Commit Graph

16 Commits

  • Persist complete TurnContextItem state via canonical conversion (#11656)
    ## Summary
    
    This PR delivers the first small, shippable step toward model-visible
    state diffing by making
    `TurnContextItem` more complete and standardizing how it is built.
    
    Specifically, it:
    - Adds persisted network context to `TurnContextItem`.
    - Introduces a single canonical `TurnContext -> TurnContextItem`
    conversion path.
    - Routes existing rollout write sites through that canonical conversion
    helper.
    
    No context injection/diff behavior changes are included in this PR.
    
    ## Why this change
    
    The design goal is to make `TurnContextItem` the canonical source of
    truth for context-diff
    decisions.
    Before this PR:
    - `TurnContextItem` did not include all TurnContext-derived environment
    inputs needed for v1
    completeness.
    - Construction was duplicated at multiple write sites.
    
    This PR addresses both with a minimal, reviewable change.
    
    ## Changes
    
    ### 1) Extend `TurnContextItem` with network state
    - Added `TurnContextNetworkItem { allowed_domains, denied_domains }`.
    - Added `network: Option<TurnContextNetworkItem>` to `TurnContextItem`.
    - Kept backward compatibility by making the new field optional and
    skipped when absent.
    
    Files:
    - `codex-rs/protocol/src/protocol.rs`
    
    ### 2) Canonical conversion helper
    - Added `TurnContext::to_turn_context_item(collaboration_mode)` in core.
    - Added internal helper to derive network fields from
    `config_layer_stack.requirements().network`.
    
    Files:
    - `codex-rs/core/src/codex.rs`
    
    ### 3) Use canonical conversion at rollout write sites
    - Replaced ad hoc `TurnContextItem { ... }` construction with
    `to_turn_context_item(...)` in:
      - sampling request path
      - compaction path
    
    Files:
    - `codex-rs/core/src/codex.rs`
    - `codex-rs/core/src/compact.rs`
    
    ### 4) Update fixtures/tests for new optional field
    - Updated existing `TurnContextItem` literals in tests to include
    `network: None`.
    - Added protocol tests for:
      - deserializing old payloads with no `network`
      - serializing when `network` is present
    
    Files:
    - `codex-rs/core/tests/suite/resume_warning.rs`
    - No replay/diff logic changes.
    - Persisted rollout `TurnContextItem` now carries additional network
    context when available.
    - Older rollout lines without `network` remain readable.
  • chore: persist turn_id in rollout session and make turn_id uuid based (#11246)
    Problem:
    1. turn id is constructed in-memory;
    2. on resuming threads, turn_id might not be unique;
    3. client cannot no the boundary of a turn from rollout files easily.
    
    This PR does three things:
    1. persist `task_started` and `task_complete` events;
    1. persist `turn_id` in rollout turn events;
    5. generate turn_id as unique uuids instead of incrementing it in
    memory.
    
    This helps us resolve the issue of clients wanting to have unique turn
    ids for resuming a thread, and knowing the boundry of each turn in
    rollout files.
    
    example debug logs
    ```
    2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
    2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
    2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
    ```
    
    backward compatibility:
    if you try to resume an old session without task_started and
    task_complete event populated, the following happens:
    - If you resume and do nothing: those reconstructed historical IDs can
    differ next time you resume.
    - If you resume and send a new turn: the new turn gets a fresh UUID from
    live submission flow and is persisted, so that new turn’s ID is stable
    on later resumes.
    I think this behavior is fine, because we only care about deterministic
    turn id once a turn is triggered.
  • fix(core,app-server) resume with different model (#10719)
    ## Summary
    When resuming with a different model, we should also append a developer
    message with the model instructions
    
    ## Testing
    - [x] Added unit tests
  • feat(core) RequestRule (#9489)
    ## Summary
    Instead of trying to derive the prefix_rule for a command mechanically,
    let's let the model decide for us.
    
    ## Testing
    - [x] tested locally
  • Add text element metadata to protocol, app server, and core (#9331)
    The second part of breaking up PR
    https://github.com/openai/codex/pull/9116
    
    Summary:
    
    - Add `TextElement` / `ByteRange` to protocol user inputs and user
    message events with defaults.
    - Thread `text_elements` through app-server v1/v2 request handling and
    history rebuild.
    - Preserve UI metadata only in user input/events (not `ContentItem`)
    while keeping local image attachments in user events for rehydration.
    
    Details:
    
    - Protocol: `UserInput::Text` carries `text_elements`;
    `UserMessageEvent` carries `text_elements` + `local_images`.
    Serialization includes empty vectors for backward compatibility.
    - app-server-protocol: v1 defines `V1TextElement` / `V1ByteRange` in
    camelCase with conversions; v2 uses its own camelCase wrapper.
    - app-server: v1/v2 input mapping includes `text_elements`; thread
    history rebuilds include them.
    - Core: user event emission preserves UI metadata while model history
    stays clean; history replay round-trips the metadata.
  • Assemble sandbox/approval/network prompts dynamically (#8961)
    - Add a single builder for developer permissions messaging that accepts
    SandboxPolicy and approval policy. This builder now drives the developer
    “permissions” message that’s injected at session start and any time
    sandbox/approval settings change.
    - Trim EnvironmentContext to only include cwd, writable roots, and
    shell; removed sandbox/approval/network duplication and adjusted XML
    serialization and tests accordingly.
    
    Follow-up: adding a config value to replace the developer permissions
    message for custom sandboxes.
  • [fix] app server flaky send_messages test (#8874)
    Fix flakiness of CI test:
    https://github.com/openai/codex/actions/runs/20350530276/job/58473691434?pr=8282
    
    This PR does two things:
    1. move the flakiness test to use responses API instead of chat
    completion API
    2. make mcp_process agnostic to the order of
    responses/notifications/requests that come in, by buffering messages not
    read
  • chore: unify conversation with thread name (#8830)
    Done and verified by Codex + refactor feature of RustRover
  • [codex] add developer instructions (#5897)
    we are using developer instructions for code reviews, we need to pass
    them in cli as well.
  • Add a wrapper around raw response items (#5923)
    We currently have nested enums when sending raw response items in the
    app-server protocol. This makes downstream schemas confusing because we
    need to embed `type`-discriminated enums within each other.
    
    This PR adds a small wrapper around the response item so we can keep the
    schemas separate
  • chore: use anyhow::Result for all app-server integration tests (#5836)
    There's a lot of visual noise in app-server's integration tests due to
    the number of `.expect("<some_msg>")` lines which are largely redundant
    / not very useful. Clean them up by using `anyhow::Result` + `?`
    consistently.
    
    Replaces the existing pattern of:
    ```
        let codex_home = TempDir::new().expect("create temp dir");
        create_config_toml(codex_home.path()).expect("write config.toml");
    
        let mut mcp = McpProcess::new(codex_home.path())
            .await
            .expect("spawn mcp process");
        timeout(DEFAULT_READ_TIMEOUT, mcp.initialize())
            .await
            .expect("initialize timeout")
            .expect("initialize request");
    ```
    
    With:
    ```
        let codex_home = TempDir::new()?;
        create_config_toml(codex_home.path())?;
    
        let mut mcp = McpProcess::new(codex_home.path()).await?;
        timeout(DEFAULT_READ_TIMEOUT, mcp.initialize()).await??;
    ```
  • fix: remove mcp-types from app server protocol (#4537)
    We continue the separation between `codex app-server` and `codex
    mcp-server`.
    
    In particular, we introduce a new crate, `codex-app-server-protocol`,
    and migrate `codex-rs/protocol/src/mcp_protocol.rs` into it, renaming it
    `codex-rs/app-server-protocol/src/protocol.rs`.
    
    Because `ConversationId` was defined in `mcp_protocol.rs`, we move it
    into its own file, `codex-rs/protocol/src/conversation_id.rs`, and
    because it is referenced in a ton of places, we have to touch a lot of
    files as part of this PR.
    
    We also decide to get away from proper JSON-RPC 2.0 semantics, so we
    also introduce `codex-rs/app-server-protocol/src/jsonrpc_lite.rs`, which
    is basically the same `JSONRPCMessage` type defined in `mcp-types`
    except with all of the `"jsonrpc": "2.0"` removed.
    
    Getting rid of `"jsonrpc": "2.0"` makes our serialization logic
    considerably simpler, as we can lean heavier on serde to serialize
    directly into the wire format that we use now.
  • fix: separate codex mcp into codex mcp-server and codex app-server (#4471)
    This is a very large PR with some non-backwards-compatible changes.
    
    Historically, `codex mcp` (or `codex mcp serve`) started a JSON-RPC-ish
    server that had two overlapping responsibilities:
    
    - Running an MCP server, providing some basic tool calls.
    - Running the app server used to power experiences such as the VS Code
    extension.
    
    This PR aims to separate these into distinct concepts:
    
    - `codex mcp-server` for the MCP server
    - `codex app-server` for the "application server"
    
    Note `codex mcp` still exists because it already has its own subcommands
    for MCP management (`list`, `add`, etc.)
    
    The MCP logic continues to live in `codex-rs/mcp-server` whereas the
    refactored app server logic is in the new `codex-rs/app-server` folder.
    Note that most of the existing integration tests in
    `codex-rs/mcp-server/tests/suite` were actually for the app server, so
    all the tests have been moved with the exception of
    `codex-rs/mcp-server/tests/suite/mod.rs`.
    
    Because this is already a large diff, I tried not to change more than I
    had to, so `codex-rs/app-server/tests/common/mcp_process.rs` still uses
    the name `McpProcess` for now, but I will do some mechanical renamings
    to things like `AppServer` in subsequent PRs.
    
    While `mcp-server` and `app-server` share some overlapping functionality
    (like reading streams of JSONL and dispatching based on message types)
    and some differences (completely different message types), I ended up
    doing a bit of copypasta between the two crates, as both have somewhat
    similar `message_processor.rs` and `outgoing_message.rs` files for now,
    though I expect them to diverge more in the near future.
    
    One material change is that of the initialize handshake for `codex
    app-server`, as we no longer use the MCP types for that handshake.
    Instead, we update `codex-rs/protocol/src/mcp_protocol.rs` to add an
    `Initialize` variant to `ClientRequest`, which takes the `ClientInfo`
    object we need to update the `USER_AGENT_SUFFIX` in
    `codex-rs/app-server/src/message_processor.rs`.
    
    One other material change is in
    `codex-rs/app-server/src/codex_message_processor.rs` where I eliminated
    a use of the `send_event_as_notification()` method I am generally trying
    to deprecate (because it blindly maps an `EventMsg` into a
    `JSONNotification`) in favor of `send_server_notification()`, which
    takes a `ServerNotification`, as that is intended to be a custom enum of
    all notification types supported by the app server. So to make this
    update, I had to introduce a new variant of `ServerNotification`,
    `SessionConfigured`, which is a non-backwards compatible change with the
    old `codex mcp`, and clients will have to be updated after the next
    release that contains this PR. Note that
    `codex-rs/app-server/tests/suite/list_resume.rs` also had to be update
    to reflect this change.
    
    I introduced `codex-rs/utils/json-to-toml/src/lib.rs` as a small utility
    crate to avoid some of the copying between `mcp-server` and
    `app-server`.