f390bcd133
- 提示音:winmm 从内存异步播放打包 wav,可在设置开关,带防连环音 - 调用方图标:进程树上溯识别编辑器/终端,ExtractIconEx + GDI 转 Avalonia 位图显示 - 进程树跳过 shell/运行时,取不到图标回退默认 Claude 图标 - 消息清洗:折叠换行/多余空白为单行,避免撑乱 toast 布局 - 全程 LibraryImport/源生成,AOT 友好
111 lines
3.1 KiB
C#
111 lines
3.1 KiB
C#
using System.Collections.Generic;
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using Avalonia;
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using Avalonia.Platform;
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using Notify.Models;
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using Notify.ViewModels;
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using Notify.Views;
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namespace Notify.Services;
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/// <summary>
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/// 在常驻进程内管理所有 toast 窗口:创建、按角落堆叠、关闭后重新排布
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/// 这是 Rust 版"每条通知一进程 + EnumWindows"的替代——进程内一个列表即可
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/// </summary>
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public sealed class ToastManager
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{
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private const int Margin = 12;
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private const int Gap = 8;
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private readonly SettingsService _settings;
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private readonly List<ToastWindow> _active = [];
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private readonly Queue<ToastRequest> _pending = new();
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public ToastManager(SettingsService settings) => _settings = settings;
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public void Show(ToastRequest request)
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{
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var settings = _settings.Current;
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if (_active.Count >= settings.MaxVisible)
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{
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_pending.Enqueue(request);
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return;
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}
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var vm = new ToastViewModel(request);
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var window = new ToastWindow(vm, settings, request.Sticky, request.TargetHwnd, request.WtRuntimeId, request.IconPath);
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window.Closed += OnToastClosed;
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_active.Add(window);
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// 先显示(拿到尺寸/屏幕信息),再排布
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window.Show();
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Arrange();
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}
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private void OnToastClosed(object? sender, System.EventArgs e)
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{
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if (sender is ToastWindow w)
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{
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w.Closed -= OnToastClosed;
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_active.Remove(w);
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}
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Arrange();
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if (_pending.Count > 0 && _active.Count < _settings.Current.MaxVisible)
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{
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Show(_pending.Dequeue());
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}
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}
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/// <summary>
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/// 把所有活动 toast 从指定角落沿垂直方向依次堆叠
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/// </summary>
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private void Arrange()
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{
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if (_active.Count == 0)
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{
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return;
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}
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var anchor = _active[0];
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var screen = anchor.Screens.ScreenFromWindow(anchor) ?? anchor.Screens.Primary;
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if (screen is null)
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{
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return;
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}
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var settings = _settings.Current;
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var wa = screen.WorkingArea; // 物理像素
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var scale = anchor.RenderScaling;
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var margin = (int)(Margin * scale);
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var gap = (int)(Gap * scale);
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var bottom = settings.Corner is ToastCorner.BottomLeft or ToastCorner.BottomRight;
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var right = settings.Corner is ToastCorner.TopRight or ToastCorner.BottomRight;
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var cursor = bottom ? wa.Bottom - margin : wa.Y + margin;
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foreach (var toast in _active)
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{
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var wPx = (int)(toast.Width * scale);
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var hPx = (int)(toast.Bounds.Height * scale);
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var x = right ? wa.Right - margin - wPx : wa.X + margin;
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int y;
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if (bottom)
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{
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cursor -= hPx;
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y = cursor;
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cursor -= gap;
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}
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else
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{
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y = cursor;
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cursor += hPx + gap;
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}
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toast.Position = new PixelPoint(x, y);
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}
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}
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}
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