`SequenceNumber.Increment()` uses `this._sequenceNumber++` without synchronization. In concurrent streaming scenarios, this can produce race conditions and inconsistent sequencing, which may break event ordering guarantees and potentially allow response-mixing or state confusion.
Affected files: SequenceNumber.cs
Signed-off-by: tuanaiseo <221258316+tuanaiseo@users.noreply.github.com>
Co-authored-by: Jacob Alber <jaalber@microsoft.com>