mirror of
https://github.com/router-for-me/CLIProxyAPI.git
synced 2026-02-03 04:50:52 +08:00
refactor(watcher): split watcher.go into focused modules
- Create dispatcher.go for auth update queue management - Create events.go for fsnotify event handling - Create config_reload.go for hot-reload logic - Create clients.go for client lifecycle management - Simplify watcher.go to core coordinator (~150 lines) - Maintain 100% API backward compatibility - All tests passing with 72%+ coverage
This commit is contained in:
273
internal/watcher/dispatcher.go
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273
internal/watcher/dispatcher.go
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@@ -0,0 +1,273 @@
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// dispatcher.go implements auth update dispatching and queue management.
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// It batches, deduplicates, and delivers auth updates to registered consumers.
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package watcher
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import (
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"context"
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"fmt"
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"reflect"
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"sync"
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"time"
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"github.com/router-for-me/CLIProxyAPI/v6/internal/config"
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"github.com/router-for-me/CLIProxyAPI/v6/internal/watcher/synthesizer"
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coreauth "github.com/router-for-me/CLIProxyAPI/v6/sdk/cliproxy/auth"
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)
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func (w *Watcher) setAuthUpdateQueue(queue chan<- AuthUpdate) {
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w.clientsMutex.Lock()
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defer w.clientsMutex.Unlock()
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w.authQueue = queue
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if w.dispatchCond == nil {
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w.dispatchCond = sync.NewCond(&w.dispatchMu)
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}
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if w.dispatchCancel != nil {
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w.dispatchCancel()
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if w.dispatchCond != nil {
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w.dispatchMu.Lock()
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w.dispatchCond.Broadcast()
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w.dispatchMu.Unlock()
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}
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w.dispatchCancel = nil
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}
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if queue != nil {
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ctx, cancel := context.WithCancel(context.Background())
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w.dispatchCancel = cancel
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go w.dispatchLoop(ctx)
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}
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}
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func (w *Watcher) dispatchRuntimeAuthUpdate(update AuthUpdate) bool {
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if w == nil {
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return false
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}
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w.clientsMutex.Lock()
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if w.runtimeAuths == nil {
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w.runtimeAuths = make(map[string]*coreauth.Auth)
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}
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switch update.Action {
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case AuthUpdateActionAdd, AuthUpdateActionModify:
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if update.Auth != nil && update.Auth.ID != "" {
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clone := update.Auth.Clone()
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w.runtimeAuths[clone.ID] = clone
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if w.currentAuths == nil {
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w.currentAuths = make(map[string]*coreauth.Auth)
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}
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w.currentAuths[clone.ID] = clone.Clone()
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}
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case AuthUpdateActionDelete:
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id := update.ID
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if id == "" && update.Auth != nil {
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id = update.Auth.ID
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}
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if id != "" {
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delete(w.runtimeAuths, id)
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if w.currentAuths != nil {
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delete(w.currentAuths, id)
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}
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}
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}
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w.clientsMutex.Unlock()
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if w.getAuthQueue() == nil {
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return false
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}
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w.dispatchAuthUpdates([]AuthUpdate{update})
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return true
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}
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func (w *Watcher) refreshAuthState(force bool) {
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auths := w.SnapshotCoreAuths()
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w.clientsMutex.Lock()
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if len(w.runtimeAuths) > 0 {
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for _, a := range w.runtimeAuths {
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if a != nil {
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auths = append(auths, a.Clone())
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}
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}
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}
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updates := w.prepareAuthUpdatesLocked(auths, force)
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w.clientsMutex.Unlock()
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w.dispatchAuthUpdates(updates)
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}
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func (w *Watcher) prepareAuthUpdatesLocked(auths []*coreauth.Auth, force bool) []AuthUpdate {
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newState := make(map[string]*coreauth.Auth, len(auths))
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for _, auth := range auths {
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if auth == nil || auth.ID == "" {
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continue
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}
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newState[auth.ID] = auth.Clone()
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}
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if w.currentAuths == nil {
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w.currentAuths = newState
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if w.authQueue == nil {
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return nil
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}
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updates := make([]AuthUpdate, 0, len(newState))
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for id, auth := range newState {
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updates = append(updates, AuthUpdate{Action: AuthUpdateActionAdd, ID: id, Auth: auth.Clone()})
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}
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return updates
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}
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if w.authQueue == nil {
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w.currentAuths = newState
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return nil
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}
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updates := make([]AuthUpdate, 0, len(newState)+len(w.currentAuths))
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for id, auth := range newState {
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if existing, ok := w.currentAuths[id]; !ok {
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updates = append(updates, AuthUpdate{Action: AuthUpdateActionAdd, ID: id, Auth: auth.Clone()})
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} else if force || !authEqual(existing, auth) {
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updates = append(updates, AuthUpdate{Action: AuthUpdateActionModify, ID: id, Auth: auth.Clone()})
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}
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}
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for id := range w.currentAuths {
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if _, ok := newState[id]; !ok {
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updates = append(updates, AuthUpdate{Action: AuthUpdateActionDelete, ID: id})
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}
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}
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w.currentAuths = newState
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return updates
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}
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func (w *Watcher) dispatchAuthUpdates(updates []AuthUpdate) {
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if len(updates) == 0 {
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return
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}
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queue := w.getAuthQueue()
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if queue == nil {
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return
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}
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baseTS := time.Now().UnixNano()
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w.dispatchMu.Lock()
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if w.pendingUpdates == nil {
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w.pendingUpdates = make(map[string]AuthUpdate)
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}
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for idx, update := range updates {
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key := w.authUpdateKey(update, baseTS+int64(idx))
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if _, exists := w.pendingUpdates[key]; !exists {
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w.pendingOrder = append(w.pendingOrder, key)
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}
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w.pendingUpdates[key] = update
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}
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if w.dispatchCond != nil {
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w.dispatchCond.Signal()
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}
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w.dispatchMu.Unlock()
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}
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func (w *Watcher) authUpdateKey(update AuthUpdate, ts int64) string {
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if update.ID != "" {
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return update.ID
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}
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return fmt.Sprintf("%s:%d", update.Action, ts)
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}
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func (w *Watcher) dispatchLoop(ctx context.Context) {
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for {
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batch, ok := w.nextPendingBatch(ctx)
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if !ok {
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return
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}
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queue := w.getAuthQueue()
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if queue == nil {
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if ctx.Err() != nil {
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return
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}
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time.Sleep(10 * time.Millisecond)
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continue
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}
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for _, update := range batch {
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select {
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case queue <- update:
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case <-ctx.Done():
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return
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}
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}
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}
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}
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func (w *Watcher) nextPendingBatch(ctx context.Context) ([]AuthUpdate, bool) {
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w.dispatchMu.Lock()
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defer w.dispatchMu.Unlock()
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for len(w.pendingOrder) == 0 {
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if ctx.Err() != nil {
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return nil, false
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}
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w.dispatchCond.Wait()
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if ctx.Err() != nil {
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return nil, false
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}
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}
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batch := make([]AuthUpdate, 0, len(w.pendingOrder))
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for _, key := range w.pendingOrder {
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batch = append(batch, w.pendingUpdates[key])
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delete(w.pendingUpdates, key)
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}
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w.pendingOrder = w.pendingOrder[:0]
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return batch, true
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}
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func (w *Watcher) getAuthQueue() chan<- AuthUpdate {
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w.clientsMutex.RLock()
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defer w.clientsMutex.RUnlock()
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return w.authQueue
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}
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func (w *Watcher) stopDispatch() {
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if w.dispatchCancel != nil {
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w.dispatchCancel()
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w.dispatchCancel = nil
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}
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w.dispatchMu.Lock()
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w.pendingOrder = nil
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w.pendingUpdates = nil
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if w.dispatchCond != nil {
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w.dispatchCond.Broadcast()
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}
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w.dispatchMu.Unlock()
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w.clientsMutex.Lock()
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w.authQueue = nil
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w.clientsMutex.Unlock()
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}
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func authEqual(a, b *coreauth.Auth) bool {
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return reflect.DeepEqual(normalizeAuth(a), normalizeAuth(b))
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}
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func normalizeAuth(a *coreauth.Auth) *coreauth.Auth {
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if a == nil {
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return nil
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}
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clone := a.Clone()
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clone.CreatedAt = time.Time{}
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clone.UpdatedAt = time.Time{}
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clone.LastRefreshedAt = time.Time{}
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clone.NextRefreshAfter = time.Time{}
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clone.Runtime = nil
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clone.Quota.NextRecoverAt = time.Time{}
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return clone
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}
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func snapshotCoreAuths(cfg *config.Config, authDir string) []*coreauth.Auth {
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ctx := &synthesizer.SynthesisContext{
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Config: cfg,
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AuthDir: authDir,
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Now: time.Now(),
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IDGenerator: synthesizer.NewStableIDGenerator(),
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}
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var out []*coreauth.Auth
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configSynth := synthesizer.NewConfigSynthesizer()
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if auths, err := configSynth.Synthesize(ctx); err == nil {
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out = append(out, auths...)
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}
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fileSynth := synthesizer.NewFileSynthesizer()
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if auths, err := fileSynth.Synthesize(ctx); err == nil {
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out = append(out, auths...)
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}
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return out
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}
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