The OpenRouterRouting interface only had only and order, but the runtime
passes the entire object as-is to the OpenRouter API's provider field.
This means all other fields worked at runtime but had no TypeScript
type-checking, no autocomplete, and no config validation.
This adds all fields from the OpenRouter provider selection API
(https://openrouter.ai/docs/guides/routing/provider-selection):
allow_fallbacks, require_parameters, data_collection, zdr,
enforce_distillable_text, ignore, quantizations, sort, max_price,
preferred_min_throughput, preferred_max_latency.
Also fixes the models.md documentation which had an invalid fallbacks
field in the example (not part of the OpenRouter API), replaces it with
a comprehensive example showing all available fields, and clarifies that
openRouterRouting is sent as-is in the provider field.
Sort resolved resources by precedence rank (project settings > project auto >
user settings > user auto > package) so first-wins collision logic produces
correct results. Also reorder CLI paths to prepend instead of append.
fixes#2781
Add AgentTool.prepareArguments and ToolDefinition.prepareArguments hook
that runs before schema validation in the agent loop. This lets tools
silently accept legacy argument shapes from resumed old sessions without
polluting the public schema.
The built-in edit tool uses this to fold legacy top-level oldText/newText
into edits[] when resuming sessions that predate the edits-only schema.
- AgentTool/ToolDefinition: typed prepareArguments returning Static<TParameters>
- agent-loop: prepareToolCallArguments() runs before validateToolArguments()
- edit tool: prepareEditArguments folds legacy fields, validateEditInput is strict
- Documented in extensions.md with edit-tool example
Users can now set sessionDir in global or project settings.json instead
of passing --session-dir on every invocation. CLI flag takes precedence,
then settings.json, then extension hooks.
Closes#2429
Co-authored-by: Sam Collins <81678+smcllns@users.noreply.github.com>
Co-authored-by: Mario Zechner <badlogicgames@gmail.com>