Commit Graph

35 Commits

  • sandboxing: plumb split sandbox policies through runtime (#13439)
    ## Why
    
    `#13434` introduces split `FileSystemSandboxPolicy` and
    `NetworkSandboxPolicy`, but the runtime still made most execution-time
    sandbox decisions from the legacy `SandboxPolicy` projection.
    
    That projection loses information about combinations like unrestricted
    filesystem access with restricted network access. In practice, that
    means the runtime can choose the wrong platform sandbox behavior or set
    the wrong network-restriction environment for a command even when config
    has already separated those concerns.
    
    This PR carries the split policies through the runtime so sandbox
    selection, process spawning, and exec handling can consult the policy
    that actually matters.
    
    ## What changed
    
    - threaded `FileSystemSandboxPolicy` and `NetworkSandboxPolicy` through
    `TurnContext`, `ExecRequest`, sandbox attempts, shell escalation state,
    unified exec, and app-server exec overrides
    - updated sandbox selection in `core/src/sandboxing/mod.rs` and
    `core/src/exec.rs` to key off `FileSystemSandboxPolicy.kind` plus
    `NetworkSandboxPolicy`, rather than inferring behavior only from the
    legacy `SandboxPolicy`
    - updated process spawning in `core/src/spawn.rs` and the platform
    wrappers to use `NetworkSandboxPolicy` when deciding whether to set
    `CODEX_SANDBOX_NETWORK_DISABLED`
    - kept additional-permissions handling and legacy `ExternalSandbox`
    compatibility projections aligned with the split policies, including
    explicit user-shell execution and Windows restricted-token routing
    - updated callers across `core`, `app-server`, and `linux-sandbox` to
    pass the split policies explicitly
    
    ## Verification
    
    - added regression coverage in `core/tests/suite/user_shell_cmd.rs` to
    verify `RunUserShellCommand` does not inherit
    `CODEX_SANDBOX_NETWORK_DISABLED` from the active turn
    - added coverage in `core/src/exec.rs` for Windows restricted-token
    sandbox selection when the legacy projection is `ExternalSandbox`
    - updated Linux sandbox coverage in
    `linux-sandbox/tests/suite/landlock.rs` to exercise the split-policy
    exec path
    - verified the current PR state with `just clippy`
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/13439).
    * #13453
    * #13452
    * #13451
    * #13449
    * #13448
    * #13445
    * #13440
    * __->__ #13439
    
    ---------
    
    Co-authored-by: viyatb-oai <viyatb@openai.com>
  • chore(otel): rename OtelManager to SessionTelemetry (#13808)
    ## Summary
    This is a purely mechanical refactor of `OtelManager` ->
    `SessionTelemetry` to better convey what the struct is doing. No
    behavior change.
    
    ## Why
    
    `OtelManager` ended up sounding much broader than what this type
    actually does. It doesn't manage OTEL globally; it's the session-scoped
    telemetry surface for emitting log/trace events and recording metrics
    with consistent session metadata (`app_version`, `model`, `slug`,
    `originator`, etc.).
    
    `SessionTelemetry` is a more accurate name, and updating the call sites
    makes that boundary a lot easier to follow.
    
    ## Validation
    
    - `just fmt`
    - `cargo test -p codex-otel`
    - `cargo test -p codex-core`
  • refactor: prepare unified exec for zsh-fork backend (#13392)
    ## Why
    
    `shell_zsh_fork` already provides stronger guarantees around which
    executables receive elevated permissions. To reuse that machinery from
    unified exec without pushing Unix-specific escalation details through
    generic runtime code, the escalation bootstrap and session lifetime
    handling need a cleaner boundary.
    
    That boundary also needs to be safe for long-lived sessions: when an
    intercepted shell session is closed or pruned, any in-flight approval
    workers and any already-approved escalated child they spawned must be
    torn down with the session, and the inherited escalation socket must not
    leak into unrelated subprocesses.
    
    ## What Changed
    
    - Extracted a reusable `EscalationSession` and
    `EscalateServer::start_session(...)` in `shell-escalation` so callers
    can get the wrapper/socket env overlay and keep the escalation server
    alive without immediately running a one-shot command.
    - Documented that `EscalationSession::env()` and
    `ShellCommandExecutor::run(...)` exchange only that env overlay, which
    callers must merge into their own base shell environment.
    - Clarified the prepared-exec helper boundary in `core` by naming the
    new helper APIs around `ExecRequest`, while keeping the legacy
    `execute_env(...)` entrypoints as thin compatibility wrappers for
    existing callers that still use the older naming.
    - Added a small post-spawn hook on the prepared execution path so the
    parent copy of the inheritable escalation socket is closed immediately
    after both the existing one-shot shell-command spawn and the
    unified-exec spawn.
    - Made session teardown explicit with session-scoped cancellation:
    dropping an `EscalationSession` or canceling its parent request now
    stops intercept workers, and the server-spawned escalated child uses
    `kill_on_drop(true)` so teardown cannot orphan an already-approved
    child.
    - Added `UnifiedExecBackendConfig` plumbing through `ToolsConfig`, a
    `shell::zsh_fork_backend` facade, and an opaque unified-exec
    spawn-lifecycle hook so unified exec can prepare a wrapped `zsh -c/-lc`
    request without storing `EscalationSession` directly in generic
    process/runtime code.
    - Kept the existing `shell_command` zsh-fork behavior intact on top of
    the new bootstrap path. Tool selection is unchanged in this PR: when
    `shell_zsh_fork` is enabled, `ShellCommand` still wins over
    `exec_command`.
    
    ## Verification
    
    - `cargo test -p codex-shell-escalation`
      - includes coverage for `start_session_exposes_wrapper_env_overlay`
      - includes coverage for `exec_closes_parent_socket_after_shell_spawn`
    - includes coverage for
    `dropping_session_aborts_intercept_workers_and_kills_spawned_child`
    - `cargo test -p codex-core
    shell_zsh_fork_prefers_shell_command_over_unified_exec`
    - `cargo test -p codex-core --test all
    shell_zsh_fork_prompts_for_skill_script_execution`
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/13392).
    * #13432
    * __->__ #13392
  • feat(core, tracing): add a span representing a turn (#13424)
    This is PR 3 of the app-server tracing rollout.
    
    PRs https://github.com/openai/codex/pull/13285 and
    https://github.com/openai/codex/pull/13368 gave us inbound request spans
    in app-server and propagated trace context through Submission. This
    change finishes the next piece in core: when a request actually starts a
    turn, we now create a core-owned long-lived span that stays open for the
    real lifetime of the turn.
    
    What changed:
    - `Session::spawn_task` can now optionally create a long-lived turn span
    and run the spawned task inside it
    - `turn/start` uses that path, so normal turn execution stays under a
    single core-owned span after the async handoff
    - `review/start` uses the same pattern
    - added a unit test that verifies the spawned turn task inherits the
    submission dispatch trace ancestry
    
    **Why**
    The app-server request span is intentionally short-lived. Once work
    crosses into core, we still want one span that covers the actual
    execution window until completion or interruption. This keeps that
    ownership where it belongs: in the layer that owns the runtime
    lifecycle.
  • feat(core) Introduce Feature::RequestPermissions (#11871)
    ## Summary
    Introduces the initial implementation of Feature::RequestPermissions.
    RequestPermissions allows the model to request that a command be run
    inside the sandbox, with additional permissions, like writing to a
    specific folder. Eventually this will include other rules as well, and
    the ability to persist these permissions, but this PR is already quite
    large - let's get the core flow working and go from there!
    
    <img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
    src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
    />
    
    ## Testing
    - [x] Added tests
    - [x] Tested locally
    - [x] Feature
  • Fix compaction context reinjection and model baselines (#12252)
    ## Summary
    - move regular-turn context diff/full-context persistence into
    `run_turn` so pre-turn compaction runs before incoming context updates
    are recorded
    - after successful pre-turn compaction, rely on a cleared
    `reference_context_item` to trigger full context reinjection on the
    follow-up regular turn (manual `/compact` keeps replacement history
    summary-only and also clears the baseline)
    - preserve `<model_switch>` when full context is reinjected, and inject
    it *before* the rest of the full-context items
    - scope `reference_context_item` and `previous_model` to regular user
    turns only so standalone tasks (`/compact`, shell, review, undo) cannot
    suppress future reinjection or `<model_switch>` behavior
    - make context-diff persistence + `reference_context_item` updates
    explicit in the regular-turn path, with clearer docs/comments around the
    invariant
    - stop persisting local `/compact` `RolloutItem::TurnContext` snapshots
    (only regular turns persist `TurnContextItem` now)
    - simplify resume/fork previous-model/reference-baseline hydration by
    looking up the last surviving turn context from rollout lifecycle
    events, including rollback and compaction-crossing handling
    - remove the legacy fallback that guessed from bare `TurnContext`
    rollouts without lifecycle events
    - update compaction/remote-compaction/model-visible snapshots and
    compact test assertions (including remote compaction mock response
    shape)
    
    ## Why
    We were persisting incoming context items before spawning the regular
    turn task, which let pre-turn compaction requests accidentally include
    incoming context diffs without the new user message. Fixing that exposed
    follow-on baseline issues around `/compact`, resume/fork, and standalone
    tasks that could cause duplicate context injection or suppress
    `<model_switch>` instructions.
    
    This PR re-centers the invariants around regular turns:
    - regular turns persist model-visible context diffs/full reinjection and
    update the `reference_context_item`
    - standalone tasks do not advance those regular-turn baselines
    - compaction clears the baseline when replacement history may have
    stripped the referenced context diffs
    
    ## Follow-ups (TODOs left in code)
    - `TODO(ccunningham)`: fix rollback/backtracking baseline handling more
    comprehensively
    - `TODO(ccunningham)`: include pending incoming context items in
    pre-turn compaction threshold estimation
    - `TODO(ccunningham)`: inject updated personality spec alongside
    `<model_switch>` so some model-switch paths can avoid forced full
    reinjection
    - `TODO(ccunningham)`: review task turn lifecycle
    (`TurnStarted`/`TurnComplete`) behavior and emit task-start context
    diffs for task types that should have them (excluding `/compact`)
    
    ## Validation
    - `just fmt`
    - CI should cover the updated compaction/resume/model-visible snapshot
    expectations and rollout-hydration behavior
    - I did **not** rerun the full local test suite after the latest
    resume-lookup / rollout-persistence simplifications
  • Refactor network approvals to host/protocol/port scope (#12140)
    ## Summary
    Simplify network approvals by removing per-attempt proxy correlation and
    moving to session-level approval dedupe keyed by (host, protocol, port).
    Instead of encoding attempt IDs into proxy credentials/URLs, we now
    treat approvals as a destination policy decision.
    
    - Concurrent calls to the same destination share one approval prompt.
    - Different destinations (or same host on different ports) get separate
    prompts.
    - Allow once approves the current queued request group only.
    - Allow for session caches that (host, protocol, port) and auto-allows
    future matching requests.
    - Never policy continues to deny without prompting.
    
    Example:
    - 3 calls: 
      - a.com (line 443)
      - b.com (line 443)
      - a.com (line 443)
    => 2 prompts total (a, b), second a waits on the first decision.
    - a.com:80 is treated separately from a.com line 443
    
    ## Testing
    - `just fmt` (in `codex-rs`)
    - `cargo test -p codex-core tools::network_approval::tests`
    - `cargo test -p codex-core` (unit tests pass; existing
    integration-suite failures remain in this environment)
  • feat: use shell policy in shell snapshot (#11759)
    Honor `shell_environment_policy.set` even after a shell snapshot
  • feat(core): add structured network approval plumbing and policy decision model (#11672)
    ### Description
    #### Summary
    Introduces the core plumbing required for structured network approvals
    
    #### What changed
    - Added structured network policy decision modeling in core.
    - Added approval payload/context types needed for network approval
    semantics.
    - Wired shell/unified-exec runtime plumbing to consume structured
    decisions.
    - Updated related core error/event surfaces for structured handling.
    - Updated protocol plumbing used by core approval flow.
    - Included small CLI debug sandbox compatibility updates needed by this
    layer.
    
    #### Why
    establishes the minimal backend foundation for network approvals without
    yet changing high-level orchestration or TUI behavior.
    
    #### Notes
    - Behavior remains constrained by existing requirements/config gating.
    - Follow-up PRs in the stack handle orchestration, UX, and app-server
    integration.
    
    ---------
    
    Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
  • feat(app-server): experimental flag to persist extended history (#11227)
    This PR adds an experimental `persist_extended_history` bool flag to
    app-server thread APIs so rollout logs can retain a richer set of
    EventMsgs for non-lossy Thread > Turn > ThreadItems reconstruction (i.e.
    on `thread/resume`).
    
    ### Motivation
    Today, our rollout recorder only persists a small subset (e.g. user
    message, reasoning, assistant message) of `EventMsg` types, dropping a
    good number (like command exec, file change, etc.) that are important
    for reconstructing full item history for `thread/resume`, `thread/read`,
    and `thread/fork`.
    
    Some clients want to be able to resume a thread without lossiness. This
    lossiness is primarily a UI thing, since what the model sees are
    `ResponseItem` and not `EventMsg`.
    
    ### Approach
    This change introduces an opt-in `persist_full_history` flag to preserve
    those events when you start/resume/fork a thread (defaults to `false`).
    
    This is done by adding an `EventPersistenceMode` to the rollout
    recorder:
    - `Limited` (existing behavior, default)
    - `Extended` (new opt-in behavior)
    
    In `Extended` mode, persist additional `EventMsg` variants needed for
    non-lossy app-server `ThreadItem` reconstruction. We now store the
    following ThreadItems that we didn't before:
    - web search
    - command execution
    - patch/file changes
    - MCP tool calls
    - image view calls
    - collab tool outcomes
    - context compaction
    - review mode enter/exit
    
    For **command executions** in particular, we truncate the output using
    the existing `truncate_text` from core to store an upper bound of 10,000
    bytes, which is also the default value for truncating tool outputs shown
    to the model. This keeps the size of the rollout file and command
    execution items returned over the wire reasonable.
    
    And we also persist `EventMsg::Error` which we can now map back to the
    Turn's status and populates the Turn's error metadata.
    
    #### Updates to EventMsgs
    To truly make `thread/resume` non-lossy, we also needed to persist the
    `status` on `EventMsg::CommandExecutionEndEvent` and
    `EventMsg::PatchApplyEndEvent`. Previously it was not obvious whether a
    command failed or was declined (similar for apply_patch). These
    EventMsgs were never persisted before so I made it a required field.
  • chore: persist turn_id in rollout session and make turn_id uuid based (#11246)
    Problem:
    1. turn id is constructed in-memory;
    2. on resuming threads, turn_id might not be unique;
    3. client cannot no the boundary of a turn from rollout files easily.
    
    This PR does three things:
    1. persist `task_started` and `task_complete` events;
    1. persist `turn_id` in rollout turn events;
    5. generate turn_id as unique uuids instead of incrementing it in
    memory.
    
    This helps us resolve the issue of clients wanting to have unique turn
    ids for resuming a thread, and knowing the boundry of each turn in
    rollout files.
    
    example debug logs
    ```
    2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
    2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
    2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
    ```
    
    backward compatibility:
    if you try to resume an old session without task_started and
    task_complete event populated, the following happens:
    - If you resume and do nothing: those reconstructed historical IDs can
    differ next time you resume.
    - If you resume and send a new turn: the new turn gets a fresh UUID from
    live submission flow and is persisted, so that new turn’s ID is stable
    on later resumes.
    I think this behavior is fine, because we only care about deterministic
    turn id once a turn is triggered.
  • feat: retain NetworkProxy, when appropriate (#11207)
    As of this PR, `SessionServices` retains a
    `Option<StartedNetworkProxy>`, if appropriate.
    
    Now the `network` field on `Config` is `Option<NetworkProxySpec>`
    instead of `Option<NetworkProxy>`.
    
    Over in `Session::new()`, we invoke `NetworkProxySpec::start_proxy()` to
    create the `StartedNetworkProxy`, which is a new struct that retains the
    `NetworkProxy` as well as the `NetworkProxyHandle`. (Note that `Drop` is
    implemented for `NetworkProxyHandle` to ensure the proxies are shutdown
    when it is dropped.)
    
    The `NetworkProxy` from the `StartedNetworkProxy` is threaded through to
    the appropriate places.
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/11207).
    * #11285
    * __->__ #11207
  • feat(sandbox): enforce proxy-aware network routing in sandbox (#11113)
    ## Summary
    - expand proxy env injection to cover common tool env vars
    (`HTTP_PROXY`/`HTTPS_PROXY`/`ALL_PROXY`/`NO_PROXY` families +
    tool-specific variants)
    - harden macOS Seatbelt network policy generation to route through
    inferred loopback proxy endpoints and fail closed when proxy env is
    malformed
    - thread proxy-aware Linux sandbox flags and add minimal bwrap netns
    isolation hook for restricted non-proxy runs
    - add/refresh tests for proxy env wiring, Seatbelt policy generation,
    and Linux sandbox argument wiring
  • feat: tie shell snapshot to cwd (#11231)
    Fix for this: https://github.com/openai/codex/issues/11223
    
    Basically we tie the shell snapshot to a `cwd` to handle `cwd`-based env
    setups
  • feat: include NetworkConfig through ExecParams (#11105)
    This PR adds the following field to `Config`:
    
    ```rust
    pub network: Option<NetworkProxy>,
    ```
    
    Though for the moment, it will always be initialized as `None` (this
    will be addressed in a subsequent PR).
    
    This PR does the work to thread `network` through to `execute_exec_env()`, `process_exec_tool_call()`, and `UnifiedExecRuntime.run()` to ensure it is available whenever we span a process.
  • Allow user shell commands to run alongside active turns (#10513)
    Summary
    - refactor user shell command execution into a shared helper and add
    modes for standalone vs active-turn execution
    - run user shell commands asynchronously when a turn is already active
    so they don’t replace or abort the current turn
    - extend the tests to cover the new behavior and add the generated Codex
    environment manifest
    
    Testing
    - Not run (not requested)
  • Stop client from being state carrier (#10595)
    I'd like to make client session wide. This requires shedding all random
    state it has to carry.
  • Inject CODEX_THREAD_ID into the terminal environment (#10096)
    Inject CODEX_THREAD_ID (when applicable) into the terminal environment
    so that the agent (and skills) can refer to the current thread / session
    ID.
    
    Discussion:
    https://openai.slack.com/archives/C095U48JNL9/p1769542492067109
  • Plan mode: stream proposed plans, emit plan items, and render in TUI (#9786)
    ## Summary
    - Stream proposed plans in Plan Mode using `<proposed_plan>` tags parsed
    in core, emitting plan deltas plus a plan `ThreadItem`, while stripping
    tags from normal assistant output.
    - Persist plan items and rebuild them on resume so proposed plans show
    in thread history.
    - Wire plan items/deltas through app-server protocol v2 and render a
    dedicated proposed-plan view in the TUI, including the “Implement this
    plan?” prompt only when a plan item is present.
    
    ## Changes
    
    ### Core (`codex-rs/core`)
    - Added a generic, line-based tag parser that buffers each line until it
    can disprove a tag prefix; implements auto-close on `finish()` for
    unterminated tags. `codex-rs/core/src/tagged_block_parser.rs`
    - Refactored proposed plan parsing to wrap the generic parser.
    `codex-rs/core/src/proposed_plan_parser.rs`
    - In plan mode, stream assistant deltas as:
      - **Normal text** → `AgentMessageContentDelta`
      - **Plan text** → `PlanDelta` + `TurnItem::Plan` start/completion  
      (`codex-rs/core/src/codex.rs`)
    - Final plan item content is derived from the completed assistant
    message (authoritative), not necessarily the concatenated deltas.
    - Strips `<proposed_plan>` blocks from assistant text in plan mode so
    tags don’t appear in normal messages.
    (`codex-rs/core/src/stream_events_utils.rs`)
    - Persist `ItemCompleted` events only for plan items for rollout replay.
    (`codex-rs/core/src/rollout/policy.rs`)
    - Guard `update_plan` tool in Plan Mode with a clear error message.
    (`codex-rs/core/src/tools/handlers/plan.rs`)
    - Updated Plan Mode prompt to:  
      - keep `<proposed_plan>` out of non-final reasoning/preambles  
      - require exact tag formatting  
      - allow only one `<proposed_plan>` block per turn  
      (`codex-rs/core/templates/collaboration_mode/plan.md`)
    
    ### Protocol / App-server protocol
    - Added `TurnItem::Plan` and `PlanDeltaEvent` to core protocol items.
    (`codex-rs/protocol/src/items.rs`, `codex-rs/protocol/src/protocol.rs`)
    - Added v2 `ThreadItem::Plan` and `PlanDeltaNotification` with
    EXPERIMENTAL markers and note that deltas may not match the final plan
    item. (`codex-rs/app-server-protocol/src/protocol/v2.rs`)
    - Added plan delta route in app-server protocol common mapping.
    (`codex-rs/app-server-protocol/src/protocol/common.rs`)
    - Rebuild plan items from persisted `ItemCompleted` events on resume.
    (`codex-rs/app-server-protocol/src/protocol/thread_history.rs`)
    
    ### App-server
    - Forward plan deltas to v2 clients and map core plan items to v2 plan
    items. (`codex-rs/app-server/src/bespoke_event_handling.rs`,
    `codex-rs/app-server/src/codex_message_processor.rs`)
    - Added v2 plan item tests.
    (`codex-rs/app-server/tests/suite/v2/plan_item.rs`)
    
    ### TUI
    - Added a dedicated proposed plan history cell with special background
    and padding, and moved “• Proposed Plan” outside the highlighted block.
    (`codex-rs/tui/src/history_cell.rs`, `codex-rs/tui/src/style.rs`)
    - Only show “Implement this plan?” when a plan item exists.
    (`codex-rs/tui/src/chatwidget.rs`,
    `codex-rs/tui/src/chatwidget/tests.rs`)
    
    <img width="831" height="847" alt="Screenshot 2026-01-29 at 7 06 24 PM"
    src="https://github.com/user-attachments/assets/69794c8c-f96b-4d36-92ef-c1f5c3a8f286"
    />
    
    ### Docs / Misc
    - Updated protocol docs to mention plan deltas.
    (`codex-rs/docs/protocol_v1.md`)
    - Minor plumbing updates in exec/debug clients to tolerate plan deltas.
    (`codex-rs/debug-client/src/reader.rs`, `codex-rs/exec/...`)
    
    ## Tests
    - Added core integration tests:
      - Plan mode strips plan from agent messages.
      - Missing `</proposed_plan>` closes at end-of-message.  
      (`codex-rs/core/tests/suite/items.rs`)
    - Added unit tests for generic tag parser (prefix buffering, non-tag
    lines, auto-close). (`codex-rs/core/src/tagged_block_parser.rs`)
    - Existing app-server plan item tests in v2.
    (`codex-rs/app-server/tests/suite/v2/plan_item.rs`)
    
    ## Notes / Behavior
    - Plan output no longer appears in standard assistant text in Plan Mode;
    it streams via `PlanDelta` and completes as a `TurnItem::Plan`.
    - The final plan item content is authoritative and may diverge from
    streamed deltas (documented as experimental).
    - Reasoning summaries are not filtered; prompt instructs the model not
    to include `<proposed_plan>` outside the final plan message.
    
    ## Codex Author
    `codex fork 019bec2d-b09d-7450-b292-d7bcdddcdbfb`
  • remove sandbox globals. (#9797)
    Threads sandbox updates through OverrideTurnContext for active turn
    Passes computed sandbox type into safety/exec
  • feat: run user commands under user snapshot (#9357)
    The initial goal is for user snapshots to have access to aliases etc
  • feat: metrics capabilities (#8318)
    Add metrics capabilities to Codex. The `README.md` is up to date.
    
    This will not be merged with the metrics before this PR of course:
    https://github.com/openai/codex/pull/8350
  • refactoring with_escalated_permissions to use SandboxPermissions instead (#7750)
    helpful in the future if we want more granularity for requesting
    escalated permissions:
    e.g when running in readonly sandbox, model can request to escalate to a
    sandbox that allows writes
  • feat: update process_exec_tool_call() to take a cancellation token (#6972)
    This updates `ExecParams` so that instead of taking `timeout_ms:
    Option<u64>`, it now takes a more general cancellation mechanism,
    `ExecExpiration`, which is an enum that includes a
    `Cancellation(tokio_util::sync::CancellationToken)` variant.
    
    If the cancellation token is fired, then `process_exec_tool_call()`
    returns in the same way as if a timeout was exceeded.
    
    This is necessary so that in #6973, we can manage the timeout logic
    external to the `process_exec_tool_call()` because we want to "suspend"
    the timeout when an elicitation from a human user is pending.
    
    
    
    
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/6972).
    * #7005
    * #6973
    * __->__ #6972
  • increasing user shell timeout to 1 hour (#7025)
    setting user shell timeout to an unreasonably high value since there
    isn't an easy way to have a command run without timeouts
    
    currently, user shell commands timeout is 10 seconds
  • Move shell to use truncate_text (#6842)
    Move shell to use the configurable `truncate_text`
    
    ---------
    
    Co-authored-by: pakrym-oai <pakrym@openai.com>
  • [app-server] feat: add v2 command execution approval flow (#6758)
    This PR adds the API V2 version of the command‑execution approval flow
    for the shell tool.
    
    This PR wires the new RPC (`item/commandExecution/requestApproval`, V2
    only) and related events (`item/started`, `item/completed`, and
    `item/commandExecution/delta`, which are emitted in both V1 and V2)
    through the app-server
    protocol. The new approval RPC is only sent when the user initiates a
    turn with the new `turn/start` API so we don't break backwards
    compatibility with VSCE.
    
    The approach I took was to make as few changes to the Codex core as
    possible, leveraging existing `EventMsg` core events, and translating
    those in app-server. I did have to add additional fields to
    `EventMsg::ExecCommandEndEvent` to capture the command's input so that
    app-server can statelessly transform these events to a
    `ThreadItem::CommandExecution` item for the `item/completed` event.
    
    Once we stabilize the API and it's complete enough for our partners, we
    can work on migrating the core to be aware of command execution items as
    a first-class concept.
    
    **Note**: We'll need followup work to make sure these APIs work for the
    unified exec tool, but will wait til that's stable and landed before
    doing a pass on app-server.
    
    Example payloads below:
    ```
    {
      "method": "item/started",
      "params": {
        "item": {
          "aggregatedOutput": null,
          "command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
          "cwd": "/Users/owen/repos/codex/codex-rs",
          "durationMs": null,
          "exitCode": null,
          "id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
          "parsedCmd": [
            {
              "cmd": "touch /tmp/should-trigger-approval",
              "type": "unknown"
            }
          ],
          "status": "inProgress",
          "type": "commandExecution"
        }
      }
    }
    ```
    
    ```
    {
      "id": 0,
      "method": "item/commandExecution/requestApproval",
      "params": {
        "itemId": "call_lNWWsbXl1e47qNaYjFRs0dyU",
        "parsedCmd": [
          {
            "cmd": "touch /tmp/should-trigger-approval",
            "type": "unknown"
          }
        ],
        "reason": "Need to create file in /tmp which is outside workspace sandbox",
        "risk": null,
        "threadId": "019a93e8-0a52-7fe3-9808-b6bc40c0989a",
        "turnId": "1"
      }
    }
    ```
    
    ```
    {
      "id": 0,
      "result": {
        "acceptSettings": {
          "forSession": false
        },
        "decision": "accept"
      }
    }
    ```
    
    ```
    {
      "params": {
        "item": {
          "aggregatedOutput": null,
          "command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
          "cwd": "/Users/owen/repos/codex/codex-rs",
          "durationMs": 224,
          "exitCode": 0,
          "id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
          "parsedCmd": [
            {
              "cmd": "touch /tmp/should-trigger-approval",
              "type": "unknown"
            }
          ],
          "status": "completed",
          "type": "commandExecution"
        }
      }
    }
    ```
  • feat: better UI for unified_exec (#6515)
    <img width="376" height="132" alt="Screenshot 2025-11-12 at 17 36 22"
    src="https://github.com/user-attachments/assets/ce693f0d-5ca0-462e-b170-c20811dcc8d5"
    />
  • feat: shell_command tool (#6510)
    This adds support for a new variant of the shell tool behind a flag. To
    test, run `codex` with `--enable shell_command_tool`, which will
    register the tool with Codex under the name `shell_command` that accepts
    the following shape:
    
    ```python
    {
      command: str
      workdir: str | None,
      timeout_ms: int | None,
      with_escalated_permissions: bool | None,
      justification: str | None,
    }
    ```
    
    This is comparable to the existing tool registered under
    `shell`/`container.exec`. The primary difference is that it accepts
    `command` as a `str` instead of a `str[]`. The `shell_command` tool
    executes by running `execvp(["bash", "-lc", command])`, though the exact
    arguments to `execvp(3)` depend on the user's default shell.
    
    The hypothesis is that this will simplify things for the model. For
    example, on Windows, instead of generating:
    
    ```json
    {"command": ["pwsh.exe", "-NoLogo", "-Command", "ls -Name"]}
    ```
    
    The model could simply generate:
    
    ```json
    {"command": "ls -Name"}
    ```
    
    As part of this change, I extracted some logic out of `user_shell.rs` as
    `Shell::derive_exec_args()` so that it can be reused in
    `codex-rs/core/src/tools/handlers/shell.rs`. Note the original code
    generated exec arg lists like:
    
    ```javascript
    ["bash", "-lc", command]
    ["zsh", "-lc", command]
    ["pwsh.exe", "-NoProfile", "-Command", command]
    ```
    
    Using `-l` for Bash and Zsh, but then specifying `-NoProfile` for
    PowerShell seemed inconsistent to me, so I changed this in the new
    implementation while also adding a `use_login_shell: bool` option to
    make this explicit. If we decide to add a `login: bool` to
    `ShellCommandToolCallParams` like we have for unified exec:
    
    
    https://github.com/openai/codex/blob/807e2c27f0a9f2e85c50e7e6df5533f0d9b853c7/codex-rs/core/src/tools/handlers/unified_exec.rs#L33-L34
    
    Then this should make it straightforward to support.
  • Add user command event types (#6246)
    adding new user command event, logic in TUI to render user command
    events
  • feature: Add "!cmd" user shell execution (#2471)
    feature: Add "!cmd" user shell execution
    
    This change lets users run local shell commands directly from the TUI by
    prefixing their input with ! (e.g. !ls). Output is truncated to keep the
    exec cell usable, and Ctrl-C cleanly
      interrupts long-running commands (e.g. !sleep 10000).
    
    **Summary of changes**
    
    - Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
    (core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
    - Reuse the existing tool router: the task constructs a ToolCall for the
    local_shell tool and relies on ShellHandler, so no manual MCP tool
    lookup is required.
    - Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
    TUI can show command metadata, live output, and exit status.
    
    **End-to-end flow**
    
      **TUI handling**
    
    1. ChatWidget::submit_user_message (TUI) intercepts messages starting
    with !.
    2. Non-empty commands dispatch Op::RunUserShellCommand { command };
    empty commands surface a help hint.
    3. No UserInput items are created, so nothing is enqueued for the model.
    
      **Core submission loop**
    4. The submission loop routes the op to handlers::run_user_shell_command
    (core/src/codex.rs).
    5. A fresh TurnContext is created and Session::spawn_user_shell_command
    enqueues UserShellCommandTask.
    
      **Task execution**
    6. UserShellCommandTask::run emits TaskStartedEvent, formats the
    command, and prepares a ToolCall targeting local_shell.
      7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
    
      **Shell tool runtime**
    8. ShellHandler::run_exec_like launches the process via the unified exec
    runtime, honoring sandbox and shell policies, and emits
    ExecCommandBegin/End.
    9. Stdout/stderr are captured for the UI, but the task does not turn the
    resulting ToolOutput into a model response.
    
      **Completion**
    10. After ExecCommandEnd, the task finishes without an assistant
    message; the session marks it complete and the exec cell displays the
    final output.
    
      **Conversation context**
    
    - The command and its output never enter the conversation history or the
    model prompt; the flow is local-only.
      - Only exec/task events are emitted for UI rendering.
    
    **Demo video**
    
    
    https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996