mirror of
https://github.com/pchuan98/codex.git
synced 2026-07-01 00:31:56 +08:00
75a08def98
## Why Production Codex binaries are stripped for distribution, which leaves crashes and samples from released builds without the symbols needed for useful stack traces. Publish symbols as separate release assets so production artifacts stay small while released builds remain symbolicateable. ## What changed - Add `.github/scripts/archive-release-symbols-and-strip-binaries.sh` to package platform-native symbols into `codex-symbols-<artifact>.tar.gz` assets while stripping the corresponding Unix binaries before signing. - Build release binaries with full debug information before producing distribution artifacts. - Publish macOS `.dSYM` bundles, Linux `.debug` files with `.gnu_debuglink`, and Windows `.pdb` files. - Strip Linux `bwrap` before computing its packaged-resource digest, but intentionally omit `bwrap` from symbol archives. - Preserve symbols artifacts in the unsigned macOS promotion flow. ## Verification - Ran `shellcheck` and `bash -n` on `.github/scripts/archive-release-symbols-and-strip-binaries.sh`. - Parsed the modified workflow YAML files and ran `git diff --check`. - Built a macOS release smoke binary and verified that the archived `.dSYM` contains DWARF application source information and has the same UUID as the stripped production binary. - Built Linux smoke binaries and verified that the symbol archive contains `codex.debug`, excludes `bwrap.debug`, leaves the expected `.gnu_debuglink` in `codex`, and does not mutate the separately stripped `bwrap` digest. - Staged a Windows smoke archive and verified that it contains the expected `.pdb` file.
367 lines
14 KiB
YAML
367 lines
14 KiB
YAML
name: rust-release-windows
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on:
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workflow_call:
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inputs:
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release-lto:
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required: true
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type: string
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secrets:
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AZURE_TRUSTED_SIGNING_CLIENT_ID:
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required: true
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AZURE_TRUSTED_SIGNING_TENANT_ID:
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required: true
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AZURE_TRUSTED_SIGNING_SUBSCRIPTION_ID:
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required: true
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AZURE_TRUSTED_SIGNING_ENDPOINT:
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required: true
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AZURE_TRUSTED_SIGNING_ACCOUNT_NAME:
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required: true
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AZURE_TRUSTED_SIGNING_CERTIFICATE_PROFILE_NAME:
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required: true
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jobs:
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build-windows-binaries:
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name: Build Windows binaries - ${{ matrix.runner }} - ${{ matrix.target }} - ${{ matrix.bundle }}
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runs-on: ${{ matrix.runs_on }}
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# Windows release builds can exceed an hour on fat-LTO mainline releases,
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# so keep the timeout aligned with the top-level release build headroom.
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timeout-minutes: 90
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permissions:
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contents: read
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defaults:
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run:
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working-directory: codex-rs
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env:
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CARGO_PROFILE_RELEASE_LTO: ${{ inputs.release-lto }}
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CARGO_PROFILE_RELEASE_DEBUG: full
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CARGO_PROFILE_RELEASE_STRIP: "false"
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strategy:
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fail-fast: false
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matrix:
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include:
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- runner: windows-x64
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target: x86_64-pc-windows-msvc
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bundle: primary
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binaries: "codex codex-responses-api-proxy"
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runs_on:
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group: codex-runners
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labels: codex-windows-x64
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- runner: windows-arm64
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target: aarch64-pc-windows-msvc
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bundle: primary
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binaries: "codex codex-responses-api-proxy"
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runs_on:
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group: codex-runners
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labels: codex-windows-arm64
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- runner: windows-x64
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target: x86_64-pc-windows-msvc
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bundle: helpers
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binaries: "codex-windows-sandbox-setup codex-command-runner"
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runs_on:
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group: codex-runners
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labels: codex-windows-x64
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- runner: windows-arm64
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target: aarch64-pc-windows-msvc
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bundle: helpers
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binaries: "codex-windows-sandbox-setup codex-command-runner"
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runs_on:
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group: codex-runners
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labels: codex-windows-arm64
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- runner: windows-x64
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target: x86_64-pc-windows-msvc
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bundle: app-server
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binaries: "codex-app-server"
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runs_on:
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group: codex-runners
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labels: codex-windows-x64
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- runner: windows-arm64
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target: aarch64-pc-windows-msvc
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bundle: app-server
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binaries: "codex-app-server"
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runs_on:
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group: codex-runners
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labels: codex-windows-arm64
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steps:
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- uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
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with:
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persist-credentials: false
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- name: Print runner specs (Windows)
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shell: powershell
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run: |
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$computer = Get-CimInstance Win32_ComputerSystem
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$cpu = Get-CimInstance Win32_Processor | Select-Object -First 1
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$ramGiB = [math]::Round($computer.TotalPhysicalMemory / 1GB, 1)
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Write-Host "Runner: $env:RUNNER_NAME"
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Write-Host "OS: $([System.Environment]::OSVersion.VersionString)"
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Write-Host "CPU: $($cpu.Name)"
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Write-Host "Logical CPUs: $($computer.NumberOfLogicalProcessors)"
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Write-Host "Physical CPUs: $($computer.NumberOfProcessors)"
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Write-Host "Total RAM: $ramGiB GiB"
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Write-Host "Disk usage:"
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Get-PSDrive -PSProvider FileSystem | Format-Table -AutoSize Name, @{Name='Size(GB)';Expression={[math]::Round(($_.Used + $_.Free) / 1GB, 1)}}, @{Name='Free(GB)';Expression={[math]::Round($_.Free / 1GB, 1)}}
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- uses: dtolnay/rust-toolchain@e081816240890017053eacbb1bdf337761dc5582 # 1.95.0
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with:
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targets: ${{ matrix.target }}
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- name: Cargo build (Windows binaries)
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shell: bash
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run: |
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target="${{ matrix.target }}"
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if [[ "$target" == "x86_64-pc-windows-msvc" ]]; then
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export LIBSQLITE3_FLAGS=SQLITE_DISABLE_INTRINSIC
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fi
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build_args=()
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for binary in ${{ matrix.binaries }}; do
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build_args+=(--bin "$binary")
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done
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cargo build --target "$target" --release --timings "${build_args[@]}"
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- name: Upload Cargo timings
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uses: actions/upload-artifact@bbbca2ddaa5d8feaa63e36b76fdaad77386f024f # v7.0.0
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with:
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name: cargo-timings-rust-release-windows-${{ matrix.target }}-${{ matrix.bundle }}
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path: codex-rs/target/**/cargo-timings/cargo-timing.html
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if-no-files-found: warn
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- name: Stage Windows binaries
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shell: bash
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run: |
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output_dir="target/${{ matrix.target }}/release/staged-${{ matrix.bundle }}"
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mkdir -p "$output_dir"
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for binary in ${{ matrix.binaries }}; do
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cp "target/${{ matrix.target }}/release/${binary}.exe" "$output_dir/${binary}.exe"
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cp "target/${{ matrix.target }}/release/${binary}.pdb" "$output_dir/${binary}.pdb"
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done
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- name: Upload Windows binaries
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uses: actions/upload-artifact@bbbca2ddaa5d8feaa63e36b76fdaad77386f024f # v7.0.0
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with:
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name: windows-binaries-${{ matrix.target }}-${{ matrix.bundle }}
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path: |
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codex-rs/target/${{ matrix.target }}/release/staged-${{ matrix.bundle }}/*
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build-windows:
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needs:
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- build-windows-binaries
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name: Build - ${{ matrix.runner }} - ${{ matrix.target }}
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runs-on: ${{ matrix.runs_on }}
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timeout-minutes: 90
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permissions:
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contents: read
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id-token: write
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defaults:
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run:
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working-directory: codex-rs
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env:
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WINDOWS_BINARIES: "codex codex-responses-api-proxy codex-windows-sandbox-setup codex-command-runner codex-app-server"
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strategy:
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fail-fast: false
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matrix:
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include:
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- runner: windows-x64
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target: x86_64-pc-windows-msvc
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runs_on:
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group: codex-runners
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labels: codex-windows-x64
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- runner: windows-arm64
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target: aarch64-pc-windows-msvc
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runs_on:
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group: codex-runners
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labels: codex-windows-arm64
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steps:
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- uses: actions/checkout@de0fac2e4500dabe0009e67214ff5f5447ce83dd # v6.0.2
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with:
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persist-credentials: false
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- name: Download prebuilt Windows primary binaries
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uses: actions/download-artifact@3e5f45b2cfb9172054b4087a40e8e0b5a5461e7c # v8.0.1
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with:
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name: windows-binaries-${{ matrix.target }}-primary
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path: codex-rs/target/${{ matrix.target }}/release
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- name: Download prebuilt Windows helper binaries
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uses: actions/download-artifact@3e5f45b2cfb9172054b4087a40e8e0b5a5461e7c # v8.0.1
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with:
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name: windows-binaries-${{ matrix.target }}-helpers
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path: codex-rs/target/${{ matrix.target }}/release
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- name: Download prebuilt Windows app-server binary
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uses: actions/download-artifact@3e5f45b2cfb9172054b4087a40e8e0b5a5461e7c # v8.0.1
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with:
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name: windows-binaries-${{ matrix.target }}-app-server
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path: codex-rs/target/${{ matrix.target }}/release
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- name: Verify binaries
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shell: bash
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run: |
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set -euo pipefail
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for binary in ${WINDOWS_BINARIES}; do
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ls -lh "target/${{ matrix.target }}/release/${binary}.exe"
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done
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- name: Sign Windows binaries with Azure Trusted Signing
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uses: ./.github/actions/windows-code-sign
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with:
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target: ${{ matrix.target }}
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binaries: ${{ env.WINDOWS_BINARIES }}
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client-id: ${{ secrets.AZURE_TRUSTED_SIGNING_CLIENT_ID }}
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tenant-id: ${{ secrets.AZURE_TRUSTED_SIGNING_TENANT_ID }}
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subscription-id: ${{ secrets.AZURE_TRUSTED_SIGNING_SUBSCRIPTION_ID }}
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endpoint: ${{ secrets.AZURE_TRUSTED_SIGNING_ENDPOINT }}
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account-name: ${{ secrets.AZURE_TRUSTED_SIGNING_ACCOUNT_NAME }}
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certificate-profile-name: ${{ secrets.AZURE_TRUSTED_SIGNING_CERTIFICATE_PROFILE_NAME }}
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- name: Build symbols archive
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shell: bash
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run: |
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bash "${GITHUB_WORKSPACE}/.github/scripts/archive-release-symbols-and-strip-binaries.sh" \
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--target "${{ matrix.target }}" \
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--artifact-name "${{ matrix.target }}" \
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--release-dir "target/${{ matrix.target }}/release" \
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--archive-dir "symbols-dist/${{ matrix.target }}" \
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--binaries "${WINDOWS_BINARIES}"
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- name: Upload symbols archive
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uses: actions/upload-artifact@bbbca2ddaa5d8feaa63e36b76fdaad77386f024f # v7.0.0
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with:
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name: ${{ matrix.target }}-symbols
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path: codex-rs/symbols-dist/${{ matrix.target }}/*
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if-no-files-found: error
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- name: Stage artifacts
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shell: bash
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run: |
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dest="dist/${{ matrix.target }}"
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mkdir -p "$dest"
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for binary in ${WINDOWS_BINARIES}; do
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cp "target/${{ matrix.target }}/release/${binary}.exe" \
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"$dest/${binary}-${{ matrix.target }}.exe"
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done
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- name: Install DotSlash
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uses: facebook/install-dotslash@1e4e7b3e07eaca387acb98f1d4720e0bee8dbb6a # v2
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- name: Build Codex package archives
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shell: bash
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run: |
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set -euo pipefail
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for bundle in primary app-server; do
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bash "${GITHUB_WORKSPACE}/.github/scripts/build-codex-package-archive.sh" \
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--target "${{ matrix.target }}" \
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--bundle "$bundle" \
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--entrypoint-dir "target/${{ matrix.target }}/release" \
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--archive-dir "dist/${{ matrix.target }}"
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done
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- name: Build Python runtime wheel
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shell: bash
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run: |
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set -euo pipefail
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case "${{ matrix.target }}" in
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aarch64-pc-windows-msvc)
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platform_tag="win_arm64"
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;;
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x86_64-pc-windows-msvc)
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platform_tag="win_amd64"
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;;
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*)
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echo "No Python runtime wheel platform tag for ${{ matrix.target }}"
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exit 1
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;;
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esac
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python -m venv "${RUNNER_TEMP}/python-runtime-build-venv"
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"${RUNNER_TEMP}/python-runtime-build-venv/Scripts/python.exe" -m pip install build
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stage_dir="${RUNNER_TEMP}/openai-codex-cli-bin-${{ matrix.target }}"
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wheel_dir="${GITHUB_WORKSPACE}/python-runtime-dist/${{ matrix.target }}"
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python "${GITHUB_WORKSPACE}/sdk/python/scripts/update_sdk_artifacts.py" \
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stage-runtime \
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"$stage_dir" \
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"dist/${{ matrix.target }}/codex-package-${{ matrix.target }}.tar.gz" \
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--codex-version "${GITHUB_REF_NAME}" \
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--platform-tag "$platform_tag"
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"${RUNNER_TEMP}/python-runtime-build-venv/Scripts/python.exe" -m build --wheel --outdir "$wheel_dir" "$stage_dir"
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- name: Upload Python runtime wheel
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uses: actions/upload-artifact@bbbca2ddaa5d8feaa63e36b76fdaad77386f024f # v7.0.0
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with:
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name: python-runtime-wheel-${{ matrix.target }}
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path: python-runtime-dist/${{ matrix.target }}/*.whl
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if-no-files-found: error
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- name: Compress artifacts
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shell: bash
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run: |
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# Path that contains the uncompressed binaries for the current
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# ${{ matrix.target }}
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dest="dist/${{ matrix.target }}"
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repo_root=$PWD
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# For compatibility with environments that lack the `zstd` tool we
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# additionally create a `.tar.gz` and `.zip` for every Windows binary.
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# The end result is:
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# codex-<target>.zst
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# codex-<target>.tar.gz
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# codex-<target>.zip
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for f in "$dest"/*; do
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base="$(basename "$f")"
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# Skip files that are already archives (shouldn't happen, but be
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# safe).
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if [[ "$base" == *.tar.gz || "$base" == *.tar.zst || "$base" == *.zip || "$base" == *.dmg ]]; then
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continue
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fi
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# Don't try to compress signature bundles.
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if [[ "$base" == *.sigstore ]]; then
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continue
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fi
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# Create per-binary tar.gz
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tar -C "$dest" -czf "$dest/${base}.tar.gz" "$base"
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# Create zip archive for Windows binaries.
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# Must run from inside the dest dir so 7z won't embed the
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# directory path inside the zip.
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if [[ "$base" == "codex-${{ matrix.target }}.exe" ]]; then
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# Bundle the sandbox helper binaries into the main codex zip so
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# WinGet installs include the required helpers next to codex.exe.
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# Fall back to the single-binary zip if the helpers are missing
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# to avoid breaking releases.
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bundle_dir="$(mktemp -d)"
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runner_src="$dest/codex-command-runner-${{ matrix.target }}.exe"
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setup_src="$dest/codex-windows-sandbox-setup-${{ matrix.target }}.exe"
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if [[ -f "$runner_src" && -f "$setup_src" ]]; then
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cp "$dest/$base" "$bundle_dir/$base"
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cp "$runner_src" "$bundle_dir/codex-command-runner.exe"
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cp "$setup_src" "$bundle_dir/codex-windows-sandbox-setup.exe"
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# Use an absolute path so bundle zips land in the real dist
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# dir even when 7z runs from a temp directory.
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(cd "$bundle_dir" && 7z a "$repo_root/$dest/${base}.zip" .)
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else
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echo "warning: missing sandbox binaries; falling back to single-binary zip"
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echo "warning: expected $runner_src and $setup_src"
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(cd "$dest" && 7z a "${base}.zip" "$base")
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fi
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rm -rf "$bundle_dir"
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else
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(cd "$dest" && 7z a "${base}.zip" "$base")
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fi
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# Keep raw executables and produce .zst alongside them.
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"${GITHUB_WORKSPACE}/.github/workflows/zstd" -T0 -19 "$dest/$base"
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done
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- uses: actions/upload-artifact@bbbca2ddaa5d8feaa63e36b76fdaad77386f024f # v7.0.0
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with:
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name: ${{ matrix.target }}
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path: |
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codex-rs/dist/${{ matrix.target }}/*
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