fix: extract template property.
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@@ -13,8 +13,8 @@
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mc:Ignorable="d">
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mc:Ignorable="d">
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<StackPanel Margin="20">
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<StackPanel Margin="20">
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<TextBlock Text="Accept all keys" />
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<TextBlock Text="Accept all keys" />
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<u:KeyGestureInput HorizontalAlignment="Left" />
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<u:KeyGestureInput HorizontalAlignment="Left" Width="500" />
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<TextBlock Text="Accept only A,B and C" />
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<TextBlock Text="Accept only A,B and C" />
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<u:KeyGestureInput HorizontalAlignment="Left" AcceptableKeys="{Binding AcceptableKeys}" />
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<u:KeyGestureInput HorizontalAlignment="Left" AcceptableKeys="{Binding AcceptableKeys}" Width="500" />
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</StackPanel>
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</StackPanel>
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</UserControl>
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</UserControl>
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@@ -3,22 +3,25 @@
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:converters="using:Avalonia.Controls.Converters"
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xmlns:converters="using:Avalonia.Controls.Converters"
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xmlns:u="https://irihi.tech/ursa">
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xmlns:u="https://irihi.tech/ursa">
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<!-- Add Resources Here -->
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<converters:PlatformKeyGestureConverter x:Key="KeyGestureConverter" />
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<converters:PlatformKeyGestureConverter x:Key="KeyGestureConverter" />
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<ControlTheme x:Key="{x:Type u:KeyGestureInput}" TargetType="u:KeyGestureInput">
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<ControlTheme x:Key="{x:Type u:KeyGestureInput}" TargetType="u:KeyGestureInput">
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<Setter Property="Width" Value="{DynamicResource KeyGestureInputWidth}" />
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<Setter Property="Width" Value="{DynamicResource KeyGestureInputWidth}" />
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<Setter Property="Height" Value="{DynamicResource KeyGestureInputHeight}" />
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<Setter Property="Height" Value="{DynamicResource KeyGestureInputHeight}" />
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<Setter Property="Background" Value="{DynamicResource KeyGestureInputBackground}" />
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<Setter Property="BorderBrush" Value="{DynamicResource KeyGestureInputBorderBrush}" />
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<Setter Property="BorderThickness" Value="{DynamicResource KeyGestureInputBorderThickness}" />
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<Setter Property="CornerRadius" Value="{DynamicResource KeyGestureInputCornerRadius}" />
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<Setter Property="CornerRadius" Value="{DynamicResource KeyGestureInputCornerRadius}" />
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<Setter Property="Template">
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<Setter Property="Template">
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<ControlTemplate TargetType="u:KeyGestureInput">
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<ControlTemplate TargetType="u:KeyGestureInput">
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<Border
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<Border
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Name="Background"
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Name="Background"
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HorizontalAlignment="Stretch"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Stretch"
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VerticalAlignment="Stretch"
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Background="{DynamicResource KeyGestureInputBackground}"
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Background="{TemplateBinding Background}"
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BorderBrush="Transparent"
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BorderBrush="{TemplateBinding BorderBrush}"
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BorderThickness="1"
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BorderThickness="{TemplateBinding BorderThickness}"
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CornerRadius="{TemplateBinding CornerRadius}">
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CornerRadius="{TemplateBinding CornerRadius}">
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<SelectableTextBlock
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<SelectableTextBlock
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HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
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HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
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@@ -3,4 +3,5 @@
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<x:Double x:Key="KeyGestureInputWidth">80</x:Double>
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<x:Double x:Key="KeyGestureInputWidth">80</x:Double>
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<x:Double x:Key="KeyGestureInputHeight">32</x:Double>
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<x:Double x:Key="KeyGestureInputHeight">32</x:Double>
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<CornerRadius x:Key="KeyGestureInputCornerRadius">3</CornerRadius>
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<CornerRadius x:Key="KeyGestureInputCornerRadius">3</CornerRadius>
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<Thickness x:Key="KeyGestureInputBorderThickness">1</Thickness>
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</ResourceDictionary>
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</ResourceDictionary>
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@@ -72,32 +72,24 @@ public class KeyGestureInput: TemplatedControl
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if (!ConsiderKeyModifiers)
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if (!ConsiderKeyModifiers)
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{
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{
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if(e.Key == Key.LeftCtrl || e.Key == Key.RightCtrl || e.Key == Key.LeftAlt || e.Key == Key.RightAlt || e.Key == Key.LeftShift || e.Key == Key.RightShift || e.Key == Key.LWin || e.Key == Key.RWin)
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if(e.Key is Key.LeftCtrl or Key.RightCtrl or Key.LeftAlt or Key.RightAlt or Key.LeftShift or Key.RightShift or Key.LWin or Key.RWin)
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{
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{
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return;
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return;
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}
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}
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Gesture = new KeyGesture(e.Key);
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Gesture = new KeyGesture(e.Key);
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}
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}
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KeyGesture gesture;
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KeyGesture gesture;
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if (e.KeyModifiers == KeyModifiers.Control && (e.Key == Key.LeftCtrl || e.Key == Key.RightCtrl))
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switch (e.KeyModifiers)
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{
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{
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gesture = new KeyGesture(e.Key);
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case KeyModifiers.Control when e.Key is Key.LeftCtrl or Key.RightCtrl:
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}
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case KeyModifiers.Alt when e.Key is Key.LeftAlt or Key.RightAlt:
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else if (e.KeyModifiers == KeyModifiers.Alt && (e.Key == Key.LeftAlt || e.Key == Key.RightAlt))
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case KeyModifiers.Shift when e.Key is Key.LeftShift or Key.RightShift:
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{
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case KeyModifiers.Meta when e.Key is Key.LWin or Key.RWin:
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gesture = new KeyGesture(e.Key);
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gesture = new KeyGesture(e.Key);
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}
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break;
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else if (e.KeyModifiers == KeyModifiers.Shift && (e.Key == Key.LeftShift || e.Key == Key.RightShift))
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default:
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{
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gesture = new KeyGesture(e.Key, e.KeyModifiers);
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gesture = new KeyGesture(e.Key);
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break;
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}
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else if (e.KeyModifiers == KeyModifiers.Meta && (e.Key == Key.LWin || e.Key == Key.RWin))
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{
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gesture = new KeyGesture(e.Key);
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}
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else
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{
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gesture = new KeyGesture(e.Key, e.KeyModifiers);
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}
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}
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Gesture = gesture;
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Gesture = gesture;
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e.Handled = true;
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e.Handled = true;
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