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codex/codex-rs
T
Celia Chen dd30c8eedd chore: refactor network permissions to use explicit domain and unix socket rule maps (#15120)
## Summary

This PR replaces the legacy network allow/deny list model with explicit
rule maps for domains and unix sockets across managed requirements,
permissions profiles, the network proxy config, and the app server
protocol.

Concretely, it:

- introduces typed domain (`allow` / `deny`) and unix socket permission
(`allow` / `none`) entries instead of separate `allowed_domains`,
`denied_domains`, and `allow_unix_sockets` lists
- updates config loading, managed requirements merging, and exec-policy
overlays to read and upsert rule entries consistently
- exposes the new shape through protocol/schema outputs, debug surfaces,
and app-server config APIs
- rejects the legacy list-based keys and updates docs/tests to reflect
the new config format

## Why

The previous representation split related network policy across multiple
parallel lists, which made merging and overriding rules harder to reason
about. Moving to explicit keyed permission maps gives us a single source
of truth per host/socket entry, makes allow/deny precedence clearer, and
gives protocol consumers access to the full rule state instead of
derived projections only.

## Backward Compatibility

### Backward compatible

- Managed requirements still accept the legacy
`experimental_network.allowed_domains`,
`experimental_network.denied_domains`, and
`experimental_network.allow_unix_sockets` fields. They are normalized
into the new canonical `domains` and `unix_sockets` maps internally.
- App-server v2 still deserializes legacy `allowedDomains`,
`deniedDomains`, and `allowUnixSockets` payloads, so older clients can
continue reading managed network requirements.
- App-server v2 responses still populate `allowedDomains`,
`deniedDomains`, and `allowUnixSockets` as legacy compatibility views
derived from the canonical maps.
- `managed_allowed_domains_only` keeps the same behavior after
normalization. Legacy managed allowlists still participate in the same
enforcement path as canonical `domains` entries.

### Not backward compatible

- Permissions profiles under `[permissions.<profile>.network]` no longer
accept the legacy list-based keys. Those configs must use the canonical
`[domains]` and `[unix_sockets]` tables instead of `allowed_domains`,
`denied_domains`, or `allow_unix_sockets`.
- Managed `experimental_network` config cannot mix canonical and legacy
forms in the same block. For example, `domains` cannot be combined with
`allowed_domains` or `denied_domains`, and `unix_sockets` cannot be
combined with `allow_unix_sockets`.
- The canonical format can express explicit `"none"` entries for unix
sockets, but those entries do not round-trip through the legacy
compatibility fields because the legacy fields only represent allow/deny
lists.
## Testing
`/target/debug/codex sandbox macos --log-denials /bin/zsh -c 'curl
https://www.example.com' ` gives 200 with config
```
[permissions.workspace.network.domains]
"www.example.com" = "allow"
```
and fails when set to deny: `curl: (56) CONNECT tunnel failed, response
403`.

Also tested backward compatibility path by verifying that adding the
following to `/etc/codex/requirements.toml` works:
```
[experimental_network]
allowed_domains = ["www.example.com"]
```
dd30c8eedd · 2026-03-27 06:17:59 +00:00
History
..
2026-02-25 20:59:07 -08:00
2026-03-20 23:36:58 -07:00
2026-03-25 13:34:43 +00:00

Codex CLI (Rust Implementation)

We provide Codex CLI as a standalone, native executable to ensure a zero-dependency install.

Installing Codex

Today, the easiest way to install Codex is via npm:

npm i -g @openai/codex
codex

You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.

Documentation quickstart

What's new in the Rust CLI

The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.

Config

Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.

Model Context Protocol Support

MCP client

Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.

MCP server (experimental)

Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.

Use the @modelcontextprotocol/inspector to try it out:

npx @modelcontextprotocol/inspector codex mcp-server

Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.

Notifications

You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS. When Codex detects that it is running under WSL 2 inside Windows Terminal (WT_SESSION is set), the TUI automatically falls back to native Windows toast notifications so approval prompts and completed turns surface even though Windows Terminal does not implement OSC 9.

codex exec to run Codex programmatically/non-interactively

To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on. Use codex exec --ephemeral ... to run without persisting session rollout files to disk.

Experimenting with the Codex Sandbox

To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:

# macOS
codex sandbox macos [--full-auto] [--log-denials] [COMMAND]...

# Linux
codex sandbox linux [--full-auto] [COMMAND]...

# Windows
codex sandbox windows [--full-auto] [COMMAND]...

# Legacy aliases
codex debug seatbelt [--full-auto] [--log-denials] [COMMAND]...
codex debug landlock [--full-auto] [COMMAND]...

Selecting a sandbox policy via --sandbox

The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:

# Run Codex with the default, read-only sandbox
codex --sandbox read-only

# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write

# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access

The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write". In workspace-write, Codex also includes ~/.codex/memories in its writable roots so memory maintenance does not require an extra approval.

Code Organization

This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:

  • core/ contains the business logic for Codex. Ultimately, we hope this to be a library crate that is generally useful for building other Rust/native applications that use Codex.
  • exec/ "headless" CLI for use in automation.
  • tui/ CLI that launches a fullscreen TUI built with Ratatui.
  • cli/ CLI multitool that provides the aforementioned CLIs via subcommands.

If you want to contribute or inspect behavior in detail, start by reading the module-level README.md files under each crate and run the project workspace from the top-level codex-rs directory so shared config, features, and build scripts stay aligned.