Commit Graph

91 Commits

  • Fix Windows PTY teardown by preserving ConPTY ownership (#20685)
    ## Why
    
    On Windows, background terminals could stay visible after their shell
    process had already exited. The elevated runner waits for the PTY output
    reader to reach EOF before it sends the final exit message, but the
    ConPTY helper was reducing ownership down to raw handles too early. That
    left the pseudoconsole's borrowed pipe handles alive past teardown, so
    EOF never propagated and the session stayed `running`.
    
    ## What changed
    
    - change `utils/pty/src/win/conpty.rs` to hand off owned ConPTY
    resources instead of leaking only raw handles
    - make `windows-sandbox-rs/src/conpty/mod.rs` keep the pseudoconsole
    owner and the backing pipe handles together until teardown
    - update the elevated runner and the legacy unified-exec backend to keep
    that `ConptyInstance` alive, take only the specific pipe handles they
    need, and drop the owner at teardown instead of trying to close a
    detached pseudoconsole handle later
    
    ## Testing
    
    - desktop app in `Auto-review`: 11 x `cmd /c "ping -n 3 google.com"` all
    exited cleanly and did not accumulate in the UI
    - desktop app in `Auto-review`: 5 x `cmd /c "ping -n 30 google.com"`
    appeared in the UI and drained back out on their own
  • ci: cross-compile Windows Bazel tests (#20585)
    ## Status
    
    This is the Bazel PR-CI cross-compilation follow-up to #20485. It is
    intentionally split from the Cargo/cargo-xwin release-build PoC so
    #20485 can stay as the historical release-build exploration. The
    unrelated async-utils test cleanup has been moved to #20686, so this PR
    is focused on the Windows Bazel CI path.
    
    The intended tradeoff is now explicit in `.github/workflows/bazel.yml`:
    pull requests get the fast Windows cross-compiled Bazel test leg, while
    post-merge pushes to `main` run both that fast cross leg and a fully
    native Windows Bazel test leg. The native main-only job keeps full
    V8/code-mode coverage and gets a 40-minute timeout because it is less
    latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes.
    
    ## Why
    
    Windows Bazel PR CI currently does the expensive part of the build on
    Windows. A native Windows Bazel test job on `main` completed in about
    28m12s, leaving very little headroom under the 30-minute job timeout and
    making Windows the slowest PR signal.
    
    #20485 showed that Windows cross-compilation can be materially faster
    for Cargo release builds, but PR CI needs Bazel because Bazel owns our
    test sharding, flaky-test retries, and integration-test layout. This PR
    applies the same high-level shape we already use for macOS Bazel CI:
    compile with remote Linux execution, then run platform-specific tests on
    the platform runner.
    
    The compromise is deliberately signal-aware: code-mode/V8 changes are
    rare enough that PR CI can accept losing the direct V8/code-mode
    smoke-test signal temporarily, while `main` still runs the native
    Windows job post-merge to catch that class of regression. A follow-up PR
    should investigate making the cross-built Windows gnullvm V8 archive
    pass the direct V8/code-mode tests so this tradeoff can eventually go
    away.
    
    ## What Changed
    
    - Adds a `ci-windows-cross` Bazel config that targets
    `x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps
    `TestRunner` actions local on the Windows runner.
    - Adds explicit Windows platform definitions for
    `windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain
    that lets gnullvm test targets execute under the Windows MSVC host
    platform.
    - Updates the Windows Bazel PR test leg to opt into the cross-compile
    path via `--windows-cross-compile` and `--remote-download-toplevel`.
    - Adds a `test-windows-native-main` job that runs only for `push` events
    on `refs/heads/main`, uses the native Windows Bazel path, includes
    V8/code-mode smoke tests, and has `timeout-minutes: 40`.
    - Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous
    local Windows MSVC-host fallback, including
    `--host_platform=//:local_windows_msvc` and `--jobs=8`.
    - Preserves the existing integration-test shape on non-gnullvm
    platforms, while generating Windows-cross wrapper targets only for
    `windows_gnullvm`.
    - Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime,
    avoiding hard-coded Cargo paths and duplicate test runfiles.
    - Extends the V8 Bazel patches enough for the
    `x86_64-pc-windows-gnullvm` target and Linux remote execution path.
    - Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT`
    at runtime when Bazel provides it, because cross-compiled binaries may
    contain Linux compile-time paths.
    - Keeps the direct V8/code-mode unit smoke tests out of the Windows
    cross PR path for now while native Windows CI continues to cover them
    post-merge.
    
    ## Command Shape
    
    The fast Windows PR test leg invokes the normal Bazel CI wrapper like
    this:
    
    ```shell
    ./.github/scripts/run-bazel-ci.sh \
      --print-failed-action-summary \
      --print-failed-test-logs \
      --windows-cross-compile \
      --remote-download-toplevel \
      -- \
      test \
      --test_tag_filters=-argument-comment-lint \
      --test_verbose_timeout_warnings \
      --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
      -- \
      //... \
      -//third_party/v8:all \
      -//codex-rs/code-mode:code-mode-unit-tests \
      -//codex-rs/v8-poc:v8-poc-unit-tests
    ```
    
    With the BuildBuddy secret available on Windows, the wrapper selects
    `--config=ci-windows-cross` and appends the important Windows-cross
    overrides after rc expansion:
    
    ```shell
    --host_platform=//:rbe
    --shell_executable=/bin/bash
    --action_env=PATH=/usr/bin:/bin
    --host_action_env=PATH=/usr/bin:/bin
    --test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH}
    ```
    
    The native post-merge Windows job intentionally omits
    `--windows-cross-compile` and does not exclude the V8/code-mode unit
    targets:
    
    ```shell
    ./.github/scripts/run-bazel-ci.sh \
      --print-failed-action-summary \
      --print-failed-test-logs \
      -- \
      test \
      --test_tag_filters=-argument-comment-lint \
      --test_verbose_timeout_warnings \
      --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
      --build_metadata=TAG_windows_native_main=true \
      -- \
      //... \
      -//third_party/v8:all
    ```
    
    ## Research Notes
    
    The existing macOS Bazel CI config already uses the model we want here:
    build actions run remotely with `--strategy=remote`, but `TestRunner`
    actions execute on the macOS runner. This PR mirrors that pattern for
    Windows with `--strategy=TestRunner=local`.
    
    The important Bazel detail is that `rules_rs` is already targeting
    `x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes
    where the build actions execute; it does not switch the Bazel PR test
    target to Cargo, `cargo-nextest`, or the MSVC release target.
    
    Cargo release builds differ from this Bazel path for V8: the normal
    Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt
    Windows MSVC `.lib.gz` archives. The Bazel PR path targets
    `windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows
    GNU/gnullvm archive, so this PR builds that archive in-tree. That
    Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode
    smoke tests, which is why the workflow keeps native Windows coverage on
    `main`.
    
    The less obvious Bazel detail is test wrapper selection. Bazel chooses
    the Windows test wrapper (`tw.exe`) from the test action execution
    platform, not merely from the Rust target triple. The outer
    `workspace_root_test` therefore declares the default test toolchain and
    uses the bridge toolchain above so the test action executes on Windows
    while its inner Rust binary is built for gnullvm.
    
    The V8 investigation exposed a Windows-client gotcha: even when an
    action execution platform is Linux RBE, Bazel can still derive the
    genrule shell path from the Windows client. That produced remote
    commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux
    workers. The wrapper now passes `--shell_executable=/bin/bash` with
    `--host_platform=//:rbe` for the Windows cross path.
    
    The same Windows-client/Linux-RBE boundary also affected
    `third_party/v8:binding_cc`: a multiline genrule command can carry CRLF
    line endings into Linux remote bash, which failed as `$'\r'`. That
    genrule now keeps the `sed` command on one physical shell line while
    using an explicit Starlark join so the shell arguments stay readable.
    
    ## Verification
    
    Local checks included:
    
    ```shell
    bash -n .github/scripts/run-bazel-ci.sh
    bash -n workspace_root_test_launcher.sh.tpl
    ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}"
    RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh
    RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh
    RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh
    RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh
    ```
    
    The Linux clippy and argument-comment target lists contain zero
    `*-windows-cross-bin` labels, while the Windows lists still include 47
    Windows-cross internal test binaries.
    
    CI evidence:
    
    - Baseline native Windows Bazel test on `main`: success in about 28m12s,
    https://github.com/openai/codex/actions/runs/25206257208/job/73907325959
    - Green Windows-cross Bazel run on the split PR before adding the
    main-only native leg: Windows test 9m16s, Windows release verify 5m10s,
    Windows clippy 4m43s,
    https://github.com/openai/codex/actions/runs/25231890068
    - The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`;
    CI is rerunning on that focused diff.
    
    ## Follow-Up
    
    A subsequent PR should investigate making a cross-built Windows binary
    work with V8/code-mode enabled. Likely options are either making the
    Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or
    evaluating whether a Bazel MSVC target/toolchain can reuse the same
    prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already
    use.
  • install WFP filters for Windows sandbox setup (#20101)
    ## Summary
    
    This PR installs a first wave of WFP (Windows Filtering Platform)
    filters that reduce the surface area of network egress vulnerabilities
    for the Windows Sandbox.
    
    - Add persistent Windows Filtering Platform provider, sublayer, and
    filters for the Windows sandbox offline account.
    - Install WFP filters during elevated full setup, log failures
    non-fatally, and emit setup metrics when analytics are enabled.
    - Bump the Windows sandbox setup version so existing users rerun full
    setup and receive the new filters.
    
    ## What WFP is
    Windows Filtering Platform (WFP) is the low-level Windows networking
    policy engine underneath things like Windows Firewall. It lets
    privileged code install persistent filtering rules at specific network
    stack layers, with conditions like "only traffic from this Windows
    account" or "only this remote port," and an action like block.
    
    In this change, we create a Codex-owned persistent WFP provider and
    sublayer, then install block filters scoped to the Windows sandbox's
    offline user account via `ALE_USER_ID`. That means the filters are
    targeted at sandboxed processes running as that account, rather than
    globally affecting the host.
    
    ## Initial filter set
    We are starting with 12 concrete WFP filters across a few high-value
    bypass surfaces. The table below describes the filter families rather
    than one filter per row:
    
    | Area | Concrete filters | Purpose |
    | --- | --- | --- |
    | ICMP | 4 filters: ICMP v4/v6 on `ALE_AUTH_CONNECT` and
    `ALE_RESOURCE_ASSIGNMENT` | Block direct ping-style network reachability
    checks from the offline account. |
    | DNS | 2 filters: remote port `53` on `ALE_AUTH_CONNECT_V4/V6` | Block
    direct DNS queries that bypass our intended proxy/offline path. |
    | DNS-over-TLS | 2 filters: remote port `853` on
    `ALE_AUTH_CONNECT_V4/V6` | Block encrypted DNS attempts that could
    bypass ordinary DNS interception. |
    | SMB / NetBIOS | 4 filters: remote ports `445` and `139` on
    `ALE_AUTH_CONNECT_V4/V6` | Block Windows file-sharing/network share
    traffic from sandboxed processes. |
    
    For IPv4/IPv6 coverage, the port-based filters are installed on both
    `ALE_AUTH_CONNECT_V4` and `ALE_AUTH_CONNECT_V6`. ICMP also gets both
    connect-layer and resource-assignment-layer coverage because ICMP
    traffic is shaped differently from ordinary TCP/UDP port traffic.
    
    ## Validation
    - `cargo fmt -p codex-windows-sandbox` (completed with existing
    stable-rustfmt warnings about `imports_granularity = Item`)
    - `cargo test -p codex-windows-sandbox wfp::tests`
    - `cargo test -p codex-windows-sandbox` (fails in existing legacy
    PowerShell sandbox tests because `Microsoft.PowerShell.Utility` could
    not be loaded; WFP tests passed before that failure)
  • [codex] Fix elevated Windows sandbox named-pipe access (#20270)
    ## Summary
    - add elevated-only token constructors that include the current token
    user SID in the restricted SID list
    - switch the elevated Windows command runner to use those constructors
    - leave the unelevated restricted-token path unchanged
    
    ## Why
    Windows named pipes created by tools like Ninja use the platform's
    default named-pipe ACL when no explicit security descriptor is provided.
    In the elevated sandbox, the pipe owner has access, but the
    write-restricted token can still fail its restricted-SID access check
    because the sandbox user SID was not in the restricting SID set. That
    causes child processes to exit successfully while Ninja never receives
    the expected pipe completion/close behavior and hangs.
    
    Including the elevated sandbox user's SID in the restricting SID list
    lets the restricted check succeed for these owner-scoped pipe objects
    without broadening the unelevated sandbox to the real signed-in user.
    
    ## Impact
    - fixes the minimal Ninja hang repro in the elevated Windows sandbox
    - preserves the existing unelevated sandbox behavior and write
    protections
    - keeps the change scoped to the elevated runner rather than changing
    shared token semantics
    - this does not affect file-writes for the sandbox because the sandbox
    users themselves do not receive any additional permissions over what the
    capability SIDs already have. In fact we don't even explicitly grant the
    sandbox user ACLs anywhere.
    
    ## Validation
    - `cargo build -p codex-windows-sandbox --quiet`
    - verified the stock `ninja.exe` minimal repro exits normally on host
    and in the elevated sandbox
    - verified the same repro still hangs in the unelevated sandbox, which
    is the intended scope of this change
  • Improve Windows process management edge cases (#19211)
    ## Summary
    
    Some improvements to Windows process-management issues from
    https://github.com/openai/codex/pull/15578
    
    - bound the elevated runner pipe-connect handshake instead of waiting
    forever on blocking pipe connects
    - terminate the spawned runner if that handshake fails, so timeout/error
    paths do not leave a stray `codex-command-runner.exe`
    - loop on partial `WriteFile` results when forwarding stdin in the
    elevated runner, so input is not silently truncated
    - fix the concrete HANDLE/SID cleanup paths in the runner setup code
    - keep draining driver-backed stdout/stderr after exit until the backend
    closes, instead of dropping the tail after a fixed 200ms grace period
    - reuse `LocalSid` for SID ownership and add more explanatory comments
    around the ownership/concurrency-sensitive code paths
    
    ## Why
    
    The original PR fixed a lot of Windows session plumbing, but there were
    still a few sharp process-lifecycle edges:
    
    - some elevated runner handshakes could block forever
    - the new timeout path could still orphan the spawned runner process
    - stdin forwarding still assumed a single `WriteFile` consumed the whole
    buffer
    - a few raw HANDLE/SID error paths still leaked
    - driver-backed output could still lose the last chunk of stdout/stderr
    on slower backends
    
    ## Validation
    
    - `cargo fmt -p codex-windows-sandbox -p codex-utils-pty`
    - `cargo test -p codex-utils-pty`
    - `cargo test -p codex-windows-sandbox finish_driver_spawn`
    - `cargo test -p codex-windows-sandbox runner_`
    
    Ran a local test matrix of unified-exec and shell_tool tests, all
    passing
  • Fix Windows pseudoconsole attribute handling for sandboxed PTY sessions (#20042)
    ## Summary
    Fix the Windows sandbox PTY spawn path to pass the pseudoconsole handle
    value directly into `UpdateProcThreadAttribute`.
    
    ## Why
    Sandboxed `unified_exec` PTY sessions on Windows were failing during
    child process startup with `0xc0000142` (`STATUS_DLL_INIT_FAILED`). In
    practice this showed up as PowerShell DLL init popups when the sandboxed
    background-terminal path tried to launch an interactive shell.
    
    The root cause was that we were passing a pointer to a local `isize`
    variable instead of the pseudoconsole handle value in the form Windows
    expects for `PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE`.
    
    ## Validation
    - `cargo build -p codex-windows-sandbox --bins`
    - Reproduced the real sandboxed `codex exec` flow with
    `windows.sandbox_private_desktop=true`
    - Verified a `tty=true` interactive session launched through the normal
    PowerShell wrapper, printed `READY`, accepted follow-up stdin, and
    exited cleanly
    - Confirmed no new `0xc0000142` / `Application Popup` events appeared
    after the successful repro
  • chore(cli) deprecate --full-auto (#20133)
    ## Summary
    Starts the process of getting rid of `--full-auto`, with some
    concessions:
    1. Fully removes the command from the tui, since it just resolves to the
    default permissions there, and encourages users to use the one-time
    trust flow if they're not in a trusted repo.
    2. Marks the command as deprecated in `codex exec`, in case users are
    actively relying on this. We'll remove in an upcoming n+X release.
    3. Cleans up some of the `codex sandbox` cli logic, to keep supporting
    legacy sandbox policies for now.
    
    This isn't the cleanest setup, but I think it is worthwhile to warn
    users for one release before hard-removing it.
    
    ## Testing 
    - [x] Updated unit tests
  • permissions: remove legacy read-only access modes (#19449)
    ## Why
    
    `ReadOnlyAccess` was a transitional legacy shape on `SandboxPolicy`:
    `FullAccess` meant the historical read-only/workspace-write modes could
    read the full filesystem, while `Restricted` tried to carry partial
    readable roots. The partial-read model now belongs in
    `FileSystemSandboxPolicy` and `PermissionProfile`, so keeping it on
    `SandboxPolicy` makes every legacy projection reintroduce lossy
    read-root bookkeeping and creates unnecessary noise in the rest of the
    permissions migration.
    
    This PR makes the legacy policy model narrower and explicit:
    `SandboxPolicy::ReadOnly` and `SandboxPolicy::WorkspaceWrite` represent
    the old full-read sandbox modes only. Split readable roots, deny-read
    globs, and platform-default/minimal read behavior stay in the runtime
    permissions model.
    
    ## What changed
    
    - Removes `ReadOnlyAccess` from
    `codex_protocol::protocol::SandboxPolicy`, including the generated
    `access` and `readOnlyAccess` API fields.
    - Updates legacy policy/profile conversions so restricted filesystem
    reads are represented only by `FileSystemSandboxPolicy` /
    `PermissionProfile` entries.
    - Keeps app-server v2 compatible with legacy `fullAccess` read-access
    payloads by accepting and ignoring that no-op shape, while rejecting
    legacy `restricted` read-access payloads instead of silently widening
    them to full-read legacy policies.
    - Carries Windows sandbox platform-default read behavior with an
    explicit override flag instead of depending on
    `ReadOnlyAccess::Restricted`.
    - Refreshes generated app-server schema/types and updates tests/docs for
    the simplified legacy policy shape.
    
    ## Verification
    
    - `cargo check -p codex-app-server-protocol --tests`
    - `cargo check -p codex-windows-sandbox --tests`
    - `cargo test -p codex-app-server-protocol sandbox_policy_`
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/19449).
    * #19395
    * #19394
    * #19393
    * #19392
    * #19391
    * __->__ #19449
  • Serialize legacy Windows PowerShell sandbox tests (#19453)
    ## Why
    
    Recent `main` CI had repeated Windows timeouts in the legacy sandbox
    process tests:
    
    - `codex-windows-sandbox
    session::tests::legacy_capture_powershell_emits_output` failed in runs
    [24909500958](https://github.com/openai/codex/actions/runs/24909500958),
    [24908076251](https://github.com/openai/codex/actions/runs/24908076251),
    [24906197645](https://github.com/openai/codex/actions/runs/24906197645),
    [24905411571](https://github.com/openai/codex/actions/runs/24905411571),
    [24903336028](https://github.com/openai/codex/actions/runs/24903336028),
    and
    [24898949647](https://github.com/openai/codex/actions/runs/24898949647).
    - `legacy_tty_powershell_emits_output_and_accepts_input` failed in the
    same set of runs.
    - `legacy_non_tty_cmd_emits_output` failed in runs
    [24909500958](https://github.com/openai/codex/actions/runs/24909500958),
    [24908076251](https://github.com/openai/codex/actions/runs/24908076251),
    [24906197645](https://github.com/openai/codex/actions/runs/24906197645),
    and
    [24903336028](https://github.com/openai/codex/actions/runs/24903336028).
    - `legacy_non_tty_powershell_emits_output` failed in runs
    [24908076251](https://github.com/openai/codex/actions/runs/24908076251),
    [24906197645](https://github.com/openai/codex/actions/runs/24906197645),
    and
    [24903336028](https://github.com/openai/codex/actions/runs/24903336028).
    
    These failures were 30s timeouts on Windows x64 and/or arm64 rather than
    assertion failures.
    
    ## Root Cause
    
    The active legacy Windows sandbox process tests all exercise host-level
    resources: sandbox setup, ACL/user state, private desktop process
    launch, stdio capture, and PowerShell/cmd child cleanup. Running several
    of these tests concurrently can leave them competing for the same
    Windows sandbox setup path and process/session resources, which makes
    command startup or output collection hang under CI load.
    
    ## What Changed
    
    - Added a shared in-process mutex for the active legacy Windows sandbox
    process tests.
    - Held that guard across each legacy cmd/PowerShell process test so
    those host-resource-heavy cases run one at a time.
    - Kept the skipped legacy cmd TTY tests unchanged.
    
    ## Why This Should Be Reliable
    
    The tests still use unique homes and run the real legacy sandbox process
    path, but they no longer overlap the fragile host-level setup and
    process/session lifecycle. Serializing just this small group removes the
    concurrency race without reducing the behavioral coverage of each test.
    
    ## Verification
    
    - `cargo test -p codex-windows-sandbox`
    - GitHub Windows CI is the primary validation signal for the affected
    tests; on this PR, Windows clippy, Windows release, and Windows local
    Bazel passed after the serialization fix.
  • check PID of named pipe consumer (#19283)
    ## Why
    The elevated Windows command runner currently trusts the first process
    that connects to its parent-created named pipes. Tightening the pipe ACL
    already narrows who can reach that boundary, but verifying the connected
    client PID gives the parent one more fail-closed check: it only accepts
    the exact runner process it just spawned.
    
    ## What changed
    - validate `GetNamedPipeClientProcessId` after `ConnectNamedPipe` and
    reject clients whose PID does not match the spawned runner
    - also did some code de-duplication to route the one-shot elevated
    capture flow in `windows-sandbox-rs/src/elevated_impl.rs` through
    `spawn_runner_transport()` so both elevated codepaths use the same pipe
    bootstrap and PID validation
    
    Using the transport unification here also reduces duplication in the
    elevated Windows IPC bootstrap, so future hardening to the runner
    handshake only needs to land in one place.
    
    ## Validation
    - `cargo test -p codex-windows-sandbox`
    - manual testing: one-shot elevated path via `target/debug/codex.exe
    exec` running a randomized shell command and confirming captured output
    - manual testing: elevated session path via `target/debug/codex.exe -c
    'windows.sandbox="elevated"' sandbox windows -- python -u -c ...` with
    stdin/stdout round-trips (`READY`, then `GOT:...` for two input lines)
    
    ---------
    
    Co-authored-by: viyatb-oai <viyatb@openai.com>
  • do not attempt ACLs on installed codex dir (#19214)
    We used to attempt a read-ACL on the same dir as `codex.exe` to grant
    the sandbox user the ability to invoke `codex-command-runner.exe`. That
    worked for the CLI case but it always fails for the installed desktop
    app.
    
    We have another solution already in place that copies
    `codex-command-runner.exe` to `CODEX_HOME/.sandbox-bin` so we don't even
    need this anymore. It causes a scary looking error in the logs that is a
    non-issue and is therefore confusing
  • use a version-specific suffix for command runner binary in .sandbox-bin (#19180)
    we copy `codex-command-runner.exe` into `CODEX_HOME/.sandbox-bin/` so
    that it can be executed by the sandbox user.
    We also detect if that version is stale and copy a new one in if so.
    
    This can fail when you are running multiple versions of the app - the
    file in `.sandbox-bin` can look stale because it comes from another app
    build.
    
    This change allows us to have multiple versions in there for different
    CLI versions, and it fallsback to a `size+mtime` hash in the filename
    for dev builds that don't report a real CLI version.
  • use long-lived sessions for codex sandbox windows (#18953)
    `codex sandbox windows` previously did a one-shot spawn for all
    commands.
    This change uses the `unified_exec` session to spawn long-lived
    processes instead, and implements a simple bridge to forward stdin to
    the spawned session and stdout/stderr from the spawned session back to
    the caller.
    
    It also fixes a bug with the new shared spawn context code where the
    "no-network env" was being applied to both elevated and unelevated
    sandbox spawns. It should only be applied for the unelevated sandbox
    because the elevated one uses firewall rules instead of an env-based
    network suppression strategy.
  • Add Windows sandbox unified exec runtime support (#15578)
    ## Summary
    
    This is the runtime/foundation half of the Windows sandbox unified-exec
    work.
    
    - add Windows sandbox `unified_exec` session support in
    `windows-sandbox-rs` for both:
      - the legacy restricted-token backend
      - the elevated runner backend
    - extend the PTY/process runtime so driver-backed sessions can support:
      - stdin streaming
      - stdout/stderr separation
      - exit propagation
      - PTY resize hooks
    - add Windows sandbox runtime coverage in `codex-windows-sandbox` /
    `codex-utils-pty`
    
    This PR does **not** enable Windows sandbox `UnifiedExec` for product
    callers yet because hooking this up to app-server comes in the next PR.
    
    Windows sandbox advertising is intentionally kept aligned with `main`,
    so sandboxed Windows callers still fall back to `ShellCommand`.
    
    This PR isolates the runtime/session layer so it can be reviewed
    independently from product-surface enablement.
    
    ---------
    
    Co-authored-by: jif-oai <jif@openai.com>
    Co-authored-by: Codex <noreply@openai.com>
  • Filter Windows sandbox roots from SSH config dependencies (#18493)
    ## Stack
    
    1. Base PR: #18443 stops granting ACLs on `USERPROFILE`.
    2. This PR: filters additional SSH-owned profile roots discovered from
    SSH config.
    
    ## Bug
    
    The base PR removes the broadest bad grant: `USERPROFILE` itself.
    
    That still leaves one important case. A user profile child can be
    SSH-owned even when its name is not one of our fixed exclusions.
    
    For example:
    
    ```sshconfig
    Host devbox
      IdentityFile ~/.keys/devbox
      CertificateFile ~/.certs/devbox-cert.pub
      UserKnownHostsFile ~/.known_hosts_custom
      Include ~/.ssh/conf.d/*.conf
    ```
    
    After profile expansion, the sandbox might see these as normal profile
    children:
    
    ```text
    C:\Users\me\.keys
    C:\Users\me\.certs
    C:\Users\me\.known_hosts_custom
    C:\Users\me\.ssh
    ```
    
    Those paths have another owner: OpenSSH and the tools that manage SSH
    identity and host-key state. Codex should not add sandbox ACLs to them.
    
    OpenSSH describes this dependency tree in
    [`ssh_config(5)`](https://man.openbsd.org/ssh_config.5), and the client
    parser follows the same shape in `readconf.c`:
    
    - `Include` recursively reads more config files and expands globs
    - `IdentityFile` and `CertificateFile` name authentication files
    - `UserKnownHostsFile`, `GlobalKnownHostsFile`, and `RevokedHostKeys`
    name host-key files
    - `ControlPath` and `IdentityAgent` can name profile-owned sockets or
    control files
    - these path directives can use forms such as `~`, `%d`, and `${HOME}`
    
    ## Change
    
    This PR adds a small SSH config dependency scanner.
    
    It starts at:
    
    ```text
    ~/.ssh/config
    ```
    
    Then it returns concrete paths named by `Include` and by path-valued SSH
    config directives:
    
    ```text
    IdentityFile
    CertificateFile
    UserKnownHostsFile
    GlobalKnownHostsFile
    RevokedHostKeys
    ControlPath
    IdentityAgent
    ```
    
    For example:
    
    ```sshconfig
    IdentityFile ~/.keys/devbox
    CertificateFile ~/.certs/devbox-cert.pub
    Include ~/.ssh/conf.d/*.conf
    ```
    
    returns paths like:
    
    ```text
    C:\Users\me\.keys\devbox
    C:\Users\me\.certs\devbox-cert.pub
    C:\Users\me\.ssh\conf.d\devbox.conf
    ```
    
    The setup code then maps those paths back to their top-level
    `USERPROFILE` child and filters matching sandbox roots out of both the
    writable and readable root lists.
    
    ## Why this shape
    
    The parser reports what SSH config references. The sandbox setup code
    decides which `USERPROFILE` roots are unsafe to grant.
    
    That keeps the policy simple:
    
    1. expand broad profile grants
    2. remove the profile root
    3. remove fixed sensitive profile folders
    4. remove profile folders referenced by SSH config dependencies
    
    If a path has two possible owners, the sandbox steps back. SSH keeps
    control of SSH config, keys, certificates, known-hosts files, sockets,
    and included config files.
    
    ## Tests
    
    - `cargo test -p codex-windows-sandbox --lib`
    - `just bazel-lock-check`
    - `just fix -p codex-windows-sandbox`
    - `git diff --check`
  • Do not grant Windows sandbox ACLs on USERPROFILE (#18443)
    ## Stack
    
    1. This PR: expand and filter `USERPROFILE` roots.
    2. Follow-up: #18493 filters SSH config dependency roots on top of this
    base.
    
    ## Bug
    
    On Windows, Codex can grant the sandbox ACL access to the whole user
    profile directory.
    
    That means the sandbox ACL can be applied under paths like:
    
    ```text
    C:\Users\me\.ssh
    C:\Users\me\.tsh
    ```
    
    This breaks SSH. Windows OpenSSH checks permissions on SSH config and
    key material. If Codex adds a sandbox group ACL to those files, OpenSSH
    can reject the config or keys.
    
    The bad interaction is:
    
    1. Codex asks the Windows sandbox to grant access to `USERPROFILE`.
    2. The sandbox applies ACLs under that root.
    3. SSH-owned files get an extra ACL entry.
    4. OpenSSH rejects those files because their permissions are no longer
    strict enough.
    
    ## Why this happens more now
    
    Codex now has more flows that naturally start in the user profile:
    
    - a new chat can start in the user directory
    - a project can be rooted in the user directory
    - a user can start the Codex CLI from the user directory
    
    Those are valid user actions. The bug is that `USERPROFILE` is too broad
    a sandbox root.
    
    ## Change
    
    This PR keeps the useful behavior of starting from the user profile
    without granting the profile root itself.
    
    The new flow is:
    
    1. collect the normal read and write roots
    2. if a root is exactly `USERPROFILE`, replace it with the direct
    children of `USERPROFILE`
    3. remove `USERPROFILE` itself from the final root list
    4. apply the existing user-profile read exclusions to both read and
    write roots
    5. add `.tsh` and `.brev` to that exclusion list
    
    So this input:
    
    ```text
    C:\Users\me
    ```
    
    becomes roots like:
    
    ```text
    C:\Users\me\Desktop
    C:\Users\me\Documents
    C:\Users\me\Downloads
    ```
    
    and does not include:
    
    ```text
    C:\Users\me
    C:\Users\me\.ssh
    C:\Users\me\.tsh
    C:\Users\me\.brev
    ```
    
    If `USERPROFILE` cannot be listed, expansion falls back to the profile
    root and the later filter removes it. That keeps the failure mode closed
    for this bug.
    
    ## Why this shape
    
    The sandbox still gets access to ordinary profile folders when the user
    starts from home.
    
    The sandbox no longer grants access to the profile root itself.
    
    All filtering happens after expansion, for both read and write roots.
    That gives us one simple rule: expand broad profile grants first, then
    remove roots the sandbox must not own.
    
    ## Tests
    
    - `just fmt`
    - `cargo test -p codex-windows-sandbox`
    - `just fix -p codex-windows-sandbox`
    - `git diff --check`
  • Significantly improve standalone installer (#17022)
    ## Summary
    
    This PR significantly improves the standalone installer experience.
    
    The main changes are:
    
    1. We now install the codex binary and other dependencies in a
    subdirectory under CODEX_HOME.
    (`CODEX_HOME/packages/standalone/releases/...`)
    
    2. We replace the `codex.js` launcher that npm/bun rely on with logic in
    the Rust binary that automatically resolves its dependencies (like
    ripgrep)
    
    ## Motivation
    
    A few design constraints pushed this work.
    
    1. Currently, the entrypoint to codex is through `codex.js`, which
    forces a node dependency to kick off our rust app. We want to move away
    from this so that the entrypoint to codex does not rely on node or
    external package managers.
    2. Right now, the native script adds codex and its dependencies directly
    to user PATH. Given that codex is likely to add more binary dependencies
    than ripgrep, we want a solution which does not add arbitrary binaries
    to user PATH -- the only one we want to add is the `codex` command
    itself.
    3. We want upgrades to be atomic. We do not want scenarios where
    interrupting an upgrade command can move codex into undefined state (for
    example, having a new codex binary but an old ripgrep binary). This was
    ~possible with the old script.
    4. Currently, the Rust binary uses heuristics to determine which
    installer created it. These heuristics are flaky and are tied to the
    `codex.js` launcher. We need a more stable/deterministic way to
    determine how the binary was installed for standalone.
    5. We do not want conflicting codex installations on PATH. For example,
    the user installing via npm, then installing via brew, then installing
    via standalone would make it unclear which version of codex is being
    launched and make it tough for us to determine the right upgrade
    command.
    
    ## Design
    
    ### Standalone package layout
    
    Standalone installs now live under `CODEX_HOME/packages/standalone`:
    
    ```text
    $CODEX_HOME/
      packages/
        standalone/
          current -> releases/0.111.0-x86_64-unknown-linux-musl
          releases/
            0.111.0-x86_64-unknown-linux-musl/
              codex
              codex-resources/
                rg
    ```
    
    where `standalone/current` is a symlink to a release directory.
    
    On Windows, the release directory has the same shape, with `.exe` names
    and Windows helpers in `codex-resources`:
    
    ```text
    %CODEX_HOME%\
      packages\
        standalone\
          current -> releases\0.111.0-x86_64-pc-windows-msvc
          releases\
            0.111.0-x86_64-pc-windows-msvc\
              codex.exe
              codex-resources\
                rg.exe
                codex-command-runner.exe
                codex-windows-sandbox-setup.exe
    ```
    
    This gives us:
    - atomic upgrades because we can fully stage a release before switching
    `standalone/current`
    - a stable way for the binary to recognize a standalone install from its
    canonical `current_exe()` path under CODEX_HOME
    - a clean place for binary dependencies like `rg`, Windows sandbox
    helpers, and, in the future, our custom `zsh` etc
    
    ### Command location
    
    On Unix, we add a symlink at `~/.local/bin/codex` which points directly
    to the `$CODEX_HOME/packages/standalone/current/codex` binary. This
    becomes the main entrypoint for the CLI.
    
    On Windows, we store the link at
    `%LOCALAPPDATA%\Programs\OpenAI\Codex\bin`.
    
    ### PATH persistence
    
    This is a tricky part of the PR, as there's no ~super reliable way to
    ensure that we end up on PATH without significant tradeoffs.
    
    Most Unix variants will have `~/.local/bin` on PATH already, which means
    we *should* be fine simply registering the command there in most cases.
    However, there are cases where this is not the case. In these cases, we
    directly edit the profile depending on the shell we're in.
    
    - macOS zsh: `~/.zprofile`
    - macOS bash: `~/.bash_profile`
    - Linux zsh: `~/.zshrc`
    - Linux bash: `~/.bashrc`
    - fallback: `~/.profile`
    
    On Windows, we update the User `Path` environment variable directly and
    we don't need to worry about shell profiles.
    
    ### Standalone runtime detection
    
    This PR adds a new shared crate, `codex-install-context`, which computes
    install ownership once per process and caches it in a `OnceLock`.
    
    That context includes:
    - install manager (`Standalone`, `Npm`, `Bun`, `Brew`, `Other`)
    - the managed standalone release directory, when applicable
    - the managed standalone `codex-resources` directory, when present
    - the resolved `rg_command`
    
    The standalone path is detected by canonicalizing `current_exe()`,
    canonicalizing CODEX_HOME via `find_codex_home()`, and checking whether
    the binary is running from under
    `$CODEX_HOME/packages/standalone/releases`.
    
    We intentionally do not use a release metadata file. The binary path is
    the source of truth.
    
    ### Dependency resolution
    
    For standalone installs, `grep_files` now resolves bundled `rg` from
    `codex-resources` next to the Codex binary.
    
    For npm/bun/brew/other installs, `grep_files` falls back to resolving
    `rg` from PATH.
    
    For Windows standalone installs, Windows sandbox helpers are still found
    as direct siblings when present. If they are not direct siblings, the
    lookup also checks the sibling `codex-resources` directory.
    
    ### TUI update path
    
    The TUI now has `UpdateAction::StandaloneUnix` and
    `UpdateAction::StandaloneWindows`, which rerun the standalone install
    commands.
    
    Unix update command:
    
    ```sh
    sh -c "curl -fsSL https://chatgpt.com/codex/install.sh | sh"
    ```
    
    Windows update command:
    
    ```powershell
    powershell -c "irm https://chatgpt.com/codex/install.ps1|iex"
    ```
    
    The Windows updater runs PowerShell directly. We do this because `cmd
    /C` would parse the `|iex` as a cmd pipeline instead of passing it to
    PowerShell.
    
    ## Additional installer behavior
    
    - standalone installs now warn about conflicting npm/bun/brew-managed
    `codex` installs and offer to uninstall them
    - same-version reruns do not redownload the release if it is already
    staged locally
    
    ## Testing
    
    Installer smoke tests run:
    - macOS: fresh install into isolated `HOME` and `CODEX_HOME` with
    `scripts/install/install.sh --release latest`
    - macOS: reran the installer against the same isolated install to verify
    the same-version/update path and PATH block idempotence
    - macOS: verified the installed `codex --version` and bundled
    `codex-resources/rg --version`
    - Windows: parsed `scripts/install/install.ps1` with PowerShell via
    `[scriptblock]::Create(...)`
    - Windows: verified the standalone update action builds a direct
    PowerShell command and does not route the `irm ...|iex` command through
    `cmd /C`
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • only specify remote ports when the rule needs them (#17669)
    Windows gives an error when you combine `protocol = ANY` with
    `SetRemotePorts`
    This fixes that
  • Include legacy deny paths in elevated Windows sandbox setup (#17365)
    ## Summary
    
    This updates the Windows elevated sandbox setup/refresh path to include
    the legacy `compute_allow_paths(...).deny` protected children in the
    same deny-write payload pipe added for split filesystem carveouts.
    
    Concretely, elevated setup and elevated refresh now both build
    deny-write payload paths from:
    
    - explicit split-policy deny-write paths, preserving missing paths so
    setup can materialize them before applying ACLs
    - legacy `compute_allow_paths(...).deny`, which includes existing
    `.git`, `.codex`, and `.agents` children under writable roots
    
    This lets the elevated backend protect `.git` consistently with the
    unelevated/restricted-token path, and removes the old janky hard-coded
    `.codex` / `.agents` elevated setup helpers in favor of the shared
    payload path.
    
    ## Root Cause
    
    The landed split-carveout PR threaded a `deny_write_paths` pipe through
    elevated setup/refresh, but the legacy workspace-write deny set from
    `compute_allow_paths(...).deny` was not included in that payload. As a
    result, elevated workspace-write did not apply the intended deny-write
    ACLs for existing protected children like `<cwd>/.git`.
    
    ## Notes
    
    The legacy protected children still only enter the deny set if they
    already exist, because `compute_allow_paths` filters `.git`, `.codex`,
    and `.agents` with `exists()`. Missing explicit split-policy deny paths
    are preserved separately because setup intentionally materializes those
    before applying ACLs.
    
    ## Validation
    
    - `cargo fmt --check -p codex-windows-sandbox`
    - `cargo test -p codex-windows-sandbox`
    - `cargo build -p codex-cli -p codex-windows-sandbox --bins`
    - Elevated `codex exec` smoke with `windows.sandbox='elevated'`: fresh
    git repo, attempted append to `.git/config`, observed `Access is
    denied`, marker not written, Deny ACE present on `.git`
    - Unelevated `codex exec` smoke with `windows.sandbox='unelevated'`:
    fresh git repo, attempted append to `.git/config`, observed `Access is
    denied`, marker not written, Deny ACE present on `.git`
  • fix: support split carveouts in windows elevated sandbox (#14568)
    ## Summary
    - preserve legacy Windows elevated sandbox behavior for existing
    policies
    - add elevated-only support for split filesystem policies that can be
    represented as readable-root overrides, writable-root overrides, and
    extra deny-write carveouts
    - resolve those elevated filesystem overrides during sandbox transform
    and thread them through setup and policy refresh
    - keep failing closed for explicit unreadable (`none`) carveouts and
    reopened writable descendants under read-only carveouts
    - for explicit read-only-under-writable-root carveouts, materialize
    missing carveout directories during elevated setup before applying the
    deny-write ACL
    - document the elevated vs restricted-token support split in the core
    README
    
    ## Example
    Given a split filesystem policy like:
    
    ```toml
    ":root" = "read"
    ":cwd" = "write"
    "./docs" = "read"
    "C:/scratch" = "write"
    ```
    
    the elevated backend now provisions the readable-root overrides,
    writable-root overrides, and extra deny-write carveouts during setup and
    refresh instead of collapsing back to the legacy workspace-only shape.
    
    If a read-only carveout under a writable root is missing at setup time,
    elevated setup creates that carveout as an empty directory before
    applying its deny-write ACE; otherwise the sandboxed command could
    create it later and bypass the carveout. This is only for explicit
    policy carveouts. Best-effort workspace protections like `.codex/` and
    `.agents/` still skip missing directories.
    
    A policy like:
    
    ```toml
    "/workspace" = "write"
    "/workspace/docs" = "read"
    "/workspace/docs/tmp" = "write"
    ```
    
    still fails closed, because the elevated backend does not reopen
    writable descendants under read-only carveouts yet.
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • Fix remote address format to work with Windows Firewall rules. (#17053)
    since March 27, most elevated sandbox setups are failing with:
    ```
    {
      "code": "helper_firewall_rule_create_or_add_failed",
      "message": "SetRemoteAddresses_failed__Error___code__HRESULT_0xD000000D___message___An_invalid_parameter_was_passed_to_a_service_or_function.",
      "originator": "Codex_Desktop",
      "__metric_type": "sum"
    }
    ```
  • [codex] reduce module visibility (#16978)
    ## Summary
    - reduce public module visibility across Rust crates, preferring private
    or crate-private modules with explicit crate-root public exports
    - update external call sites and tests to use the intended public crate
    APIs instead of reaching through module trees
    - add the module visibility guideline to AGENTS.md
    
    ## Validation
    - `cargo check --workspace --all-targets --message-format=short` passed
    before the final fix/format pass
    - `just fix` completed successfully
    - `just fmt` completed successfully
    - `git diff --check` passed
  • Codex/windows bazel rust test coverage no rs (#16528)
    # Why this PR exists
    
    This PR is trying to fix a coverage gap in the Windows Bazel Rust test
    lane.
    
    Before this change, the Windows `bazel test //...` job was nominally
    part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test
    targets did not actually contribute test signal on Windows. In
    particular, targets such as `//codex-rs/core:core-unit-tests`,
    `//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests`
    were incompatible during Bazel analysis on the Windows gnullvm platform,
    so they never reached test execution there. That is why the
    Cargo-powered Windows CI job could surface Windows-only failures that
    the Bazel-powered job did not report: Cargo was executing those tests,
    while Bazel was silently dropping them from the runnable target set.
    
    The main goal of this PR is to make the Windows Bazel test lane execute
    those Rust test targets instead of skipping them during analysis, while
    still preserving `windows-gnullvm` as the target configuration for the
    code under test. In other words: use an MSVC host/exec toolchain where
    Bazel helper binaries and build scripts need it, but continue compiling
    the actual crate targets with the Windows gnullvm cfgs that our current
    Bazel matrix is supposed to exercise.
    
    # Important scope note
    
    This branch intentionally removes the non-resource-loading `.rs` test
    and production-code changes from the earlier
    `codex/windows-bazel-rust-test-coverage` branch. The only Rust source
    changes kept here are runfiles/resource-loading fixes in TUI tests:
    
    - `codex-rs/tui/src/chatwidget/tests.rs`
    - `codex-rs/tui/tests/manager_dependency_regression.rs`
    
    That is deliberate. Since the corresponding tests already pass under
    Cargo, this PR is meant to test whether Bazel infrastructure/toolchain
    fixes alone are enough to get a healthy Windows Bazel test signal,
    without changing test behavior for Windows timing, shell output, or
    SQLite file-locking.
    
    # How this PR changes the Windows Bazel setup
    
    ## 1. Split Windows host/exec and target concerns in the Bazel test lane
    
    The core change is that the Windows Bazel test job now opts into an MSVC
    host platform for Bazel execution-time tools, but only for `bazel test`,
    not for the Bazel clippy build.
    
    Files:
    
    - `.github/workflows/bazel.yml`
    - `.github/scripts/run-bazel-ci.sh`
    - `MODULE.bazel`
    
    What changed:
    
    - `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`.
    - When that flag is present on Windows, the wrapper appends
    `--host_platform=//:local_windows_msvc` unless the caller already
    provided an explicit `--host_platform`.
    - `bazel.yml` passes that wrapper flag only for the Windows `bazel test
    //...` job.
    - The Bazel clippy job intentionally does **not** pass that flag, so
    clippy stays on the default Windows gnullvm host/exec path and continues
    linting against the target cfgs we care about.
    - `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on
    Windows and normalizes the `node` executable path with `cygpath -w`, so
    tests that need Node resolve the runner's Node installation correctly
    under the Windows Bazel test environment.
    
    Why this helps:
    
    - The original incompatibility chain was mostly on the **exec/tool**
    side of the graph, not in the Rust test code itself. Moving host tools
    to MSVC lets Bazel resolve helper binaries and generators that were not
    viable on the gnullvm exec platform.
    - Keeping the target platform on gnullvm preserves cfg coverage for the
    crates under test, which is important because some Windows behavior
    differs between `msvc` and `gnullvm`.
    
    ## 2. Teach the repo's Bazel Rust macro about Windows link flags and
    integration-test knobs
    
    Files:
    
    - `defs.bzl`
    - `codex-rs/core/BUILD.bazel`
    - `codex-rs/otel/BUILD.bazel`
    - `codex-rs/tui/BUILD.bazel`
    
    What changed:
    
    - Replaced the old gnullvm-only linker flag block with
    `WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs:
      - gnullvm gets `-C link-arg=-Wl,--stack,8388608`
    - MSVC gets `-C link-arg=/STACK:8388608`, `-C
    link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib`
    - Threaded those Windows link flags into generated `rust_binary`,
    unit-test binaries, and integration-test binaries.
    - Extended `codex_rust_crate(...)` with:
      - `integration_test_args`
      - `integration_test_timeout`
    - Used those new knobs to:
    - mark `//codex-rs/core:core-all-test` as a long-running integration
    test
      - serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1`
    - Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one
    regression test scans source files at runtime and Bazel does not expose
    source-tree directories unless they are declared as data.
    
    Why this helps:
    
    - Once host-side MSVC tools are available, we still need the generated
    Rust test binaries to link correctly on Windows. The MSVC-side
    stack/UCRT flags make those binaries behave more like their Cargo-built
    equivalents.
    - The integration-test macro knobs avoid hardcoding one-off test
    behavior in ad hoc BUILD rules and make the generated test targets more
    expressive where Bazel and Cargo have different runtime defaults.
    
    ## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and
    build scripts are actually usable
    
    Files:
    
    - `MODULE.bazel`
    - `patches/rules_rs_windows_exec_linker.patch`
    - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - `patches/rules_rust_windows_build_script_runner_paths.patch`
    - `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
    - `patches/rules_rust_windows_msvc_direct_link_args.patch`
    - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    - `patches/BUILD.bazel`
    
    What these patches do:
    
    - `rules_rs_windows_exec_linker.patch`
    - Adds a `rust-lld` filegroup for Windows Rust toolchain repos,
    symlinked to `lld-link.exe` from `PATH`.
      - Marks Windows toolchains as using a direct linker driver.
      - Supplies Windows stdlib link flags for both gnullvm and MSVC.
    - `rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - For Windows MSVC Rust targets, prefers the Rust toolchain linker over
    an inherited C++ linker path like `clang++`.
    - This specifically avoids the broken mixed-mode command line where
    rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but
    Bazel still invokes `clang++.exe`.
    - `rules_rust_windows_build_script_runner_paths.patch`
    - Normalizes forward-slash execroot-relative paths into Windows path
    separators before joining them on Windows.
    - Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script
    working directory to avoid path-length and quoting issues in third-party
    build scripts.
    - Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so
    crate-local patches can detect "this is running under Bazel's
    build-script runner".
    - Fixes the Windows runfiles cleanup filter so generated files with
    retained suffixes are actually retained.
    - `rules_rust_windows_exec_msvc_build_script_env.patch`
    - For exec-side Windows MSVC build scripts, stops force-injecting
    Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send
    GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts.
    - Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths,
    stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path.
    - The practical effect is that build scripts can fall back to the Visual
    Studio toolchain environment already exported by CI instead of crashing
    inside Bazel's hermetic `clang.exe` setup.
    - `rules_rust_windows_msvc_direct_link_args.patch`
    - When using a direct linker on Windows, stops forwarding GNU driver
    flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not
    understand.
    - Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>`
    entries when needed.
    - Filters C++ runtime libraries to `.lib` artifacts on the Windows
    direct-driver path.
    - `rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    - Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper
    dependency search-path consolidation, so unstable compiler outputs do
    not get treated as real link search-path inputs.
    
    Why this helps:
    
    - The host-platform split alone was not enough. Once Bazel started
    analyzing/running previously incompatible Rust tests on Windows, the
    next failures were in toolchain plumbing:
    - MSVC-targeted Rust tests were being linked through `clang++` with
    MSVC-style arguments.
    - Cargo build scripts running under Bazel's Windows MSVC exec platform
    were handed Unix/GNU-flavored path and flag shapes.
    - Some generated paths were too long or had path-separator forms that
    third-party Windows build scripts did not tolerate.
    - These patches make that mixed Bazel/Cargo/Rust/MSVC path workable
    enough for the test lane to actually build and run the affected crates.
    
    ## 4. Patch third-party crate build scripts that were not robust under
    Bazel's Windows MSVC build-script path
    
    Files:
    
    - `MODULE.bazel`
    - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
    - `patches/ring_windows_msvc_include_dirs.patch`
    - `patches/zstd-sys_windows_msvc_include_dirs.patch`
    
    What changed:
    
    - `aws-lc-sys`
    - Detects Bazel's Windows MSVC build-script runner via
    `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir
    path.
    - Uses `clang-cl` for Bazel Windows MSVC builds when no explicit
    `CC`/`CXX` is set.
    - Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm`
    is not available directly in the runner environment.
    - Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC
    case, because that path may point into Bazel output/runfiles state where
    preserving the given path is more reliable than forcing a local
    filesystem canonicalization.
    - `ring`
    - Under the Bazel Windows MSVC build-script runner, copies the
    pregenerated source tree into `OUT_DIR` and uses that as the
    generated-source root.
    - Adds include paths needed by MSVC compilation for
    Fiat/curve25519/P-256 generated headers.
    - Rewrites a few relative includes in C sources so the added include
    directories are sufficient.
    - `zstd-sys`
    - Adds MSVC-only include directories for `compress`, `decompress`, and
    feature-gated dictionary/legacy/seekable sources.
    - Skips `-fvisibility=hidden` on MSVC targets, where that
    GCC/Clang-style flag is not the right mechanism.
    
    Why this helps:
    
    - After the `rules_rust` plumbing started running build scripts on the
    Windows MSVC exec path, some third-party crates still failed for
    crate-local reasons: wrong compiler choice, missing include directories,
    build-script assumptions about manifest paths, or Unix-only C compiler
    flags.
    - These crate patches address those crate-local assumptions so the
    larger toolchain change can actually reach first-party Rust test
    execution.
    
    ## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity
    
    Files:
    
    - `codex-rs/tui/src/chatwidget/tests.rs`
    - `codex-rs/tui/tests/manager_dependency_regression.rs`
    
    What changed:
    
    - Instead of asking `find_resource!` for a directory runfile like
    `src/chatwidget/snapshots` or `src`, these tests now resolve one known
    file runfile first and then walk to its parent directory.
    
    Why this helps:
    
    - Bazel runfiles are more reliable for explicitly declared files than
    for source-tree directories that happen to exist in a Cargo checkout.
    - This keeps the tests working under both Cargo and Bazel without
    changing their actual assertions.
    
    # What we tried before landing on this shape, and why those attempts did
    not work
    
    ## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all
    Windows Bazel jobs
    
    This did make the previously incompatible test targets show up during
    analysis, but it also pushed the Bazel clippy job and some unrelated
    build actions onto the MSVC exec path.
    
    Why that was bad:
    
    - Windows clippy started running third-party Cargo build scripts with
    Bazel's MSVC exec settings and crashed in crates such as `tree-sitter`
    and `libsqlite3-sys`.
    - That was a regression in a job that was previously giving useful
    gnullvm-targeted lint signal.
    
    What this PR does instead:
    
    - The wrapper flag is opt-in, and `bazel.yml` uses it only for the
    Windows `bazel test` lane.
    - The clippy lane stays on the default Windows gnullvm host/exec
    configuration.
    
    ## Attempt 2: Broaden the `rules_rust` linker override to all Windows
    Rust actions
    
    This fixed the MSVC test-lane failure where normal `rust_test` targets
    were linked through `clang++` with MSVC-style arguments, but it broke
    the default gnullvm path.
    
    Why that was bad:
    
    -
    `@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper`
    on the gnullvm exec platform started linking with `lld-link.exe` and
    then failed to resolve MinGW-style libraries such as `-lkernel32`,
    `-luser32`, and `-lmingw32`.
    
    What this PR does instead:
    
    - The linker override is restricted to Windows MSVC targets only.
    - The gnullvm path keeps its original linker behavior, while MSVC uses
    the direct Windows linker.
    
    ## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 /
    Python incompatibility chain instead
    
    This would have preserved a single Windows ABI everywhere, but it is a
    much larger project than this PR.
    
    Why that was not the practical first step:
    
    - The original incompatibility chain ran through exec-side generators
    and helper tools, not only through crate code.
    - `third_party/v8` is already special-cased on Windows gnullvm because
    `rusty_v8` only publishes Windows prebuilts under MSVC names.
    - Fixing that path likely means deeper changes in
    V8/rules_python/rules_rust toolchain resolution and generator execution,
    not just one local CI flag.
    
    What this PR does instead:
    
    - Keep gnullvm for the target cfgs we want to exercise.
    - Move only the Windows test lane's host/exec platform to MSVC, then
    patch the build-script/linker boundary enough for that split
    configuration to work.
    
    ## Attempt 4: Validate compatibility with `bazel test --nobuild ...`
    
    This turned out to be a misleading local validation command.
    
    Why:
    
    - `bazel test --nobuild ...` can successfully analyze targets and then
    still exit 1 with "Couldn't start the build. Unable to run tests"
    because there are no runnable test actions after `--nobuild`.
    
    Better local check:
    
    ```powershell
    bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test
    ```
    
    # Which patches probably deserve upstream follow-up
    
    My rough take is that the `rules_rs` / `rules_rust` patches are the
    highest-value upstream candidates, because they are fixing generic
    Windows host/exec + MSVC direct-linker behavior rather than
    Codex-specific test logic.
    
    Strong upstream candidates:
    
    - `patches/rules_rs_windows_exec_linker.patch`
    - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - `patches/rules_rust_windows_build_script_runner_paths.patch`
    - `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
    - `patches/rules_rust_windows_msvc_direct_link_args.patch`
    - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    
    Why these seem upstreamable:
    
    - They address general-purpose problems in the Windows MSVC exec path:
      - missing direct-linker exposure for Rust toolchains
      - wrong linker selection when rustc emits MSVC-style args
    - Windows path normalization/short-path issues in the build-script
    runner
      - forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts
      - unstable temp outputs polluting process-wrapper search-path state
    
    Potentially upstreamable crate patches, but likely with more care:
    
    - `patches/zstd-sys_windows_msvc_include_dirs.patch`
    - `patches/ring_windows_msvc_include_dirs.patch`
    - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
    
    Notes on those:
    
    - The `zstd-sys` and `ring` include-path fixes look fairly generic for
    MSVC/Bazel build-script environments and may be straightforward to
    propose upstream after we confirm CI stability.
    - The `aws-lc-sys` patch is useful, but it includes a Bazel-specific
    environment probe and CI-specific compiler fallback behavior. That
    probably needs a cleaner upstream-facing shape before sending it out, so
    upstream maintainers are not forced to adopt Codex's exact CI
    assumptions.
    
    Probably not worth upstreaming as-is:
    
    - The repo-local Starlark/test target changes in `defs.bzl`,
    `codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are
    mostly Codex-specific policy and CI wiring, not generic rules changes.
    
    # Validation notes for reviewers
    
    On this branch, I ran the following local checks after dropping the
    non-resource-loading Rust edits:
    
    ```powershell
    cargo test -p codex-tui
    just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui
    python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui
    just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt
    ```
    
    One local caveat:
    
    - `just argument-comment-lint` still fails on this Windows machine for
    an unrelated Bazel toolchain-resolution issue in
    `//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter
    for `codex-tui` as the local fallback.
    
    # Expected reviewer takeaway
    
    If this PR goes green, the important conclusion is that the Windows
    Bazel test coverage gap was primarily a Bazel host/exec toolchain
    problem, not a need to make the Rust tests themselves Windows-specific.
    That would be a strong signal that the deleted non-resource-loading Rust
    test edits from the earlier branch should stay out, and that future work
    should focus on upstreaming the generic `rules_rs` / `rules_rust`
    Windows fixes and reducing the crate-local patch surface.
  • ci: sync Bazel clippy lints and fix uncovered violations (#16351)
    ## Why
    
    Follow-up to #16345, the Bazel clippy rollout in #15955, and the cleanup
    pass in #16353.
    
    `cargo clippy` was enforcing the workspace deny-list from
    `codex-rs/Cargo.toml` because the member crates opt into `[lints]
    workspace = true`, but Bazel clippy was only using `rules_rust` plus
    `clippy.toml`. That left the Bazel lane vulnerable to drift:
    `clippy.toml` can tune lint behavior, but it cannot set
    allow/warn/deny/forbid levels.
    
    This PR now closes both sides of the follow-up. It keeps `.bazelrc` in
    sync with `[workspace.lints.clippy]`, and it fixes the real clippy
    violations that the newly-synced Windows Bazel lane surfaced once that
    deny-list started matching Cargo.
    
    ## What Changed
    
    - added `.github/scripts/verify_bazel_clippy_lints.py`, a Python check
    that parses `codex-rs/Cargo.toml` with `tomllib`, reads the Bazel
    `build:clippy` `clippy_flag` entries from `.bazelrc`, and reports
    missing, extra, or mismatched lint levels
    - ran that verifier from the lightweight `ci.yml` workflow so the sync
    check does not depend on a Rust toolchain being installed first
    - expanded the `.bazelrc` comment to explain the Cargo `workspace =
    true` linkage and why Bazel needs the deny-list duplicated explicitly
    - fixed the Windows-only `codex-windows-sandbox` violations that Bazel
    clippy reported after the sync, using the same style as #16353: inline
    `format!` args, method references instead of trivial closures, removed
    redundant clones, and replaced SID conversion `unwrap` and `expect`
    calls with proper errors
    - cleaned up the remaining cross-platform violations the Bazel lane
    exposed in `codex-backend-client` and `core_test_support`
    
    ## Testing
    
    Key new test introduced by this PR:
    
    `python3 .github/scripts/verify_bazel_clippy_lints.py`
  • ci: verify codex-rs Cargo manifests inherit workspace settings (#16353)
    ## Why
    
    Bazel clippy now catches lints that `cargo clippy` can still miss when a
    crate under `codex-rs` forgets to opt into workspace lints. The concrete
    example here was `codex-rs/app-server/tests/common/Cargo.toml`: Bazel
    flagged a clippy violation in `models_cache.rs`, but Cargo did not
    because that crate inherited workspace package metadata without
    declaring `[lints] workspace = true`.
    
    We already mirror the workspace clippy deny list into Bazel after
    [#15955](https://github.com/openai/codex/pull/15955), so we also need a
    repo-side check that keeps every `codex-rs` manifest opted into the same
    workspace settings.
    
    ## What changed
    
    - add `.github/scripts/verify_cargo_workspace_manifests.py`, which
    parses every `codex-rs/**/Cargo.toml` with `tomllib` and verifies:
      - `version.workspace = true`
      - `edition.workspace = true`
      - `license.workspace = true`
      - `[lints] workspace = true`
    - top-level crate names follow the `codex-*` / `codex-utils-*`
    conventions, with explicit exceptions for `windows-sandbox-rs` and
    `utils/path-utils`
    - run that script in `.github/workflows/ci.yml`
    - update the current outlier manifests so the check is enforceable
    immediately
    - fix the newly exposed clippy violations in the affected crates
    (`app-server/tests/common`, `file-search`, `feedback`,
    `shell-escalation`, and `debug-client`)
    
    
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/16353).
    * #16351
    * __->__ #16353
  • fix: clean up remaining Windows argument-comment-lint violations (#16071)
    ## Why
    
    The initial `argument-comment-lint` rollout left Windows on
    default-target coverage because there were still Windows-only callsites
    failing under `--all-targets`. This follow-up cleans up those remaining
    Windows-specific violations so the Windows CI lane can enforce the same
    stricter coverage, leaving Linux as the remaining platform-specific
    follow-up.
    
    ## What changed
    
    - switched the Windows `rust-ci` argument-comment-lint step back to the
    default wrapper invocation so it runs full-target coverage again
    - added the required `/*param_name*/` annotations at Windows-gated
    literal callsites in:
      - `codex-rs/windows-sandbox-rs/src/lib.rs`
      - `codex-rs/windows-sandbox-rs/src/elevated_impl.rs`
      - `codex-rs/tui_app_server/src/multi_agents.rs`
      - `codex-rs/network-proxy/src/proxy.rs`
    
    ## Validation
    
    - Windows `argument comment lint` CI on this PR
  • chore: move pty and windows sandbox to Rust 2024 (#15954)
    ## Why
    
    `codex-utils-pty` and `codex-windows-sandbox` were the remaining crates
    in `codex-rs` that still overrode the workspace's Rust 2024 edition.
    Moving them forward in a separate PR keeps the baseline edition update
    isolated from the follow-on Bazel clippy workflow in #15955, while
    making linting and formatting behavior consistent with the rest of the
    workspace.
    
    This PR also needs Cargo and Bazel to agree on the edition for
    `codex-windows-sandbox`. Without the Bazel-side sync, the experimental
    Bazel app-server builds fail once they compile `windows-sandbox-rs`.
    
    ## What changed
    
    - switch `codex-rs/utils/pty` and `codex-rs/windows-sandbox-rs` to
    `edition = "2024"`
    - update `codex-utils-pty` callsites and tests to use the collapsed `if
    let` form that Clippy expects under the new edition
    - fix the Rust 2024 fallout in `windows-sandbox-rs`, including the
    reserved `gen` identifier, `unsafe extern` requirements, and new Clippy
    findings that surfaced under the edition bump
    - keep the edition bump separate from a larger unsafe cleanup by
    temporarily allowing `unsafe_op_in_unsafe_fn` in the Windows entrypoint
    modules that now report it under Rust 2024
    - update `codex-rs/windows-sandbox-rs/BUILD.bazel` to `crate_edition =
    "2024"` so Bazel compiles the crate with the same edition as Cargo
    
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15954).
    * #15976
    * #15955
    * __->__ #15954
  • feat(windows-sandbox): add network proxy support (#12220)
    ## Summary
    
    This PR makes Windows sandbox proxying enforceable by routing proxy-only
    runs through the existing `offline` sandbox user and reserving direct
    network access for the existing `online` sandbox user.
    
    In brief:
    
    - if a Windows sandbox run should be proxy-enforced, we run it as the
    `offline` user
    - the `offline` user gets firewall rules that block direct outbound
    traffic and only permit the configured localhost proxy path
    - if a Windows sandbox run should have true direct network access, we
    run it as the `online` user
    - no new sandbox identity is introduced
    
    This brings Windows in line with the intended model: proxy use is not
    just env-based, it is backed by OS-level egress controls. Windows
    already has two sandbox identities:
    
    - `offline`: intended to have no direct network egress
    - `online`: intended to have full network access
    
    This PR makes proxy-enforced runs use that model directly.
    
    ### Proxy-enforced runs
    
    When proxy enforcement is active:
    
    - the run is assigned to the `offline` identity
    - setup extracts the loopback proxy ports from the sandbox env
    - Windows setup programs firewall rules for the `offline` user that:
      - block all non-loopback outbound traffic
      - block loopback UDP
      - block loopback TCP except for the configured proxy ports
    - optionally allow broader localhost access when `allow_local_binding=1`
    
    So the sandboxed process can only talk to the local proxy. It cannot
    open direct outbound sockets or do local UDP-based DNS on its own.The
    proxy then performs the real outbound network access outside that
    restricted sandbox identity.
    
    ### Direct-network runs
    
    When proxy enforcement is not active and full network access is allowed:
    
    - the run is assigned to the `online` identity
    - no proxy-only firewall restrictions are applied
    - the process gets normal direct network access
    
    ### Unelevated vs elevated
    
    The restricted-token / unelevated path cannot enforce per-identity
    firewall policy by itself.
    
    So for Windows proxy-enforced runs, we transparently use the logon-user
    sandbox path under the hood, even if the caller started from the
    unelevated mode. That keeps enforcement real instead of best-effort.
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • fix: support split carveouts in windows restricted-token sandbox (#14172)
    ## Summary
    - keep legacy Windows restricted-token sandboxing as the supported
    baseline
    - support the split-policy subset that restricted-token can enforce
    directly today
    - support full-disk read, the same writable root set as legacy
    `WorkspaceWrite`, and extra read-only carveouts under those writable
    roots via additional deny-write ACLs
    - continue to fail closed for unsupported split-only shapes, including
    explicit unreadable (`none`) carveouts, reopened writable descendants
    under read-only carveouts, and writable root sets that do not match the
    legacy workspace roots
    
    ## Example
    Given a filesystem policy like:
    
    ```toml
    ":root" = "read"
    ":cwd" = "write"
    "./docs" = "read"
    ```
    
    the restricted-token backend can keep the workspace writable while
    denying writes under `docs` by layering an extra deny-write carveout on
    top of the legacy workspace-write roots.
    
    A policy like:
    
    ```toml
    "/workspace" = "write"
    "/workspace/docs" = "read"
    "/workspace/docs/tmp" = "write"
    ```
    
    still fails closed, because the unelevated backend cannot reopen the
    nested writable descendant safely.
    
    ## Stack
    -> fix: support split carveouts in windows restricted-token sandbox
    #14172
    fix: support split carveouts in windows elevated sandbox #14568
  • Use released DotSlash package for argument-comment lint (#15199)
    ## Why
    The argument-comment lint now has a packaged DotSlash artifact from
    [#15198](https://github.com/openai/codex/pull/15198), so the normal repo
    lint path should use that released payload instead of rebuilding the
    lint from source every time.
    
    That keeps `just clippy` and CI aligned with the shipped artifact while
    preserving a separate source-build path for people actively hacking on
    the lint crate.
    
    The current alpha package also exposed two integration wrinkles that the
    repo-side prebuilt wrapper needs to smooth over:
    - the bundled Dylint library filename includes the host triple, for
    example `@nightly-2025-09-18-aarch64-apple-darwin`, and Dylint derives
    `RUSTUP_TOOLCHAIN` from that filename
    - on Windows, Dylint's driver path also expects `RUSTUP_HOME` to be
    present in the environment
    
    Without those adjustments, the prebuilt CI jobs fail during `cargo
    metadata` or driver setup. This change makes the checked-in prebuilt
    wrapper normalize the packaged library name to the plain
    `nightly-2025-09-18` channel before invoking `cargo-dylint`, and it
    teaches both the wrapper and the packaged runner source to infer
    `RUSTUP_HOME` from `rustup show home` when the environment does not
    already provide it.
    
    After the prebuilt Windows lint job started running successfully, it
    also surfaced a handful of existing anonymous literal callsites in
    `windows-sandbox-rs`. This PR now annotates those callsites so the new
    cross-platform lint job is green on the current tree.
    
    ## What Changed
    - checked in the current
    `tools/argument-comment-lint/argument-comment-lint` DotSlash manifest
    - kept `tools/argument-comment-lint/run.sh` as the source-build wrapper
    for lint development
    - added `tools/argument-comment-lint/run-prebuilt-linter.sh` as the
    normal enforcement path, using the checked-in DotSlash package and
    bundled `cargo-dylint`
    - updated `just clippy` and `just argument-comment-lint` to use the
    prebuilt wrapper
    - split `.github/workflows/rust-ci.yml` so source-package checks live in
    a dedicated `argument_comment_lint_package` job, while the released lint
    runs in an `argument_comment_lint_prebuilt` matrix on Linux, macOS, and
    Windows
    - kept the pinned `nightly-2025-09-18` toolchain install in the prebuilt
    CI matrix, since the prebuilt package still relies on rustup-provided
    toolchain components
    - updated `tools/argument-comment-lint/run-prebuilt-linter.sh` to
    normalize host-qualified nightly library filenames, keep the `rustup`
    shim directory ahead of direct toolchain `cargo` binaries, and export
    `RUSTUP_HOME` when needed for Windows Dylint driver setup
    - updated `tools/argument-comment-lint/src/bin/argument-comment-lint.rs`
    so future published DotSlash artifacts apply the same nightly-filename
    normalization and `RUSTUP_HOME` inference internally
    - fixed the remaining Windows lint violations in
    `codex-rs/windows-sandbox-rs` by adding the required `/*param*/`
    comments at the reported callsites
    - documented the checked-in DotSlash file, wrapper split, archive
    layout, nightly prerequisite, and Windows `RUSTUP_HOME` requirement in
    `tools/argument-comment-lint/README.md`
  • feat: support restricted ReadOnlyAccess in elevated Windows sandbox (#14610)
    ## Summary
    - support legacy `ReadOnlyAccess::Restricted` on Windows in the elevated
    setup/runner backend
    - keep the unelevated restricted-token backend on the legacy full-read
    model only, and fail closed for restricted read-only policies there
    - keep the legacy full-read Windows path unchanged while deriving
    narrower read roots only for elevated restricted-read policies
    - honor `include_platform_defaults` by adding backend-managed Windows
    system roots only when requested, while always keeping helper roots and
    the command `cwd` readable
    - preserve `workspace-write` semantics by keeping writable roots
    readable when restricted read access is in use in the elevated backend
    - document the current Windows boundary: legacy `SandboxPolicy` is
    supported on both backends, while richer split-only carveouts still fail
    closed instead of running with weaker enforcement
    
    ## Testing
    - `cargo test -p codex-windows-sandbox`
    - `cargo check -p codex-windows-sandbox --tests --target
    x86_64-pc-windows-msvc`
    - `cargo clippy -p codex-windows-sandbox --tests --target
    x86_64-pc-windows-msvc -- -D warnings`
    - `cargo test -p codex-core windows_restricted_token_`
    
    ## Notes
    - local `cargo test -p codex-windows-sandbox` on macOS only exercises
    the non-Windows stubs; the Windows-targeted compile and clippy runs
    provide the local signal, and GitHub Windows CI exercises the runtime
    path
  • use framed IPC for elevated command runner (#14846)
    ## Summary
    This is PR 2 of the Windows sandbox runner split.
    
    PR 1 introduced the framed IPC runner foundation and related Windows
    sandbox infrastructure without changing the active elevated one-shot
    execution path. This PR switches that elevated one-shot path over to the
    new runner IPC transport and removes the old request-file bootstrap that
    PR 1 intentionally left in place.
    
    After this change, ordinary elevated Windows sandbox commands still
    behave as one-shot executions, but they now run as the simple case of
    the same helper/IPC transport that later unified_exec work will build
    on.
    
    ## Why this is needed for unified_exec
    Windows elevated sandboxed execution crosses a user boundary: the CLI
    launches a helper as the sandbox user and has to manage command
    execution from outside that security context. For one-shot commands, the
    old request-file/bootstrap flow was sufficient. For unified_exec, it is
    not.
    
    Unified_exec needs a long-lived bidirectional channel so the parent can:
    - send a spawn request
    - receive structured spawn success/failure
    - stream stdout and stderr incrementally
    - eventually support stdin writes, termination, and other session
    lifecycle events
    
    This PR does not add long-lived sessions yet. It converts the existing
    elevated one-shot path to use the same framed IPC transport so that PR 3
    can add unified_exec session semantics on top of a transport that is
    already exercised by normal elevated command execution.
    
    ## Scope
    This PR:
    - updates `windows-sandbox-rs/src/elevated_impl.rs` to launch the runner
    with named pipes, send a framed `SpawnRequest`, wait for `SpawnReady`,
    and collect framed `Output`/`Exit` messages
    - removes the old `--request-file=...` execution path from
    `windows-sandbox-rs/src/elevated/command_runner_win.rs`
    - keeps the public behavior one-shot: no session reuse or interactive
    unified_exec behavior is introduced here
    
    This PR does not:
    - add Windows unified_exec session support
    - add background terminal reuse
    - add PTY session lifecycle management
    
    ## Why Windows needs this and Linux/macOS do not
    On Linux and macOS, the existing sandbox/process model composes much
    more directly with long-lived process control. The parent can generally
    spawn and own the child process (or PTY) directly inside the sandbox
    model we already use.
    
    Windows elevated sandboxing is different. The parent is not directly
    managing the sandboxed process in the same way; it launches across a
    different user/security context. That means long-lived control requires
    an explicit helper process plus IPC for spawn, output, exit, and later
    stdin/session control.
    
    So the extra machinery here is not because unified_exec is conceptually
    different on Windows. It is because the elevated Windows sandbox
    boundary requires a helper-mediated transport to support it cleanly.
    
    ## Validation
    - `cargo test -p codex-windows-sandbox`
  • windows-sandbox: add runner IPC foundation for future unified_exec (#14139)
    # Summary
    
    This PR introduces the Windows sandbox runner IPC foundation that later
    unified_exec work will build on.
    
    The key point is that this is intentionally infrastructure-only. The new
    IPC transport, runner plumbing, and ConPTY helpers are added here, but
    the active elevated Windows sandbox path still uses the existing
    request-file bootstrap. In other words, this change prepares the
    transport and module layout we need for unified_exec without switching
    production behavior over yet.
    
    Part of this PR is also a source-layout cleanup: some Windows sandbox
    files are moved into more explicit `elevated/`, `conpty/`, and shared
    locations so it is clearer which code is for the elevated sandbox flow,
    which code is legacy/direct-spawn behavior, and which helpers are shared
    between them. That reorganization is intentional in this first PR so
    later behavioral changes do not also have to carry a large amount of
    file-move churn.
    
    # Why This Is Needed For unified_exec
    
    Windows elevated sandboxed unified_exec needs a long-lived,
    bidirectional control channel between the CLI and a helper process
    running under the sandbox user. That channel has to support:
    
    - starting a process and reporting structured spawn success/failure
    - streaming stdout/stderr back incrementally
    - forwarding stdin over time
    - terminating or polling a long-lived process
    - supporting both pipe-backed and PTY-backed sessions
    
    The existing elevated one-shot path is built around a request-file
    bootstrap and does not provide those primitives cleanly. Before we can
    turn on Windows sandbox unified_exec, we need the underlying runner
    protocol and transport layer that can carry those lifecycle events and
    streams.
    
    # Why Windows Needs More Machinery Than Linux Or macOS
    
    Linux and macOS can generally build unified_exec on top of the existing
    sandbox/process model: the parent can spawn the child directly, retain
    normal ownership of stdio or PTY handles, and manage the lifetime of the
    sandboxed process without introducing a second control process.
    
    Windows elevated sandboxing is different. To run inside the sandbox
    boundary, we cross into a different user/security context and then need
    to manage a long-lived process from outside that boundary. That means we
    need an explicit helper process plus an IPC transport to carry spawn,
    stdin, output, and exit events back and forth. The extra code here is
    mostly that missing Windows sandbox infrastructure, not a conceptual
    difference in unified_exec itself.
    
    # What This PR Adds
    
    - the framed IPC message types and transport helpers for parent <->
    runner communication
    - the renamed Windows command runner with both the existing request-file
    bootstrap and the dormant IPC bootstrap
    - named-pipe helpers for the elevated runner path
    - ConPTY helpers and process-thread attribute plumbing needed for
    PTY-backed sessions
    - shared sandbox/process helpers that later PRs will reuse when
    switching live execution paths over
    - early file/module moves so later PRs can focus on behavior rather than
    layout churn
    
    # What This PR Does Not Yet Do
    
    - it does not switch the active elevated one-shot path over to IPC yet
    - it does not enable Windows sandbox unified_exec yet
    - it does not remove the existing request-file bootstrap yet
    
    So while this code compiles and the new path has basic validation, it is
    not yet the exercised production path. That is intentional for this
    first PR: the goal here is to land the transport and runner foundation
    cleanly before later PRs start routing real command execution through
    it.
    
    # Follow-Ups
    
    Planned follow-up PRs will:
    
    1. switch elevated one-shot Windows sandbox execution to the new runner
    IPC path
    2. layer Windows sandbox unified_exec sessions on top of the same
    transport
    3. remove the legacy request-file path once the IPC-based path is live
    
    # Validation
    
    - `cargo build -p codex-windows-sandbox`
  • Use a private desktop for Windows sandbox instead of Winsta0\Default (#14400)
    ## Summary
    - launch Windows sandboxed children on a private desktop instead of
    `Winsta0\Default`
    - make private desktop the default while keeping
    `windows.sandbox_private_desktop=false` as the escape hatch
    - centralize process launch through the shared
    `create_process_as_user(...)` path
    - scope the private desktop ACL to the launching logon SID
    
    ## Why
    Today sandboxed Windows commands run on the visible shared desktop. That
    leaves an avoidable same-desktop attack surface for window interaction,
    spoofing, and related UI/input issues. This change moves sandboxed
    commands onto a dedicated per-launch desktop by default so the sandbox
    no longer shares `Winsta0\Default` with the user session.
    
    The implementation stays conservative on security with no silent
    fallback back to `Winsta0\Default`
    
    If private-desktop setup fails on a machine, users can still opt out
    explicitly with `windows.sandbox_private_desktop=false`.
    
    ## Validation
    - `cargo build -p codex-cli`
    - elevated-path `codex exec` desktop-name probe returned
    `CodexSandboxDesktop-*`
    - elevated-path `codex exec` smoke sweep for shell commands, nested
    `pwsh`, jobs, and hidden `notepad` launch
    - unelevated-path full private-desktop compatibility sweep via `codex
    exec` with `-c windows.sandbox=unelevated`
  • copy current exe to CODEX_HOME/.sandbox-bin for apply_patch (#13669)
    We do this for codex-command-runner.exe as well for the same reason.
    Windows sandbox users cannot execute binaries in the WindowsApp/
    installed directory for the Codex App. This causes apply-patch to fail
    because it tries to execute codex.exe as the sandbox user.
  • copy command-runner to CODEX_HOME so sandbox users can always execute it (#13413)
    • Keep Windows sandbox runner launches working from packaged installs by
    running the helper from a user-owned runtime location.
    
    On some Windows installs, the packaged helper location is difficult to
    use reliably for sandboxed runner launches even though the binaries are
    present. This change works around that by copying codex-
    command-runner.exe into CODEX_HOME/.sandbox-bin/, reusing that copy
    across launches, and falling back to the existing packaged-path lookup
    if anything goes wrong.
    
    The runtime copy lives in a dedicated directory with tighter ACLs than
    .sandbox: sandbox users can read and execute the runner there, but they
    cannot modify it. This keeps the workaround focused on the
    command runner, leaves the setup helper on its trusted packaged path,
    and adds logging so it is clear which runner path was selected at
    launch.
  • Protect workspace .agents directory in Windows sandbox (#11970)
    The Mac and Linux implementations of the sandbox recently added write
    protections for `.codex` and `.agents` subdirectories in all writable
    roots. When adding documentation for this, I noticed that this change
    was never made for the Windows sandbox.
    
    Summary
    - make compute_allow_paths treat .codex/.agents as protected alongside
    .git, and cover their behavior in new tests
    - wire protect_workspace_agents_dir through the sandbox lib and setup
    path to apply deny ACEs when `.agents` exists
    - factor shared ACL logic for workspace subdirectories
  • add a slash command to grant sandbox read access to inaccessible directories (#11512)
    There is an edge case where a directory is not readable by the sandbox.
    In practice, we've seen very little of it, but it can happen so this
    slash command unlocks users when it does.
    
    Future idea is to make this a tool that the agent knows about so it can
    be more integrated.
  • feat: make sandbox read access configurable with ReadOnlyAccess (#11387)
    `SandboxPolicy::ReadOnly` previously implied broad read access and could
    not express a narrower read surface.
    This change introduces an explicit read-access model so we can support
    user-configurable read restrictions in follow-up work, while preserving
    current behavior today.
    
    It also ensures unsupported backends fail closed for restricted-read
    policies instead of silently granting broader access than intended.
    
    ## What
    
    - Added `ReadOnlyAccess` in protocol with:
      - `Restricted { include_platform_defaults, readable_roots }`
      - `FullAccess`
    - Updated `SandboxPolicy` to carry read-access configuration:
      - `ReadOnly { access: ReadOnlyAccess }`
      - `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
    - Preserved existing behavior by defaulting current construction paths
    to `ReadOnlyAccess::FullAccess`.
    - Threaded the new fields through sandbox policy consumers and call
    sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
    related tests.
    - Updated Seatbelt policy generation to honor restricted read roots by
    emitting scoped read rules when full read access is not granted.
    - Added fail-closed behavior on Linux and Windows backends when
    restricted read access is requested but not yet implemented there
    (`UnsupportedOperation`).
    - Regenerated app-server protocol schema and TypeScript artifacts,
    including `ReadOnlyAccess`.
    
    ## Compatibility / rollout
    
    - Runtime behavior remains unchanged by default (`FullAccess`).
    - API/schema changes are in place so future config wiring can enable
    restricted read access without another policy-shape migration.
  • fix: remove errant Cargo.lock files (#11526)
    These leaked into the repo:
    
    - #4905 `codex-rs/windows-sandbox-rs/Cargo.lock`
    - #5391 `codex-rs/app-server-test-client/Cargo.lock`
    
    Note that these affect cache keys such as:
    
    
    https://github.com/openai/codex/blob/9722567a80b4bac81b74f679828747031fd95fa0/.github/workflows/rust-release.yml#L154
    
    so it seems best to remove them.
  • Promote Windows Sandbox (#11341)
    1. Move Windows Sandbox NUX to right after trust directory screen
    2. Don't offer read-only as an option in Sandbox NUX.
    Elevated/Legacy/Quit
    3. Don't allow new untrusted directories. It's trust or quit
    4. move experimental sandbox features to `[windows]
    sandbox="elevated|unelevatd"`
    5. Copy tweaks = elevated -> default, non-elevated -> non-admin
  • Include real OS info in metrics. (#10425)
    calculated a hashed user ID from either auth user id or API key
    Also correctly populates OS.
    
    These will make our metrics more useful and powerful for analysis.
  • implement per-workspace capability SIDs for workspace specific ACLs (#10189)
    Today, there is a single capability SID that allows the sandbox to write
    to
    * workspace (cwd)
    * tmp directories if enabled
    * additional writable roots
    
    This change splits those up, so that each workspace has its own
    capability SID, while tmp and additional roots, which are
    installation-wide, are still governed by the "generic" capability SID
    
    This isolates workspaces from each other in terms of sandbox write
    access.
    Also allows us to protect <cwd>/.codex when codex runs in a specific
    <cwd>
  • emit a separate metric when the user cancels UAT during elevated setup (#10399)
    Currently this shows up as elevated setup failure, which isn't quite
    accurate.
  • fix: handle utf-8 in windows sandbox logs (#8647)
    Currently `apply_patch` will fail on Windows if the file contents happen
    to have a multi-byte character at the point where the `preview` function
    truncates.
    
    I've used the existing `take_bytes_at_char_boundary` helper and added a
    regression test (that fails without the fix).
    
    This is related to #4013 but doesn't fix it.
  • fix(windows-sandbox): remove request files after read (#9316)
    ## Summary
    - Remove elevated runner request files after read (best-effort cleanup
    on errors)
    - Add a unit test to cover request file lifecycle
    
    ## Testing
    - `cargo test -p codex-windows-sandbox` (Windows)
    
    Fixes #9315