fix: fix scroll button memory leakage.
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@@ -2,6 +2,7 @@ using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.VisualTree;
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using Irihi.Avalonia.Shared.Helpers;
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using Ursa.Common;
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namespace Ursa.Controls;
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@@ -54,11 +55,17 @@ public class ScrollToButton: Button
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}
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_scroll = scroll;
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_disposable = ScrollViewer.OffsetProperty.Changed.AddClassHandler<ScrollViewer, Vector>(OnScrollChanged);
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_disposable = _scroll?.GetObservable(ScrollViewer.OffsetProperty).Subscribe(OnScrollChanged);
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SetVisibility(Direction, _scroll?.Offset);
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}
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}
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protected override void OnUnloaded(RoutedEventArgs e)
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{
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base.OnUnloaded(e);
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_disposable?.Dispose();
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}
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protected override void OnClick()
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{
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if (_scroll is null) return;
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@@ -83,14 +90,13 @@ public class ScrollToButton: Button
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_scroll = null;
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}
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_scroll = scroll;
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_disposable = ScrollViewer.OffsetProperty.Changed.AddClassHandler<ScrollViewer, Vector>(OnScrollChanged);
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_disposable = _scroll?.GetObservable(ScrollViewer.OffsetProperty).Subscribe(OnScrollChanged);
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SetVisibility(Direction, _scroll?.Offset);
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}
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private void OnScrollChanged(ScrollViewer arg1, AvaloniaPropertyChangedEventArgs<Vector> arg2)
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private void OnScrollChanged(Vector arg2)
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{
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if (arg1 != _scroll) return;
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SetVisibility(Direction, arg2.NewValue.Value);
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SetVisibility(Direction, arg2);
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}
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private void SetVisibility(Position direction, Vector? vector)
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