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codex/codex-rs
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Celia Chen 88694e8417 chore: stop app-server auth refresh storms after permanent token failure (#15530)
built from #14256. PR description from @etraut-openai:

This PR addresses a hole in [PR
11802](https://github.com/openai/codex/pull/11802). The previous PR
assumed that app server clients would respond to token refresh failures
by presenting the user with an error ("you must log in again") and then
not making further attempts to call network endpoints using the expired
token. While they do present the user with this error, they don't
prevent further attempts to call network endpoints and can repeatedly
call `getAuthStatus(refreshToken=true)` resulting in many failed calls
to the token refresh endpoint.

There are three solutions I considered here:
1. Change the getAuthStatus app server call to return a null auth if the
caller specified "refreshToken" on input and the refresh attempt fails.
This will cause clients to immediately log out the user and return them
to the log in screen. This is a really bad user experience. It's also a
breaking change in the app server contract that could break third-party
clients.
2. Augment the getAuthStatus app server call to return an additional
field that indicates the state of "token could not be refreshed". This
is a non-breaking change to the app server API, but it requires
non-trivial changes for all clients to properly handle this new field
properly.
3. Change the getAuthStatus implementation to handle the case where a
token refresh fails by marking the AuthManager's in-memory access and
refresh tokens as "poisoned" so it they are no longer used. This is the
simplest fix that requires no client changes.

I chose option 3.

Here's Codex's explanation of this change:

When an app-server client asks `getAuthStatus(refreshToken=true)`, we
may try to refresh a stale ChatGPT access token. If that refresh fails
permanently (for example `refresh_token_reused`, expired, or revoked),
the old behavior was bad in two ways:

1. We kept the in-memory auth snapshot alive as if it were still usable.
2. Later auth checks could retry refresh again and again, creating a
storm of doomed `/oauth/token` requests and repeatedly surfacing the
same failure.

This is especially painful for app-server clients because they poll auth
status and can keep driving the refresh path without any real chance of
recovery.

This change makes permanent refresh failures terminal for the current
managed auth snapshot without changing the app-server API contract.

What changed:
- `AuthManager` now poisons the current managed auth snapshot in memory
after a permanent refresh failure, keyed to the unchanged `AuthDotJson`.
- Once poisoned, later refresh attempts for that same snapshot fail fast
locally without calling the auth service again.
- The poison is cleared automatically when auth materially changes, such
as a new login, logout, or reload of different auth state from storage.
- `getAuthStatus(includeToken=true)` now omits `authToken` after a
permanent refresh failure instead of handing out the stale cached bearer
token.

This keeps the current auth method visible to clients, avoids forcing an
immediate logout flow, and stops repeated refresh attempts for
credentials that cannot recover.

---------

Co-authored-by: Eric Traut <etraut@openai.com>
88694e8417 · 2026-03-24 12:39:58 -07:00
History
..
2026-02-25 20:59:07 -08:00
2026-03-20 23:36:58 -07:00

Codex CLI (Rust Implementation)

We provide Codex CLI as a standalone, native executable to ensure a zero-dependency install.

Installing Codex

Today, the easiest way to install Codex is via npm:

npm i -g @openai/codex
codex

You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.

Documentation quickstart

What's new in the Rust CLI

The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.

Config

Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.

Model Context Protocol Support

MCP client

Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.

MCP server (experimental)

Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.

Use the @modelcontextprotocol/inspector to try it out:

npx @modelcontextprotocol/inspector codex mcp-server

Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.

Notifications

You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS. When Codex detects that it is running under WSL 2 inside Windows Terminal (WT_SESSION is set), the TUI automatically falls back to native Windows toast notifications so approval prompts and completed turns surface even though Windows Terminal does not implement OSC 9.

codex exec to run Codex programmatically/non-interactively

To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on. Use codex exec --ephemeral ... to run without persisting session rollout files to disk.

Experimenting with the Codex Sandbox

To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:

# macOS
codex sandbox macos [--full-auto] [--log-denials] [COMMAND]...

# Linux
codex sandbox linux [--full-auto] [COMMAND]...

# Windows
codex sandbox windows [--full-auto] [COMMAND]...

# Legacy aliases
codex debug seatbelt [--full-auto] [--log-denials] [COMMAND]...
codex debug landlock [--full-auto] [COMMAND]...

Selecting a sandbox policy via --sandbox

The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:

# Run Codex with the default, read-only sandbox
codex --sandbox read-only

# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write

# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access

The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write". In workspace-write, Codex also includes ~/.codex/memories in its writable roots so memory maintenance does not require an extra approval.

Code Organization

This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:

  • core/ contains the business logic for Codex. Ultimately, we hope this to be a library crate that is generally useful for building other Rust/native applications that use Codex.
  • exec/ "headless" CLI for use in automation.
  • tui/ CLI that launches a fullscreen TUI built with Ratatui.
  • cli/ CLI multitool that provides the aforementioned CLIs via subcommands.

If you want to contribute or inspect behavior in detail, start by reading the module-level README.md files under each crate and run the project workspace from the top-level codex-rs directory so shared config, features, and build scripts stay aligned.