Files
codex/codex-rs/tui_app_server/src/slash_command.rs
T
Felipe Coury 2c54d4b160 feat(tui): add terminal title support to tui app server (#15860)
## TR;DR

Replicates the `/title` command from `tui` to `tui_app_server`.

## Problem

The classic `tui` crate supports customizing the terminal window/tab
title via `/title`, but the `tui_app_server` crate does not. Users on
the app-server path have no way to configure what their terminal title
shows (project name, status, spinner, thread, etc.), making it harder to
identify Codex sessions across tabs or windows.

## Mental model

The terminal title is a *status surface* -- conceptually parallel to the
footer status line. Both surfaces are configurable lists of items, both
share expensive inputs (git branch lookup, project root discovery), and
both must be refreshed at the same lifecycle points. This change ports
the classic `tui`'s design verbatim:

1. **`terminal_title.rs`** owns the low-level OSC write path and input
sanitization. It strips control characters and bidi/invisible codepoints
before placing untrusted text (model output, thread names, project
paths) inside an escape sequence.

2. **`title_setup.rs`** defines `TerminalTitleItem` (the 8 configurable
items) and `TerminalTitleSetupView` (the interactive picker that wraps
`MultiSelectPicker`).

3. **`status_surfaces.rs`** is the shared refresh pipeline. It parses
both surface configs once per refresh, warns about invalid items once
per session, synchronizes the git-branch cache, then renders each
surface from the same `StatusSurfaceSelections` snapshot.

4. **`chatwidget.rs`** sets `TerminalTitleStatusKind` at each state
transition (Working, Thinking, Undoing, WaitingForBackgroundTerminal)
and calls `refresh_terminal_title()` whenever relevant state changes.

5. **`app.rs`** handles the three setup events (confirm/preview/cancel),
persists config via `ConfigEditsBuilder`, and clears the managed title
on `Drop`.

## Non-goals

- **Restoring the previous terminal title on exit.** There is no
portable way to read the terminal's current title, so `Drop` clears the
managed title rather than restoring it.
- **Sharing code between `tui` and `tui_app_server`.** The
implementation is a parallel copy, matching the existing pattern for the
status-line feature. Extracting a shared crate is future work.

## Tradeoffs

- **Duplicate code across crates.** The three core files
(`terminal_title.rs`, `title_setup.rs`, `status_surfaces.rs`) are
byte-for-byte copies from the classic `tui`. This was chosen for
consistency with the existing status-line port and to avoid coupling the
two crates at the dependency level. Future changes must be applied in
both places.

- **`status_surfaces.rs` is large (~660 lines).** It absorbs logic that
previously lived inline in `chatwidget.rs` (status-line refresh, git
branch management, project root discovery) plus all new terminal-title
logic. This consolidation trades file size for a single place where both
surfaces are coordinated.

- **Spinner scheduling on every refresh.** The terminal title spinner
(when active) schedules a frame every 100ms. This is the same pattern
the status-indicator spinner already uses; the overhead is a timer
registration, not a redraw.

## Architecture

```
/title command
  -> SlashCommand::Title
  -> open_terminal_title_setup()
  -> TerminalTitleSetupView (MultiSelectPicker)
  -> on_change:  AppEvent::TerminalTitleSetupPreview  -> preview_terminal_title()
  -> on_confirm: AppEvent::TerminalTitleSetup         -> ConfigEditsBuilder + setup_terminal_title()
  -> on_cancel:  AppEvent::TerminalTitleSetupCancelled -> cancel_terminal_title_setup()

Runtime title refresh:
  state change (turn start, reasoning, undo, plan update, thread rename, ...)
  -> set terminal_title_status_kind
  -> refresh_terminal_title()
  -> status_surface_selections()  (parse configs, collect invalids)
  -> refresh_terminal_title_from_selections()
     -> terminal_title_value_for_item() for each configured item
     -> assemble title string with separators
     -> skip if identical to last_terminal_title (dedup OSC writes)
     -> set_terminal_title() (sanitize + OSC 0 write)
     -> schedule spinner frame if animating

Widget replacement:
  replace_chat_widget_with_app_server_thread()
  -> transfer last_terminal_title from old widget to new
  -> avoids redundant OSC clear+rewrite on session switch
```

## Observability

- Invalid terminal-title item IDs in config emit a one-per-session
warning via `on_warning()` (gated by
`terminal_title_invalid_items_warned` `AtomicBool`).
- OSC write failures are logged at `tracing::debug` level.
- Config persistence failures are logged at `tracing::error` and
surfaced to the user via `add_error_message()`.

## Tests

- `terminal_title.rs`: 4 unit tests covering sanitization (control
chars, bidi codepoints, truncation) and OSC output format.
- `title_setup.rs`: 3 tests covering setup view snapshot rendering,
parse order preservation, and invalid-ID rejection.
- `chatwidget/tests.rs`: Updated test helpers with new fields; existing
tests continue to pass.

---------

Co-authored-by: Eric Traut <etraut@openai.com>
2026-03-26 11:59:12 -06:00

224 lines
8.1 KiB
Rust

use strum::IntoEnumIterator;
use strum_macros::AsRefStr;
use strum_macros::EnumIter;
use strum_macros::EnumString;
use strum_macros::IntoStaticStr;
/// Commands that can be invoked by starting a message with a leading slash.
#[derive(
Debug, Clone, Copy, PartialEq, Eq, Hash, EnumString, EnumIter, AsRefStr, IntoStaticStr,
)]
#[strum(serialize_all = "kebab-case")]
pub enum SlashCommand {
// DO NOT ALPHA-SORT! Enum order is presentation order in the popup, so
// more frequently used commands should be listed first.
Model,
Fast,
Approvals,
Permissions,
#[strum(serialize = "setup-default-sandbox")]
ElevateSandbox,
#[strum(serialize = "sandbox-add-read-dir")]
SandboxReadRoot,
Experimental,
Skills,
Review,
Rename,
New,
Resume,
Fork,
Init,
Compact,
Plan,
Collab,
Agent,
// Undo,
Diff,
Copy,
Mention,
Status,
DebugConfig,
Title,
Statusline,
Theme,
Mcp,
Apps,
Plugins,
Logout,
Quit,
Exit,
Feedback,
Rollout,
Ps,
#[strum(to_string = "stop", serialize = "clean")]
Stop,
Clear,
Personality,
Realtime,
Settings,
TestApproval,
#[strum(serialize = "subagents")]
MultiAgents,
// Debugging commands.
#[strum(serialize = "debug-m-drop")]
MemoryDrop,
#[strum(serialize = "debug-m-update")]
MemoryUpdate,
}
impl SlashCommand {
/// User-visible description shown in the popup.
pub fn description(self) -> &'static str {
match self {
SlashCommand::Feedback => "send logs to maintainers",
SlashCommand::New => "start a new chat during a conversation",
SlashCommand::Init => "create an AGENTS.md file with instructions for Codex",
SlashCommand::Compact => "summarize conversation to prevent hitting the context limit",
SlashCommand::Review => "review my current changes and find issues",
SlashCommand::Rename => "rename the current thread",
SlashCommand::Resume => "resume a saved chat",
SlashCommand::Clear => "clear the terminal and start a new chat",
SlashCommand::Fork => "fork the current chat",
// SlashCommand::Undo => "ask Codex to undo a turn",
SlashCommand::Quit | SlashCommand::Exit => "exit Codex",
SlashCommand::Diff => "show git diff (including untracked files)",
SlashCommand::Copy => "copy the latest Codex output to your clipboard",
SlashCommand::Mention => "mention a file",
SlashCommand::Skills => "use skills to improve how Codex performs specific tasks",
SlashCommand::Status => "show current session configuration and token usage",
SlashCommand::DebugConfig => "show config layers and requirement sources for debugging",
SlashCommand::Title => "configure which items appear in the terminal title",
SlashCommand::Statusline => "configure which items appear in the status line",
SlashCommand::Theme => "choose a syntax highlighting theme",
SlashCommand::Ps => "list background terminals",
SlashCommand::Stop => "stop all background terminals",
SlashCommand::MemoryDrop => "DO NOT USE",
SlashCommand::MemoryUpdate => "DO NOT USE",
SlashCommand::Model => "choose what model and reasoning effort to use",
SlashCommand::Fast => "toggle Fast mode to enable fastest inference at 2X plan usage",
SlashCommand::Personality => "choose a communication style for Codex",
SlashCommand::Realtime => "toggle realtime voice mode (experimental)",
SlashCommand::Settings => "configure realtime microphone/speaker",
SlashCommand::Plan => "switch to Plan mode",
SlashCommand::Collab => "change collaboration mode (experimental)",
SlashCommand::Agent | SlashCommand::MultiAgents => "switch the active agent thread",
SlashCommand::Approvals => "choose what Codex is allowed to do",
SlashCommand::Permissions => "choose what Codex is allowed to do",
SlashCommand::ElevateSandbox => "set up elevated agent sandbox",
SlashCommand::SandboxReadRoot => {
"let sandbox read a directory: /sandbox-add-read-dir <absolute_path>"
}
SlashCommand::Experimental => "toggle experimental features",
SlashCommand::Mcp => "list configured MCP tools",
SlashCommand::Apps => "manage apps",
SlashCommand::Plugins => "browse plugins",
SlashCommand::Logout => "log out of Codex",
SlashCommand::Rollout => "print the rollout file path",
SlashCommand::TestApproval => "test approval request",
}
}
/// Command string without the leading '/'. Provided for compatibility with
/// existing code that expects a method named `command()`.
pub fn command(self) -> &'static str {
self.into()
}
/// Whether this command supports inline args (for example `/review ...`).
pub fn supports_inline_args(self) -> bool {
matches!(
self,
SlashCommand::Review
| SlashCommand::Rename
| SlashCommand::Plan
| SlashCommand::Fast
| SlashCommand::SandboxReadRoot
)
}
/// Whether this command can be run while a task is in progress.
pub fn available_during_task(self) -> bool {
match self {
SlashCommand::New
| SlashCommand::Resume
| SlashCommand::Fork
| SlashCommand::Init
| SlashCommand::Compact
// | SlashCommand::Undo
| SlashCommand::Model
| SlashCommand::Fast
| SlashCommand::Personality
| SlashCommand::Approvals
| SlashCommand::Permissions
| SlashCommand::ElevateSandbox
| SlashCommand::SandboxReadRoot
| SlashCommand::Experimental
| SlashCommand::Review
| SlashCommand::Plan
| SlashCommand::Clear
| SlashCommand::Logout
| SlashCommand::MemoryDrop
| SlashCommand::MemoryUpdate => false,
SlashCommand::Diff
| SlashCommand::Copy
| SlashCommand::Rename
| SlashCommand::Mention
| SlashCommand::Skills
| SlashCommand::Status
| SlashCommand::DebugConfig
| SlashCommand::Ps
| SlashCommand::Stop
| SlashCommand::Mcp
| SlashCommand::Apps
| SlashCommand::Plugins
| SlashCommand::Feedback
| SlashCommand::Quit
| SlashCommand::Exit => true,
SlashCommand::Rollout => true,
SlashCommand::TestApproval => true,
SlashCommand::Realtime => true,
SlashCommand::Settings => true,
SlashCommand::Collab => true,
SlashCommand::Agent | SlashCommand::MultiAgents => true,
SlashCommand::Statusline => false,
SlashCommand::Theme => false,
SlashCommand::Title => false,
}
}
fn is_visible(self) -> bool {
match self {
SlashCommand::SandboxReadRoot => cfg!(target_os = "windows"),
SlashCommand::Copy => !cfg!(target_os = "android"),
SlashCommand::Rollout | SlashCommand::TestApproval => cfg!(debug_assertions),
_ => true,
}
}
}
/// Return all built-in commands in a Vec paired with their command string.
pub fn built_in_slash_commands() -> Vec<(&'static str, SlashCommand)> {
SlashCommand::iter()
.filter(|command| command.is_visible())
.map(|c| (c.command(), c))
.collect()
}
#[cfg(test)]
mod tests {
use pretty_assertions::assert_eq;
use std::str::FromStr;
use super::SlashCommand;
#[test]
fn stop_command_is_canonical_name() {
assert_eq!(SlashCommand::Stop.command(), "stop");
}
#[test]
fn clean_alias_parses_to_stop_command() {
assert_eq!(SlashCommand::from_str("clean"), Ok(SlashCommand::Stop));
}
}