Commit Graph

3 Commits

  • skills: resolve per-turn catalogs from turn input context (#26106)
    ## Why
    
    The skills extension needs the resolved turn environments to build a
    real per-turn `SkillListQuery`. The previous `TurnLifecycleContributor`
    hook only had a turn id, so it could only seed a placeholder query and
    never carry the executor authorities that executor-scoped skill routing
    will need.
    
    Moving catalog resolution onto `TurnInputContributor` puts the skills
    extension on the same turn-preparation path that already has the
    environment ids and working directories for the submitted turn, while
    keeping the actual prompt injection work for follow-up changes.
    
    ## What changed
    
    - switch `ext/skills` from `TurnLifecycleContributor` to
    `TurnInputContributor`
    - build `executor_authorities` from `TurnInputContext.environments` and
    pass them through `SkillListQuery`
    - keep storing the resolved catalog in `SkillsTurnState`, but drop the
    placeholder query helper that no longer matches the real data flow
    - update the extension TODOs to reflect that per-turn catalog resolution
    now happens in the turn-input contributor, and that prompt/context
    injection still needs to move later
    
    ## Testing
    
    - Not run locally.
  • chore: extract context fragments into dedicated crate (#26122)
    ## Why
    
    `codex-core` currently owns the generic contextual-fragment trait and
    several reusable fragment implementations. That makes it harder for
    other crates to share the same host-owned model-input abstraction
    without depending on all of `codex-core`.
    
    This change extracts the reusable fragment machinery into a small
    `codex-context-fragments` crate so future extension and skills work can
    depend on the fragment abstraction directly.
    
    ## What Changed
    
    - Added the `codex-context-fragments` crate with:
      - `ContextualUserFragment`
      - `FragmentRegistration` / `FragmentRegistrationProxy`
      - additional-context fragment types
    - Moved `SkillInstructions` into `codex-core-skills`, since
    skill-specific rendering belongs with skills rather than generic core
    context machinery.
    - Kept `codex-core` re-exporting the fragment types it still uses
    internally, so existing call sites keep the same shape.
    - Updated Cargo and Bazel workspace metadata for the new crate.
    
    ## Verification
    
    - `cargo metadata --locked --format-version 1 --no-deps`
    - `just bazel-lock-update`
    - `just bazel-lock-check`
  • [codex] Consolidate shared prompts in codex-prompts (#25151)
    ## Why
    
    `codex_core` is consistently a bottleneck for incremental builds during
    iteration. The simplest fix is to make the crate smaller.
    
    ## Summary
    
    `codex-core` owns several reusable prompt renderers and static prompt
    assets, which makes the crate harder to split apart.
    
    Rename `codex-review-prompts` to `codex-prompts` and move shared review,
    goal, permissions, compaction, realtime, hierarchical AGENTS.md, and
    `apply_patch` prompts into it. Move prompt-only tests and update
    consumers and `CODEOWNERS`.
    
    ## Validation
    
    - `just test -p codex-prompts -p codex-apply-patch`
    - `just test -p codex-core prompt_caching`
    - Bazel builds for the affected crates