mirror of
https://github.com/microsoft/agent-framework.git
synced 2026-06-16 21:04:09 +08:00
Cleanup
This commit is contained in:
@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Extensions.AI;
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@@ -16,8 +16,8 @@ public readonly struct Suggestion : IEquatable<Suggestion>
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/// <param name="message">The message to send when the suggestion is selected.</param>
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public Suggestion(string text, ChatMessage message)
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{
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Text = text;
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Message = message;
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this.Text = text;
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this.Message = message;
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}
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/// <summary>
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@@ -26,8 +26,8 @@ public readonly struct Suggestion : IEquatable<Suggestion>
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/// <param name="text">The display text for the suggestion, also used as the message content.</param>
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public Suggestion(string text)
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{
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Text = text;
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Message = new ChatMessage(ChatRole.User, text);
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this.Text = text;
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this.Message = new ChatMessage(ChatRole.User, text);
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}
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/// <summary>
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@@ -41,13 +41,13 @@ public readonly struct Suggestion : IEquatable<Suggestion>
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public ChatMessage Message { get; }
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/// <inheritdoc/>
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public override bool Equals(object? obj) => obj is Suggestion other && Equals(other);
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public override bool Equals(object? obj) => obj is Suggestion other && this.Equals(other);
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/// <inheritdoc/>
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public bool Equals(Suggestion other) => Text == other.Text;
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public bool Equals(Suggestion other) => this.Text == other.Text;
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/// <inheritdoc/>
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public override int GetHashCode() => Text?.GetHashCode() ?? 0;
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public override int GetHashCode() => this.Text?.GetHashCode() ?? 0;
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/// <summary>
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/// Determines whether two <see cref="Suggestion"/> instances are equal.
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Extensions.AI;
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+1
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json;
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using Microsoft.Extensions.AI;
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@@ -4,7 +4,6 @@ using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Text;
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using Microsoft.Extensions.AI;
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using Microsoft.Extensions.Logging;
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namespace Microsoft.AspNetCore.Components.AI;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json;
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using System.Text.RegularExpressions;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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+1
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@@ -1,6 +1,5 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using AGUIDojoClient.Components.Shared;
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using Microsoft.Extensions.AI;
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namespace Microsoft.AspNetCore.Components.AI;
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+1
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@@ -1,8 +1,7 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.AI;
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using Microsoft.AspNetCore.Components.Rendering;
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using Microsoft.Extensions.AI;
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namespace AGUIDojoClient.Components.Demos.HumanInTheLoop;
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+1
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@@ -1,6 +1,5 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Runtime.CompilerServices;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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namespace AGUIDojoClient.Components.Demos.HumanInTheLoop;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.RegularExpressions;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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namespace AGUIDojoClient.Components.Demos.PredictiveStateUpdates;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -1,5 +1,4 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -1,5 +1,4 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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+1
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@@ -1,5 +1,4 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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+1
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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namespace AGUIDojoClient.Components.Demos.ToolBasedGenerativeUI;
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+1
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@@ -1,8 +1,7 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.AI;
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using Microsoft.AspNetCore.Components.Rendering;
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using Microsoft.Extensions.AI;
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namespace AGUIDojoClient.Components.Demos.ToolBasedGenerativeUI;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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namespace AGUIDojoClient.Components.Shared;
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Agents.AI.AGUI;
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using Microsoft.Extensions.AI;
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@@ -19,8 +19,8 @@ public sealed class DemoService
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/// <param name="httpClientFactory">Factory for creating HTTP clients.</param>
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public DemoService(IHttpClientFactory httpClientFactory)
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{
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_httpClientFactory = httpClientFactory;
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_scenarios = InitializeScenarios();
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this._httpClientFactory = httpClientFactory;
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this._scenarios = InitializeScenarios();
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}
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/// <summary>
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@@ -1,4 +1,4 @@
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// Copyright (c) Microsoft. All rights reserved.
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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@@ -27,37 +27,61 @@ public sealed class WeatherInfo
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/// <summary>
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/// Gets the temperature in Fahrenheit.
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/// </summary>
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public double TemperatureFahrenheit => (Temperature * 9.0 / 5.0) + 32;
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public double TemperatureFahrenheit => (this.Temperature * 9.0 / 5.0) + 32;
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/// <summary>
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/// Gets an emoji icon based on weather conditions.
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/// </summary>
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public string ConditionIcon => GetConditionIcon(Conditions);
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public string ConditionIcon => GetConditionIcon(this.Conditions);
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private static string GetConditionIcon(string conditions)
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{
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if (string.Equals(conditions, "sunny", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(conditions, "clear", StringComparison.OrdinalIgnoreCase))
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{
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return "☀️";
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}
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if (string.Equals(conditions, "cloudy", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(conditions, "overcast", StringComparison.OrdinalIgnoreCase))
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{
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return "☁️";
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}
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if (string.Equals(conditions, "rainy", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(conditions, "rain", StringComparison.OrdinalIgnoreCase))
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{
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return "🌧️";
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}
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if (string.Equals(conditions, "stormy", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(conditions, "thunderstorm", StringComparison.OrdinalIgnoreCase))
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{
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return "⛈️";
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}
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if (string.Equals(conditions, "snowy", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(conditions, "snow", StringComparison.OrdinalIgnoreCase))
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{
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return "❄️";
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}
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if (string.Equals(conditions, "foggy", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(conditions, "fog", StringComparison.OrdinalIgnoreCase))
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{
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return "🌫️";
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}
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if (string.Equals(conditions, "windy", StringComparison.OrdinalIgnoreCase))
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{
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return "💨";
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}
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if (string.Equals(conditions, "partly cloudy", StringComparison.OrdinalIgnoreCase))
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{
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return "⛅";
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}
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return "🌡️";
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}
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}
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