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codex/codex-rs/app-server-client
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Shijie Rao 216ce03031 Add request_user_input auto-resolution window contract (#27256)
## Why

`request_user_input` is moving beyond its original plan-mode-only
workflow, and future default/goal-mode usage needs a way for the model
to ask helpful but non-blocking questions without forcing the turn to
wait forever. This PR adds an explicit `autoResolutionMs` contract so a
later client/runtime change can auto-resolve unanswered prompts after a
bounded window while leaving truly blocking questions unchanged.

This is contract plumbing only; it does not implement the client-side
timer or auto-selection behavior, and the model-facing description
treats the field as reserved unless the current runtime explicitly
supports auto-resolution.

## What Changed

- Added optional `autoResolutionMs` to the model-facing
`request_user_input` args and core `RequestUserInputEvent`.
- Added model-facing schema text for `autoResolutionMs` while marking it
reserved for runtimes that explicitly support auto-resolution.
- Bounds `autoResolutionMs` to `60_000..=240_000` ms during argument
normalization by clamping out-of-range model-provided values.
- Propagated the field through app-server v2
`ToolRequestUserInputParams`, app-server request forwarding, generated
TypeScript, and JSON schema fixtures.
- Updated app-server, core, protocol, and TUI call sites/tests so
omitted values preserve existing `None`/`null` behavior and coverage
verifies a `Some(60_000)` round trip.

## Verification

- `just test -p codex-app-server-protocol`
- `just test -p codex-core request_user_input`
- `just test -p codex-app-server request_user_input_round_trip`
- `just test -p codex-tui request_user_input`
- `just test -p codex-protocol`
216ce03031 ยท 2026-06-11 22:30:41 -07:00
History
..

codex-app-server-client

Shared in-process app-server client used by conversational CLI surfaces:

  • codex-exec
  • codex-tui

Purpose

This crate centralizes startup and lifecycle management for an in-process codex-app-server runtime, so CLI clients do not need to duplicate:

  • app-server bootstrap and initialize handshake
  • in-memory request/event transport wiring
  • lifecycle orchestration around caller-provided startup identity
  • graceful shutdown behavior

Startup identity

Callers pass both the app-server SessionSource and the initialize client_info.name explicitly when starting the facade.

That keeps thread metadata (for example in thread/list and thread/read) aligned with the originating runtime without baking TUI/exec-specific policy into the shared client layer.

Transport model

The in-process path uses typed channels:

  • client -> server: ClientRequest / ClientNotification
  • server -> client: InProcessServerEvent
    • ServerRequest
    • ServerNotification
    • LegacyNotification

JSON serialization is still used at external transport boundaries (stdio/websocket), but the in-process hot path is typed.

Typed requests still receive app-server responses through the JSON-RPC result envelope internally. That is intentional: the in-process path is meant to preserve app-server semantics while removing the process boundary, not to introduce a second response contract.

Bootstrap behavior

The client facade starts an already-initialized in-process runtime, but thread bootstrap still follows normal app-server flow:

  • caller sends thread/start or thread/resume
  • app-server returns the immediate typed response
  • richer session metadata may arrive later as a SessionConfigured legacy event

Surfaces such as TUI and exec may therefore need a short bootstrap phase where they reconcile startup response data with later events.

Backpressure and shutdown

  • Queues are bounded and use DEFAULT_IN_PROCESS_CHANNEL_CAPACITY by default.
  • Full queues return explicit overload behavior instead of unbounded growth.
  • shutdown() performs a bounded graceful shutdown and then aborts if timeout is exceeded.

If the client falls behind on event consumption, the worker emits InProcessServerEvent::Lagged and may reject pending server requests so approval flows do not hang indefinitely behind a saturated queue.