Commit Graph

430 Commits

  • Expose MCP app identity in app context (#29934)
    ## Why
    
    MCP tool-call events need to expose trusted app identity and action
    metadata directly so v2 clients do not have to infer it from tool names
    or resource URIs.
    
    ## What changed
    
    - Add optional `appName`, `templateId`, and `actionName` fields to MCP
    tool-call `appContext`.
    - Populate `appName` and `templateId` from trusted Codex Apps metadata,
    and derive `actionName` from the trusted app resource metadata.
    - Preserve all three fields through core events, legacy protocol events,
    persisted thread history, resume redaction, and app-server v2 responses.
    - Document the public `appContext` fields in
    `codex-rs/app-server/README.md`.
    - Regenerate app-server JSON and TypeScript schemas and add coverage for
    serialization, persistence, redaction, and metadata propagation.
    
    ## Validation
    
    - `just test -p codex-app-server-protocol mcp_tool_call`
    - `just test -p codex-core
    mcp_tool_call_item_metadata_only_trusts_codex_apps_identity
    mcp_tool_call_item_includes_app_identity`
    - `just write-app-server-schema`
    
    ---------
    
    Co-authored-by: Martin Au-Yeung <280153141+martinauyeung-oai@users.noreply.github.com>
  • [codex] Surface MCP reauthentication-required startup failures (#29877)
    ## Summary
    
    - distinguish expired, non-refreshable stored MCP OAuth credentials from
    first-time missing credentials
    - carry a typed `failureReason: "reauthenticationRequired"` on the
    existing `mcpServer/startupStatus/updated` notification only when user
    action is required
    - keep the public MCP auth-status API unchanged and regenerate the
    app-server protocol schemas and documentation
    
    ## Why
    
    An MCP server with an expired access token and no usable refresh token
    currently fails startup without giving clients a reliable, typed
    recovery signal.
    
    The existing startup-status notification is the natural place to carry
    this state. Its nullable `failureReason` keeps the recovery reason
    attached to the failed startup transition without adding a one-off
    notification. Internally, Codex distinguishes first-time login from
    reauthentication and emits the reason only when the startup error itself
    requires authentication.
    
    ## User impact
    
    App clients can prompt an existing user to reconnect an MCP server when
    automatic recovery is impossible by handling a failed
    `mcpServer/startupStatus/updated` notification whose `failureReason` is
    `reauthenticationRequired`. Starting, ready, cancelled, unrelated
    failures, and first-time setup carry no reauthentication reason.
    
    ## Companion app PR
    
    - openai/openai#1069582
    
    ## Validation
    
    - `just test -p codex-app-server-protocol` — 248 passed; schema fixture
    tests passed
    - `cargo check -p codex-app-server -p codex-tui`
    - `just test -p codex-rmcp-client -p codex-mcp` — 184 passed, 2 skipped
    - `just test -p codex-protocol -p codex-app-server-protocol -p
    codex-mcp` — 579 passed
    - `just write-app-server-schema`
    - `just fmt`
  • Persist selected capability roots and resolve availability per model step (#29856)
    ## Why
    
    `selectedCapabilityRoots` is durable thread intent: “use this capability
    root from environment `worker`.”
    
    The important product assumption is:
    
    > One environment ID always names the same logical executor and stable
    contents.
    
    `worker` does not silently change from executor A to an unrelated
    executor B. The process-local connection handle for `worker` can still
    be replaced while Codex is running, though, for example when
    `environment/add` registers a fresh handle for the same logical
    environment.
    
    The thread should persist only the stable selection. Each model step
    should pair that selection with the exact ready handle captured for that
    step.
    
    ## The boundary
    
    ```text
    persisted thread intent
      plugin@1 -> environment "worker"
                    |
                    | capture the current step
                    v
    model-step view
      unavailable, or
      plugin@1 + worker's exact captured ready handle
    ```
    
    The environment ID is the stable identity and cache key. The
    `Arc<Environment>` is only a process-local handle retained so consumers
    of one model step use the same captured environment. It is never
    persisted and it does not imply different environment contents.
    
    ## What changes
    
    ### Persist the stable selection
    
    Selected roots are written into `SessionMeta` and restored with the
    thread. Forked subagents inherit the same selections, including
    bounded-history forks.
    
    Only stable data is persisted: root ID, environment ID, and root path.
    
    ### Capture readiness together with the exact handle
    
    The environment snapshot records:
    
    ```rust
    environment_id -> Some(Arc<Environment>) // ready in this step
    environment_id -> None                   // still starting in this step
    ```
    
    This prevents readiness and execution from coming from different
    registry snapshots.
    
    For example:
    
    ```text
    step snapshot: worker -> handle A, ready
    environment/add: worker -> fresh handle B for the same logical environment
    current step: plugin@1 still uses captured handle A
    ```
    
    Without carrying handle A in the snapshot, the resolver could combine “A
    was ready” with handle B and treat B as ready before it had finished
    starting.
    
    This does not change cache invalidation. Stable capability metadata
    remains identified by environment ID and capability root. Replacing a
    process-local handle under the same stable environment ID does not
    invalidate or rediscover that metadata.
    
    ### Resolve availability per model step
    
    - A ready captured environment produces resolved roots using its
    captured handle.
    - A starting, missing, or failed environment is omitted from that step.
    - A selected lazy environment that is outside the turn's captured
    environment set is asked to start, and a later step can observe it as
    ready.
    - No capability files are scanned here.
    
    Transient transport disconnects remain the remote client's reconnect
    concern. This PR models initial attachment/readiness; it does not add
    live socket-connectivity state.
    
    ## Example
    
    ```text
    thread selection: plugin@1 -> environment "worker"
    
    step 1: worker is starting -> plugin@1 unavailable
    step 2: worker is ready    -> plugin@1 resolves through worker's captured handle
    step 3: fresh local handle -> current step remains pinned; a later step captures its own view
    ```
    
    Temporary unavailability does not discard the durable selection. Later
    PRs can retain stable metadata caches while projecting only currently
    available capabilities into model-visible World State.
    
    ## Compatibility
    
    The app-server request shape does not change. Older rollouts without
    `selected_capability_roots` deserialize to an empty list.
    
    ## Stack
    
    1. **This PR:** persist stable selected roots and resolve them through
    an exact model-step handle.
    2. #29960: cache stable skill metadata and project available skills into
    World State.
    3. #29946: cache stable plugin declarations and manage the separate live
    MCP runtime.
  • [codex] Add Ultra reasoning effort (#29899)
    ## Why
    
    Ultra should be one user-facing reasoning selection for work that
    benefits from both maximum reasoning and proactive multi-agent
    delegation. Without it, clients must coordinate maximum reasoning with
    the experimental `multiAgentMode` setting, even though the inference
    backend still expects its existing `max` effort value.
    
    This change makes reasoning effort the source of truth: clients select
    `ultra`, core derives proactive multi-agent behavior when the turn is
    eligible for multi-agent V2, and inference requests continue to use the
    backend-compatible `max` value.
    
    ## What changed
    
    - Add `ultra` as a first-class reasoning effort and preserve
    model-catalog ordering when exposing it to clients.
    - Convert `ultra` to `max` at the inference request boundary, including
    Responses HTTP/WebSocket requests, startup prewarm, compaction, and
    memory summarization.
    - Derive effective multi-agent mode per turn from effective reasoning
    effort:
      - eligible multi-agent V2 + `ultra` → `proactive`
      - eligible multi-agent V2 + any other effort → `explicitRequestOnly`
    - V1 or otherwise ineligible sessions → no multi-agent mode instruction
    - Keep the derived effective mode in turn context history so successive
    turns can emit a developer-message update only when the effective mode
    changes.
    - Remove selected multi-agent mode from core session configuration, turn
    construction, thread settings, resume/fork restoration, and subagent
    spawn plumbing. Subagents inherit reasoning effort and derive their own
    effective mode.
    - Retain the experimental app-server `multiAgentMode` fields for wire
    compatibility while marking them deprecated. Request values are accepted
    but ignored; compatibility response fields report `explicitRequestOnly`.
    - Display Ultra in the TUI using the order supplied by `model/list`.
    
    ## Validation
    
    - `just test -p codex-core ultra_reasoning_uses_max_for_requests`
    - `just test -p codex-tui model_reasoning_selection_popup`
  • [2/3] core: persist world state in rollouts (#29835)
    ## Why
    
    `WorldState` currently remembers its model-visible diff baseline only in
    memory. That leaves no durable source for restoring the exact baseline
    after resume, fork, rollback, or compaction.
    
    This is the second PR in the WorldState persistence stack, built on
    #29833 and following #29249. It records durable state transitions; the
    next PR will replay them during rollout reconstruction.
    
    ## What
    
    - Add a `world_state` rollout item containing either a full snapshot or
    an RFC 7386 JSON Merge Patch.
    - Persist a full snapshot after initial context and after compaction
    establishes a new context window.
    - Persist non-empty patches when later sampling steps or turns advance
    the WorldState baseline.
    - Write model-visible history before its matching WorldState record, so
    an interrupted write can only cause a safe repeated update on replay.
    - Preserve WorldState records for full-history forks while excluding
    them from thread previews, metadata, and app-server history
    materialization.
    
    Older binaries read rollout lines independently, so they skip the
    unknown `world_state` records while retaining the rest of the thread.
    
    ## Testing
    
    - `just test -p codex-core
    snapshot_merge_patch_changes_and_removes_nested_values`
    - `just test -p codex-core
    world_state_baseline_deduplicates_until_history_is_replaced`
    - `just test -p codex-core
    deferred_executor_compaction_preserves_then_updates_environment_once`
    - `just test -p codex-protocol`
    - `just test -p codex-rollout`
    - `just test -p codex-state`
    - `just test -p codex-thread-store`
    - `just test -p codex-app-server-protocol`
  • core: add configurable <context_window_guidance> message (#29936)
    ## Why
    
    This PR adds a configurable `<context_window_guidance>` developer
    section immediately after `<context_window>`. Harness integrations need
    this section to give the model deployment-specific instructions for
    preparing for context-window transitions.
    
    ## What changed
    
    - Add an optional `features.token_budget.guidance_message` config with a
    1,000-byte runtime cap and generated schema support.
    - Render configured guidance as a developer `ContextualUserFragment`
    wrapped in `<context_window_guidance>` immediately after
    `<context_window>`.
    - Omit the section when guidance is unset, empty, or whitespace-only.
    - Preserve the resolved value in config locks and classify persisted
    guidance as contextual developer content.
    - Add integration coverage for rendered content and ordering.
  • Persist agent messages as response items (#29829)
    ## Why
    
    Inter-agent messages are recorded in live history as
    `ResponseItem::AgentMessage`, but rollouts stored
    `InterAgentCommunication` and rebuilt the response item during resume.
    This made the rollout differ from the actual Responses history.
    
    ## What changed
    
    - store the prepared `agent_message` response item directly
    - keep `trigger_turn` in a small local metadata record for fork
    truncation
    - keep reading older `inter_agent_communication` rollout items
  • chore: assign amsg_ IDs to agent messages (#29750)
    ## Why
    
    The `ItemIds` path fills in missing IDs before response items are
    persisted and emitted as raw item events. `ResponseItem::AgentMessage`
    is part of that same response-item stream, but it was skipped by the
    missing-ID repair path, leaving agent messages without stable item IDs
    while messages and tool items received generated IDs.
    
    Agent messages recorded through `InterAgentCommunication` also need the
    generated ID to survive rollout persistence and resume. Otherwise
    clients can observe an `amsg_` ID for the live raw response item, then
    see that same persisted agent message lose its item ID after restart.
    
    ## What changed
    
    - Assign missing `ResponseItem::AgentMessage` IDs with the `amsg_`
    prefix.
    - Persist the generated item ID on `InterAgentCommunication` and replay
    it back into the reconstructed `ResponseItem::AgentMessage` on resume.
    - Keep the persisted ID out of the model-visible inter-agent message
    envelope.
    - Keep `CompactionTrigger` and `Other` skipped because they do not get
    generated item IDs.
    - Update session/protocol tests for agent-message ID assignment and
    resume preservation.
    
    ## Manual Testing
    
    Run the local dev build using `just c --enable item_ids` to ensure this
    code is exercised:
    
    
    https://github.com/openai/codex/blob/322e33512b2d38d38d705e2ef692a8aca50decac/codex-rs/core/src/session/mod.rs#L2713-L2715
    
    In the `.jsonl` file, I saw entries like:
    
    ```json
    {
      "timestamp": "2026-06-24T00:44:03.098Z",
      "type": "inter_agent_communication",
      "payload": {
        "id": "amsg_019ef715-849a-7a50-becc-ce63c6a9c994",
    ```
    
    ## Test plan
    
    - `just test -p codex-core
    record_inter_agent_communication_preserves_item_id_in_rollout_and_resume`
    - `just test -p codex-core
    record_inter_agent_communication_sets_turn_id_in_rollout_and_resume`
    - `just test -p codex-protocol
    inter_agent_communication_response_input_item_preserves_commentary_phase`
  • Support thread-level originator overrides (#29477)
    ## Why
    
    Work(TPP) threads can be launched from the Desktop app, but if they all
    keep the Desktop app's default originator then downstream attribution
    cannot distinguish local Work launches from cloud-backed Work launches.
    `thread/start.serviceName` already carries that launch signal, while
    `SessionMeta.originator` is the durable thread-level value that survives
    resume and fork.
    
    This change converts the Desktop Work service names into an effective
    originator at thread creation time, persists that originator with the
    thread, and keeps using it for later model requests and memory writes.
    
    ## What changed
    
    - Map `CODEX_WORK_LOCAL` and `CODEX_WORK_CLOUD` service names to
    per-thread originators, while preserving
    `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` as the highest-precedence override.
    - Persist the effective originator in `SessionMeta.originator`, read it
    back on resume/fork, and inherit the parent originator for subagent
    spawns when there is no persisted session metadata.
    - Handle truncated `SpawnAgentForkMode::LastNTurns` forks by falling
    back to the live parent originator when the forked history no longer
    includes `SessionMeta`.
    - Thread the per-thread originator through Responses headers,
    websocket/compaction request paths, thread-store creation, rollout
    metadata, and memory stage-one telemetry.
    
    ## Verification
    
    - `just test -p codex-core
    agent::control::tests::spawn_thread_subagent_inherits_parent_originator_without_fork
    agent::control::tests::spawn_thread_subagent_fork_last_n_turns_inherits_parent_originator_without_session_meta
    thread_manager::tests::originator_override_precedes_service_name_remapping`
    - `just test -p codex-core
    agent::control::tests::resume_thread_subagent_restores_stored_metadata_and_effective_multi_agent_mode`
    - `just test -p codex-memories-write`
    - `just fix -p codex-core -p codex-memories-write`
    - `git diff --check`
  • [codex] rename rollout budget error to session budget error (#29744)
    ## Summary
    
    - rename the rollout-budget exhaustion error from
    `RolloutBudgetExceeded` to `SessionBudgetExceeded`
    - expose the matching app-server v2 wire value as
    `sessionBudgetExceeded`
    - regenerate JSON/TypeScript schema fixtures and update the app-server
    docs and focused tests
    
    This is a naming-only follow-up to #29715 based on [Pavel's review
    suggestion](https://github.com/openai/codex/pull/29715#discussion_r3463183480).
    Runtime behavior is unchanged.
    
    ## Tests
    
    - `just test -p codex-core rollout_budget`
    - `just test -p codex-app-server-protocol`
    - `just fmt`
    - `just write-app-server-schema`
  • [codex] surface rollout budget exhaustion (#29715)
    ## Summary
    - surface shared rollout-budget exhaustion as
    `CodexErr::RolloutBudgetExceeded` instead of a generic interrupted turn
    - map it through the existing `CodexErrorInfo` and app-server v2
    `codexErrorInfo` path
    - keep local compaction from retrying after the shared rollout budget is
    exhausted
    
    This gives app-server clients a stable `rolloutBudgetExceeded` error
    they can classify without guessing from `status="interrupted"`.
    
    ## Tests
    - `just test -p codex-core rollout_budget`
  • core: persist initial context window metadata (#29519)
    ## Why
    
    PR #29494 made context-window IDs visible to the model by wrapping the
    token-budget window payload in `<context_window>`, but rollout JSONL
    consumers still could not see the initial window identity by tailing the
    session file. Compacted rollout items carry window IDs only after
    compaction has happened, so a session with no compaction had no durable
    JSONL record for window 0.
    
    This change gives tailing consumers a stable initial-window record at
    session creation time.
    
    ## What Changed
    
    - Added `session_meta.context_window.window_id` for the initial
    context-window identity.
    - `CreateThreadParams` now requires `initial_window_id: String`, so
    thread-store callers cannot accidentally create new threads without
    window-0 metadata.
    - Live thread creation derives the persisted initial window ID from the
    same `AutoCompactWindowIds` used to initialize `SessionState`, keeping
    runtime state and JSONL metadata aligned.
    - Rollout reconstruction uses `session_meta.context_window.window_id` as
    the initial-window fallback and derives `window_number = 0`,
    `first_window_id = window_id`, and `previous_window_id = None`
    internally.
    - Fork reconstruction intentionally uses the same rollout reconstruction
    path; consumers that need to distinguish copied initial-window metadata
    can use the rollout `thread_id`.
    - Legacy compactions without `window_number` still use compaction-count
    fallback accounting instead of being reset to window 0 by the
    initial-window fallback.
    - Compacted rollout metadata still takes precedence once compaction
    records exist, preserving the richer chain fields there.
    
    ## JSONL Shape
    
    Real rollout JSONL is one object per line. This example is expanded for
    readability, but shows the new initial `session_meta.context_window`
    record followed by the existing compacted rollout item shape that also
    carries window IDs:
    
    ```jsonl
    {
      "timestamp": "2026-06-22T12:00:00.000Z",
      "type": "session_meta",
      "payload": {
        "session_id": "<THREAD_ID>",
        "id": "<THREAD_ID>",
        "timestamp": "2026-06-22T12:00:00.000Z",
        "cwd": "/repo",
        "originator": "codex",
        "cli_version": "0.0.0",
        "source": "cli",
        "model_provider": "<MODEL_PROVIDER>",
        "context_window": {
          "window_id": "<INITIAL_WINDOW_ID>"
        }
      }
    }
    ...
    {
      "timestamp": "2026-06-22T12:34:56.000Z",
      "type": "compacted",
      "payload": {
        "message": "<COMPACTION_SUMMARY>",
        "replacement_history": [
          "..."
        ],
        "window_number": 1,
        "first_window_id": "<INITIAL_WINDOW_ID>",
        "previous_window_id": "<INITIAL_WINDOW_ID>",
        "window_id": "<NEXT_WINDOW_ID>"
      }
    }
    ```
    
    The nested `context_window` object is intentional: it gives rollout
    consumers a stable namespace for context-window metadata while only
    writing the non-derivable initial `window_id`. For the initial window,
    `window_number`, `first_window_id`, and `previous_window_id` are derived
    internally instead of being written to the rollout.
    
    ## Verification
    
    - `just test -p codex-protocol`
    - `just test -p codex-rollout
    recorder_materializes_on_flush_with_pending_items`
    - `just test -p codex-core reconstruct_history`
    - `just test -p codex-core
    record_initial_history_reconstructs_forked_transcript`
    - `just test -p codex-thread-store`
    - `just test -p codex-state`
    - `just test -p codex-app-server
    thread_read_returns_summary_without_turns`
    - `just test -p codex-rollout persistence_metrics`
  • core: resolve view_image paths in selected environment (#29526)
    ## Why
    
    view_image needs to support foreign OS remote executors.
    
    ## What
    
    - resolve image paths against the selected environment as `PathUri` and
    read them through that environment's filesystem
    - keep app-server's public path field wire-compatible as
    `LegacyAppPathString`, with purpose-specific UI rendering
    - cover relative and absolute target-native paths in the core
    integration test and run the full `view_image` suite under wine-exec
    without skips
  • chore(core) rm AskForApproval::OnFailure (#28418)
    ## Summary
    Deletes the OnFailure variant of the `AskForApproval` enum. This option
    has been deprecated since #11631.
    
    ## Testing
    - [x] Tests pass
  • Share resumed rollout history (#28426)
    ## Summary
    
    Resuming a persisted thread currently deep-clones its complete rollout
    history several times. `InitialHistory` is retained for the app-server
    response, copied into thread persistence, and copied again by read-only
    accessors. These copies scale with the complete rollout rather than the
    bounded model context and add measurable latency for large sessions.
    
    This change stores resumed rollout history in `Arc<Vec<RolloutItem>>`.
    Rollout loading wraps the parsed vector once, while app-server response
    construction, session initialization, and thread persistence share it
    through inexpensive `Arc` clones. Read-only history access now returns a
    borrowed slice, and fork paths use `Arc::unwrap_or_clone` where they
    genuinely need mutable ownership. Rollout reconstruction also consumes
    its temporary context instead of cloning the reconstructed model
    history.
    
    The serialized representation remains unchanged. In an artificial 123 MB
    rollout benchmark, sharing resumed history reduced cold resume latency
    by roughly 9–10%. The affected crates compile with their test targets,
    all 80 thread-store tests pass, and the Bazel dependency lock remains
    valid.
  • Propagate safety buffering treatment metadata (#29473)
    ## Summary
    
    - read the request-scoped safety-buffering treatment from HTTP response
    headers and per-turn WebSocket metadata through one shared header parser
    - combine that treatment with Responses API safety-buffering signals
    - propagate `showBufferingUi` and nullable `fasterModel` through the
    existing `model/safetyBuffering/updated` app-server notification
    - update the app-server documentation and generated JSON and TypeScript
    schemas
    
    The public implementation contains no model mapping or real model
    identifier. Tests and protocol examples use generic `current-model` and
    `faster-model` placeholders only.
    
    ## Dependencies
    
    - server-side treatment evaluation:
    https://github.com/openai/openai/pull/1060247
    - initial Responses API safety-buffering propagation:
    https://github.com/openai/codex/pull/29371
    - Codex App UI: https://github.com/openai/openai/pull/1057789
    
    ## Validation
    
    - Codex API tests: 129 passed
    - focused Codex core safety-buffering integration test passed
    - app-server protocol tests passed after regenerating schema fixtures
    - Clippy fix and repository formatting completed successfully
    
    The broader app-server run compiled all changed crates and completed
    with 1,269 passing tests. Its remaining failures were unrelated
    environment limitations: macOS sandbox application was denied, one
    expected test binary was unavailable, and several existing subprocess
    tests timed out as a result.
  • feat(core): store turn_id on ResponseItem metadata (#28360)
    ## Description
    
    This PR is a followup to https://github.com/openai/codex/pull/28355 and
    starts assigning `internal_chat_message_metadata_passthrough.turn_id` to
    durable Responses API items created during a turn.
    
    The goal is that those items keep the `turn_id` that introduced them
    when Codex resends stateless HTTP context, reconstructs history for
    resume/fork paths, or reuses websocket response state.
    
    ## What changed
    
    - Set `internal_chat_message_metadata_passthrough.turn_id` when missing
    as response items enter durable history, initial/replacement history,
    inter-agent communication history, and local compaction summaries.
    - Preserve existing item turn IDs instead of overwriting them during
    persistence, resume reconstruction, compaction, forked history, and
    websocket incremental reuse.
    - Keep `compaction_trigger` fieldless because it is a request control,
    not a durable response item.
    - Update focused history/request assertions and fixtures for stateless
    requests, websocket incrementals, compaction, thread injection, prompt
    debug, and related CI coverage.
  • core: wrap token budget window context (#29494)
    Token-budget initial context carries thread and context-window lineage
    that the model should treat as one structured context-window block.
    Wrapping it in `<context_window>` makes that boundary explicit while
    preserving the existing window id content.
    
    Before this change, the window identifiers were injected as an untagged
    developer text fragment:
    
    ```text
    Thread id <THREAD_ID>.
    First context window id: <FIRST_WINDOW_ID>
    Current context window id: <WINDOW_ID>
    Previous context window id: <PREVIOUS_WINDOW_ID>
    ```
    
    After this change, the same payload is wrapped as a context-window
    block:
    
    ```text
    <context_window>
    Thread id: <THREAD_ID>
    First context window id: <FIRST_WINDOW_ID>
    Current context window id: <WINDOW_ID>
    Previous context window id: <PREVIOUS_WINDOW_ID>
    </context_window>
    ```
    
    This adds shared `CONTEXT_WINDOW_*_TAG` protocol constants, updates
    `TokenBudgetContext` to render with those markers, treats the new
    wrapper as contextual developer content when mapping history, and
    refreshes the token-budget request-shape assertions and snapshot.
    
    Verification:
    - `just test -p codex-core token_budget`
    - `just test -p codex-core
    recognizes_context_window_as_contextual_developer_content`
  • core: rename metadata -> internal_chat_message_metadata_passthrough (#28968)
    ## Description
    This PR cuts Codex over from generic `ResponseItem.metadata` (introduced
    here: https://github.com/openai/codex/pull/28355) to
    `ResponseItem.internal_chat_message_metadata_passthrough`, which is the
    blessed path and has strongly-typed keys.
    
    For now we have to drop this MAv2 usage of `metadata`:
    https://github.com/openai/codex/pull/28561 until we figure out where
    that should live.
  • Simplify multi-agent mode controls (#29324)
    ## Why
    
    Multi-agent delegation policy was split across `multiAgentMode`,
    `features.multi_agent_mode`, and `usage_hint_enabled`. These controls
    could disagree: a requested mode could be downgraded by the feature
    flag, and disabling usage hints also disabled mode instructions.
    
    Some clients also need multi-agent tools without adding
    delegation-policy text to model context. The previous two-mode API could
    not express that directly.
    
    ## What changed
    
    `multiAgentMode` is now the only live delegation-policy control:
    
    | Mode | Behavior |
    | --- | --- |
    | `none` | Keep multi-agent tools available without adding mode
    instructions. |
    | `explicitRequestOnly` | Only delegate after an explicit user request.
    |
    | `proactive` | Delegate when parallel work materially improves speed or
    quality. |
    
    - new threads default to `explicitRequestOnly`; omitting the mode on
    later turns keeps the current value
    - thread start, resume, fork, and settings responses always report the
    concrete current mode instead of `null`
    - mode selection remains sticky across turns and resume
    - usage-hint text no longer controls whether mode instructions apply
    - `features.multi_agent_mode` and `usage_hint_enabled` remain accepted
    as ignored compatibility settings so existing configs continue to load
    - app-server documentation and generated schemas describe the three-mode
    API
    
    ## Tests
    
    - `just test -p codex-core multi_agent_mode`
    - `just test -p codex-core multi_agent_v2_config_from_feature_table`
    - `just test -p codex-core spawn_agent_description`
    - `just test -p codex-features`
    - `just test -p codex-app-server-protocol`
    - `just test -p codex-app-server multi_agent_mode`
  • Persist session IDs across thread resume (#29327)
    ## Summary
    
    A cold-resumed subagent kept its durable thread ID but could receive a
    new session ID, splitting one agent tree across multiple sessions after
    a restart.
    
    Persist the root session ID in every rollout `SessionMeta`, carry it
    through thread creation, and restore it before initializing the resumed
    `Session` and `AgentControl`.
    
    ## Behavior
    
    For a nested agent tree:
    
    ```text
    root session R
      parent thread P
        child thread C
    ```
    
    The child rollout stores:
    
    ```text
    session_id:       R
    parent_thread_id: P
    id:               C
    ```
    
    After a cold resume, the child still belongs to root session `R` while
    its immediate parent remains `P`. The integration coverage uses distinct
    values for all three IDs so it catches restoring the session from
    `parent_thread_id`.
    
    ## Legacy rollouts
    
    Previous rollouts have `id` but no `session_id`. `SessionMetaLine`
    deserialization treats a missing `session_id` as `id`, keeping those
    files readable, listable, and resumable. When a legacy subagent is
    resumed through its root, that synthesized child ID no longer overrides
    the inherited root-scoped `AgentControl`. New rollouts always persist
    the explicit root session ID.
  • Propagate safety buffering events to app-server clients (#29371)
    Responses API safety buffering metadata currently stops at the transport
    boundary, so app-server clients cannot render the in-progress safety
    review state.
    
    This change:
    - decodes and deduplicates `safety_buffering` metadata from Responses
    API SSE and WebSocket events without suppressing the original response
    event
    - emits a typed core event containing the requested model plus backend
    use cases and reasons
    - forwards that event as `turn/safetyBuffering/updated` through
    app-server v2 and updates generated protocol schemas
    - keeps the side-channel event out of persisted rollouts and turn timing
    
    This supports the Codex Apps buffering UX and depends on the Responses
    API backend work in https://github.com/openai/openai/pull/1044569 and
    https://github.com/openai/openai/pull/1044571.
    
    Validation:
    - focused `codex-core` safety-buffering integration test passes
    - `cargo check -p codex-core -p codex-app-server -p
    codex-app-server-protocol`
    - `just fix -p codex-api -p codex-protocol -p codex-core -p
    codex-app-server-protocol -p codex-app-server -p codex-rollout -p
    codex-rollout-trace -p codex-otel`
    - `just fmt`
    - broad package test run: 4,430/4,492 passed; 62 unrelated
    local-environment/concurrency failures involved unavailable test
    binaries, MCP subprocess setup, and app-server timeouts
  • core: add context window lineage IDs (#29256)
    ## Why
    
    The rendered `<token_budget>` fragment identifies the thread and current
    context window, but it does not expose enough lineage to identify the
    first window in the thread or the immediately preceding window. Those
    IDs also need to remain stable across compaction, resume, and rollback.
    
    ## What changed
    
    - Track first, previous, and current UUIDv7 context-window IDs in
    auto-compaction state.
    - Render `thread_id`, `first_window_id`, `previous_window_id`, and the
    current window ID in the full `<token_budget>` fragment.
    - Persist the first and previous window IDs in compacted rollout
    checkpoints and restore them during rollout reconstruction.
    - Preserve compatibility with older compacted records that do not
    contain the new optional fields.
    - Update focused state, rendering, reconstruction, rollback, and
    serialization coverage.
    
    ## Validation
    
    - `just test -p codex-core token_budget`
    - `just test -p codex-protocol compacted_item::tests`
    - `just test -p codex-core tracks_prefill_and_window_boundaries`
    - `just test -p codex-core
    reconstruct_history_uses_replacement_history_verbatim`
    - `just test -p codex-core
    thread_rollback_restores_cleared_reference_context_item_after_compaction`
  • Expose thread-level multi-agent mode (#28792)
    ## Why
    
    Once multi-agent mode can be selected per turn, clients also need to
    choose the initial selection when creating a thread and observe that
    selection through lifecycle and settings APIs.
    
    The selected value is intentionally distinct from the effective
    model-visible value: no client selection is represented as `null`, even
    though an eligible multi-agent v2 turn derives `explicitRequestOnly` as
    its effective default.
    
    ## What changed
    
    - Add the optional experimental `thread/start.multiAgentMode` parameter
    and pass it through thread creation.
    - Preserve an omitted initial value as an unset selection rather than
    eagerly storing `explicitRequestOnly`.
    - Apply an explicit `thread/start` selection to the first turn through
    the session configuration established at thread creation.
    - Restore the latest persisted effective mode as the selected baseline
    on cold resume when rollout history contains one.
    - Inherit the optional selected mode from a loaded parent when creating
    related runtime threads.
    - Return the current selected `multiAgentMode` from `thread/start`,
    `thread/resume`, `thread/fork`, and thread settings, using `null` when
    no mode is selected.
    - Keep lifecycle reporting independent from model capability and feature
    eligibility; core turn construction remains responsible for calculating
    and persisting the effective mode.
    
    ## Not covered
    
    - Clearing an existing loaded-session selection back to unset through
    `turn/start`; omitted or `null` currently retains the session's
    selection.
    - A TUI control, slash command, or `config.toml` preference.
    
    ## Verification
    
    - `CARGO_INCREMENTAL=0 just test -p codex-app-server-protocol`
    - `CARGO_INCREMENTAL=0 just test -p codex-app-server multi_agent_mode`
    
    The focused app-server coverage verifies explicit `thread/start`
    initialization, first-turn prompting, nullable reporting for an omitted
    selection, and retention of selections that are not currently
    runtime-eligible.
    
    ## Stack
    
    Stacked on #28685. This PR contains only the thread initialization and
    lifecycle/settings API layer.
  • Add per-turn multi-agent mode (#28685)
    ## Why
    
    Multi-agent v2 currently carries an explicit-request-only delegation
    rule in its static usage hint. That provides a safe default, but it
    prevents clients from selecting proactive delegation per turn without
    changing static guidance or rewriting prior model context.
    
    This change makes delegation mode a session selection that can be
    updated through `turn/start`, while deriving the effective model-visible
    mode separately for each turn. Eligible multi-agent v2 turns remain
    explicit-request-only unless proactive mode is both selected and
    enabled.
    
    ## What changed
    
    - Add the experimental `turn/start.multiAgentMode` parameter with
    `explicitRequestOnly` and `proactive` values. Omission retains the
    loaded session's current optional selection.
    - Add the default-off `features.multi_agent_mode` feature gate. Eligible
    multi-agent v2 turns use the selected mode when enabled; an unset
    selection or disabled gate resolves to `explicitRequestOnly`.
    - Treat mode prompting as inapplicable for multi-agent v1 and other
    unsupported session configurations, producing no multi-agent mode
    developer message rather than rejecting the turn.
    - Move the explicit-request-only rule out of the static v2 usage hint
    and into a bounded, tagged developer context fragment.
    - Emit the effective mode in initial context and only when that
    effective mode changes on later turns.
    - Persist the effective mode in `TurnContextItem` as the durable
    baseline for resume and context-update comparisons.
    
    Historical rollout items are not rewritten. Later mode developer
    messages establish the current rule incrementally.
    
    ## Not covered
    
    - Initial selection through `thread/start` and selected-mode reporting
    from thread lifecycle/settings APIs; those are isolated in the stacked
    #28792.
    - A TUI control or slash command for selecting the mode.
    - Persisting a preferred mode to `config.toml`; selection remains
    session/turn scoped.
    - Changes to multi-agent concurrency limits, tool availability, or model
    catalog capability declarations.
    - Rewriting historical rollout prompt items. Cold resume restores the
    latest persisted effective mode when available while leaving historical
    developer messages intact.
    
    ## Verification
    
    - `CARGO_INCREMENTAL=0 just test -p codex-core multi_agent_mode`
    - Focused app-server coverage verifies that `turn/start.multiAgentMode`
    produces proactive developer instructions for an eligible v2 turn.
    
    ## Stack
    
    Followed by #28792, which adds `thread/start` initialization and
    lifecycle/settings observability.
  • Always use AVAS for realtime WebRTC calls (#28856)
    ## Summary
    
    - Remove the realtime `architecture` selector from core protocol,
    app-server protocol, config parsing, generated schemas, and callers.
    - Always create WebRTC realtime calls with the AVAS query params:
    `intent=quicksilver&architecture=avas`.
    - Keep direct websocket realtime behavior on the existing config/default
    path, while WebRTC starts without an explicit version now default to
    realtime v1 because AVAS requires v1.
    
    ## Notes
    
    - WebRTC realtime now means AVAS. If a caller explicitly asks to start
    WebRTC with realtime v2, Codex rejects that request because the AVAS
    WebRTC path only supports realtime v1. Websocket realtime is separate
    and can still use realtime v2.
    - The old `[realtime] architecture = "realtimeapi" | "avas"` config knob
    is removed. Local configs that still set it will need to delete that
    line.
    - Some app-server tests that were only trying to exercise realtime v2
    protocol behavior now use websocket transport, because WebRTC is
    intentionally locked to AVAS/v1. Separate WebRTC tests cover the AVAS
    query params, v1 startup, SDP flow, and sideband join.
    
    ## Validation
    
    - Merged fresh `origin/main` at `83e6a786a2`.
    - `just fmt`
    - `just write-config-schema`
    - `just write-app-server-schema`
    - `git diff --check`
    - `just test -p codex-api -p codex-core -p codex-app-server-protocol -p
    codex-app-server realtime` (176 passed)
    - `just test -p codex-protocol -p codex-config` (413 passed)
  • core: add UUIDv7 context window IDs (#28953)
    ## Why
    
    The token-budget context currently identifies a context window by its
    thread-local sequence number. A UUIDv7 gives the model a stable opaque
    identity that remains fixed for a window and rotates when compaction or
    `new_context` starts the next one.
    
    ## What changed
    
    - Preserve the existing monotonic value as `window_number` and add a
    UUIDv7 `window_id` to `CompactedItem`.
    - Generate and rotate the UUID with auto-compaction window state,
    persist it alongside the number, and reconstruct it on resume and
    rollback.
    - Accept legacy compacted rollout records where the numeric `window_id`
    represented the window number.
    - Use the UUID only in token-budget context; existing request headers
    and metadata continue using `thread_id:window_number`.
    
    ## Testing
    
    - `just test -p codex-protocol compacted_item::tests`
    - `just test -p codex-core token_budget`
  • Emit Trusted MCP App Identity on Tool-Call Items (#27132)
    ## Summary
    
    - Add optional `appContext` to app-server MCP tool-call items with
    trusted `connectorId`, `linkId`, and `mcpAppResourceUri` metadata.
    - Preserve that context across tool-call events, persisted history,
    reconnects, and thread resume.
    - Keep the deprecated top-level `mcpAppResourceUri` temporarily for
    client migration.
    
    The consumer contract is `{ appContext: { connectorId, linkId,
    mcpAppResourceUri }, tool }`.
    
    ## Validation
    
    - Full GitHub Actions suite passes, including CLA, Bazel tests, clippy,
    release builds, and argument-comment lint.
    
    ---------
    
    Co-authored-by: martinauyeung-oai <280153141+martinauyeung-oai@users.noreply.github.com>
  • Add turn-scoped context contributions (#28911)
    ## Summary
    - keep context injection on a single ContextContributor trait
    - split context injection into thread-scoped and turn-scoped
    contribution methods
    - wire turn-scoped fragments into initial context assembly so extensions
    can contribute context from turn-local state
  • unified-exec: retain PathUri in command events (#28780)
    ## Why
    
    App-server must report command events containing foreign-platform paths
    without changing existing client or rollout path-string formats.
    
    ## What changed
    
    - retain `PathUri` through exec command begin/end events
    - convert cwd values to `LegacyAppPathString` at the app-server
    compatibility boundary
    - drop command actions with foreign paths and log them
    - serialize rollout-trace cwd values using their inferred native path
    representation
    - restore Wine coverage for retained Windows cwd values and successful
    completion
  • [codex] Support assistant realtime append text (#28836)
    ## Why
    
    Frontend realtime voice continuity needs to replay a tiny
    previous-session overlap as actual conversation items, including
    assistant text. The app-server `thread/realtime/appendText` API already
    carries a role through to the Rust realtime websocket layer, but the
    shared role enum only accepted `user` and `developer`.
    
    ## What Changed
    
    - Added `assistant` to `ConversationTextRole` and regenerated the
    app-server schema/type fixtures.
    - Added `output_text` as a realtime conversation content type.
    - Updated realtime websocket item creation so assistant appendText emits
    `content: [{ type: "output_text", text }]`, while user and developer
    continue to emit `input_text`.
    - Updated app-server docs and tests to cover assistant appendText
    alongside the existing developer role behavior.
    
    ## Validation
    
    - `just write-app-server-schema`
    - `just fmt` (first sandboxed attempt failed because `uv` could not
    access `~/.cache/uv`; reran with filesystem access and passed)
    - `just test -p codex-api` passed: 126/126
    - `just test -p codex-app-server-protocol` passed: 239/239, including
    generated JSON/TypeScript fixture checks
    - `just test -p codex-app-server` was started locally but stopped per
    request after unrelated local sandbox/Seatbelt failures (`sandbox-exec:
    sandbox_apply: Operation not permitted`) and one missing local `codex`
    binary failure; CI should be faster and more authoritative for the full
    suite.
  • [codex] control automatic realtime handoff delivery (#27986)
    ## What
    
    Built on the realtime speech-control plumbing merged in #27917.
    
    - Add optional `codexResponseHandoffPrefix` to `thread/realtime/start`.
    - Apply that prefix only to automatic V1 commentary sent through
    `conversation.handoff.append`; final answers remain unprefixed.
    - Add opt-in `clientManagedHandoffs`. When true, core suppresses
    automatic response handoffs and completion output so delivery is
    controlled by explicit client append APIs.
    - Preserve existing automatic behavior by default.
    `codexResponsesAsItems: true` continues to select item routing when
    client-managed mode is disabled.
    
    ## Why
    
    Voice clients need two delivery policies: automatic background context
    with silent commentary instructions and fully client-owned handoffs.
    Phase-aware prefixing keeps routine commentary silent without
    suppressing the final answer, while client-managed mode lets an app
    decide exactly which updates to append.
    
    ## Validation
    
    - `just fmt`
    - `cargo test -p codex-app-server-protocol
    serialize_thread_realtime_start`
    - `RUST_MIN_STACK=16777216 cargo test -p codex-core --test all
    conversation_handoff_persists_across_item_done_until_turn_complete`
    - `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all
    webrtc_v1_client_managed_handoffs_disable_automatic_output`
    - `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all
    webrtc_v1_final_automatic_handoff_omits_silent_prefix`
    - `cargo build -p codex-cli --bin codex`
    - Local Codex Apps compatibility check: 43 focused webview tests passed,
    and a live voice session routed through the source-built app-server.
    
    The explicit `RUST_MIN_STACK` avoids a macOS Tokio test-worker stack
    overflow seen with the default test environment.
  • [codex] Add optional IDs to response items (#28812)
    ## Why
    
    `ResponseItem` variants do not have a consistent internal ID shape: some
    variants carry required IDs, some carry optional IDs, and some cannot
    represent an ID at all. The existing fields also use inconsistent serde,
    TypeScript, and JSON-schema annotations. A single enum-level access path
    is needed before history recording can assign and retain IDs.
    
    This PR establishes that internal model only. It intentionally does not
    generate or serialize IDs; allocation and wire persistence are isolated
    in the stacked follow-up.
    
    ## What changed
    
    - Give every concrete `ResponseItem` variant an `Option<String>` ID
    field.
    - Apply the same internal-only annotations to every ID field:
    `#[serde(default, skip_serializing)]`, `#[ts(skip)]`, and
    `#[schemars(skip)]`.
    - Add `ResponseItem::id()` and `ResponseItem::set_id()` as the shared
    accessors.
    - Preserve IDs when history items are rewritten for truncation.
    - Adapt consumers that previously assumed reasoning and image-generation
    IDs were required.
    - Regenerate app-server schemas so the hidden fields are represented
    consistently.
    
    The serde catch-all `ResponseItem::Other` remains ID-less because it
    must remain a unit variant.
    
    ## Test plan
    
    - `cargo check --tests -p codex-core -p codex-api -p codex-rollout-trace
    -p codex-image-generation-extension`
    - `just test -p codex-protocol`
    - `just test -p codex-app-server-protocol`
    - `just test -p codex-api -p codex-rollout-trace -p
    codex-image-generation-extension`
    - `just test -p codex-core event_mapping`
  • [codex] core: restore absolute turn context cwd (#28629)
    ## Why
    
    #28152 jumped the gun on moving the rollout format to store URIs, and
    would likely break compat with some features that don't go through the
    same types as the core logic.
    
    ## What
    
    Make `TurnContextItem.cwd` an `AbsolutePathBuf` again, remove test added
    for `PathUri` serialization in rollouts. Also drops a bunch of error
    paths that are no longer needed.
  • core: render remote environment cwd natively (#28152)
    ## Why
    
    Model-visible `<environment_context>` should match the environment of
    the executor, not of the app server.
    
    Stacked on #28146.
    
    ## What
    
    - Keep selected environment cwd values as `PathUri` while building
    environment context.
    - Render cwd text using the path convention represented by the URI, with
    the canonical URI as a fallback.
    - Preserve compatibility with legacy `TurnContextItem.cwd` values when
    reconstructing and diffing context.
    - Extend the Wine-backed remote Windows test to assert that the model
    sees `powershell` and `C:\windows`.
  • feat: render typed envelopes for multi-agent v2 messages (#28368)
    ## Why
    
    Multi-agent v2 messages need a consistent, model-visible envelope that
    identifies what kind of interaction occurred, who sent it, and which
    agent it targets. Previously, encrypted deliveries exposed only
    `encrypted_content`, while child completion used the legacy
    `<subagent_notification>` shape. That meant the client could not
    consistently present `NEW_TASK`, `MESSAGE`, and `FINAL_ANSWER` using the
    same format.
    
    This change adds the routing envelope as plaintext while keeping task
    and message payloads encrypted. No new Responses API field is required:
    an encrypted delivery is represented as an `input_text` header
    immediately followed by its existing `encrypted_content` item.
    
    Every envelope now follows this shape:
    
    ```text
    Message Type: <NEW_TASK | MESSAGE | FINAL_ANSWER>
    Task name: <recipient agent path>
    Sender: <author agent path>
    Payload:
    <message payload>
    ```
    
    ## Message types
    
    ### `NEW_TASK`
    
    `NEW_TASK` is used when the recipient should begin a new turn, including
    an initial `spawn_agent` task and a later `followup_task`.
    
    For a root agent spawning `/root/worker`, the request contains a
    plaintext envelope followed by the encrypted task:
    
    ```json
    {
      "type": "agent_message",
      "author": "/root",
      "recipient": "/root/worker",
      "content": [
        {
          "type": "input_text",
          "text": "Message Type: NEW_TASK\nTask name: /root/worker\nSender: /root\nPayload:\n"
        },
        {
          "type": "encrypted_content",
          "encrypted_content": "<encrypted task payload>"
        }
      ]
    }
    ```
    
    Conceptually, the model receives:
    
    ```text
    Message Type: NEW_TASK
    Task name: /root/worker
    Sender: /root
    Payload:
    Review the authentication changes and report any regressions.
    ```
    
    ### `MESSAGE`
    
    `MESSAGE` is used for a queued `send_message` delivery. It communicates
    with an existing agent without starting a new turn.
    
    For `/root/worker` reporting progress to the root agent, the request
    contains:
    
    ```json
    {
      "type": "agent_message",
      "author": "/root/worker",
      "recipient": "/root",
      "content": [
        {
          "type": "input_text",
          "text": "Message Type: MESSAGE\nTask name: /root\nSender: /root/worker\nPayload:\n"
        },
        {
          "type": "encrypted_content",
          "encrypted_content": "<encrypted message payload>"
        }
      ]
    }
    ```
    
    Conceptually, the model receives:
    
    ```text
    Message Type: MESSAGE
    Task name: /root
    Sender: /root/worker
    Payload:
    The protocol tests pass; I am checking the resume path now.
    ```
    
    ### `FINAL_ANSWER`
    
    `FINAL_ANSWER` is emitted when a child agent reaches a terminal state
    and reports its result to its parent. Completion payloads are already
    available locally, so the complete envelope is represented as plaintext
    rather than as a plaintext header plus encrypted content.
    
    For `/root/worker` completing work for the root agent, the request
    contains:
    
    ```json
    {
      "type": "agent_message",
      "author": "/root/worker",
      "recipient": "/root",
      "content": [
        {
          "type": "input_text",
          "text": "Message Type: FINAL_ANSWER\nTask name: /root\nSender: /root/worker\nPayload:\nNo regressions found."
        }
      ]
    }
    ```
    
    The model-visible form is:
    
    ```text
    Message Type: FINAL_ANSWER
    Task name: /root
    Sender: /root/worker
    Payload:
    No regressions found.
    ```
    
    Errored, shut down, and missing agents also use `FINAL_ANSWER`, with a
    terminal-status description in the payload.
    
    ## What changed
    
    - Render `NEW_TASK` or `MESSAGE` in
    `InterAgentCommunication::to_model_input_item`, based on whether the
    encrypted delivery starts a turn.
    - Replace the multi-agent v2 `<subagent_notification>` completion
    payload with a model-visible `FINAL_ANSWER` envelope.
    - Document `Task name`, `Sender`, and `Payload` consistently in the
    multi-agent developer instructions.
    - Prevent local-only history projections from treating an encrypted
    message's plaintext header as the complete assistant message.
    - Preserve rollout-trace interaction edges when an agent message
    contains both plaintext and encrypted content.
    
    Legacy multi-agent behavior remains unchanged.
    
    ## Verification
    
    - `just test -p codex-protocol`
    - `just test -p codex-rollout-trace`
    - `just test -p codex-web-search-extension`
    - `just test -p codex-core
    encrypted_multi_agent_v2_spawn_sends_agent_message_to_child`
    - `just test -p codex-core
    plaintext_multi_agent_v2_completion_sends_agent_message`
    - `just test -p codex-core
    multi_agent_v2_followup_task_completion_notifies_parent_on_every_turn`
    - `just test -p codex-core
    multi_agent_v2_completion_queues_message_for_direct_parent`
  • Add a toggle for realtime startup context (#28405)
    ## Summary
    - Add `includeStartupContext` to realtime start requests so callers can
    explicitly skip Codex startup context while keeping the backend prompt
    - Thread the new flag through protocol types, request processing, and
    realtime session config
    - Update app-server docs and coverage for the new default and opt-out
    behavior
    
    ## Testing
    - Added protocol serialization coverage for `includeStartupContext`
    - Added realtime integration coverage for starting a session with
    startup context disabled
  • Add realtime speech append control (#27917)
    ## Why
    
    Realtime voice harness tuning needs app-side control over what backend
    Codex text is spoken. Backend orchestrator text is written for a reading
    UI, so automatically speaking every preamble, progress update, or final
    assistant message can make the realtime voice model too chatty.
    
    For experimentation, clients need two simple controls: keep app/client
    text-item injection on the existing item-create path, and add an
    explicit speakable path that app code can call only when it wants
    realtime to speak. Automatic Codex output also needs an opt-in way to
    switch from the protocol's default speakable path to regular realtime
    items, with a caller-provided prefix so prompt wording can be tuned
    outside core.
    
    The default remains unchanged: if a client omits the new start fields
    and never calls `appendSpeech`, automatic backend output continues down
    the existing speakable path for the selected realtime protocol.
    
    ## What Changed
    
    - Adds experimental `thread/realtime/appendSpeech` for app-provided
    speakable text.
    - Keeps existing `thread/realtime/appendText` as the item-create API for
    app-provided realtime text items.
    - Adds `codexResponsesAsItems` / `codex_responses_as_items` on
    `thread/realtime/start` to send automatic Codex responses with
    `conversation.item.create` instead of the protocol's default speakable
    output path.
    - Adds `codexResponseItemPrefix` / `codex_response_item_prefix` so
    clients can prepend experiment instructions to those automatic Codex
    response items.
    - Keeps literal `conversation.handoff.append` routing scoped to the v1
    speakable path; v2 default speech uses its item/function-output plus
    `response.create` behavior.
    - Removes the earlier public silent-context API and hardcoded
    silent-context prefix.
    - Updates realtime tests to cover default automatic speakable behavior,
    opt-in automatic item-create behavior, and explicit `appendSpeech`
    behavior.
    
    ## Validation
    
    - `cargo check -p codex-core -p codex-app-server -p codex-api`
    - `just test -p codex-app-server realtime_conversation`
    - `just test -p codex-core realtime_conversation` (50/51 passed in the
    filtered parallel run; the lone failure passed when rerun in isolation)
    - `just test -p codex-core
    conversation_mirrors_assistant_message_text_to_realtime_handoff`
    - `just test -p codex-api
    e2e_connect_and_exchange_events_against_mock_ws_server`
    - `just fix -p codex-core`
    - `just fix -p codex-app-server`
    - `cargo build -p codex-cli`
  • feat(core): add metadata field to ResponseItem (#28355)
    ## Description
    
    This PR adds an optional `metadata` field to `ResponseItem` for
    Responses API calls. Only mechanical plumbing, no actual values
    populated and sent yet. Turns out just adding a new field to
    `ResponseItem` has quite a large blast radius already.
    
    This change is backwards compatible because `metadata` is optional and
    omitted when absent, so existing response items and rollout history
    without it still deserialize and requests that do not set it keep the
    same wire shape. For provider compatibility, we strip out `metadata`
    before non-OpenAI Responses requests so Azure and AWS Bedrock never see
    this field.
    
    My followup PR here will actually make use of it to start storing and
    passing along `turn_id`: https://github.com/openai/codex/pull/28360
    
    ## What changed
    
    - Added `ResponseItemMetadata` with optional `turn_id`, plus optional
    `metadata` on Responses API item variants and inter-agent communication.
    - Preserved item metadata through response-item rewrites such as
    truncation, missing tool-output synthesis, compaction history
    rebuilding, visible-history conversion, rollout/resume, and generated
    app-server schemas/types.
    - Strip item metadata from non-OpenAI Responses requests while
    preserving it for OpenAI-shaped requests.
    - Updated the mechanical fixture/test construction churn required by the
    new optional field.
  • [codex] preserve explicit environment cwd (#27995)
    ## Why
    
    `TurnEnvironmentSelections::new` rewrote the primary environment's
    explicit `cwd` to the legacy fallback cwd. For a remote-first selection,
    this could replace the remote working directory with a local fallback
    path and made the legacy cwd overlay authoritative over
    environment-owned state.
    
    ## What changed
    
    - Preserve every explicit environment cwd when constructing turn
    environment selections.
    - Keep `cwd`-only app-server updates compatible by rebuilding the
    default environment selections at the requested cwd.
    - Cover both explicit primary cwd preservation and cwd-only updates
    reaching the model-visible execution environment.
    
    ## Testing
    
    - `just test -p codex-core
    session_update_settings_does_not_rewrite_sticky_environment_cwds`
    - `just test -p codex-core
    environment_settings_preserve_explicit_primary_cwd`
    - `just test -p codex-app-server
    thread_settings_update_cwd_retargets_default_environment`
  • Represent dynamic tools with explicit namespaces internally (#27365)
    Follow-up to #27356.
    
    ## Stack note
    
    This PR changes Codex's internal dynamic-tool shape while leaving
    `thread/start` unchanged. App-server therefore converts the existing
    per-tool input into explicit functions and namespaces before passing it
    to core.
    
    [#27371](https://github.com/openai/codex/pull/27371) updates
    `thread/start` to use the same explicit shape and removes this temporary
    conversion.
    
    ## Why
    
    Dynamic tools repeat namespace metadata on every function. Core should
    keep one explicit namespace with its member tools so descriptions and
    membership stay consistent across sessions and runtime planning.
    
    ## What changed
    
    - Represent dynamic tools as top-level functions or explicit namespaces
    in protocol and session state.
    - Read old flat rollout metadata and write the canonical hierarchy.
    - Flatten namespace members only when registering callable tools.
    - Keep `thread/start.dynamicTools` flat for now and normalize it at the
    app-server boundary.
    
    New builds can read old rollout metadata. Older builds cannot read newly
    written hierarchical metadata.
    
    ## Test plan
    
    - `just test -p codex-app-server
    thread_start_normalizes_legacy_dynamic_tools_into_model_request`
    - `just test -p codex-protocol
    session_meta_normalizes_legacy_dynamic_tools`
    - `just test -p codex-core
    resume_restores_dynamic_tools_from_rollout_with_sqlite_enabled`
    - `just test -p codex-core
    tool_search_returns_deferred_dynamic_tool_and_routes_follow_up_call`
    - `just test -p codex-core code_mode_can_call_hidden_dynamic_tools`
    - `just test -p codex-tools`
  • [codex] exec-server honors remote environment cwd and shell (#28122)
    ## Why
    
    Next slice needed to make progress on the `remote_env_windows` test is
    to support passing a Windows cwd for the remote environment and using
    that environment's native shell. This lets the test run a real Windows
    process instead of only recording an early path or shell mismatch.
    
    ## What
    
    - change `TurnEnvironmentSelection.cwd` from `AbsolutePathBuf` to
    `PathUri`
    - convert local cwd values to URIs when constructing selections
    - preserve a remote primary cwd instead of replacing it with the local
    legacy fallback
    - prefer the selected environment's discovered shell for unified exec,
    falling back to the session shell when unavailable
    - convert back to a host-native absolute path at current native-only
    consumer boundaries
    - reject or deny unsupported foreign cwd values at the existing
    request-permissions boundary, with TODOs for its future migration
    - extend the hermetic Wine test to execute Windows PowerShell in
    `C:\windows` and verify successful process completion
    - record the current app-server rejection against the same Wine-backed
    remote Windows fixture when its cwd is supplied as a native Windows path
  • [codex] add roles to realtime append text (#27936)
    ## Summary
    
    Add an explicit `user` or `developer` role to
    `thread/realtime/appendText` and propagate it through the realtime input
    queue into `conversation.item.create`. Older JSON clients that omit the
    field continue to default to `user`.
    
    This lets app-provided context such as memory retain developer authority
    without bypassing app-server through a renderer-owned data channel. The
    app-server schemas, API documentation, and focused protocol and
    websocket coverage are updated with the new contract.
    
    The Codex Apps consumer is tracked in
    [openai/openai#1025261](https://github.com/openai/openai/pull/1025261).
  • feat: use encrypted local secrets for MCP OAuth (#27541)
    ## Summary
    
    - store MCP OAuth credentials in the configured auth credential backend
    - support encrypted-local OAuth storage, including legacy keyring
    migration
    - propagate the credential backend through MCP refresh, session, CLI,
    and app-server paths
    
    ## Stack
    
    1. #27504 — config and feature flag
    2. #27535 — auth-specific secret namespaces
    3. #27539 — encrypted CLI auth storage
    4. this PR — encrypted MCP OAuth storage
    
    This is a parallel review stack; the original #17931 remains unchanged.
    
    ## Tests
    
    - `just test -p codex-rmcp-client` (the transport round-trip test passed
    after building the required `codex` binary and retrying)
    - `just test -p codex-mcp`
    - `just test -p codex-app-server
    refresh_config_uses_latest_auth_keyring_backend`
    - `just test -p codex-core
    refresh_mcp_servers_is_deferred_until_next_turn`
    - `just test -p codex-cli mcp`
    - `just fix -p codex-rmcp-client -p codex-mcp -p codex-core -p codex-cli
    -p codex-app-server -p codex-protocol`
    - `just bazel-lock-check`
  • Support plaintext agent messages (#27830)
    ## Why
    
    Multi-agent v2 `send_message` deliveries already reach the receiving
    model as typed `agent_message` items with encrypted content.
    Child-completion notifications are generated by Codex itself, so their
    content is plaintext and previously fell back to a serialized JSON
    envelope inside an assistant message.
    
    With plaintext `input_text` supported for `agent_message`, both delivery
    paths can use the same model-visible type while preserving explicit
    author and recipient metadata.
    
    ## What changed
    
    - add plaintext `input_text` support to `AgentMessageInputContent` and
    regenerate the affected app-server schemas
    - preserve `InterAgentCommunication` as structured mailbox input instead
    of converting it to assistant text
    - record delivered communications as typed `agent_message` history items
    - persist a dedicated rollout item so local delivery metadata such as
    `trigger_turn` remains available without leaking into the Responses
    request
    - reconstruct typed agent messages on resume and preserve fork-turn
    truncation behavior
    - remove request-time assistant-content parsing
    - preserve plaintext and encrypted inter-agent deliveries in stage-one
    memory inputs
    - normalize and link plaintext and encrypted agent messages in rollout
    traces without treating inbound messages as child results
    - cover the real MultiAgent V2 child-completion path end to end with
    deterministic mailbox synchronization
    
    ## Verification
    
    - `just test -p codex-core
    plaintext_multi_agent_v2_completion_sends_agent_message`
    - `just test -p codex-core input_queue_drains_mailbox_in_delivery_order
    record_initial_history_reconstructs_typed_inter_agent_message
    fork_turn_positions_use_inter_agent_delivery_metadata`
    - `just test -p codex-memories-write
    serializes_inter_agent_communications_for_memory`
    - `just test -p codex-rollout-trace
    agent_messages_preserve_routing_and_content
    sub_agent_started_activity_creates_spawn_edge`
    - `just test -p codex-rollout-trace
    agent_result_edge_falls_back_to_child_thread_without_result_message`
    - `just test -p codex-protocol -p codex-rollout -p
    codex-app-server-protocol`
  • realtime: add AVAS architecture override (#27720)
    ## Summary
    
    Adds a `RealtimeConversationArchitecture` option for realtime
    conversation startup, with `realtimeapi` as the default and `avas` as an
    opt-in architecture.
    
    The AVAS path is limited to realtime v1 conversational WebRTC starts,
    and WebRTC call creation appends `intent=quicksilver&architecture=avas`
    to `/v1/realtime/calls`. The existing sideband websocket still joins by
    `call_id`.
    
    This also exposes the per-session architecture override through
    app-server v2 `thread/realtime/start` params and updates the config
    schema for `[realtime].architecture`.
    
    ## Validation
    
    - `just fmt`
    - `just write-config-schema`
    - `just test -p codex-api sends_avas_session_call_query_params`
    - `just test -p codex-core -E
    'test(~conversation_webrtc_start_uses_avas_architecture_query)'`
    - `just test -p codex-core -E 'test(realtime_loads_from_config_toml)'`
    - `just test -p codex-app-server-protocol -E
    'test(~serialize_thread_realtime_start) |
    test(generated_ts_optional_nullable_fields_only_in_params)'`
    - `just test -p codex-app-server -E
    'test(realtime_webrtc_start_emits_sdp_notification)'`
  • Make MCP server contributions thread-scoped (#27670)
    ## Why
    
    `selectedCapabilityRoots` belongs to one thread, but MCP contributors
    previously received only the global Codex config. That left no clean way
    for a selected executor capability to contribute MCP servers to its own
    thread.
    
    ## What this PR does
    
    - Gives MCP contributors a small context containing the config and, for
    a running thread, its frozen host-seeded inputs.
    - Uses the same thread inputs during startup, status queries, refreshes,
    and skill dependency checks.
    - Keeps threadless MCP operations and the existing hosted Apps behavior
    unchanged.
    - Adds coverage showing that two threads resolve independent
    registrations and that later lifecycle mutations do not change the
    frozen MCP inputs.
    
    This PR does not discover plugin manifests, add MCP servers, or launch
    anything new. It only establishes the thread-scoped registration
    boundary.
    
    ## Follow-ups
    
    - Resolve selected executor plugin roots through their owning
    environment filesystem.
    - Convert their stdio MCP declarations into environment-bound
    registrations and add an executor MCP end-to-end test.
    
    ## Verification
    
    - `just fmt`
    - `cargo check --tests -p codex-protocol -p codex-extension-api -p
    codex-mcp-extension -p codex-core -p codex-app-server`
    
    Tests and Clippy were not run.
  • [codex] Compact when comp_hash changes (#27520)
    ## Summary
    - snapshot `comp_hash` into `TurnContext` when the turn is created and
    use that snapshot as the downstream source of truth
    - persist the turn hash in rollout context and recover it into
    previous-turn settings during resume and fork replay
    - compact existing history with the previous model only when both
    adjacent turns provide hashes and the values differ
    - record `comp_hash_changed` as the compaction reason
    - cover ordinary transitions, resume, and missing-hash compatibility
    with end-to-end tests
    
    ## Why
    History produced under one compaction-compatible model configuration may
    not be safe to carry directly into another. Compacting at the turn
    boundary converts that history before context updates and the new user
    message are added. Persisting the turn snapshot in `TurnContextItem`
    makes the same protection work after resuming a rollout.
    
    A missing hash is not treated as evidence of incompatibility. `None →
    Some`, `Some → None`, and `None → None` do not trigger compaction; only
    `Some(previous) → Some(current)` with unequal values does.
    
    ## Stack
    - depends on #27532
    - #27532 is based directly on `main`
    
    ## Testing
    - `just test -p codex-core pre_sampling_compact_` — 6 passed
    - `just test -p codex-core
    turn_context_item_uses_turn_context_comp_hash_snapshot` — passed
    - `just fix -p codex-core -p codex-protocol -p codex-analytics -p
    codex-models-manager`
  • [codex] Store compact window id in rollout (#27264)
    ## Why
    
    Compaction window identity is part of session history, not model-client
    transport state. Persisting it with the compacted rollout item lets
    resumed threads continue from the reconstructed window without keeping
    mutable window state on `ModelClient`.
    
    ## What changed
    
    - Added `window_id` to `CompactedItem` and stamp it when
    `replace_compacted_history` installs compacted history.
    - Moved auto-compact window id ownership into `AutoCompactWindow` /
    `SessionState`; `ModelClient` now receives the request window id from
    callers instead of storing it.
    - Returned `window_id` from rollout reconstruction for resume.
    Reconstruction uses the newest surviving compacted item's stored
    `window_id` when present, and falls back to the legacy compacted-item
    count when it is absent.
    - Kept fork startup at the fresh default window id and updated direct
    model-client tests to pass explicit test window ids.
    
    ## Validation
    
    - `cargo check -p codex-core --tests`
  • Add per-session realtime model and version overrides (#24999)
    ## Why
    
    Clients need to select a realtime session configuration for an
    individual start without rewriting persisted configuration or restarting
    the app-server process.
    
    ## What Changed
    
    - Add optional `model` and `version` fields to `thread/realtime/start`
    - Forward those optional values through the realtime start operation and
    apply them only for that session
    - Preserve existing configured/default behavior when the new fields are
    omitted
    - Update generated protocol schema and app-server documentation
    
    ## Validation
    
    - Added/updated protocol serialization coverage for the new optional
    request fields
    - Added focused core coverage for a session override taking precedence
    over configured realtime selection
    - Added focused app-server coverage that a request override reaches the
    realtime WebSocket handshake