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core: make AGENTS.md react to environment changes (#29810)
## Why With deferred executors, a turn can begin before a remote environment attaches. AGENTS.md discovery previously ran only during session setup, so instructions from a later environment never reached the model or the session instruction sources. WorldState persistence has now landed, so this uses the durable model-visible baseline directly instead of carrying a temporary resume/fork compatibility path. ## What - Add an `AgentsMdManager` in `SessionServices` to own host instructions, loaded state, and refresh caching. - When `DeferredExecutor` is enabled, refresh AGENTS.md when attached environment selections change and freeze the result in the corresponding `StepContext`. - Represent AGENTS.md as a persisted WorldState section for every session, with bounded initial, replacement, and removal updates. - Remove duplicate AGENTS.md state and rendering from `SessionConfiguration` and `TurnContext`. - Build initial context, per-request updates, and compaction context from the same step-scoped value. - On resume and fork, compare current instructions with the restored WorldState baseline and inject a replacement exactly once when they differ. Builds on #29833, #29835, and #29837. ## Tests - Covers a remote environment becoming ready mid-turn, with AGENTS.md appearing on the next request exactly once and updating canonical instruction sources. - Covers full, unchanged, replaced, and removed AGENTS.md WorldState rendering. - Covers changed instructions across cold resume and fork without duplicate reinjection. - Covers remote-v2 compaction retaining creation-time instructions in the live session and cold resume appending one replacement when the source changed. - Ran focused `codex-core` AGENTS.md, WorldState, and context-update test suites.
sayan-oai ·
2026-06-24 22:57:42 -07:00 -
[3/3] core: replay persisted world state (#29837)
## Why Persisting `WorldState` snapshots and patches is only useful if resume and fork restore that exact comparison baseline. Rebuilding it from `TurnContextItem` loses section state and can either repeat or suppress model-visible updates. This is the third PR in the WorldState persistence stack, built on #29835. ## What - Replay full WorldState snapshots and RFC 7386 patches through the existing rollout reconstruction segments. - Discard state from rolled-back turns and treat compaction as a baseline reset. - Hydrate `ContextManager` from the reconstructed snapshot on resume and fork. - Remove the synthetic `TurnContextItem` to WorldState conversion path. - Leave legacy or malformed rollouts without a baseline so the next update safely emits a full snapshot. ## Testing - `just test -p codex-core world_state` - `just test -p codex-core rollout_reconstruction_tests` - `just fix -p codex-core` - `just test -p codex-core` *(the changed tests passed; the full run also hit unrelated existing/test-environment failures, primarily a missing `test_stdio_server` binary)*
sayan-oai ·
2026-06-25 03:32:08 +00:00 -
[codex] Add Ultra reasoning effort (#29899)
## Why Ultra should be one user-facing reasoning selection for work that benefits from both maximum reasoning and proactive multi-agent delegation. Without it, clients must coordinate maximum reasoning with the experimental `multiAgentMode` setting, even though the inference backend still expects its existing `max` effort value. This change makes reasoning effort the source of truth: clients select `ultra`, core derives proactive multi-agent behavior when the turn is eligible for multi-agent V2, and inference requests continue to use the backend-compatible `max` value. ## What changed - Add `ultra` as a first-class reasoning effort and preserve model-catalog ordering when exposing it to clients. - Convert `ultra` to `max` at the inference request boundary, including Responses HTTP/WebSocket requests, startup prewarm, compaction, and memory summarization. - Derive effective multi-agent mode per turn from effective reasoning effort: - eligible multi-agent V2 + `ultra` → `proactive` - eligible multi-agent V2 + any other effort → `explicitRequestOnly` - V1 or otherwise ineligible sessions → no multi-agent mode instruction - Keep the derived effective mode in turn context history so successive turns can emit a developer-message update only when the effective mode changes. - Remove selected multi-agent mode from core session configuration, turn construction, thread settings, resume/fork restoration, and subagent spawn plumbing. Subagents inherit reasoning effort and derive their own effective mode. - Retain the experimental app-server `multiAgentMode` fields for wire compatibility while marking them deprecated. Request values are accepted but ignored; compatibility response fields report `explicitRequestOnly`. - Display Ultra in the TUI using the order supplied by `model/list`. ## Validation - `just test -p codex-core ultra_reasoning_uses_max_for_requests` - `just test -p codex-tui model_reasoning_selection_popup`
Shijie Rao ·
2026-06-24 20:13:52 -07:00 -
[2/3] core: persist world state in rollouts (#29835)
## Why `WorldState` currently remembers its model-visible diff baseline only in memory. That leaves no durable source for restoring the exact baseline after resume, fork, rollback, or compaction. This is the second PR in the WorldState persistence stack, built on #29833 and following #29249. It records durable state transitions; the next PR will replay them during rollout reconstruction. ## What - Add a `world_state` rollout item containing either a full snapshot or an RFC 7386 JSON Merge Patch. - Persist a full snapshot after initial context and after compaction establishes a new context window. - Persist non-empty patches when later sampling steps or turns advance the WorldState baseline. - Write model-visible history before its matching WorldState record, so an interrupted write can only cause a safe repeated update on replay. - Preserve WorldState records for full-history forks while excluding them from thread previews, metadata, and app-server history materialization. Older binaries read rollout lines independently, so they skip the unknown `world_state` records while retaining the rest of the thread. ## Testing - `just test -p codex-core snapshot_merge_patch_changes_and_removes_nested_values` - `just test -p codex-core world_state_baseline_deduplicates_until_history_is_replaced` - `just test -p codex-core deferred_executor_compaction_preserves_then_updates_environment_once` - `just test -p codex-protocol` - `just test -p codex-rollout` - `just test -p codex-state` - `just test -p codex-thread-store` - `just test -p codex-app-server-protocol`
sayan-oai ·
2026-06-24 20:13:49 -07:00 -
[1/3] core: make world state snapshots serializable (#29833)
## Why `WorldState` currently keeps its diff baseline as live Rust objects keyed by process-local `TypeId`. That baseline cannot be written to a rollout or restored after resume, so Codex reconstructs an approximation from `TurnContextItem`. This is the first change in the WorldState persistence stack. It gives every section a stable persisted identity and a compact serializable comparison snapshot without changing rollout behavior yet. ## What changed - Require each `WorldStateSection` to define a stable ID and serializable snapshot type. - Reject duplicate section IDs when constructing `WorldState`. - Persist a dedicated environment comparison snapshot using model-visible strings instead of runtime path types. - Store only `WorldStateSnapshot` in `ContextManager`, removing the parallel live-object baseline. - Render diffs by restoring each section's typed snapshot; invalid snapshots fall back to a full section render. - Omit null object fields for future RFC 7386 patches while preserving null values inside arrays. Follow-up PRs will record full snapshots and merge patches, then restore the baseline during resume, fork, and rollback. ## Test plan - WorldState snapshot tests cover stable IDs, duplicate rejection, null omission, and array preservation. - Environment tests cover persistence-safe snapshot values and existing diff rendering. - ContextManager baseline deduplication and session context-update persistence tests. Related: #29249
sayan-oai ·
2026-06-24 19:26:55 -07:00 -
core: add configurable <context_window_guidance> message (#29936)
## Why This PR adds a configurable `<context_window_guidance>` developer section immediately after `<context_window>`. Harness integrations need this section to give the model deployment-specific instructions for preparing for context-window transitions. ## What changed - Add an optional `features.token_budget.guidance_message` config with a 1,000-byte runtime cap and generated schema support. - Render configured guidance as a developer `ContextualUserFragment` wrapped in `<context_window_guidance>` immediately after `<context_window>`. - Omit the section when guidance is unset, empty, or whitespace-only. - Preserve the resolved value in config locks and classify persisted guidance as contextual developer content. - Add integration coverage for rendered content and ordering.
Michael Bolin ·
2026-06-24 18:03:44 -07:00 -
mcp: keep elicitation requests below app wire types (#29724)
## Why Core and tools need to request MCP elicitation without constructing app-server wire payloads. The request should remain a neutral protocol concept until app-server serializes it for a client. ## What changed - Switched core and tools to `codex_protocol::approvals::ElicitationRequest`. - Derived turn and server context inside core instead of carrying app-server request types through lower layers. - Kept the app-server payload unchanged through an explicit boundary conversion. - Removed the remaining production app-server-protocol dependency from tools. ## Stack This is PR 5 of 6, stacked on [PR #29723](https://github.com/openai/codex/pull/29723). Review only the delta from `codex/split-connector-metadata-types`. Next: [PR #29725](https://github.com/openai/codex/pull/29725). ## Validation - `codex-core` MCP coverage passed: 87 tests. - Tools elicitation and app-server round-trip coverage passed.
Adam Perry @ OpenAI ·
2026-06-24 20:53:27 +00:00 -
Persist agent messages as response items (#29829)
## Why Inter-agent messages are recorded in live history as `ResponseItem::AgentMessage`, but rollouts stored `InterAgentCommunication` and rebuilt the response item during resume. This made the rollout differ from the actual Responses history. ## What changed - store the prepared `agent_message` response item directly - keep `trigger_turn` in a small local metadata record for fork truncation - keep reading older `inter_agent_communication` rollout items
jif ·
2026-06-24 15:43:10 +01:00 -
[codex] Assign response item IDs in forked history (#29767)
## Why Fork-specific response items, including the subagent usage hint, are appended directly to `InitialHistory::Forked`. This bypasses the normal history insertion path that assigns missing response item IDs when `Feature::ItemIds` is enabled, so the child could reconstruct and persist those items without IDs. ## What changed - When `Feature::ItemIds` is enabled, assign missing IDs to top-level `ResponseItem`s while materializing `InitialHistory::Forked`, before both reconstruction and persistence. - Preserve existing IDs and use the same owned rollout items for live history and persistence. - Extract the existing single-item ID allocation logic for reuse by the fork path. - Add coverage that verifies a fork-only developer message receives the same ID in live and persisted history with the feature enabled. Normal history recording, compacted-history replacement, and fork handling all continue to honor `Feature::ItemIds`. External-agent imports, normal resume, and nested legacy compaction checkpoints are unchanged. ## Testing - `just test -p codex-core record_initial_history_reconstructs_forked_transcript` - `just test -p codex-core record_initial_history_assigns_and_persists_id_for_forked_response_item`
pakrym-oai ·
2026-06-24 03:03:19 +00:00 -
[codex] Reuse compacted history replacement for new context windows (#29762)
## Why `start_new_context_window` independently replaced in-memory history and persisted a compacted checkpoint instead of using the shared compacted-history path. That bypassed the centralized missing-item-ID assignment when `item_ids` is enabled, so fresh context messages could enter the new context window and its persisted replacement history without IDs. This follows up on the token-budget compaction reset flow introduced in [#29743](https://github.com/openai/codex/pull/29743). ## What changed - Delegate new context-window installation to `replace_compacted_history`. - Reuse its ID assignment, in-memory replacement, world-state baseline, checkpoint persistence, turn-context persistence, and session-start bookkeeping. - Add focused coverage that verifies generated IDs are present in live history and preserved in the persisted replacement history. ## Testing - `just test -p codex-core start_new_context_window_assigns_and_persists_item_ids` - `just test -p codex-core new_context_tool_starts_new_window_before_follow_up`
pakrym-oai ·
2026-06-23 18:53:35 -07:00 -
chore: assign
amsg_IDs to agent messages (#29750)## Why The `ItemIds` path fills in missing IDs before response items are persisted and emitted as raw item events. `ResponseItem::AgentMessage` is part of that same response-item stream, but it was skipped by the missing-ID repair path, leaving agent messages without stable item IDs while messages and tool items received generated IDs. Agent messages recorded through `InterAgentCommunication` also need the generated ID to survive rollout persistence and resume. Otherwise clients can observe an `amsg_` ID for the live raw response item, then see that same persisted agent message lose its item ID after restart. ## What changed - Assign missing `ResponseItem::AgentMessage` IDs with the `amsg_` prefix. - Persist the generated item ID on `InterAgentCommunication` and replay it back into the reconstructed `ResponseItem::AgentMessage` on resume. - Keep the persisted ID out of the model-visible inter-agent message envelope. - Keep `CompactionTrigger` and `Other` skipped because they do not get generated item IDs. - Update session/protocol tests for agent-message ID assignment and resume preservation. ## Manual Testing Run the local dev build using `just c --enable item_ids` to ensure this code is exercised: https://github.com/openai/codex/blob/322e33512b2d38d38d705e2ef692a8aca50decac/codex-rs/core/src/session/mod.rs#L2713-L2715 In the `.jsonl` file, I saw entries like: ```json { "timestamp": "2026-06-24T00:44:03.098Z", "type": "inter_agent_communication", "payload": { "id": "amsg_019ef715-849a-7a50-becc-ce63c6a9c994", ``` ## Test plan - `just test -p codex-core record_inter_agent_communication_preserves_item_id_in_rollout_and_resume` - `just test -p codex-core record_inter_agent_communication_sets_turn_id_in_rollout_and_resume` - `just test -p codex-protocol inter_agent_communication_response_input_item_preserves_commentary_phase`
Michael Bolin ·
2026-06-23 17:57:03 -07:00 -
Support thread-level originator overrides (#29477)
## Why Work(TPP) threads can be launched from the Desktop app, but if they all keep the Desktop app's default originator then downstream attribution cannot distinguish local Work launches from cloud-backed Work launches. `thread/start.serviceName` already carries that launch signal, while `SessionMeta.originator` is the durable thread-level value that survives resume and fork. This change converts the Desktop Work service names into an effective originator at thread creation time, persists that originator with the thread, and keeps using it for later model requests and memory writes. ## What changed - Map `CODEX_WORK_LOCAL` and `CODEX_WORK_CLOUD` service names to per-thread originators, while preserving `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` as the highest-precedence override. - Persist the effective originator in `SessionMeta.originator`, read it back on resume/fork, and inherit the parent originator for subagent spawns when there is no persisted session metadata. - Handle truncated `SpawnAgentForkMode::LastNTurns` forks by falling back to the live parent originator when the forked history no longer includes `SessionMeta`. - Thread the per-thread originator through Responses headers, websocket/compaction request paths, thread-store creation, rollout metadata, and memory stage-one telemetry. ## Verification - `just test -p codex-core agent::control::tests::spawn_thread_subagent_inherits_parent_originator_without_fork agent::control::tests::spawn_thread_subagent_fork_last_n_turns_inherits_parent_originator_without_session_meta thread_manager::tests::originator_override_precedes_service_name_remapping` - `just test -p codex-core agent::control::tests::resume_thread_subagent_restores_stored_metadata_and_effective_multi_agent_mode` - `just test -p codex-memories-write` - `just fix -p codex-core -p codex-memories-write` - `git diff --check`
alexsong-oai ·
2026-06-23 17:23:38 -07:00 -
core: reset context for token budget compaction (#29743)
## Why When `Feature::TokenBudget` is enabled, compaction should behave like `new_context`: start a fresh context window with the standard injected context, without asking the server to summarize old history and without carrying prior user or assistant messages into the next model request. This is still a compaction operation from the client lifecycle perspective. Manual `/compact` and auto-compaction should keep the same observable side effects that clients and hooks expect, including compact hooks and `TurnItem::ContextCompaction`. ## What changed - Added `compact_token_budget` to run token-budget manual and inline auto-compaction through a shared compaction lifecycle. - Split pending `new_context` requests from forced context-window startup: `take_new_context_window_request()` consumes pending requests, and `start_new_context_window()` installs a fresh context window. - Routed token-budget manual `/compact` and inline auto-compaction to install a fresh context window locally instead of calling server/local summarization. - Preserved compact lifecycle side effects for token-budget compaction by running pre/post compact hooks and emitting `ContextCompaction` item start/completion events. - Updated token-budget tests to assert fresh window IDs, absence of server-side compaction calls, dropped prior transcript messages/tool output after reset, and compact hook/item lifecycle behavior. ## Testing - `just test -p codex-core token_budget_context_uses_new_window_after_compaction` - `just test -p codex-core token_budget_compaction_runs_compact_hooks` - `just test -p codex-core token_budget_mid_turn_auto_compaction_resets_before_active_follow_up` --------- Co-authored-by: pakrym-oai <pakrym@openai.com>
Michael Bolin ·
2026-06-23 16:59:04 -07:00 -
refactor: extract context window token status (#29664)
## Why This PR keeps the mechanical helper extraction separate from the behavior change in #29665. The follow-up needs the token-window accounting from `turn.rs` in another call path, but reviewing that is much easier when the helper extraction is separate from the semantic change. ## What - Adds `session/context_window.rs` with `ContextWindowTokenStatus`. - Moves the existing auto-compaction token-status calculation out of `session/turn.rs`. - Replaces the duplicated inline remaining-token calculation in `turn.rs` with `tokens_until_compaction()`. This PR is intended to be behavior-preserving. The `get_context_remaining` behavior change is stacked separately in #29665. ## Testing - `just test -p codex-core auto_compact_body_after_prefix` --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/29664). * #29665 * __->__ #29664
Michael Bolin ·
2026-06-23 15:49:30 -07:00 -
core: use current step environments for tools (#29547)
## Why With deferred executors, an environment can become ready between two sampling requests in the same turn. The model-visible environment update, advertised tools, and eventual tool execution must all describe the same request-time view. Otherwise, a request built while only environment B is ready can advertise a tool without an `environment_id`; if higher-priority environment A becomes ready before execution, that call could silently run in A instead. This PR is stacked on #29527. ## Design `run_turn` captures one `Arc<StepContext>` at each sampling-request boundary. That step owns the request's `TurnContext` and environment snapshot. - World-state environment updates and tool planning borrow that same step. - `ToolCallRuntime` retains the `Arc` while asynchronous tool calls execute. - `ToolInvocation` carries the step to handlers; its temporary `turn` compatibility field is derived from the same object. - `ToolRouter` does not retain `StepContext`; it only uses it while constructing the request's tool set. - With `DeferredExecutor` disabled, step capture keeps using the environments frozen at turn start. Simply: every sampling request gets one consistent picture of its environments, from what the model sees through where its tool calls run. ## What changed - Build environment-dependent tool specs from the current request's `StepContext`. - Use that same step for unified exec, legacy shell, `apply_patch`, `view_image`, and `request_permissions` execution. - Hide environment-backed tools, including `request_permissions`, while no environment is attached. - Resolve legacy shell paths and metadata from the selected step environment instead of the stale turn-start environment. - Capture explicit steps at non-turn-loop boundaries such as compaction, prompt debug, and startup prewarm. - Reconcile prompt-debug history from the same step used to build its tools. ## Follow-up - Bind yielded code-mode cells to the tool runtime that created them, so nested calls made after yielding continue to use the originating request's `StepContext`. ## Test plan - `just test -p codex-core deferred_executor_updates_context_and_tools_after_startup` - `just test -p codex-core environment_count_controls_environment_backed_tools` - `just test -p codex-core build_prompt_input_includes_context_and_user_message`
sayan-oai ·
2026-06-23 20:21:13 +00:00 -
chore(core) rm AskForApproval::OnFailure (#28418)
## Summary Deletes the OnFailure variant of the `AskForApproval` enum. This option has been deprecated since #11631. ## Testing - [x] Tests pass
Dylan Hurd ·
2026-06-23 12:13:54 -07:00 -
app-server: document thread and turn IDs are UUID7 (#27714)
It's actually a very nice property that these are UUID7s, so documenting them so we think twice before changing it away from UUID7s in the future.
Owen Lin ·
2026-06-23 11:46:36 -07:00 -
core: use turn-owned world state for inline compaction (#29527)
## Why Follow-up to #29249 and its [compaction review thread](https://github.com/openai/codex/pull/29249#discussion_r3455055101). During a turn, environment readiness can change between sampling requests. Inline compaction must render the same model-visible `WorldState` used by the request it follows. Rebuilding that state during compaction can observe a newer environment, make replacement history disagree with what the model saw, and suppress the next environment update. ## What changed - Make `run_turn` own the current `Arc<WorldState>` and replace it only between sampling requests. - Build each state from an explicitly chosen environment snapshot, diff deferred-executor steps against the turn-owned state, and retain the latest state in `ContextManager` only for cross-turn and resume tracking. - Pass the exact turn-owned state into inline compaction and explicit new-context-window replacement. - Carry that state with `InitialContextInjection::BeforeLastUserMessage`, so replacement context and its stored baseline cannot come from different snapshots. - Remove obsolete state-recapture helpers and ambiguous TurnContext-only WorldState builders. - Add an integration test that moves an environment from starting to ready during a paused turn, triggers compaction, and verifies the next request receives the readiness update exactly once. ## Test plan - `just test -p codex-core deferred_executor_compaction_preserves_then_updates_environment_once` - `just test -p codex-core process_compacted_history` - `just test -p codex-core mid_turn_continuation_compaction` - `just test -p codex-core build_initial_context` - `just test -p codex-core ignores_session_prefix_messages_when_truncating`
sayan-oai ·
2026-06-23 10:33:19 -07:00 -
[codex] Use input items for Responses Lite tools (#27946)
When using Responses Lite, we should all use `additional_tools` and a developer item instead of the top level tools array & instructions field. This keeps things 1-to-1. Forced namespacing for _all_ tools will land in a following PR after some coordination & fixes in Responses API (around collisions & return items). The goal is to eventually expand the scope of this to _all_ requests from codex, but that will require larger coordination across providers & slower rollout.
rka-oai ·
2026-06-22 23:56:16 -07:00 -
Remove redundant Codex Apps manager flag (#29518)
## Why Codex Apps server admission is already decided before `McpConnectionManager` is constructed. `effective_mcp_servers` and `effective_mcp_servers_from_configured` remove the server when the apps feature or required authentication is unavailable, so storing the same decision on the manager duplicates state that can drift from the effective server map. ## What changed - Remove `host_owned_codex_apps_enabled` from `McpConnectionManager` and its constructor. - Identify the host-owned Codex Apps server by its reserved server name once it is present in the effective server map. - Remove the now-unused flag calculations and constructor arguments from production and test callsites.
Ahmed Ibrahim ·
2026-06-22 23:19:42 -07:00 -
Celia Chen ·
2026-06-23 01:15:11 +00:00 -
feat(core): store turn_id on ResponseItem metadata (#28360)
## Description This PR is a followup to https://github.com/openai/codex/pull/28355 and starts assigning `internal_chat_message_metadata_passthrough.turn_id` to durable Responses API items created during a turn. The goal is that those items keep the `turn_id` that introduced them when Codex resends stateless HTTP context, reconstructs history for resume/fork paths, or reuses websocket response state. ## What changed - Set `internal_chat_message_metadata_passthrough.turn_id` when missing as response items enter durable history, initial/replacement history, inter-agent communication history, and local compaction summaries. - Preserve existing item turn IDs instead of overwriting them during persistence, resume reconstruction, compaction, forked history, and websocket incremental reuse. - Keep `compaction_trigger` fieldless because it is a request control, not a durable response item. - Update focused history/request assertions and fixtures for stateless requests, websocket incrementals, compaction, thread injection, prompt debug, and related CI coverage.
Owen Lin ·
2026-06-22 16:45:14 -07:00 -
[codex] migrate environment context to model world state (#29249)
## Why Environment context is model-visible state, but it is currently assembled from transient turn values and diffed through environment-specific paths. That makes initial injection, turn-to-turn updates, and changes that happen within a turn use different baselines. This PR introduces the smallest useful model world-state slice: environments only, with one in-memory baseline and one renderer for full state and diffs. ## What changed - Add a typed `WorldState` container whose sections render fragments relative to an optional previous value. Full rendering uses the same diff path with no previous state. - Replace the parallel `EnvironmentContext` representation with an `EnvironmentsState` section keyed by environment ID and rendered in deterministic order. - Preserve the legacy single-environment output while supporting multiple environments, starting environments, unavailable tombstones, and changes to persisted turn-context values. - Store the latest complete `WorldState` on `ContextManager` and use it for both turn-boundary and mid-turn environment diffs. - Build initial and post-compaction context from the same world-state builder, then retain the rendered state as the next baseline. - Seed the in-memory baseline from the latest `TurnContextItem` when resuming an existing rollout; the world state itself is not serialized. - Keep non-world settings updates on their existing path and merge rendered world-state fragments at the session consumer. ## Known limitation A legacy `TurnContextItem` only reconstructs the primary environment as `local`; it cannot faithfully recover a remote-primary environment ID after resume. Live state uses the exact environment IDs once a complete baseline is established. ## Test plan - `just test -p codex-core world_state` - `just test -p codex-core record_context_updates` - `just test -p codex-core deferred_executor_` - `just test -p codex-core build_initial_context` - `just test -p codex-core rollout_reconstruction` - `just test -p codex-core process_compacted_history_reinjects_full_initial_context`
pakrym-oai ·
2026-06-22 16:07:27 -07:00 -
remove flag for image preparation (#29429)
## What - make Fjord's centralized response-item image preparation unconditional for new and resumed history - have local user images and `view_image` outputs always defer decoding and resizing to that path - retain `resize_all_images` as an ignored, removed compatibility key for released clients - delete the flag-off producer paths and obsolete policy-specific tests ## Why Centralized preparation is now the intended image path. Keeping the runtime feature checks also kept two image-processing implementations alive and allowed client config to select the legacy behavior. This is a clean replacement for #28975, rebuilt from the latest `main`. ## How `prepare_response_items` now runs whenever items enter history and whenever persisted history is reconstructed. Producers emit deferred image data, so malformed images become the existing model-visible placeholder instead of failing the session at the producer. ## Test plan - `just fmt` - `just fix -p codex-core -p codex-features` - `just test -p codex-features` — 52 passed - focused affected `codex-core` set — 20 passed - `just test -p codex-core handle_accepts_explicit_high_detail` — 1 passed - full `just test -p codex-core` attempt — 2,723 passed; 88 unrelated environment failures from read-only `~/.codex` SQLite state and unavailable integration helper binaries
rka-oai ·
2026-06-22 10:05:11 -07:00 -
core: refresh environment context before sampling (#29073)
## Why Nonblocking environment snapshots allow a turn to reach the model while a remote environment is still starting. The initial context can describe that environment as still loading, but nothing currently refreshes the model-visible environment context when startup finishes during the same turn. This adds the first request-scoped reconciliation slice on top of #28683. It is gated by `DeferredExecutor` and intentionally updates only model-visible environment context; tools and other environment-derived state will migrate separately. ## What - Add a minimal `StepContext` containing the environment snapshot captured before each sampling request. - Render attached environments with their resolved shell and starting environments with `still loading`. - Track the latest environment state recorded in model history and append a bounded update only when it changes. - Seed that baseline from full initial context so ready-at-start environments are not duplicated. - Clear the in-memory baseline when history is rewritten so replacement history can be refreshed safely. ## Testing - `just test -p codex-core deferred_executor` - `just test -p codex-core environment_context_baseline_deduplicates_until_history_is_replaced` The integration coverage verifies that a pending environment reaches the first request, the ready state reaches the next request, later requests do not duplicate it, and ready-at-start environments remain single-injected. <details> <summary>Live verification</summary> - Connected to a real remote executor with startup deliberately delayed and forced three sampling requests in one turn. - Inspected the raw model inputs: request 1 showed the remote environment as `still loading`, request 2 appended its ready shell and cwd, and request 3 contained no duplicate ready update. - With the feature disabled, startup waited for the delayed executor and the first request contained only the ready environment. - With a synchronously ready environment and the feature enabled, the first request contained one environment context with no duplicate. - Executed `pwd` and read a marker file through the remote process runner; the command exited successfully and returned the remote cwd and marker contents. </details>
sayan-oai ·
2026-06-22 08:47:43 -07:00 -
Simplify multi-agent mode controls (#29324)
## Why Multi-agent delegation policy was split across `multiAgentMode`, `features.multi_agent_mode`, and `usage_hint_enabled`. These controls could disagree: a requested mode could be downgraded by the feature flag, and disabling usage hints also disabled mode instructions. Some clients also need multi-agent tools without adding delegation-policy text to model context. The previous two-mode API could not express that directly. ## What changed `multiAgentMode` is now the only live delegation-policy control: | Mode | Behavior | | --- | --- | | `none` | Keep multi-agent tools available without adding mode instructions. | | `explicitRequestOnly` | Only delegate after an explicit user request. | | `proactive` | Delegate when parallel work materially improves speed or quality. | - new threads default to `explicitRequestOnly`; omitting the mode on later turns keeps the current value - thread start, resume, fork, and settings responses always report the concrete current mode instead of `null` - mode selection remains sticky across turns and resume - usage-hint text no longer controls whether mode instructions apply - `features.multi_agent_mode` and `usage_hint_enabled` remain accepted as ignored compatibility settings so existing configs continue to load - app-server documentation and generated schemas describe the three-mode API ## Tests - `just test -p codex-core multi_agent_mode` - `just test -p codex-core multi_agent_v2_config_from_feature_table` - `just test -p codex-core spawn_agent_description` - `just test -p codex-features` - `just test -p codex-app-server-protocol` - `just test -p codex-app-server multi_agent_mode`
jif ·
2026-06-22 10:05:36 +02:00 -
[codex] prototype mcp_history thread hint injection (#29259)
## Why Prototype whether the harness can invoke the `mcp_history` MCP while constructing full initial context and expose its thread hint to the model without requiring a model-issued tool call. The prototype builds on the context-window lineage added by #29256 and is now based directly on `main`. ## What changed - Call `mcp_history/thread_hint` with no arguments while building the full `<token_budget>` context. - Pass the current `threadId` through MCP request metadata, matching the normal MCP tool-call path. - Serialize only the unstructured `content` result and append it inside `<token_budget>` when the call succeeds. - Omit the additional context when the MCP call or content serialization fails. ## Prototype limitations - The direct call bypasses the normal model-initiated MCP approval, lifecycle-event, telemetry, and result-sanitization path. - The call has no prototype-specific timeout, result-size cap, or per-window cache. - MCP latency is added to full-context construction, including applicable compaction paths. ## Validation - `just test -p codex-core token_budget`
pakrym-oai ·
2026-06-20 18:02:02 -07:00 -
core: add context window lineage IDs (#29256)
## Why The rendered `<token_budget>` fragment identifies the thread and current context window, but it does not expose enough lineage to identify the first window in the thread or the immediately preceding window. Those IDs also need to remain stable across compaction, resume, and rollback. ## What changed - Track first, previous, and current UUIDv7 context-window IDs in auto-compaction state. - Render `thread_id`, `first_window_id`, `previous_window_id`, and the current window ID in the full `<token_budget>` fragment. - Persist the first and previous window IDs in compacted rollout checkpoints and restore them during rollout reconstruction. - Preserve compatibility with older compacted records that do not contain the new optional fields. - Update focused state, rendering, reconstruction, rollback, and serialization coverage. ## Validation - `just test -p codex-core token_budget` - `just test -p codex-protocol compacted_item::tests` - `just test -p codex-core tracks_prefill_and_window_boundaries` - `just test -p codex-core reconstruct_history_uses_replacement_history_verbatim` - `just test -p codex-core thread_rollback_restores_cleared_reference_context_item_after_compaction`
pakrym-oai ·
2026-06-20 13:15:49 -07:00 -
rphilizaire-openai ·
2026-06-19 10:13:27 -07:00 -
[codex] abort turns when rollout budgets expire (token budget 3/3) (#28707)
## Stack Depends on #28494. ## Description This PR propagates shared rollout-budget exhaustion through the existing `CodexErr::TurnAborted` task result. Each thread records its model usage against the same ledger. Once the ledger is exhausted, that usage update and all later usage updates return `TurnAborted`. The task wrapper emits the normal aborted-turn event and lifecycle instead of completing the turn. This is intentionally a soft boundary: there is no cross-thread `Op::Interrupt` fanout. An in-flight thread can finish its current response before it observes the exhausted ledger, but every thread aborts at its next usage-accounting boundary. ## Tests The integration coverage verifies that: - the response that exhausts the budget aborts its turn; - a later response also aborts because the shared ledger remains exhausted; and - sub-agent usage draws from the same shared ledger; and - local and remote-v2 compaction abort without retrying or emitting a generic error. Local checks: - `just test -p codex-core exhausted_budget_aborts_current_and_later_turns` - `just test -p codex-core subagent_usage_draws_from_the_shared_budget` - `just test -p codex-core abort_regular_task_emits_marker_before_turn_aborted` - `just test -p codex-core compaction_budget_exhaustion_aborts_without_error_or_retry` - `just fix -p codex-core` - `just fmt` - `git diff --check` The full workspace test suite was not run locally.
rka-oai ·
2026-06-19 02:00:01 -07:00 -
Expose thread-level multi-agent mode (#28792)
## Why Once multi-agent mode can be selected per turn, clients also need to choose the initial selection when creating a thread and observe that selection through lifecycle and settings APIs. The selected value is intentionally distinct from the effective model-visible value: no client selection is represented as `null`, even though an eligible multi-agent v2 turn derives `explicitRequestOnly` as its effective default. ## What changed - Add the optional experimental `thread/start.multiAgentMode` parameter and pass it through thread creation. - Preserve an omitted initial value as an unset selection rather than eagerly storing `explicitRequestOnly`. - Apply an explicit `thread/start` selection to the first turn through the session configuration established at thread creation. - Restore the latest persisted effective mode as the selected baseline on cold resume when rollout history contains one. - Inherit the optional selected mode from a loaded parent when creating related runtime threads. - Return the current selected `multiAgentMode` from `thread/start`, `thread/resume`, `thread/fork`, and thread settings, using `null` when no mode is selected. - Keep lifecycle reporting independent from model capability and feature eligibility; core turn construction remains responsible for calculating and persisting the effective mode. ## Not covered - Clearing an existing loaded-session selection back to unset through `turn/start`; omitted or `null` currently retains the session's selection. - A TUI control, slash command, or `config.toml` preference. ## Verification - `CARGO_INCREMENTAL=0 just test -p codex-app-server-protocol` - `CARGO_INCREMENTAL=0 just test -p codex-app-server multi_agent_mode` The focused app-server coverage verifies explicit `thread/start` initialization, first-turn prompting, nullable reporting for an omitted selection, and retention of selections that are not currently runtime-eligible. ## Stack Stacked on #28685. This PR contains only the thread initialization and lifecycle/settings API layer.
Shijie Rao ·
2026-06-19 10:50:44 +02:00 -
Add per-turn multi-agent mode (#28685)
## Why Multi-agent v2 currently carries an explicit-request-only delegation rule in its static usage hint. That provides a safe default, but it prevents clients from selecting proactive delegation per turn without changing static guidance or rewriting prior model context. This change makes delegation mode a session selection that can be updated through `turn/start`, while deriving the effective model-visible mode separately for each turn. Eligible multi-agent v2 turns remain explicit-request-only unless proactive mode is both selected and enabled. ## What changed - Add the experimental `turn/start.multiAgentMode` parameter with `explicitRequestOnly` and `proactive` values. Omission retains the loaded session's current optional selection. - Add the default-off `features.multi_agent_mode` feature gate. Eligible multi-agent v2 turns use the selected mode when enabled; an unset selection or disabled gate resolves to `explicitRequestOnly`. - Treat mode prompting as inapplicable for multi-agent v1 and other unsupported session configurations, producing no multi-agent mode developer message rather than rejecting the turn. - Move the explicit-request-only rule out of the static v2 usage hint and into a bounded, tagged developer context fragment. - Emit the effective mode in initial context and only when that effective mode changes on later turns. - Persist the effective mode in `TurnContextItem` as the durable baseline for resume and context-update comparisons. Historical rollout items are not rewritten. Later mode developer messages establish the current rule incrementally. ## Not covered - Initial selection through `thread/start` and selected-mode reporting from thread lifecycle/settings APIs; those are isolated in the stacked #28792. - A TUI control or slash command for selecting the mode. - Persisting a preferred mode to `config.toml`; selection remains session/turn scoped. - Changes to multi-agent concurrency limits, tool availability, or model catalog capability declarations. - Rewriting historical rollout prompt items. Cold resume restores the latest persisted effective mode when available while leaving historical developer messages intact. ## Verification - `CARGO_INCREMENTAL=0 just test -p codex-core multi_agent_mode` - Focused app-server coverage verifies that `turn/start.multiAgentMode` produces proactive developer instructions for an eligible v2 turn. ## Stack Followed by #28792, which adds `thread/start` initialization and lifecycle/settings observability.
Shijie Rao ·
2026-06-18 22:47:51 -07:00 -
core: assign item IDs to compacted replacement history (#29012)
## Why Remote v2 compaction can return replacement-history items without IDs. Because replacement history is installed directly, those items bypass normal history preparation and remain ID-less in later Responses requests even when the `item_ids` feature is enabled. ## What changed - Pass the active `TurnContext` into `replace_compacted_history`. - When `item_ids` is enabled, assign missing IDs before installing and persisting replacement history. - Rebuild `CompactedItem` from the prepared history so live and persisted replacement histories match. - Add integration coverage requiring IDs on every ID-capable input item in the initial, remote v2 compaction, and post-compaction requests. ## Test plan - `just test -p codex-core response_item_ids` - `just test -p codex-core websocket_v2_test_codex_shell_chain` - `just test -p codex-core remote_compaction_parity_pre_turn_auto` - `just test -p codex-app-server thread_inject_items_adds_raw_response_items_to_thread_history`
pakrym-oai ·
2026-06-18 18:49:57 -07:00 -
[codex] Assign response item IDs when recording history (#28814)
## Why Client-created response items enter history without IDs, so their identity is lost across rollout persistence and resume. IDs should be assigned once at the history-recording boundary, while IDs returned by the server must remain unchanged. The Responses API validates item IDs using type-specific prefixes. Locally generated IDs therefore use the matching prefix plus a hyphenated UUIDv7, keeping them valid while distinguishable from server-generated IDs. Because this changes persisted history and provider request shapes, the behavior is opt-in behind the under-development `item_ids` feature. Compaction triggers remain request controls whose API shape does not accept an ID. ## What changed - Register the disabled-by-default `item_ids` feature and expose it in `config.schema.json`. - Make supported optional `ResponseItem` IDs serializable and expose them in the generated app-server schemas. - When `item_ids` is enabled, assign an ID during conversation-history preparation if an item has no ID. - Generate type-prefixed, hyphenated UUIDv7 IDs using the Responses API item conventions. - Preserve existing server IDs without rewriting them. - Persist assigned IDs in rollouts and include them in subsequent Responses requests. - Remove the unsupported ID field from `CompactionTrigger` and document why it has no ID. - Add integration coverage for enabled ID persistence, preservation of server IDs, and omission of generated IDs while the feature is disabled. `prepare_conversation_items_for_history` is the single response-item ID allocation boundary. ## Test plan - `just test -p codex-features` - `just test -p codex-core response_item_ids_persist_across_resume_and_preserve_server_ids` - `just test -p codex-core non_openai_responses_requests_omit_item_turn_metadata` - `just test -p codex-core resize_all_images_prepares_failures_before_history_insertion` - `just test -p codex-protocol` - `just test -p codex-app-server-protocol` - `just test -p codex-api azure_default_store_attaches_ids_and_headers`
pakrym-oai ·
2026-06-18 17:30:55 -07:00 -
core: add UUIDv7 context window IDs (#28953)
## Why The token-budget context currently identifies a context window by its thread-local sequence number. A UUIDv7 gives the model a stable opaque identity that remains fixed for a window and rotates when compaction or `new_context` starts the next one. ## What changed - Preserve the existing monotonic value as `window_number` and add a UUIDv7 `window_id` to `CompactedItem`. - Generate and rotate the UUID with auto-compaction window state, persist it alongside the number, and reconstruct it on resume and rollback. - Accept legacy compacted rollout records where the numeric `window_id` represented the window number. - Use the UUID only in token-budget context; existing request headers and metadata continue using `thread_id:window_number`. ## Testing - `just test -p codex-protocol compacted_item::tests` - `just test -p codex-core token_budget`
pakrym-oai ·
2026-06-18 17:00:49 -07:00 -
core: load AGENTS.md from foreign environments (#28958)
## Why Make it possible to load AGENTS.md from remote exec-servers whose OS is different than app-server. ## What - keep `AGENTS.md` discovery and provenance as `PathUri`, with root-aware parent and ancestor traversal - expose lifecycle instruction sources as legacy app-server path strings in events while retaining `PathUri` internally - preserve and test mixed POSIX and Windows paths in model context and TUI status output - cover remote Windows loading end to end by seeding the Wine prefix through host filesystem APIs - fix bug in `PathUri`'s parent() implementation that would erase Windows drive letters
Adam Perry @ OpenAI ·
2026-06-18 15:06:23 -07:00 -
current time reminders impl for system clock (varlatency 2/n) (#28824)
Stacked on #28822. ## Summary - add a host-injectable current-time provider with a built-in system implementation - record UTC developer reminders in history immediately before due model requests - keep cadence state per session and force a refresh after compaction This does NOT include the app server client <-> server clock logic. This PR is only for the reminder message & system clock that will be used in prod. ## Testing - `just test -p codex-core varlatency_` - `just clippy -p codex-core -p codex-app-server -p codex-mcp-server -p codex-thread-manager-sample` - `just fmt`
rka-oai ·
2026-06-18 19:18:42 +00:00 -
Support
openai/formextended form elicitations (#27500)# Summary Allow App Server clients to opt into `openai/form` MCP elicitations.
Gabriel Peal ·
2026-06-18 11:54:49 -07:00 -
[codex] rollout budget implementation (varlength 2/N) (#28494)
## Stack Depends on #28746. This PR implements shared rollout-budget accounting and model-visible reminders using the configuration defined in #28746. # Description / Main changes to Core: `AgentControl` will now be the area where "rollout level" features & accounting will have to live. It is incorrectly named for this responsibility, but I think it can hold all the necessary shared state & features (rollout token budget, mutliple thread interruption responsibilitym etc) In this PR, we have one "token ledger" that each thread will subtract from when sampling. The "charge" will occur when response.completed() is done and the calculation will be done on the responses api usage carrier. The calculation will weigh sampling and pre-fill tokens as specified. Every time the budget crosses the configured reminder threshold, a developer message is appended before the thread's next request This remaining budget will _always_ be restated/reminded after a compaction event. Expiration and fan-out interruption will be in the stacked follow-up (and also live in Agent Control). ## Reminders "You have weighted {session_tokens_left} tokens left in the shared session token budget." The first request in each thread context receives the current remainder. Later reminders are emitted after aggregate weighted usage crosses a configured interval. If several intervals are crossed before a thread sends another request, Core inserts one reminder with the latest remainder. Compaction response usage is charged before the next context starts. The next reminder is appended after the compaction summary, leaving the initial context content stable. ## Tests Integration coverage verifies: - weighted output and non-cached input accounting - initial and periodic reminders - shared accounting between a root and sub-agent - post-compaction remainder and message placement Local checks: - `just fmt` - `just test -p codex-core rollout_budget` - `git diff --check` The full workspace test suite was not run locally.
rka-oai ·
2026-06-18 18:52:19 +00:00 -
Add turn-scoped context contributions (#28911)
## Summary - keep context injection on a single ContextContributor trait - split context injection into thread-scoped and turn-scoped contribution methods - wire turn-scoped fragments into initial context assembly so extensions can contribute context from turn-local state
jif ·
2026-06-18 19:40:28 +02:00 -
[codex] control automatic realtime handoff delivery (#27986)
## What Built on the realtime speech-control plumbing merged in #27917. - Add optional `codexResponseHandoffPrefix` to `thread/realtime/start`. - Apply that prefix only to automatic V1 commentary sent through `conversation.handoff.append`; final answers remain unprefixed. - Add opt-in `clientManagedHandoffs`. When true, core suppresses automatic response handoffs and completion output so delivery is controlled by explicit client append APIs. - Preserve existing automatic behavior by default. `codexResponsesAsItems: true` continues to select item routing when client-managed mode is disabled. ## Why Voice clients need two delivery policies: automatic background context with silent commentary instructions and fully client-owned handoffs. Phase-aware prefixing keeps routine commentary silent without suppressing the final answer, while client-managed mode lets an app decide exactly which updates to append. ## Validation - `just fmt` - `cargo test -p codex-app-server-protocol serialize_thread_realtime_start` - `RUST_MIN_STACK=16777216 cargo test -p codex-core --test all conversation_handoff_persists_across_item_done_until_turn_complete` - `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all webrtc_v1_client_managed_handoffs_disable_automatic_output` - `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all webrtc_v1_final_automatic_handoff_omits_silent_prefix` - `cargo build -p codex-cli --bin codex` - Local Codex Apps compatibility check: 43 focused webview tests passed, and a live voice session routed through the source-built app-server. The explicit `RUST_MIN_STACK` avoids a macOS Tokio test-worker stack overflow seen with the default test environment.
jiayuhuang-openai ·
2026-06-18 02:22:29 +00:00 -
[codex] Use unique IDs for realtime-routed turns (#28826)
## Why A durable realtime voice orchestrator can reconnect and resume through multiple fresh `Session` instances. Realtime handoffs were using the Session-local `auto-compact-N` counter as their turn identity, but that counter restarts at zero for every resumed Session. The durable thread could therefore accumulate duplicate turn IDs, violating the uniqueness assumptions made by app-server and web clients. In Codex Apps, a new delegated response stream could be attached to an older turn with the same ID, placing live output higher in history and putting turn-scoped actions at risk. Persisted rollout and reconstructed model-context order were already correct because raw response items remain append-only and chronological. This change restores unique identity for reconstructed and live turn surfaces. ## What changed - Generate a UUIDv7 specifically for each realtime-routed delegation. - Leave the existing `auto-compact-N` identity path unchanged for actual internal auto-compaction turns. - Extend the inbound realtime handoff integration test to require a UUID turn ID from `turn/started`. ## Verification - `just test -p codex-core inbound_handoff_request_starts_turn` - `just fix -p codex-core` - `just fmt`
guinness-oai ·
2026-06-17 19:13:38 -07:00 -
Scope command approvals by execution environment (#28738)
## Why Command approval cache keys included the command and working directory, but not the execution environment. An approval for `/workspace` locally could therefore be reused for the same command and path on an executor. ## What changed - Include the selected environment ID in shell and unified-exec approval cache keys. - Carry that ID through the normal command approval request so clients can show which environment is being approved. - Expose the environment through app-server as a required nullable `environmentId` and show it in the inline TUI approval prompt. - Keep older recorded approval events compatible when the environment is absent. For example, `echo ok` in local `/workspace` and `echo ok` in executor `/workspace` now produce different approval keys and separate prompts. ## Scope This PR does not change network approvals, Guardian review actions, MCP elicitation, full-screen TUI rendering, or environment-ID validation. Remote `shell_command` execution itself remains in #28722; this PR only makes its approval key environment-aware.
jif ·
2026-06-17 19:52:43 +02:00 -
Replace SkillsManager with SkillsService (#28705)
## Why Host skill discovery was still exposed as a manager even though it is a process-owned service shared by sessions, the app-server catalog, and file-watcher invalidation. The skills extension also consumed an ad hoc loaded-skills wrapper instead of a named immutable snapshot. ## What changed - replace `SkillsManager` with concrete `SkillsService` - make the service cache and return immutable `HostSkillsSnapshot` values - migrate the skills extension host provider to the snapshot boundary - migrate app-server catalog, watcher, and invalidation paths to the service This keeps the service limited to host discovery, caching, roots, and invalidation. Catalog rendering and invocation remain extension responsibilities for the next stacked change.
jif ·
2026-06-17 17:01:06 +02:00 -
core: remove redundant TurnContext and Prompt fields (#28638)
## Why `TurnContext` had accumulated dead fields and cached projections of values already owned by its per-turn `Config` or `ModelInfo`. Keeping both copies made ownership unclear and allowed artificial split-brain states, such as a compatibility hash differing from the model metadata it came from. `Prompt` similarly carried a write-only personality after personality selection had already been materialized into its base instructions. This makes the canonical owner explicit: configuration-backed values come from `config`, model-derived values come from `model_info`, and prompts contain only data consumed by request construction. ## What changed - Remove the unused `ghost_snapshot`, `codex_self_exe`, and `thread_source` fields. - Remove duplicate `comp_hash`, `truncation_policy`, `features`, `shell_environment_policy`, `codex_linux_sandbox_exe`, `compact_prompt`, and `tool_mode` fields. - Read those values directly from `TurnContext::config` or `TurnContext::model_info` at their consumers. - Remove the write-only `Prompt::personality` field and its constructor assignments. - Preserve review-turn inheritance of the parent turn's shell policy, Linux sandbox executable, and compact prompt through the review config. ## Testing - `cargo check -p codex-core --tests`
pakrym-oai ·
2026-06-16 22:17:24 -07:00 -
[codex] core: restore absolute turn context cwd (#28629)
## Why #28152 jumped the gun on moving the rollout format to store URIs, and would likely break compat with some features that don't go through the same types as the core logic. ## What Make `TurnContextItem.cwd` an `AbsolutePathBuf` again, remove test added for `PathUri` serialization in rollouts. Also drops a bunch of error paths that are no longer needed.
Adam Perry @ OpenAI ·
2026-06-16 19:05:26 -07:00 -
core: render remote environment cwd natively (#28152)
## Why Model-visible `<environment_context>` should match the environment of the executor, not of the app server. Stacked on #28146. ## What - Keep selected environment cwd values as `PathUri` while building environment context. - Render cwd text using the path convention represented by the URI, with the canonical URI as a fallback. - Preserve compatibility with legacy `TurnContextItem.cwd` values when reconstructing and diffing context. - Extend the Wine-backed remote Windows test to assert that the model sees `powershell` and `C:\windows`.
Adam Perry @ OpenAI ·
2026-06-16 16:17:47 -07:00 -
[codex] [3/4] Activate endpoint plugin recommendations (#27704)
Summary\n- Await endpoint recommendation selection while constructing each authenticated turn, removing the first-turn cache race.\n- Snapshot and filter endpoint candidates once per turn, then use that same set for the bounded contextual user fragment, tool exposure, and exact install validation.\n- Keep recommendation selection ephemeral: do not persist recommendation state in or gate resumed threads on prior context.\n- Hide the legacy list tool in endpoint mode and preserve legacy discovery unchanged when the endpoint is disabled or unavailable.\n- Keep remote plugin and connector app identities out of model-visible context and attach them only to Codex-owned elicitation metadata.\n\nStack\n- 3/4, based on #28400.\n- Endpoint client and cache: #28399.\n- Generalized suggestion presentation: #28400.\n- Install-schema follow-up: #28403.\n\nValidation\n- \n- \n- \n- \n- Full : 2,649 passed and 88 environment-dependent tests failed because this sandbox cannot write , nest Seatbelt, or locate auxiliary test binaries.
Alex Daley ·
2026-06-16 23:04:07 +00:00 -
core: surface terminal subagent errors to parent agents (#28375)
## Why When a subagent exhausts its retries, it emits an `Error`, but the generic task lifecycle then emits `TurnComplete(None)`. That completion used to overwrite the subagent's `Errored` status with `Completed(None)`, so the parent received an empty completion notification. This made a failed child look indistinguishable from a child that completed without an answer. In unattended or long-running multi-agent work, the root could silently continue without knowing that delegated work failed or how to restart it. ## Behavior Before, a terminal stream failure was reduced to an empty completion: ```text <subagent_notification> {"agent_path":"/root/worker","status":{"completed":null}} </subagent_notification> ``` Now the parent receives the actual terminal error, bounded to 1,000 tokens, together with an actionable recovery hint: ```text <subagent_notification> { "agent_path": "/root/worker", "status": { "errored": "stream disconnected before completion: stream closed before response.completed" }, "next_action": "This agent's turn failed. If you still need this agent, use `followup_task` to give it another task." } </subagent_notification> ``` The notification remains queue-only: it does not wake the root or replay the failed request. The root sees it at the next sampling boundary and can use `followup_task` to start a new turn for that agent. ## What changed - Added terminal-error precedence to the [agent status reducer](https://github.com/openai/codex/blob/e95fcfe2bb6a02f1a75650afa20048859f556511/codex-rs/core/src/agent/status.rs#L23-L34), so a closing `TurnComplete` cannot erase an immediately preceding `Errored` status. - Made MultiAgentV2 completion forwarding use the retained session status instead of re-deriving `Completed(None)` from the final event. - Extended the [subagent notification fragment](https://github.com/openai/codex/blob/e95fcfe2bb6a02f1a75650afa20048859f556511/codex-rs/core/src/context/subagent_notification.rs#L6-L60) with a `next_action` for terminal errors and a hard cap on model-visible error text. - Kept successful completions and interrupted turns unchanged. ## Verification - Added a status-reducer test proving that `Errored` survives the trailing `TurnComplete`. - Added an integration test that exhausts a subagent's stream retries and verifies the exact `agent_message` delivered to the parent, including the error and `followup_task` guidance. - Re-ran the existing successful-completion and interrupted-turn notification tests.jif ·
2026-06-16 14:34:54 +02:00 -
feat: render typed envelopes for multi-agent v2 messages (#28368)
## Why Multi-agent v2 messages need a consistent, model-visible envelope that identifies what kind of interaction occurred, who sent it, and which agent it targets. Previously, encrypted deliveries exposed only `encrypted_content`, while child completion used the legacy `<subagent_notification>` shape. That meant the client could not consistently present `NEW_TASK`, `MESSAGE`, and `FINAL_ANSWER` using the same format. This change adds the routing envelope as plaintext while keeping task and message payloads encrypted. No new Responses API field is required: an encrypted delivery is represented as an `input_text` header immediately followed by its existing `encrypted_content` item. Every envelope now follows this shape: ```text Message Type: <NEW_TASK | MESSAGE | FINAL_ANSWER> Task name: <recipient agent path> Sender: <author agent path> Payload: <message payload> ``` ## Message types ### `NEW_TASK` `NEW_TASK` is used when the recipient should begin a new turn, including an initial `spawn_agent` task and a later `followup_task`. For a root agent spawning `/root/worker`, the request contains a plaintext envelope followed by the encrypted task: ```json { "type": "agent_message", "author": "/root", "recipient": "/root/worker", "content": [ { "type": "input_text", "text": "Message Type: NEW_TASK\nTask name: /root/worker\nSender: /root\nPayload:\n" }, { "type": "encrypted_content", "encrypted_content": "<encrypted task payload>" } ] } ``` Conceptually, the model receives: ```text Message Type: NEW_TASK Task name: /root/worker Sender: /root Payload: Review the authentication changes and report any regressions. ``` ### `MESSAGE` `MESSAGE` is used for a queued `send_message` delivery. It communicates with an existing agent without starting a new turn. For `/root/worker` reporting progress to the root agent, the request contains: ```json { "type": "agent_message", "author": "/root/worker", "recipient": "/root", "content": [ { "type": "input_text", "text": "Message Type: MESSAGE\nTask name: /root\nSender: /root/worker\nPayload:\n" }, { "type": "encrypted_content", "encrypted_content": "<encrypted message payload>" } ] } ``` Conceptually, the model receives: ```text Message Type: MESSAGE Task name: /root Sender: /root/worker Payload: The protocol tests pass; I am checking the resume path now. ``` ### `FINAL_ANSWER` `FINAL_ANSWER` is emitted when a child agent reaches a terminal state and reports its result to its parent. Completion payloads are already available locally, so the complete envelope is represented as plaintext rather than as a plaintext header plus encrypted content. For `/root/worker` completing work for the root agent, the request contains: ```json { "type": "agent_message", "author": "/root/worker", "recipient": "/root", "content": [ { "type": "input_text", "text": "Message Type: FINAL_ANSWER\nTask name: /root\nSender: /root/worker\nPayload:\nNo regressions found." } ] } ``` The model-visible form is: ```text Message Type: FINAL_ANSWER Task name: /root Sender: /root/worker Payload: No regressions found. ``` Errored, shut down, and missing agents also use `FINAL_ANSWER`, with a terminal-status description in the payload. ## What changed - Render `NEW_TASK` or `MESSAGE` in `InterAgentCommunication::to_model_input_item`, based on whether the encrypted delivery starts a turn. - Replace the multi-agent v2 `<subagent_notification>` completion payload with a model-visible `FINAL_ANSWER` envelope. - Document `Task name`, `Sender`, and `Payload` consistently in the multi-agent developer instructions. - Prevent local-only history projections from treating an encrypted message's plaintext header as the complete assistant message. - Preserve rollout-trace interaction edges when an agent message contains both plaintext and encrypted content. Legacy multi-agent behavior remains unchanged. ## Verification - `just test -p codex-protocol` - `just test -p codex-rollout-trace` - `just test -p codex-web-search-extension` - `just test -p codex-core encrypted_multi_agent_v2_spawn_sends_agent_message_to_child` - `just test -p codex-core plaintext_multi_agent_v2_completion_sends_agent_message` - `just test -p codex-core multi_agent_v2_followup_task_completion_notifies_parent_on_every_turn` - `just test -p codex-core multi_agent_v2_completion_queues_message_for_direct_parent`jif ·
2026-06-16 11:46:59 +02:00