mirror of
https://github.com/LifeArchiveProject/WeChatDataAnalysis.git
synced 2026-02-19 14:20:51 +08:00
feat(wrapped): 新增回复速度卡片 #3(秒回置顶关心)
- 新增年度总结卡片 #3:回复速度/置顶关心统计与排行\n- 前端新增 Card03 渲染与交互(含抽奖揭晓/Top 列表)\n- 更新年度总结卡片清单并加入评分单测
This commit is contained in:
766
frontend/components/wrapped/cards/Card03ReplySpeed.vue
Normal file
766
frontend/components/wrapped/cards/Card03ReplySpeed.vue
Normal file
@@ -0,0 +1,766 @@
|
||||
<template>
|
||||
<WrappedCardShell :card-id="card.id" :title="card.title" :narrative="''" :variant="variant">
|
||||
<!-- 子描述:仅在揭晓后出现,并使用“打字机”效果逐段输出 -->
|
||||
<template #narrative>
|
||||
<div v-if="phase === 'revealed'" class="mt-2 wrapped-body text-sm sm:text-base text-[#7F7F7F] leading-relaxed">
|
||||
<p class="whitespace-pre-wrap">
|
||||
<template v-for="(seg, i) in segments" :key="`${seg.type}-${i}`">
|
||||
<template v-if="seg.type === 'buddy'">
|
||||
<span
|
||||
v-if="isSegVisible(i)"
|
||||
class="inline-flex items-center gap-2 align-bottom px-1.5 py-0.5 rounded-lg bg-[#00000008]"
|
||||
:title="bestBuddy?.displayName || ''"
|
||||
>
|
||||
<span class="w-5 h-5 rounded-md overflow-hidden bg-[#0000000d] flex items-center justify-center flex-shrink-0">
|
||||
<img
|
||||
v-if="bestBuddyAvatarUrl && avatarOk.best"
|
||||
:src="bestBuddyAvatarUrl"
|
||||
class="w-full h-full object-cover"
|
||||
alt="avatar"
|
||||
@error="avatarOk.best = false"
|
||||
/>
|
||||
<span v-else class="wrapped-number text-[11px] text-[#00000066]">
|
||||
{{ avatarFallback(bestBuddy?.displayName) }}
|
||||
</span>
|
||||
</span>
|
||||
<span class="wrapped-body text-sm text-[#000000e6] max-w-[12rem] truncate">
|
||||
{{ bestBuddy?.displayName || '' }}
|
||||
</span>
|
||||
</span>
|
||||
</template>
|
||||
|
||||
<template v-else-if="seg.type === 'contact'">
|
||||
<span
|
||||
v-if="isSegVisible(i)"
|
||||
class="inline-flex items-center gap-1.5 align-bottom px-1.5 py-0.5 rounded-lg bg-[#00000008]"
|
||||
:title="seg.contact?.displayName || ''"
|
||||
>
|
||||
<span class="w-4 h-4 rounded-md overflow-hidden bg-[#0000000d] flex items-center justify-center flex-shrink-0">
|
||||
<img
|
||||
v-if="resolveMediaUrl(seg.contact?.avatarUrl) && avatarOk[seg.contact?.username] !== false"
|
||||
:src="resolveMediaUrl(seg.contact?.avatarUrl)"
|
||||
class="w-full h-full object-cover"
|
||||
alt="avatar"
|
||||
@error="avatarOk[seg.contact?.username] = false"
|
||||
/>
|
||||
<span v-else class="wrapped-number text-[9px] text-[#00000066]">
|
||||
{{ avatarFallback(seg.contact?.displayName) }}
|
||||
</span>
|
||||
</span>
|
||||
<span class="wrapped-body text-sm text-[#000000e6] max-w-[8rem] truncate">
|
||||
{{ seg.contact?.displayName || '' }}
|
||||
</span>
|
||||
</span>
|
||||
</template>
|
||||
|
||||
<template v-else>
|
||||
<span
|
||||
v-if="seg.type === 'num'"
|
||||
class="wrapped-number text-[#07C160] font-semibold"
|
||||
>
|
||||
{{ segTextShown(i) }}
|
||||
</span>
|
||||
<span v-else>{{ segTextShown(i) }}</span>
|
||||
</template>
|
||||
</template>
|
||||
|
||||
<span v-if="typingActive" class="type-caret" aria-hidden="true"></span>
|
||||
</p>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<!-- 无可统计数据/索引未就绪:保留原来的引导与进度展示 -->
|
||||
<div v-if="replyEvents <= 0" class="text-sm text-[#7F7F7F]">
|
||||
<div class="rounded-xl border border-[#EDEDED] bg-white/60 p-4">
|
||||
<div class="wrapped-label text-xs text-[#00000066]">如何生成本页数据</div>
|
||||
<div class="mt-2 wrapped-body text-sm text-[#7F7F7F] leading-relaxed">
|
||||
<p>本页需要使用“消息搜索索引”来合并所有消息分片并计算回复耗时。</p>
|
||||
<p v-if="indexBuild && indexBuild.status === 'building'" class="mt-2">
|
||||
索引正在构建中:已索引
|
||||
<span class="wrapped-number text-[#07C160] font-semibold">{{ formatInt(indexBuild.indexedMessages) }}</span>
|
||||
条消息。
|
||||
<span v-if="indexBuild.currentConversation" class="text-[#00000055]">(当前:{{ indexBuild.currentConversation }})</span>
|
||||
</p>
|
||||
<p v-else-if="indexBuild && indexBuild.status === 'error'" class="mt-2 text-red-600">
|
||||
索引构建失败:{{ indexBuild.error || '未知错误' }}
|
||||
</p>
|
||||
<p v-if="!usedIndex" class="mt-2">
|
||||
你可以先在「聊天记录搜索」中构建索引(或调用后端接口
|
||||
<code class="px-1 py-0.5 bg-[#00000008] rounded">/api/chat/search-index/build</code>),
|
||||
然后回到这里点击左上角“强制刷新”或本页“重试”。
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 主内容:抽奖揭晓 + 右侧年度 Top10 总消息 bar race -->
|
||||
<div v-else class="w-full">
|
||||
<div class="grid grid-cols-1 lg:grid-cols-2 gap-8 items-center" :class="isRetro ? 'lg:items-start' : ''">
|
||||
<!-- Left: 抽奖区 -->
|
||||
<div
|
||||
class="reply-buddy-rail flex flex-col items-center justify-center transition-transform duration-500 will-change-transform"
|
||||
:class="leftRailClass"
|
||||
>
|
||||
<div class="wrapped-label text-xs text-[#00000066]">最佳聊天搭子</div>
|
||||
|
||||
<div
|
||||
class="mt-4 w-28 h-28 sm:w-32 sm:h-32 rounded-2xl border border-[#EDEDED] overflow-hidden flex items-center justify-center"
|
||||
:class="isRetro ? 'bg-transparent' : 'bg-white/60'"
|
||||
>
|
||||
<img
|
||||
v-if="shownAvatarUrl && shownAvatarOk"
|
||||
:src="shownAvatarUrl"
|
||||
class="w-full h-full object-cover"
|
||||
alt="avatar"
|
||||
@error="onShownAvatarError"
|
||||
/>
|
||||
<img
|
||||
v-else-if="isGameboy && phase === 'idle'"
|
||||
src="/assets/images/LuckyBlock.png"
|
||||
class="w-full h-full object-contain"
|
||||
alt="Lucky Block"
|
||||
/>
|
||||
<div
|
||||
v-else
|
||||
class="w-full h-full flex items-center justify-center"
|
||||
>
|
||||
<span class="wrapped-number text-3xl text-[#00000066]">
|
||||
{{ shownAvatarFallback }}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="mt-4 min-h-[1.75rem] wrapped-body text-base text-[#000000e6] max-w-[18rem] truncate" :title="shownDisplayName">
|
||||
{{ shownDisplayName }}
|
||||
</div>
|
||||
|
||||
<div class="mt-5">
|
||||
<button
|
||||
v-if="phase === 'idle'"
|
||||
type="button"
|
||||
class="inline-flex items-center justify-center px-5 py-2.5 rounded-xl bg-[#07C160] text-white text-sm sm:text-base wrapped-label hover:bg-[#06AD56] transition shadow-sm"
|
||||
@click="startLottery"
|
||||
>
|
||||
今年谁是你的最佳聊天搭子呢?
|
||||
</button>
|
||||
|
||||
<button
|
||||
v-else-if="phase === 'rolling'"
|
||||
type="button"
|
||||
disabled
|
||||
class="inline-flex items-center justify-center px-5 py-2.5 rounded-xl bg-[#07C160]/70 text-white text-sm sm:text-base wrapped-label cursor-not-allowed"
|
||||
>
|
||||
生成中…
|
||||
</button>
|
||||
|
||||
<button
|
||||
v-else
|
||||
type="button"
|
||||
class="inline-flex items-center justify-center px-4 py-2 rounded-xl bg-transparent border border-[#07C160]/35 text-[#07C160] text-sm wrapped-label hover:bg-[#07C160]/10 transition"
|
||||
@click="restart"
|
||||
>
|
||||
再看一次
|
||||
</button>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
<!-- Right: bar race(揭晓后出现) -->
|
||||
<Transition name="chart-fade">
|
||||
<div v-if="showChart" class="w-full" :class="isRetro ? 'lg:self-start' : ''">
|
||||
<div
|
||||
class="rounded-2xl border border-[#EDEDED] bg-white/60"
|
||||
:class="isRetro ? 'p-3 sm:p-4' : 'p-4 sm:p-5'"
|
||||
>
|
||||
<div class="flex items-center justify-between gap-4">
|
||||
<div>
|
||||
<div class="wrapped-label text-xs text-[#00000066]">年度聊天排行(总消息数)</div>
|
||||
<div class="wrapped-body text-sm text-[#000000e6]" :class="isRetro ? 'mt-0.5' : 'mt-1'">
|
||||
<span class="wrapped-number text-[#07C160] font-semibold">{{ raceDate }}</span>
|
||||
<span class="text-[#00000055]"> · 0.1秒/天</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div v-if="raceDay > 0 && raceItems.length === 0" class="mt-4 wrapped-body text-sm text-[#7F7F7F]">
|
||||
暂无可展示的排行榜数据。
|
||||
</div>
|
||||
|
||||
<div v-else class="race-scroll mt-4 max-h-[26rem] overflow-auto pr-1">
|
||||
<TransitionGroup
|
||||
name="race"
|
||||
tag="div"
|
||||
:class="isRetro ? 'space-y-1.5' : 'space-y-2'"
|
||||
>
|
||||
<div
|
||||
v-for="item in raceItems"
|
||||
:key="item.username"
|
||||
class="race-row flex items-center"
|
||||
:class="isRetro ? 'gap-3' : 'gap-3'"
|
||||
>
|
||||
<div class="w-6 text-right wrapped-label text-[11px] text-[#00000055]">
|
||||
{{ item.rank }}
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="rounded-md overflow-hidden bg-[#0000000d] flex items-center justify-center flex-shrink-0"
|
||||
:class="isRetro ? 'w-6 h-6' : 'w-7 h-7'"
|
||||
>
|
||||
<img
|
||||
v-if="item.avatarUrl && avatarOk[item.username] !== false"
|
||||
:src="item.avatarUrl"
|
||||
class="w-full h-full object-cover"
|
||||
alt="avatar"
|
||||
@error="avatarOk[item.username] = false"
|
||||
/>
|
||||
<span v-else class="wrapped-number text-[11px] text-[#00000066]">
|
||||
{{ avatarFallback(item.displayName) }}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div class="min-w-0 flex-1">
|
||||
<div class="flex items-center justify-between gap-3">
|
||||
<div class="min-w-0">
|
||||
<div class="wrapped-body text-[#000000e6] truncate" :class="isRetro ? 'text-xs' : 'text-sm'" :title="item.displayName">
|
||||
{{ item.displayName }}
|
||||
</div>
|
||||
</div>
|
||||
<div class="wrapped-number text-xs text-[#07C160] font-semibold">
|
||||
{{ formatInt(item.value) }}
|
||||
</div>
|
||||
</div>
|
||||
<div class="mt-1 rounded-full bg-[#00000008] overflow-hidden" :class="isRetro ? 'h-1.5' : 'h-2'">
|
||||
<div
|
||||
class="race-bar h-full rounded-full bg-[#07C160]"
|
||||
:style="{ width: `${item.pct}%` }"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</TransitionGroup>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Transition>
|
||||
</div>
|
||||
</div>
|
||||
</WrappedCardShell>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
import { computed, onBeforeUnmount, reactive, ref, watch } from 'vue'
|
||||
import { useWrappedTheme } from '~/composables/useWrappedTheme'
|
||||
|
||||
const props = defineProps({
|
||||
card: { type: Object, required: true },
|
||||
variant: { type: String, default: 'panel' } // 'panel' | 'slide'
|
||||
})
|
||||
|
||||
const { theme } = useWrappedTheme()
|
||||
const isGameboy = computed(() => theme.value === 'gameboy')
|
||||
const isDos = computed(() => theme.value === 'dos')
|
||||
const isRetro = computed(() => isGameboy.value || isDos.value)
|
||||
|
||||
const nfInt = new Intl.NumberFormat('zh-CN', { maximumFractionDigits: 0 })
|
||||
const formatInt = (n) => nfInt.format(Math.round(Number(n) || 0))
|
||||
|
||||
// Data (from backend)
|
||||
const replyEvents = computed(() => Number(props.card?.data?.replyEvents || 0))
|
||||
const fastestReplySeconds = computed(() => props.card?.data?.fastestReplySeconds ?? null)
|
||||
const longestReplySeconds = computed(() => props.card?.data?.longestReplySeconds ?? null)
|
||||
const sentToContacts = computed(() => Number(props.card?.data?.sentToContacts || 0))
|
||||
|
||||
const bestBuddy = computed(() => {
|
||||
const o = props.card?.data?.bestBuddy
|
||||
return o && typeof o === 'object' && typeof o.displayName === 'string' ? o : null
|
||||
})
|
||||
|
||||
const fastestContact = computed(() => {
|
||||
const o = props.card?.data?.fastest
|
||||
return o && typeof o === 'object' && typeof o.displayName === 'string' ? o : null
|
||||
})
|
||||
|
||||
const slowestContact = computed(() => {
|
||||
const o = props.card?.data?.slowest
|
||||
return o && typeof o === 'object' && typeof o.displayName === 'string' ? o : null
|
||||
})
|
||||
|
||||
const usedIndex = computed(() => !!props.card?.data?.settings?.usedIndex)
|
||||
const indexBuild = computed(() => {
|
||||
const st = props.card?.data?.settings?.indexStatus
|
||||
const b = st?.index?.build
|
||||
if (!b || typeof b !== 'object') return null
|
||||
return {
|
||||
status: String(b.status || ''),
|
||||
indexedMessages: Number(b.indexedMessages || 0),
|
||||
currentConversation: String(b.currentConversation || ''),
|
||||
error: String(b.error || '')
|
||||
}
|
||||
})
|
||||
|
||||
// Media URL resolving (same behavior as other wrapped components)
|
||||
const mediaBase = process.client ? 'http://localhost:8000' : ''
|
||||
const resolveMediaUrl = (value) => {
|
||||
const raw = String(value || '').trim()
|
||||
if (!raw) return ''
|
||||
if (/^https?:\/\//i.test(raw)) {
|
||||
try {
|
||||
const host = new URL(raw).hostname.toLowerCase()
|
||||
if (host.endsWith('.qpic.cn') || host.endsWith('.qlogo.cn')) {
|
||||
return `${mediaBase}/api/chat/media/proxy_image?url=${encodeURIComponent(raw)}`
|
||||
}
|
||||
} catch {}
|
||||
return raw
|
||||
}
|
||||
return `${mediaBase}${raw.startsWith('/') ? '' : '/'}${raw}`
|
||||
}
|
||||
|
||||
const avatarFallback = (name) => {
|
||||
const s = String(name || '').trim()
|
||||
return s ? s[0] : '?'
|
||||
}
|
||||
|
||||
const avatarOk = reactive({ best: true })
|
||||
const bestBuddyAvatarUrl = computed(() => resolveMediaUrl(bestBuddy.value?.avatarUrl))
|
||||
watch(bestBuddyAvatarUrl, () => { avatarOk.best = true })
|
||||
|
||||
const resetAvatarOk = () => {
|
||||
for (const k of Object.keys(avatarOk)) delete avatarOk[k]
|
||||
avatarOk.best = true
|
||||
}
|
||||
|
||||
// ---------------- Lottery (7s, ease-out slowdown) ----------------
|
||||
const phase = ref('idle') // idle | rolling | revealed
|
||||
const shownUser = ref(null) // current candidate object
|
||||
const shownAvatarOk = ref(true)
|
||||
const leftDocked = ref(false) // center -> left after reveal (lg)
|
||||
const showChart = ref(false) // shown after the left block docks
|
||||
let lotteryTimer = null
|
||||
let typingTimer = null
|
||||
let raceTimer = null
|
||||
let dockTimer = null
|
||||
let chartTimer = null
|
||||
|
||||
const candidates = computed(() => {
|
||||
// Prefer allContacts (all contacts from contact.db) for more variety in lottery animation
|
||||
const allContacts = Array.isArray(props.card?.data?.allContacts) ? props.card.data.allContacts : []
|
||||
const topTotals = Array.isArray(props.card?.data?.topTotals) ? props.card.data.topTotals : []
|
||||
|
||||
// Merge allContacts and topTotals, deduplicate by username
|
||||
const seen = new Set()
|
||||
const out = []
|
||||
|
||||
for (const x of [...allContacts, ...topTotals]) {
|
||||
if (x && typeof x === 'object' && typeof x.displayName === 'string' && !seen.has(x.username)) {
|
||||
seen.add(x.username)
|
||||
out.push(x)
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure bestBuddy is in candidate pool
|
||||
if (bestBuddy.value && !seen.has(bestBuddy.value.username)) {
|
||||
out.unshift(bestBuddy.value)
|
||||
}
|
||||
|
||||
return out
|
||||
})
|
||||
|
||||
const shownDisplayName = computed(() => {
|
||||
if (phase.value === 'idle') return '点击按钮揭晓'
|
||||
const o = shownUser.value
|
||||
const name = String(o?.displayName || o?.maskedName || '').trim()
|
||||
return name || '…'
|
||||
})
|
||||
|
||||
const shownAvatarUrl = computed(() => {
|
||||
const o = shownUser.value
|
||||
if (!o) return ''
|
||||
return resolveMediaUrl(o.avatarUrl)
|
||||
})
|
||||
|
||||
const shownAvatarFallback = computed(() => (
|
||||
phase.value === 'idle' ? '?' : avatarFallback(shownDisplayName.value)
|
||||
))
|
||||
const onShownAvatarError = () => { shownAvatarOk.value = false }
|
||||
|
||||
const pickRandomCandidate = (prevUsername) => {
|
||||
const pool = candidates.value
|
||||
if (!Array.isArray(pool) || pool.length === 0) return bestBuddy.value || null
|
||||
if (pool.length === 1) return pool[0]
|
||||
for (let i = 0; i < 6; i += 1) {
|
||||
const idx = Math.floor(Math.random() * pool.length)
|
||||
const c = pool[idx]
|
||||
if (c && c.username !== prevUsername) return c
|
||||
}
|
||||
return pool[Math.floor(Math.random() * pool.length)]
|
||||
}
|
||||
|
||||
const clearTimers = () => {
|
||||
if (lotteryTimer) clearTimeout(lotteryTimer)
|
||||
lotteryTimer = null
|
||||
if (typingTimer) clearTimeout(typingTimer)
|
||||
typingTimer = null
|
||||
if (raceTimer) clearInterval(raceTimer)
|
||||
raceTimer = null
|
||||
if (dockTimer) clearTimeout(dockTimer)
|
||||
dockTimer = null
|
||||
if (chartTimer) clearTimeout(chartTimer)
|
||||
chartTimer = null
|
||||
}
|
||||
|
||||
const leftRailClass = computed(() => {
|
||||
const shouldCenter = phase.value !== 'revealed' || !leftDocked.value
|
||||
return [
|
||||
'ease-[cubic-bezier(0.22,1,0.36,1)]',
|
||||
shouldCenter ? 'lg:translate-x-1/2' : ''
|
||||
]
|
||||
})
|
||||
|
||||
const startLottery = () => {
|
||||
clearTimers()
|
||||
resetAvatarOk()
|
||||
shownAvatarOk.value = true
|
||||
leftDocked.value = false
|
||||
showChart.value = false
|
||||
|
||||
phase.value = 'rolling'
|
||||
typingReset()
|
||||
raceReset()
|
||||
|
||||
const durationMs = 7000
|
||||
// Too-fast swapping makes the avatar transition lag behind; slow it down a bit (but keep it lively).
|
||||
const minDelay = 60
|
||||
const maxDelay = 220
|
||||
const startedAt = performance.now()
|
||||
|
||||
const tick = () => {
|
||||
const now = performance.now()
|
||||
const elapsed = now - startedAt
|
||||
const t = Math.max(0, Math.min(1, elapsed / durationMs))
|
||||
|
||||
const prev = String(shownUser.value?.username || '')
|
||||
let next = pickRandomCandidate(prev)
|
||||
const target = bestBuddy.value
|
||||
// Near the end, gradually "stick" to the final result to create a smooth slow-stop feeling.
|
||||
if (target && typeof target === 'object') {
|
||||
if (t >= 0.97) {
|
||||
next = target
|
||||
} else if (t >= 0.85) {
|
||||
const p = Math.max(0, Math.min(1, (t - 0.85) / 0.12))
|
||||
if (Math.random() < p) next = target
|
||||
}
|
||||
}
|
||||
shownUser.value = next
|
||||
shownAvatarOk.value = true
|
||||
|
||||
if (t >= 1) {
|
||||
finishReveal()
|
||||
return
|
||||
}
|
||||
|
||||
// Ease-out: slow down near the end to build suspense.
|
||||
const easeOutCubic = 1 - Math.pow(1 - t, 3)
|
||||
const delay = Math.round(minDelay + (maxDelay - minDelay) * easeOutCubic)
|
||||
lotteryTimer = setTimeout(tick, delay)
|
||||
}
|
||||
|
||||
tick()
|
||||
}
|
||||
|
||||
const finishReveal = () => {
|
||||
clearTimers()
|
||||
phase.value = 'revealed'
|
||||
shownUser.value = bestBuddy.value || shownUser.value
|
||||
shownAvatarOk.value = true
|
||||
leftDocked.value = false
|
||||
showChart.value = false
|
||||
|
||||
// Start the narrative right away; dock left, then show the chart.
|
||||
startTypewriter()
|
||||
|
||||
const settleMs = 240
|
||||
const slideMs = 520
|
||||
dockTimer = setTimeout(() => { leftDocked.value = true }, settleMs)
|
||||
chartTimer = setTimeout(() => {
|
||||
showChart.value = true
|
||||
startRace()
|
||||
}, settleMs + slideMs)
|
||||
}
|
||||
|
||||
const restart = () => {
|
||||
// Keep UX simple: replay the same reveal, but still run the suspense animation.
|
||||
startLottery()
|
||||
}
|
||||
|
||||
// ---------------- Typewriter narrative ----------------
|
||||
const typedSegIdx = ref(0)
|
||||
const typedCharIdx = ref(0)
|
||||
const typingActive = ref(false)
|
||||
|
||||
const formatDuration = (sec) => {
|
||||
const s = Math.max(0, Math.round(Number(sec) || 0))
|
||||
if (!Number.isFinite(s) || s <= 0) return '0秒'
|
||||
if (s < 60) return `${s}秒`
|
||||
const m = Math.floor(s / 60)
|
||||
const ss = s % 60
|
||||
if (m < 60) return ss ? `${m}分${ss}秒` : `${m}分钟`
|
||||
const h = Math.floor(m / 60)
|
||||
const mm = m % 60
|
||||
if (h < 24) return mm ? `${h}小时${mm}分钟` : `${h}小时`
|
||||
const d = Math.floor(h / 24)
|
||||
const hh = h % 24
|
||||
return hh ? `${d}天${hh}小时` : `${d}天`
|
||||
}
|
||||
|
||||
const segments = computed(() => {
|
||||
const buddy = bestBuddy.value
|
||||
if (!buddy) return []
|
||||
|
||||
const outMsg = Number(buddy.outgoingMessages || 0)
|
||||
const inMsg = Number(buddy.incomingMessages || 0)
|
||||
const replyCount = Number(buddy.replyCount || 0)
|
||||
const avgReply = Math.round(Number(buddy.avgReplySeconds || 0))
|
||||
const fastest = fastestReplySeconds.value
|
||||
const longest = longestReplySeconds.value
|
||||
|
||||
const segs = [
|
||||
{ type: 'text', text: '今年你总共给 ' },
|
||||
{ type: 'num', text: formatInt(sentToContacts.value) },
|
||||
{ type: 'text', text: ' 人发送过消息,其中给 ' },
|
||||
{ type: 'buddy' },
|
||||
{ type: 'text', text: ' 发送了 ' },
|
||||
{ type: 'num', text: formatInt(outMsg) },
|
||||
{ type: 'text', text: ' 条消息,收到了 ' },
|
||||
{ type: 'num', text: formatInt(inMsg) },
|
||||
{ type: 'text', text: ' 条消息。' },
|
||||
{ type: 'text', text: '你们之间统计到 ' },
|
||||
{ type: 'num', text: formatInt(replyCount) },
|
||||
{ type: 'text', text: ' 次回复,平均每条回复用时 ' },
|
||||
{ type: 'num', text: formatDuration(avgReply) },
|
||||
{ type: 'text', text: '。' }
|
||||
]
|
||||
|
||||
if (fastest != null) {
|
||||
segs.push({ type: 'text', text: '今年你最快一次只用了 ' })
|
||||
segs.push({ type: 'num', text: formatDuration(fastest) })
|
||||
segs.push({ type: 'text', text: ' 就回了' })
|
||||
if (fastestContact.value) {
|
||||
segs.push({ type: 'contact', contact: fastestContact.value })
|
||||
}
|
||||
segs.push({ type: 'text', text: '的消息;' })
|
||||
}
|
||||
if (longest != null) {
|
||||
segs.push({ type: 'text', text: '最长一次让' })
|
||||
if (slowestContact.value) {
|
||||
segs.push({ type: 'contact', contact: slowestContact.value })
|
||||
} else {
|
||||
segs.push({ type: 'text', text: '对方' })
|
||||
}
|
||||
segs.push({ type: 'text', text: '等了 ' })
|
||||
segs.push({ type: 'num', text: formatDuration(longest) })
|
||||
segs.push({ type: 'text', text: '。' })
|
||||
}
|
||||
return segs
|
||||
})
|
||||
|
||||
const typingReset = () => {
|
||||
typedSegIdx.value = 0
|
||||
typedCharIdx.value = 0
|
||||
typingActive.value = false
|
||||
}
|
||||
|
||||
const isSegVisible = (i) => {
|
||||
const segType = segments.value[i]?.type
|
||||
return i < typedSegIdx.value || (i === typedSegIdx.value && (segType === 'buddy' || segType === 'contact'))
|
||||
}
|
||||
|
||||
const segTextShown = (i) => {
|
||||
const seg = segments.value[i]
|
||||
if (!seg || seg.type === 'buddy') return ''
|
||||
|
||||
if (i < typedSegIdx.value) return String(seg.text || '')
|
||||
if (i > typedSegIdx.value) return ''
|
||||
return String(seg.text || '').slice(0, Math.max(0, typedCharIdx.value))
|
||||
}
|
||||
|
||||
const startTypewriter = () => {
|
||||
typingReset()
|
||||
typingActive.value = true
|
||||
|
||||
const charDelay = 26
|
||||
const segPause = 140
|
||||
|
||||
const step = () => {
|
||||
const seg = segments.value[typedSegIdx.value]
|
||||
if (!seg) {
|
||||
typingActive.value = false
|
||||
typingTimer = null
|
||||
return
|
||||
}
|
||||
|
||||
if (seg.type === 'buddy') {
|
||||
// Show the buddy tag as a whole, then continue.
|
||||
typedSegIdx.value += 1
|
||||
typedCharIdx.value = 0
|
||||
typingTimer = setTimeout(step, segPause)
|
||||
return
|
||||
}
|
||||
|
||||
const txt = String(seg.text || '')
|
||||
typedCharIdx.value += 1
|
||||
if (typedCharIdx.value >= txt.length) {
|
||||
typedSegIdx.value += 1
|
||||
typedCharIdx.value = 0
|
||||
typingTimer = setTimeout(step, segPause)
|
||||
return
|
||||
}
|
||||
|
||||
typingTimer = setTimeout(step, charDelay)
|
||||
}
|
||||
|
||||
step()
|
||||
}
|
||||
|
||||
// ---------------- Bar race (0.1s per day) ----------------
|
||||
const race = computed(() => props.card?.data?.race || null)
|
||||
const raceDays = computed(() => Math.max(0, Number(race.value?.days || 0)))
|
||||
const raceSeriesRaw = computed(() => (Array.isArray(race.value?.series) ? race.value.series : []))
|
||||
const raceSeries = computed(() => {
|
||||
// Pre-resolve avatar URLs once to avoid doing it in tight animation loops.
|
||||
return raceSeriesRaw.value
|
||||
.filter((x) => x && typeof x === 'object' && typeof x.username === 'string')
|
||||
.map((x) => ({
|
||||
username: String(x.username || ''),
|
||||
displayName: String(x.displayName || x.maskedName || ''),
|
||||
avatarUrl: resolveMediaUrl(x.avatarUrl),
|
||||
cumulativeCounts: Array.isArray(x.cumulativeCounts) ? x.cumulativeCounts.map((v) => Number(v) || 0) : []
|
||||
}))
|
||||
})
|
||||
|
||||
const raceDay = ref(0)
|
||||
|
||||
const raceReset = () => {
|
||||
raceDay.value = 0
|
||||
}
|
||||
|
||||
const pad2 = (n) => String(n).padStart(2, '0')
|
||||
const raceDate = computed(() => {
|
||||
const y = Number(race.value?.year || props.card?.data?.year || new Date().getFullYear())
|
||||
const step = Math.max(0, Math.min(Math.max(0, raceDays.value), Number(raceDay.value || 0)))
|
||||
if (step <= 0) return `${y} 开局`
|
||||
const d = Math.max(0, Math.min(Math.max(0, raceDays.value - 1), step - 1))
|
||||
const dt = new Date(y, 0, 1 + d)
|
||||
return `${dt.getFullYear()}-${pad2(dt.getMonth() + 1)}-${pad2(dt.getDate())}`
|
||||
})
|
||||
|
||||
const raceItems = computed(() => {
|
||||
const step = Math.max(0, Math.min(Math.max(0, raceDays.value), Number(raceDay.value || 0)))
|
||||
const list = raceSeries.value
|
||||
if (!Array.isArray(list) || list.length === 0) return []
|
||||
|
||||
let items = list.map((s) => {
|
||||
const arr = s.cumulativeCounts
|
||||
const v = step <= 0
|
||||
? 0
|
||||
: (
|
||||
arr && arr.length > 0
|
||||
? (step - 1 < arr.length ? Number(arr[step - 1] || 0) : Number(arr[arr.length - 1] || 0))
|
||||
: 0
|
||||
)
|
||||
return { ...s, value: Math.max(0, v) }
|
||||
})
|
||||
|
||||
// Hide 0-value rows so the "TOP10" can evolve naturally (people enter/leave the list over time),
|
||||
// and avoid showing an arbitrary fixed set of names at the very beginning.
|
||||
items = items.filter((x) => x.value > 0)
|
||||
if (items.length === 0) return []
|
||||
|
||||
items.sort((a, b) => {
|
||||
if (b.value !== a.value) return b.value - a.value
|
||||
return String(a.username).localeCompare(String(b.username))
|
||||
})
|
||||
|
||||
const maxV = Math.max(1, ...items.map((x) => x.value))
|
||||
return items.slice(0, 10).map((x, idx) => ({
|
||||
...x,
|
||||
rank: idx + 1,
|
||||
pct: Math.max(0, Math.min(100, Math.round((x.value / maxV) * 100)))
|
||||
}))
|
||||
})
|
||||
|
||||
const startRace = () => {
|
||||
if (!race.value || raceDays.value <= 0 || raceSeries.value.length === 0) return
|
||||
if (raceTimer) clearInterval(raceTimer)
|
||||
raceDay.value = 0
|
||||
|
||||
raceTimer = setInterval(() => {
|
||||
if (raceDay.value >= raceDays.value) {
|
||||
clearInterval(raceTimer)
|
||||
raceTimer = null
|
||||
return
|
||||
}
|
||||
raceDay.value += 1
|
||||
}, 100)
|
||||
}
|
||||
|
||||
// Keep state stable when backend card updates (e.g., refresh/retry).
|
||||
watch(
|
||||
() => props.card?.data,
|
||||
() => {
|
||||
clearTimers()
|
||||
resetAvatarOk()
|
||||
phase.value = 'idle'
|
||||
shownUser.value = null
|
||||
shownAvatarOk.value = true
|
||||
leftDocked.value = false
|
||||
showChart.value = false
|
||||
typingReset()
|
||||
raceReset()
|
||||
}
|
||||
)
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
clearTimers()
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.type-caret {
|
||||
display: inline-block;
|
||||
width: 0.6ch;
|
||||
height: 1em;
|
||||
margin-left: 2px;
|
||||
vertical-align: -0.12em;
|
||||
background: rgba(7, 193, 96, 0.85);
|
||||
animation: caret-blink 1s steps(1) infinite;
|
||||
}
|
||||
|
||||
@keyframes caret-blink {
|
||||
0%, 49% { opacity: 1; }
|
||||
50%, 100% { opacity: 0; }
|
||||
}
|
||||
|
||||
.chart-fade-enter-active,
|
||||
.chart-fade-leave-active {
|
||||
transition: opacity 240ms ease, transform 240ms ease !important;
|
||||
}
|
||||
.chart-fade-enter-from,
|
||||
.chart-fade-leave-to {
|
||||
opacity: 0;
|
||||
transform: translateY(6px);
|
||||
}
|
||||
|
||||
.reply-buddy-rail {
|
||||
/* DOS theme sets `transition: text-shadow ... !important` on `*` (global).
|
||||
Use an explicit transition here so the rail slide stays smooth in all themes. */
|
||||
transition: transform 500ms cubic-bezier(0.22, 1, 0.36, 1) !important;
|
||||
}
|
||||
|
||||
.race-move {
|
||||
transition: transform 350ms cubic-bezier(0.22, 1, 0.36, 1) !important;
|
||||
}
|
||||
|
||||
.race-bar {
|
||||
transition: width 120ms linear !important;
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user