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https://github.com/pchuan98/codex.git
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60236e8c92
Rename the Realtime V2 delegation tool and parser constant to background_agent, and update the tool description and fixtures to match. Validation: just fmt; cargo check -p codex-api; git diff --check --------- Co-authored-by: Codex <noreply@openai.com>
138 lines
6.4 KiB
Rust
138 lines
6.4 KiB
Rust
use crate::endpoint::realtime_websocket::methods_common::REALTIME_AUDIO_SAMPLE_RATE;
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use crate::endpoint::realtime_websocket::protocol::AudioFormatType;
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use crate::endpoint::realtime_websocket::protocol::ConversationContentType;
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use crate::endpoint::realtime_websocket::protocol::ConversationFunctionCallOutputItem;
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use crate::endpoint::realtime_websocket::protocol::ConversationItemContent;
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use crate::endpoint::realtime_websocket::protocol::ConversationItemPayload;
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use crate::endpoint::realtime_websocket::protocol::ConversationItemType;
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use crate::endpoint::realtime_websocket::protocol::ConversationMessageItem;
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use crate::endpoint::realtime_websocket::protocol::ConversationRole;
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use crate::endpoint::realtime_websocket::protocol::NoiseReductionType;
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use crate::endpoint::realtime_websocket::protocol::RealtimeOutboundMessage;
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use crate::endpoint::realtime_websocket::protocol::RealtimeSessionMode;
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use crate::endpoint::realtime_websocket::protocol::RealtimeVoice;
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use crate::endpoint::realtime_websocket::protocol::SessionAudio;
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use crate::endpoint::realtime_websocket::protocol::SessionAudioFormat;
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use crate::endpoint::realtime_websocket::protocol::SessionAudioInput;
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use crate::endpoint::realtime_websocket::protocol::SessionAudioOutput;
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use crate::endpoint::realtime_websocket::protocol::SessionAudioOutputFormat;
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use crate::endpoint::realtime_websocket::protocol::SessionFunctionTool;
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use crate::endpoint::realtime_websocket::protocol::SessionNoiseReduction;
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use crate::endpoint::realtime_websocket::protocol::SessionToolType;
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use crate::endpoint::realtime_websocket::protocol::SessionTurnDetection;
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use crate::endpoint::realtime_websocket::protocol::SessionType;
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use crate::endpoint::realtime_websocket::protocol::SessionUpdateSession;
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use crate::endpoint::realtime_websocket::protocol::TurnDetectionType;
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use serde_json::json;
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const REALTIME_V2_OUTPUT_MODALITY_AUDIO: &str = "audio";
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const REALTIME_V2_TOOL_CHOICE: &str = "auto";
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const REALTIME_V2_BACKGROUND_AGENT_TOOL_NAME: &str = "background_agent";
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const REALTIME_V2_BACKGROUND_AGENT_TOOL_DESCRIPTION: &str = "Send a user request to the background agent. Use this as the default action. If the background agent is idle, this starts a new task and returns the final result to the user. If the background agent is already working on a task, this sends the request as guidance to steer that previous task. If the user asks to do something next, later, after this, or once current work finishes, call this tool so the work is actually queued instead of merely promising to do it later.";
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pub(super) fn conversation_item_create_message(text: String) -> RealtimeOutboundMessage {
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RealtimeOutboundMessage::ConversationItemCreate {
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item: ConversationItemPayload::Message(ConversationMessageItem {
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r#type: ConversationItemType::Message,
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role: ConversationRole::User,
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content: vec![ConversationItemContent {
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r#type: ConversationContentType::InputText,
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text,
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}],
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}),
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}
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}
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pub(super) fn conversation_handoff_append_message(
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handoff_id: String,
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output_text: String,
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) -> RealtimeOutboundMessage {
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RealtimeOutboundMessage::ConversationItemCreate {
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item: ConversationItemPayload::FunctionCallOutput(ConversationFunctionCallOutputItem {
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r#type: ConversationItemType::FunctionCallOutput,
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call_id: handoff_id,
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output: output_text,
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}),
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}
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}
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pub(super) fn session_update_session(
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instructions: String,
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session_mode: RealtimeSessionMode,
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voice: RealtimeVoice,
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) -> SessionUpdateSession {
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match session_mode {
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RealtimeSessionMode::Conversational => SessionUpdateSession {
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id: None,
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r#type: SessionType::Realtime,
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model: None,
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instructions: Some(instructions),
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output_modalities: Some(vec![REALTIME_V2_OUTPUT_MODALITY_AUDIO.to_string()]),
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audio: SessionAudio {
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input: SessionAudioInput {
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format: SessionAudioFormat {
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r#type: AudioFormatType::AudioPcm,
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rate: REALTIME_AUDIO_SAMPLE_RATE,
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},
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noise_reduction: Some(SessionNoiseReduction {
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r#type: NoiseReductionType::NearField,
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}),
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turn_detection: Some(SessionTurnDetection {
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r#type: TurnDetectionType::ServerVad,
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interrupt_response: true,
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create_response: true,
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}),
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},
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output: Some(SessionAudioOutput {
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format: Some(SessionAudioOutputFormat {
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r#type: AudioFormatType::AudioPcm,
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rate: REALTIME_AUDIO_SAMPLE_RATE,
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}),
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voice,
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}),
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},
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tools: Some(vec![SessionFunctionTool {
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r#type: SessionToolType::Function,
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name: REALTIME_V2_BACKGROUND_AGENT_TOOL_NAME.to_string(),
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description: REALTIME_V2_BACKGROUND_AGENT_TOOL_DESCRIPTION.to_string(),
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parameters: json!({
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"type": "object",
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"properties": {
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"prompt": {
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"type": "string",
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"description": "The user request to delegate to the background agent."
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}
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},
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"required": ["prompt"],
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"additionalProperties": false
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}),
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}]),
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tool_choice: Some(REALTIME_V2_TOOL_CHOICE.to_string()),
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},
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RealtimeSessionMode::Transcription => SessionUpdateSession {
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id: None,
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r#type: SessionType::Transcription,
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model: None,
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instructions: None,
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output_modalities: None,
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audio: SessionAudio {
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input: SessionAudioInput {
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format: SessionAudioFormat {
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r#type: AudioFormatType::AudioPcm,
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rate: REALTIME_AUDIO_SAMPLE_RATE,
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},
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noise_reduction: None,
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turn_detection: None,
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},
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output: None,
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},
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tools: None,
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tool_choice: None,
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},
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}
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}
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pub(super) fn websocket_intent() -> Option<&'static str> {
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None
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}
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