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9de568372d
## Stack 1. #25850 - Key request-permission grants by environment: stores and applies sticky permission grants per environment id. 2. #25858 - Add `environmentId` to `request_permissions`: lets the model target a selected environment and resolves relative permission paths against it. 3. This PR (#25862) - Propagate permission approval environment id: carries the selected environment id through approval events, app-server requests, TUI prompts, and delegate forwarding. 4. #25867 - Add remote request permissions integration coverage: verifies the selected remote environment across request, approval, grant reuse, and exec. This PR is stacked on #25858, and #25867 is stacked on this PR. ## Why PR2 lets the model bind a `request_permissions` call to a selected environment, but the approval event and client-facing request still needed to carry that binding. For CCA, the user-facing prompt and delegated approval path should know which environment the grant applies to instead of relying on cwd alone. ## What Changed - Added optional `environmentId` to `RequestPermissionsEvent`. - Emit the selected environment id from core permission approval events. - Preserve the environment id through delegate forwarding, including cwd-based delegated requests. - Added `environmentId` to app-server permission approval params, generated schema/TypeScript artifacts, and README examples. - Preserve and display the environment id in TUI permission approval prompts. - Updated focused core, app-server protocol, and TUI conversion coverage. ## Testing Not run locally per instruction. Performed read-only `git diff --check`.
9de568372d
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2026-06-02 21:09:34 +02:00
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codex-protocol
This crate defines the "types" for the protocol used by Codex CLI, which includes both "internal types" for communication between codex-core and codex-tui, as well as "external types" used with codex app-server.
This crate should have minimal dependencies.
Ideally, we should avoid "material business logic" in this crate, as we can always introduce Ext-style traits to add functionality to types in other crates.