Initial commit: Plane
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Synced from upstream: 8853637e981ed7d8a6cff32bd98e7afe20f54362
This commit is contained in:
chuan
2025-11-07 00:00:52 +08:00
commit 8ebde8aa05
4886 changed files with 462270 additions and 0 deletions

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packages/utils/src/color.ts Normal file
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/**
* Represents an RGB color with numeric values for red, green, and blue components
* @typedef {Object} TRgb
* @property {number} r - Red component (0-255)
* @property {number} g - Green component (0-255)
* @property {number} b - Blue component (0-255)
*/
export type TRgb = { r: number; g: number; b: number };
export type THsl = { h: number; s: number; l: number };
/**
* @description Validates and clamps color values to RGB range (0-255)
* @param {number} value - The color value to validate
* @returns {number} Clamped and floored value between 0-255
* @example
* validateColor(-10) // returns 0
* validateColor(300) // returns 255
* validateColor(128) // returns 128
*/
export const validateColor = (value: number) => {
if (value < 0) return 0;
if (value > 255) return 255;
return Math.floor(value);
};
/**
* Converts a decimal color value to two-character hex
* @param {number} value - Decimal color value (0-255)
* @returns {string} Two-character hex value with leading zero if needed
*/
export const toHex = (value: number) => validateColor(value).toString(16).padStart(2, "0");
/**
* Converts a hexadecimal color code to RGB values
* @param {string} hex - The hexadecimal color code (e.g., "#ff0000" for red)
* @returns {RGB} An object containing the RGB values
* @example
* hexToRgb("#ff0000") // returns { r: 255, g: 0, b: 0 }
* hexToRgb("#00ff00") // returns { r: 0, g: 255, b: 0 }
* hexToRgb("#0000ff") // returns { r: 0, g: 0, b: 255 }
*/
export const hexToRgb = (hex: string): TRgb => {
const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex.trim());
return result
? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16),
}
: { r: 0, g: 0, b: 0 };
};
/**
* Converts RGB values to a hexadecimal color code
* @param {RGB} rgb - An object containing RGB values
* @param {number} rgb.r - Red component (0-255)
* @param {number} rgb.g - Green component (0-255)
* @param {number} rgb.b - Blue component (0-255)
* @returns {string} The hexadecimal color code (e.g., "#ff0000" for red)
* @example
* rgbToHex({ r: 255, g: 0, b: 0 }) // returns "#ff0000"
* rgbToHex({ r: 0, g: 255, b: 0 }) // returns "#00ff00"
* rgbToHex({ r: 0, g: 0, b: 255 }) // returns "#0000ff"
*/
export const rgbToHex = ({ r, g, b }: TRgb): string => `#${toHex(r)}${toHex(g)}${toHex(b)}`;
/**
* Converts Hex values to HSL values
* @param {string} hex - The hexadecimal color code (e.g., "#ff0000" for red)
* @returns {HSL} An object containing the HSL values
* @example
* hexToHsl("#ff0000") // returns { h: 0, s: 100, l: 50 }
* hexToHsl("#00ff00") // returns { h: 120, s: 100, l: 50 }
* hexToHsl("#0000ff") // returns { h: 240, s: 100, l: 50 }
*/
export const hexToHsl = (hex: string): THsl => {
// return default value for invalid hex
if (!/^#[0-9A-Fa-f]{6}$/.test(hex)) return { h: 0, s: 0, l: 0 };
const r = parseInt(hex.slice(1, 3), 16) / 255;
const g = parseInt(hex.slice(3, 5), 16) / 255;
const b = parseInt(hex.slice(5, 7), 16) / 255;
const max = Math.max(r, g, b);
const min = Math.min(r, g, b);
let h = 0;
let s = 0;
const l = (max + min) / 2;
if (max !== min) {
const d = max - min;
s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
switch (max) {
case r:
h = (g - b) / d + (g < b ? 6 : 0);
break;
case g:
h = (b - r) / d + 2;
break;
case b:
h = (r - g) / d + 4;
break;
}
h /= 6;
}
return {
h: h * 360,
s: s * 100,
l: l * 100,
};
};
/**
* Converts HSL values to a hexadecimal color code
* @param {HSL} hsl - An object containing HSL values
* @param {number} hsl.h - Hue component (0-360)
* @param {number} hsl.s - Saturation component (0-100)
* @param {number} hsl.l - Lightness component (0-100)
* @returns {string} The hexadecimal color code (e.g., "#ff0000" for red)
* @example
* hslToHex({ h: 0, s: 100, l: 50 }) // returns "#ff0000"
* hslToHex({ h: 120, s: 100, l: 50 }) // returns "#00ff00"
* hslToHex({ h: 240, s: 100, l: 50 }) // returns "#0000ff"
*/
export const hslToHex = ({ h, s, l }: THsl): string => {
if (h < 0 || h > 360) return "#000000";
if (s < 0 || s > 100) return "#000000";
if (l < 0 || l > 100) return "#000000";
l /= 100;
const a = (s * Math.min(l, 1 - l)) / 100;
const f = (n: number) => {
const k = (n + h / 30) % 12;
const color = l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);
return Math.round(255 * color)
.toString(16)
.padStart(2, "0");
};
return `#${f(0)}${f(8)}${f(4)}`;
};
/**
* Calculate relative luminance of a color according to WCAG
* @param {Object} rgb - RGB color object with r, g, b properties
* @returns {number} Relative luminance value
*/
export const getLuminance = ({ r, g, b }: TRgb) => {
// Convert RGB to sRGB
const sR = r / 255;
const sG = g / 255;
const sB = b / 255;
// Convert sRGB to linear RGB with gamma correction
const R = sR <= 0.03928 ? sR / 12.92 : Math.pow((sR + 0.055) / 1.055, 2.4);
const G = sG <= 0.03928 ? sG / 12.92 : Math.pow((sG + 0.055) / 1.055, 2.4);
const B = sB <= 0.03928 ? sB / 12.92 : Math.pow((sB + 0.055) / 1.055, 2.4);
// Calculate luminance
return 0.2126 * R + 0.7152 * G + 0.0722 * B;
};
/**
* Calculate contrast ratio between two colors
* @param {Object} rgb1 - First RGB color object
* @param {Object} rgb2 - Second RGB color object
* @returns {number} Contrast ratio between the colors
*/
export function getContrastRatio(rgb1: { r: number; g: number; b: number }, rgb2: { r: number; g: number; b: number }) {
const luminance1 = getLuminance(rgb1);
const luminance2 = getLuminance(rgb2);
const lighter = Math.max(luminance1, luminance2);
const darker = Math.min(luminance1, luminance2);
return (lighter + 0.05) / (darker + 0.05);
}
/**
* Lighten a color by a specified amount
* @param {Object} rgb - RGB color object
* @param {number} amount - Amount to lighten (0-1)
* @returns {Object} Lightened RGB color
*/
export function lightenColor(rgb: { r: number; g: number; b: number }, amount: number) {
return {
r: rgb.r + (255 - rgb.r) * amount,
g: rgb.g + (255 - rgb.g) * amount,
b: rgb.b + (255 - rgb.b) * amount,
};
}
/**
* Darken a color by a specified amount
* @param {Object} rgb - RGB color object
* @param {number} amount - Amount to darken (0-1)
* @returns {Object} Darkened RGB color
*/
export function darkenColor(rgb: { r: number; g: number; b: number }, amount: number) {
return {
r: rgb.r * (1 - amount),
g: rgb.g * (1 - amount),
b: rgb.b * (1 - amount),
};
}
/**
* Generate appropriate foreground and background colors based on input color
* @param {string} color - Input color in hex format
* @returns {Object} Object containing foreground and background colors in hex format
*/
export function generateIconColors(color: string) {
// Parse input color
const rgbColor = hexToRgb(color);
const luminance = getLuminance(rgbColor);
// Initialize output colors
let foregroundColor = rgbColor;
// Constants for color adjustment
const MIN_CONTRAST_RATIO = 3.0; // Minimum acceptable contrast ratio
// For light colors, use as foreground and darken for background
if (luminance > 0.5) {
// Make sure the foreground color is dark enough for visibility
let adjustedForeground = foregroundColor;
const whiteContrast = getContrastRatio(foregroundColor, { r: 255, g: 255, b: 255 });
if (whiteContrast < MIN_CONTRAST_RATIO) {
// Darken the foreground color until it has enough contrast
let darkenAmount = 0.1;
while (darkenAmount <= 0.9) {
adjustedForeground = darkenColor(foregroundColor, darkenAmount);
if (getContrastRatio(adjustedForeground, { r: 255, g: 255, b: 255 }) >= MIN_CONTRAST_RATIO) {
break;
}
darkenAmount += 0.1;
}
foregroundColor = adjustedForeground;
}
}
// For dark colors, use as foreground and lighten for background
else {
// Make sure the foreground color is light enough for visibility
let adjustedForeground = foregroundColor;
const blackContrast = getContrastRatio(foregroundColor, { r: 0, g: 0, b: 0 });
if (blackContrast < MIN_CONTRAST_RATIO) {
// Lighten the foreground color until it has enough contrast
let lightenAmount = 0.1;
while (lightenAmount <= 0.9) {
adjustedForeground = lightenColor(foregroundColor, lightenAmount);
if (getContrastRatio(adjustedForeground, { r: 0, g: 0, b: 0 }) >= MIN_CONTRAST_RATIO) {
break;
}
lightenAmount += 0.1;
}
foregroundColor = adjustedForeground;
}
}
return {
foreground: rgbToHex({ r: foregroundColor.r, g: foregroundColor.g, b: foregroundColor.b }),
background: `rgba(${foregroundColor.r}, ${foregroundColor.g}, ${foregroundColor.b}, 0.25)`,
};
}
/**
* @description Generates a deterministic HSL color based on input string
* @param {string} input - Input string to generate color from
* @returns {THsl} An object containing the HSL values
* @example
* generateRandomColor("hello") // returns consistent HSL color for "hello"
* generateRandomColor("") // returns { h: 0, s: 0, l: 0 }
*/
export const generateRandomColor = (input: string): THsl => {
// If input is falsy, generate a random seed string.
// The random seed is created by converting a random number to base-36 and taking a substring.
const seed = input || Math.random().toString(36).substring(2, 8);
const uniqueId = seed.length.toString() + seed; // Unique identifier based on string length
const combinedString = uniqueId + seed;
// Create a hash value from the combined string.
const hash = Array.from(combinedString).reduce((acc, char) => {
const charCode = char.charCodeAt(0);
return (acc << 5) - acc + charCode;
}, 0);
// Derive the HSL values from the hash.
const hue = Math.abs(hash % 360);
const saturation = 70; // Maintains a good amount of color
const lightness = 70; // Increased lightness for a pastel look
return { h: hue, s: saturation, l: lightness };
};