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3 changed files with 58 additions and 8 deletions
+4 -5
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@@ -34,15 +34,14 @@ from dataclasses import dataclass
# (e.g., "packages/core/agent_framework/observability.py")
# =============================================================================
ENFORCED_TARGETS: set[str] = {
# Packages (sorted alphabetically)
"packages.anthropic.agent_framework_anthropic",
"packages.azure-ai-search.agent_framework_azure_ai_search",
# Packages
"packages.azure-ai.agent_framework_azure_ai",
"packages.core.agent_framework",
"packages.core.agent_framework._workflows",
"packages.foundry.agent_framework_foundry",
"packages.openai.agent_framework_openai",
"packages.purview.agent_framework_purview",
"packages.anthropic.agent_framework_anthropic",
"packages.azure-ai-search.agent_framework_azure_ai_search",
"packages.openai.agent_framework_openai",
# Individual files (if you want to enforce specific files instead of whole packages)
"packages/core/agent_framework/observability.py",
# Add more targets here as coverage improves
@@ -23,7 +23,8 @@ internal sealed class StreamingRunEventStream : IRunEventStream
private readonly CancellationTokenSource _runLoopCancellation;
private readonly bool _disableRunLoop;
private Task? _runLoopTask;
private RunStatus _runStatus = RunStatus.NotStarted;
private volatile RunStatus _runStatus = RunStatus.NotStarted;
private int _completionEpoch; // Tracks which completion signal belongs to which consumer iteration
public StreamingRunEventStream(ISuperStepRunner stepRunner, bool disableRunLoop = false)
@@ -127,7 +128,7 @@ internal sealed class StreamingRunEventStream : IRunEventStream
// Wait for next input from the consumer
// Works for both Idle (no work) and PendingRequests (waiting for responses)
await this._inputWaiter.WaitForInputAsync(TimeSpan.FromSeconds(1), linkedSource.Token).ConfigureAwait(false);
await this._inputWaiter.WaitForInputAsync(linkedSource.Token).ConfigureAwait(false);
// When signaled, resume running
this._runStatus = RunStatus.Running;
@@ -209,7 +210,10 @@ internal sealed class StreamingRunEventStream : IRunEventStream
[EnumeratorCancellation] CancellationToken cancellationToken = default)
{
// Get the current epoch - we'll only respond to completion signals from this epoch or later
int myEpoch = Volatile.Read(ref this._completionEpoch) + 1;
int currentEpoch = Volatile.Read(ref this._completionEpoch);
bool expectingFreshWork = this._stepRunner.HasUnprocessedMessages || this._runStatus == RunStatus.Running;
int myEpoch = expectingFreshWork ? currentEpoch + 1 : currentEpoch;
// Use custom async enumerable to avoid exceptions on cancellation.
NonThrowingChannelReaderAsyncEnumerable<WorkflowEvent> eventStream = new(this._eventChannel.Reader);
@@ -132,6 +132,53 @@ public class InProcessExecutionTests
"both versions should produce the same number of agent events");
}
/// <summary>
/// This test checks that the logic around waiting for input and halting appropriately works right when the
/// workflow runs to halting before the EventStream is watched by the user.
/// </summary>
[Fact]
public async Task RunStreamingAsyncWaitToTakeStreamAsync()
{
// Arrange: Create a simple agent that responds to messages
var agent = new SimpleTestAgent("test-agent");
var workflow = AgentWorkflowBuilder.BuildSequential(agent);
var inputMessage = new ChatMessage(ChatRole.User, "Hello");
// Act: Execute using streaming version with TurnToken
await using StreamingRun run = await InProcessExecution.RunStreamingAsync(workflow, new List<ChatMessage> { inputMessage });
// Send TurnToken to actually trigger execution (this is the key step)
bool messageSent = await run.TrySendMessageAsync(new TurnToken(emitEvents: true));
messageSent.Should().BeTrue("TurnToken should be accepted");
while (await run.GetStatusAsync() != RunStatus.Idle)
{
await Task.Delay(200);
}
// Collect events
List<WorkflowEvent> events = [];
await foreach (WorkflowEvent evt in run.WatchStreamAsync())
{
events.Add(evt);
}
// Assert: The workflow should have executed and produced events
RunStatus status = await run.GetStatusAsync();
status.Should().Be(RunStatus.Idle, "workflow should complete execution");
events.Should().NotBeEmpty("workflow should produce events during execution");
// Check that we have agent execution events
var agentEvents = events.OfType<AgentResponseUpdateEvent>().ToList();
agentEvents.Should().NotBeEmpty("agent should have executed and produced update events");
// Check that we have output events
var outputEvents = events.OfType<WorkflowOutputEvent>().ToList();
outputEvents.Should().NotBeEmpty("workflow should produce output events");
}
/// <summary>
/// Simple test agent that echoes back the input message.
/// </summary>