## Stack 1. **[1 of 3] Support long raw TUI goal objectives** - this PR 2. [2 of 3] Support long pasted text in TUI goals - #27509 3. [3 of 3] Support images in TUI goals - #27510 ## Why `thread/goal/set` limits persisted objective text to 4000 characters. The TUI used to reject raw `/goal` objectives above that limit, even though the client can make them usable by writing the long text to a file and storing a short objective that points at that file. This also needs to work for remote app-server sessions: filesystem API calls must create files on the app-server host, and the stored path must be meaningful to the agent on that host. ## What Changed - Adds an app-server-host path helper so TUI code can build paths that are resolved on the app-server host rather than the TUI host. - Adds TUI app-server session helpers for `fs/createDirectory`, `fs/writeFile`, `fs/readFile`, and `fs/remove` that work for embedded and remote app-server sessions without changing the app-server protocol. - Materializes oversized raw `/goal` objectives into `$CODEX_HOME/attachments/<uuid>/goal-objective.md` through the app-server filesystem APIs, then stores a short, readable objective that directs the agent to that file. - Reads managed objective files back for `/goal edit`. Other goal UI renders the readable stored objective normally, without managed-file-specific presentation logic. - Recognizes managed references only when they name the expected generated file under the app server's reported `$CODEX_HOME`, and cleans up newly materialized files when goal replacement or setting does not complete. ## Verification - Added/updated TUI tests for raw oversized `/goal` submission, large inline-paste expansion, queued oversized goals, app-facing materialization before `thread/goal/set`, managed-path validation, editing, and cleanup. - Added/updated app-server-client remote coverage for initialized remote Codex home handling. ## Manual Testing - Ran the real TUI against a Unix-socket app server with different local and server `$CODEX_HOME` directories. Oversized goals wrote only under the server home, and persisted references used the server-canonical path rather than the TUI path. - Exercised 3,999-, 4,000-, and 4,001-character raw objectives. The first two stayed inline without new files; the 4,001-character objective became a managed objective file. - Submitted a larger 8,275-character objective, verified its full contents on the app-server host, and observed the goal continuation open the referenced server-side file. - Opened `/goal edit` for a managed objective and verified the full text was restored through remote `fs/readFile`. - Submitted an oversized replacement while a goal was active, verified no file was written before confirmation, then canceled and confirmed that the existing goal and attachment count were unchanged.
codex-app-server-client
Shared in-process app-server client used by conversational CLI surfaces:
codex-execcodex-tui
Purpose
This crate centralizes startup and lifecycle management for an in-process
codex-app-server runtime, so CLI clients do not need to duplicate:
- app-server bootstrap and initialize handshake
- in-memory request/event transport wiring
- lifecycle orchestration around caller-provided startup identity
- graceful shutdown behavior
Startup identity
Callers pass both the app-server SessionSource and the initialize
client_info.name explicitly when starting the facade.
That keeps thread metadata (for example in thread/list and thread/read)
aligned with the originating runtime without baking TUI/exec-specific policy
into the shared client layer.
Transport model
The in-process path uses typed channels:
- client -> server:
ClientRequest/ClientNotification - server -> client:
InProcessServerEventServerRequestServerNotificationLegacyNotification
JSON serialization is still used at external transport boundaries (stdio/websocket), but the in-process hot path is typed.
Typed requests still receive app-server responses through the JSON-RPC result envelope internally. That is intentional: the in-process path is meant to preserve app-server semantics while removing the process boundary, not to introduce a second response contract.
Bootstrap behavior
The client facade starts an already-initialized in-process runtime, but thread bootstrap still follows normal app-server flow:
- caller sends
thread/startorthread/resume - app-server returns the immediate typed response
- richer session metadata may arrive later as a
SessionConfiguredlegacy event
Surfaces such as TUI and exec may therefore need a short bootstrap phase where they reconcile startup response data with later events.
Backpressure and shutdown
- Queues are bounded and use
DEFAULT_IN_PROCESS_CHANNEL_CAPACITYby default. - Full queues return explicit overload behavior instead of unbounded growth.
shutdown()performs a bounded graceful shutdown and then aborts if timeout is exceeded.
If the client falls behind on event consumption, the worker emits
InProcessServerEvent::Lagged and may reject pending server requests so
approval flows do not hang indefinitely behind a saturated queue.