Add comprehensive test coverage for many controls (#737)
Co-authored-by: rabbitism <14807942+rabbitism@users.noreply.github.com> Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -92,6 +92,184 @@ public class Tests
|
||||
var items = window.GetVisualDescendants().OfType<AnchorItem>().ToList();
|
||||
Assert.NotEmpty(items);
|
||||
Assert.Equal(10, items.Count);
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public void TopOffset_Property_Should_Affect_Scroll_Position()
|
||||
{
|
||||
var window = new Window()
|
||||
{
|
||||
Width = 500,
|
||||
Height = 500,
|
||||
};
|
||||
var view = new TestView();
|
||||
window.Content = view;
|
||||
window.Show();
|
||||
|
||||
var anchor = view.FindControl<Anchor>("Anchor");
|
||||
var scrollViewer = view.FindControl<ScrollViewer>("ScrollViewer");
|
||||
|
||||
Assert.NotNull(anchor);
|
||||
Assert.NotNull(scrollViewer);
|
||||
|
||||
// Set TopOffset to 50
|
||||
anchor.TopOffset = 50;
|
||||
|
||||
// Scroll to position that should trigger item2 selection
|
||||
scrollViewer.Offset = new Vector(0, 310.0);
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// Check that the offset affects position calculations
|
||||
Assert.Equal(50, anchor.TopOffset);
|
||||
|
||||
// The behavior should account for the top offset
|
||||
anchor.InvalidatePositions();
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public void InvalidatePositions_Should_Update_Internal_Positions()
|
||||
{
|
||||
var window = new Window()
|
||||
{
|
||||
Width = 500,
|
||||
Height = 500,
|
||||
};
|
||||
var view = new TestView();
|
||||
window.Content = view;
|
||||
window.Show();
|
||||
|
||||
var anchor = view.FindControl<Anchor>("Anchor");
|
||||
var scrollViewer = view.FindControl<ScrollViewer>("ScrollViewer");
|
||||
|
||||
Assert.NotNull(anchor);
|
||||
Assert.NotNull(scrollViewer);
|
||||
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// Call InvalidatePositions explicitly
|
||||
anchor.InvalidatePositions();
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// Verify that positions are correctly calculated by checking selection
|
||||
var item1 = view.FindControl<AnchorItem>("Item1");
|
||||
Assert.NotNull(item1);
|
||||
Assert.True(item1.IsSelected); // Should be selected at top
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public void Anchor_Id_Attached_Property_Should_Work()
|
||||
{
|
||||
var border = new Border();
|
||||
|
||||
// Test SetId and GetId
|
||||
Anchor.SetId(border, "test-id");
|
||||
var retrievedId = Anchor.GetId(border);
|
||||
|
||||
Assert.Equal("test-id", retrievedId);
|
||||
|
||||
// Test with null
|
||||
Anchor.SetId(border, null);
|
||||
var nullId = Anchor.GetId(border);
|
||||
Assert.Null(nullId);
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public void Anchor_Without_TargetContainer_Should_Not_Crash()
|
||||
{
|
||||
var window = new Window();
|
||||
var anchor = new Anchor();
|
||||
window.Content = anchor;
|
||||
window.Show();
|
||||
|
||||
// These operations should not crash when TargetContainer is null
|
||||
anchor.InvalidatePositions();
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// Should not throw
|
||||
Assert.Null(anchor.TargetContainer);
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public void AnchorItem_Level_Property_Should_Calculate_Correctly()
|
||||
{
|
||||
var window = new Window()
|
||||
{
|
||||
Width = 500,
|
||||
Height = 500,
|
||||
};
|
||||
var view = new TestView();
|
||||
window.Content = view;
|
||||
window.Show();
|
||||
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
var item1 = view.FindControl<AnchorItem>("Item1");
|
||||
var item2 = view.FindControl<AnchorItem>("Item2");
|
||||
var item4 = view.FindControl<AnchorItem>("Item4");
|
||||
|
||||
Assert.NotNull(item1);
|
||||
Assert.NotNull(item2);
|
||||
Assert.NotNull(item4);
|
||||
|
||||
// Based on the XAML structure, Item1 is inside Anchor (level 1)
|
||||
Assert.Equal(1, item1.Level);
|
||||
|
||||
// Item2 is nested inside Item1, so level 2
|
||||
Assert.Equal(2, item2.Level);
|
||||
|
||||
// Item4 is at the same level as Item1
|
||||
Assert.Equal(1, item4.Level);
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public void AnchorItem_Without_Anchor_Parent_Should_Throw()
|
||||
{
|
||||
// This test verifies that AnchorItem throws when not inside an Anchor
|
||||
var anchorItem = new AnchorItem();
|
||||
var window = new Window();
|
||||
|
||||
// Add some items to the AnchorItem to trigger container creation
|
||||
anchorItem.ItemsSource = new[] { "Item1", "Item2" };
|
||||
window.Content = anchorItem;
|
||||
|
||||
// The exception should be thrown when showing the window
|
||||
var exception = Assert.Throws<InvalidOperationException>(() => window.Show());
|
||||
Assert.Contains("AnchorItem must be inside an Anchor control", exception.Message);
|
||||
}
|
||||
|
||||
[AvaloniaFact]
|
||||
public async void Scroll_To_Bottom_Should_Handle_Edge_Case()
|
||||
{
|
||||
var window = new Window()
|
||||
{
|
||||
Width = 500,
|
||||
Height = 500,
|
||||
};
|
||||
var view = new TestView();
|
||||
window.Content = view;
|
||||
window.Show();
|
||||
|
||||
var anchor = view.FindControl<Anchor>("Anchor");
|
||||
var scrollViewer = view.FindControl<ScrollViewer>("ScrollViewer");
|
||||
|
||||
Assert.NotNull(anchor);
|
||||
Assert.NotNull(scrollViewer);
|
||||
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// Scroll to the very bottom
|
||||
var maxOffset = scrollViewer.Extent.Height - scrollViewer.Bounds.Height;
|
||||
scrollViewer.Offset = new Vector(0, maxOffset);
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// Should handle the edge case without crashing
|
||||
anchor.InvalidatePositions();
|
||||
Dispatcher.UIThread.RunJobs();
|
||||
|
||||
// The last item should be selected
|
||||
var lastItems = window.GetVisualDescendants().OfType<AnchorItem>()
|
||||
.Where(i => i.IsSelected).ToList();
|
||||
Assert.Single(lastItems);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user