. - Enabled deterministic process IDs in integration tests via `core_test_support` ctor. ## Behavior - Production behavior remains random process IDs. - Unit tests remain deterministic via `cfg(test)`. - Integration tests remain deterministic via explicit test-support initialization. ## Validation - `just fmt` - `cargo test -p codex-core unified_exec::` - `cargo test -p codex-core --test all unified_exec -- --test-threads=1` - `cargo tree -p codex-core -e features` (verified the removed feature path)
Michael Bolin ·
2026-02-10 19:07:01 -08:00 -
merge remote models (#9547)
We have `models.json` and `/models` response Behavior: 1. New models from models endpoint gets added 2. Shared models get replaced by remote ones 3. Existing models in `models.json` but not `/models` are kept 4. Mark highest priority as default
Ahmed Ibrahim ·
2026-01-20 14:02:07 -08:00 -
add generated jsonschema for config.toml (#8956)
### What Add JSON Schema generation for `config.toml`, with checked‑in `docs/config.schema.json`. We can move the schema elsewhere if preferred (and host it if there's demand). Add fixture test to prevent drift and `just write-config-schema` to regenerate on schema changes. Generate MCP config schema from `RawMcpServerConfig` instead of `McpServerConfig` because that is the runtime type used for deserialization. Populate feature flag values into generated schema so they can be autocompleted. ### Tests Added tests + regenerate script to prevent drift. Tested autocompletions using generated jsonschema locally with Even Better TOML. https://github.com/user-attachments/assets/5aa7cd39-520c-4a63-96fb-63798183d0bc
sayan-oai ·
2026-01-13 10:22:51 -08:00 -
fix: include AGENTS.md as repo root marker for integration tests (#9010)
As explained in `codex-rs/core/BUILD.bazel`, including the repo's own `AGENTS.md` is a hack to get some tests passing. We should fix this properly, but I wanted to put stake in the ground ASAP to get `just bazel-remote-test` working and then add a job to `bazel.yml` to ensure it keeps working.
Michael Bolin ·
2026-01-09 17:09:59 -08:00 -
feat: add support for building with Bazel (#8875)
This PR configures Codex CLI so it can be built with [Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc` includes configuration so that remote builds can be done using [BuildBuddy](https://www.buildbuddy.io). If you are familiar with Bazel, things should work as you expect, e.g., run `bazel test //... --keep-going` to run all the tests in the repo, but we have also added some new aliases in the `justfile` for convenience: - `just bazel-test` to run tests locally - `just bazel-remote-test` to run tests remotely (currently, the remote build is for x86_64 Linux regardless of your host platform). Note we are currently seeing the following test failures in the remote build, so we still need to figure out what is happening here: ``` failures: suite::compact::manual_compact_twice_preserves_latest_user_messages suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view ``` - `just build-for-release` to build release binaries for all platforms/architectures remotely To setup remote execution: - [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI employees should also request org access at https://openai.buildbuddy.io/join/ with their `@openai.com` email address.) - [Copy your API key](https://app.buildbuddy.io/docs/setup/) to `~/.bazelrc` (add the line `build --remote_header=x-buildbuddy-api-key=YOUR_KEY`) - Use `--config=remote` in your `bazel` invocations (or add `common --config=remote` to your `~/.bazelrc`, or use the `just` commands) ## CI In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners (we are working on supporting Windows, but that is not ready yet). Note that the failures we are seeing in `just bazel-remote-test` do not occur on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml` is green right now. The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so that macOS CI jobs build _remotely_ on Linux hosts (using the `docker://docker.io/mbolin491/codex-bazel` Docker image declared in the root `BUILD.bazel`) using cross-compilation to build the macOS artifacts. Then these artifacts are downloaded locally to GitHub's macOS runner so the tests can be executed natively. This is the relevant config that enables this: ``` common:macos --config=remote common:macos --strategy=remote common:macos --strategy=TestRunner=darwin-sandbox,local ``` Because of the remote caching benefits we get from BuildBuddy, these new CI jobs can be extremely fast! For example, consider these two jobs that ran all the tests on Linux x86_64: - Bazel 1m37s https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875 - Cargo 9m20s https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875 For now, we will continue to run both the Bazel and Cargo jobs for PRs, but once we add support for Windows and running Clippy, we should be able to cutover to using Bazel exclusively for PRs, which should still speed things up considerably. We will probably continue to run the Cargo jobs post-merge for commits that land on `main` as a sanity check. Release builds will also continue to be done by Cargo for now. Earlier attempt at this PR: https://github.com/openai/codex/pull/8832 Earlier attempt to add support for Buck2, now abandoned: https://github.com/openai/codex/pull/8504 --------- Co-authored-by: David Zbarsky <dzbarsky@gmail.com> Co-authored-by: Michael Bolin <mbolin@openai.com>
zbarsky-openai ·
2026-01-09 11:09:43 -08:00