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## Summary This PR centralizes model-visible state diffing for turn context updates into one module, while keeping existing behavior and call sites stable. ### What changed - Added `core/src/context_updates.rs` with the consolidated diffing logic for: - environment context updates - permissions/policy updates - collaboration mode updates - model-instruction switch updates - personality updates - Added `BuildSettingsUpdateItemsParams` so required dependencies are passed explicitly. - Updated `Session::build_settings_update_items` in `core/src/codex.rs` to delegate to the centralized module. - Reused the same centralized `personality_message_for` helper from initial-context assembly to avoid duplicated logic. - Registered the new module in `core/src/lib.rs`. ## Why This is a minimal, shippable step toward the model-visible-state design: all state diff decisions for turn-context update items now live in one place, improving reviewability and reducing drift risk without expanding scope. ## Behavior - Intended to be behavior-preserving. - No protocol/schema changes. - No call-site behavior changes beyond routing through the new centralized logic. ## Testing Ran targeted tests in this worktree: - `cargo test -p codex-core build_settings_update_items_emits_environment_item_for_network_changes` - `cargo test -p codex-core collaboration_instructions --test all` Both passed. ## Codex author `codex resume 019c540f-3951-7352-a3fa-6f07b834d4ce`
10 lines
307 B
Rust
10 lines
307 B
Rust
mod history;
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mod normalize;
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pub(crate) mod updates;
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pub(crate) use history::ContextManager;
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pub(crate) use history::TotalTokenUsageBreakdown;
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pub(crate) use history::estimate_response_item_model_visible_bytes;
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pub(crate) use history::is_codex_generated_item;
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pub(crate) use history::is_user_turn_boundary;
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