Add comprehensive test coverage for many controls (#737)
Co-authored-by: rabbitism <14807942+rabbitism@users.noreply.github.com> Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
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using Avalonia.Controls;
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using Avalonia.Controls.Primitives;
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using Avalonia.Headless.XUnit;
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using Avalonia.Input;
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using Ursa.Controls;
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namespace HeadlessTest.Ursa.Controls.TimeBoxTests;
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public class TimeBoxDragTests
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{
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[AvaloniaFact]
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public void TimeBox_AllowDrag_Should_Enable_Drag_Functionality()
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{
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var window = new Window();
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var timeBox = new TimeBox();
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window.Content = timeBox;
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window.Show();
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// Test enabling drag
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timeBox.AllowDrag = true;
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Assert.True(timeBox.AllowDrag);
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// Test disabling drag
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timeBox.AllowDrag = false;
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Assert.False(timeBox.AllowDrag);
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}
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[AvaloniaFact]
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public void TimeBox_DragOrientation_Should_Control_Drag_Direction()
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{
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var window = new Window();
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var timeBox = new TimeBox { AllowDrag = true };
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window.Content = timeBox;
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window.Show();
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// Test horizontal drag orientation
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timeBox.DragOrientation = TimeBoxDragOrientation.Horizontal;
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Assert.Equal(TimeBoxDragOrientation.Horizontal, timeBox.DragOrientation);
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// Test vertical drag orientation
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timeBox.DragOrientation = TimeBoxDragOrientation.Vertical;
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Assert.Equal(TimeBoxDragOrientation.Vertical, timeBox.DragOrientation);
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}
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[AvaloniaFact]
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public void TimeBox_Should_Handle_Focus_Events_When_Drag_Enabled()
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{
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var window = new Window();
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var timeBox = new TimeBox { AllowDrag = true };
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window.Content = timeBox;
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window.Show();
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// Focus the control to enable interaction
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timeBox.Focus();
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// Test that the control can be focused
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Assert.True(timeBox.IsFocused);
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Assert.True(timeBox.AllowDrag);
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}
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[AvaloniaFact]
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public void TimeBox_Should_Maintain_Time_During_Drag_Operations()
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{
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var window = new Window();
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var timeBox = new TimeBox { AllowDrag = true };
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window.Content = timeBox;
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window.Show();
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var initialTime = new TimeSpan(12, 30, 45, 123);
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timeBox.Time = initialTime;
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// Enable drag and verify time is preserved
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Assert.Equal(initialTime, timeBox.Time);
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Assert.True(timeBox.AllowDrag);
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}
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[AvaloniaFact]
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public void TimeBox_Drag_Should_Work_With_Different_Time_Values()
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{
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var window = new Window();
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var timeBox = new TimeBox { AllowDrag = true };
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window.Content = timeBox;
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window.Show();
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// Test with various time values
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var testTimes = new[]
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{
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TimeSpan.Zero,
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new TimeSpan(1, 0, 0),
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new TimeSpan(12, 30, 45),
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new TimeSpan(23, 59, 59, 999)
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};
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foreach (var testTime in testTimes)
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{
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timeBox.Time = testTime;
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Assert.Equal(testTime, timeBox.Time);
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Assert.True(timeBox.AllowDrag);
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}
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}
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[AvaloniaFact]
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public void TimeBox_Should_Handle_Focus_Changes_With_Drag_Enabled()
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{
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var window = new Window();
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var timeBox = new TimeBox { AllowDrag = true };
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var otherControl = new TextBox();
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var panel = new StackPanel();
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panel.Children.Add(timeBox);
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panel.Children.Add(otherControl);
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window.Content = panel;
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window.Show();
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// Test focusing the control
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timeBox.Focus();
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Assert.True(timeBox.IsFocused);
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// Test focusing other control
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otherControl.Focus();
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// In headless mode, focus behavior might be different
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// Just verify that otherControl can be focused and drag is still enabled
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Assert.True(otherControl.IsFocused);
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Assert.True(timeBox.AllowDrag);
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}
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[AvaloniaFact]
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public void TimeBox_Should_Support_Both_Drag_Orientations()
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{
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var window = new Window();
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var timeBox = new TimeBox { AllowDrag = true };
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window.Content = timeBox;
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window.Show();
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// Test all drag orientations
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foreach (TimeBoxDragOrientation orientation in Enum.GetValues<TimeBoxDragOrientation>())
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{
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timeBox.DragOrientation = orientation;
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Assert.Equal(orientation, timeBox.DragOrientation);
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Assert.True(timeBox.AllowDrag);
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}
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}
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[AvaloniaFact]
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public void TimeBox_Drag_Should_Work_With_IsTimeLoop()
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{
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var window = new Window();
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var timeBox = new TimeBox
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{
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AllowDrag = true,
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IsTimeLoop = true
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};
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window.Content = timeBox;
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window.Show();
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// Test that drag and time loop can work together
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Assert.True(timeBox.AllowDrag);
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Assert.True(timeBox.IsTimeLoop);
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// Set a time value
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timeBox.Time = new TimeSpan(12, 30, 45);
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Assert.NotNull(timeBox.Time);
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}
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}
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