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https://github.com/pchuan98/codex.git
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789e65b9d2
Today `sub_id` is an ID of a single incoming Codex Op submition. We then associate all events triggered by this operation using the same `sub_id`. At the same time we are also creating a TurnContext per submission and we'd like to start associating some events (item added/item completed) with an entire turn instead of just the operation that started it. Using turn context when sending events give us flexibility to change notification scheme.
192 lines
5.2 KiB
Rust
192 lines
5.2 KiB
Rust
//! Shared approvals and sandboxing traits used by tool runtimes.
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//!
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//! Consolidates the approval flow primitives (`ApprovalDecision`, `ApprovalStore`,
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//! `ApprovalCtx`, `Approvable`) together with the sandbox orchestration traits
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//! and helpers (`Sandboxable`, `ToolRuntime`, `SandboxAttempt`, etc.).
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use crate::codex::Session;
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use crate::codex::TurnContext;
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use crate::error::CodexErr;
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use crate::protocol::SandboxPolicy;
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use crate::sandboxing::CommandSpec;
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use crate::sandboxing::SandboxManager;
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use crate::sandboxing::SandboxTransformError;
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use crate::state::SessionServices;
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use codex_protocol::protocol::AskForApproval;
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use codex_protocol::protocol::ReviewDecision;
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use std::collections::HashMap;
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use std::fmt::Debug;
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use std::hash::Hash;
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use std::path::Path;
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use futures::Future;
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use futures::future::BoxFuture;
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use serde::Serialize;
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#[derive(Clone, Default, Debug)]
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pub(crate) struct ApprovalStore {
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// Store serialized keys for generic caching across requests.
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map: HashMap<String, ReviewDecision>,
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}
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impl ApprovalStore {
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pub fn get<K>(&self, key: &K) -> Option<ReviewDecision>
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where
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K: Serialize,
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{
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let s = serde_json::to_string(key).ok()?;
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self.map.get(&s).cloned()
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}
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pub fn put<K>(&mut self, key: K, value: ReviewDecision)
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where
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K: Serialize,
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{
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if let Ok(s) = serde_json::to_string(&key) {
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self.map.insert(s, value);
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}
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}
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}
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pub(crate) async fn with_cached_approval<K, F, Fut>(
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services: &SessionServices,
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key: K,
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fetch: F,
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) -> ReviewDecision
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where
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K: Serialize + Clone,
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F: FnOnce() -> Fut,
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Fut: Future<Output = ReviewDecision>,
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{
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{
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let store = services.tool_approvals.lock().await;
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if let Some(decision) = store.get(&key) {
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return decision;
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}
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}
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let decision = fetch().await;
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if matches!(decision, ReviewDecision::ApprovedForSession) {
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let mut store = services.tool_approvals.lock().await;
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store.put(key, ReviewDecision::ApprovedForSession);
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}
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decision
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}
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#[derive(Clone)]
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pub(crate) struct ApprovalCtx<'a> {
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pub session: &'a Session,
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pub turn: &'a TurnContext,
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pub call_id: &'a str,
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pub retry_reason: Option<String>,
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}
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pub(crate) trait Approvable<Req> {
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type ApprovalKey: Hash + Eq + Clone + Debug + Serialize;
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fn approval_key(&self, req: &Req) -> Self::ApprovalKey;
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/// Some tools may request to skip the sandbox on the first attempt
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/// (e.g., when the request explicitly asks for escalated permissions).
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/// Defaults to `false`.
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fn wants_escalated_first_attempt(&self, _req: &Req) -> bool {
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false
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}
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fn should_bypass_approval(&self, policy: AskForApproval, already_approved: bool) -> bool {
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if already_approved {
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// We do not ask one more time
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return true;
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}
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matches!(policy, AskForApproval::Never)
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}
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/// Decide whether an initial user approval should be requested before the
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/// first attempt. Defaults to the orchestrator's behavior (pre‑refactor):
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/// - Never, OnFailure: do not ask
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/// - OnRequest: ask unless sandbox policy is DangerFullAccess
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/// - UnlessTrusted: always ask
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fn wants_initial_approval(
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&self,
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_req: &Req,
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policy: AskForApproval,
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sandbox_policy: &SandboxPolicy,
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) -> bool {
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match policy {
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AskForApproval::Never | AskForApproval::OnFailure => false,
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AskForApproval::OnRequest => !matches!(sandbox_policy, SandboxPolicy::DangerFullAccess),
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AskForApproval::UnlessTrusted => true,
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}
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}
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fn start_approval_async<'a>(
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&'a mut self,
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req: &'a Req,
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ctx: ApprovalCtx<'a>,
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) -> BoxFuture<'a, ReviewDecision>;
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub(crate) enum SandboxablePreference {
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Auto,
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#[allow(dead_code)] // Will be used by later tools.
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Require,
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#[allow(dead_code)] // Will be used by later tools.
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Forbid,
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}
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pub(crate) trait Sandboxable {
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fn sandbox_preference(&self) -> SandboxablePreference;
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fn escalate_on_failure(&self) -> bool {
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true
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}
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}
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pub(crate) struct ToolCtx<'a> {
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pub session: &'a Session,
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pub turn: &'a TurnContext,
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pub call_id: String,
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pub tool_name: String,
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}
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#[derive(Debug)]
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pub(crate) enum ToolError {
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Rejected(String),
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SandboxDenied(String),
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Codex(CodexErr),
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}
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pub(crate) trait ToolRuntime<Req, Out>: Approvable<Req> + Sandboxable {
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async fn run(
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&mut self,
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req: &Req,
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attempt: &SandboxAttempt<'_>,
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ctx: &ToolCtx,
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) -> Result<Out, ToolError>;
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}
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pub(crate) struct SandboxAttempt<'a> {
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pub sandbox: crate::exec::SandboxType,
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pub policy: &'a crate::protocol::SandboxPolicy,
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pub(crate) manager: &'a SandboxManager,
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pub(crate) sandbox_cwd: &'a Path,
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pub codex_linux_sandbox_exe: Option<&'a std::path::PathBuf>,
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}
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impl<'a> SandboxAttempt<'a> {
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pub fn env_for(
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&self,
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spec: &CommandSpec,
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) -> Result<crate::sandboxing::ExecEnv, SandboxTransformError> {
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self.manager.transform(
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spec,
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self.policy,
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self.sandbox,
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self.sandbox_cwd,
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self.codex_linux_sandbox_exe,
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)
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}
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}
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