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58f0e5ab74
As described in detail in `codex-rs/execpolicy/README.md` introduced in this PR, `execpolicy` is a tool that lets you define a set of _patterns_ used to match [`execv(3)`](https://linux.die.net/man/3/execv) invocations. When a pattern is matched, `execpolicy` returns the parsed version in a structured form that is amenable to static analysis. The primary use case is to define patterns match commands that should be auto-approved by a tool such as Codex. This supports a richer pattern matching mechanism that the sort of prefix-matching we have done to date, e.g.: https://github.com/openai/codex/blob/5e40d9d2211737f46136610497bcd9a8271009e0/codex-cli/src/approvals.ts#L333-L354 Note we are still playing with the API and the `system_path` option in particular still needs some work.
29 lines
623 B
Rust
29 lines
623 B
Rust
use std::fmt::Display;
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use serde::Serialize;
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#[derive(Clone, Debug, Eq, PartialEq, Serialize)]
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pub struct ExecCall {
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pub program: String,
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pub args: Vec<String>,
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}
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impl ExecCall {
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pub fn new(program: &str, args: &[&str]) -> Self {
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Self {
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program: program.to_string(),
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args: args.iter().map(|&s| s.into()).collect(),
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}
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}
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}
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impl Display for ExecCall {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.program)?;
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for arg in &self.args {
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write!(f, " {}", arg)?;
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}
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Ok(())
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}
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}
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