Commit Graph

7 Commits

  • feat(core): zsh exec bridge (#12052)
    zsh fork PR stack:
    - https://github.com/openai/codex/pull/12051 
    - https://github.com/openai/codex/pull/12052 馃憟 
    
    ### Summary
    This PR introduces a feature-gated native shell runtime path that routes
    shell execution through a patched zsh exec bridge, removing MCP-specific
    behavior from the shell hot path while preserving existing
    CommandExecution lifecycle semantics.
    
    When shell_zsh_fork is enabled, shell commands run via patched zsh with
    per-`execve` interception through EXEC_WRAPPER. Core receives wrapper
    IPC requests over a Unix socket, applies existing approval policy, and
    returns allow/deny before the subcommand executes.
    
    ### What鈥檚 included
    **1) New zsh exec bridge runtime in core**
    - Wrapper-mode entrypoint (maybe_run_zsh_exec_wrapper_mode) for
    EXEC_WRAPPER invocations.
    - Per-execution Unix-socket IPC handling for wrapper requests/responses.
    - Approval callback integration using existing core approval
    orchestration.
    - Streaming stdout/stderr deltas to existing command output event
    pipeline.
    - Error handling for malformed IPC, denial/abort, and execution
    failures.
    
    **2) Session lifecycle integration**
    SessionServices now owns a `ZshExecBridge`.
    Session startup initializes bridge state; shutdown tears it down
    cleanly.
    
    **3) Shell runtime routing (feature-gated)**
    When `shell_zsh_fork` is enabled:
    - Build execution env/spec as usual.
    - Add wrapper socket env wiring.
    - Execute via `zsh_exec_bridge.execute_shell_request(...)` instead of
    the regular shell path.
    - Non-zsh-fork behavior remains unchanged.
    
    **4) Config + feature wiring**
    - Added `Feature::ShellZshFork` (under development).
    - Added config support for `zsh_path` (optional absolute path to patched
    zsh):
    - `Config`, `ConfigToml`, `ConfigProfile`, overrides, and schema.
    - Session startup validates that `zsh_path` exists/usable when zsh-fork
    is enabled.
    - Added startup test for missing `zsh_path` failure mode.
    
    **5) Seatbelt/sandbox updates for wrapper IPC**
    - Extended seatbelt policy generation to optionally allow outbound
    connection to explicitly permitted Unix sockets.
    - Wired sandboxing path to pass wrapper socket path through to seatbelt
    policy generation.
    - Added/updated seatbelt tests for explicit socket allow rule and
    argument emission.
    
    **6) Runtime entrypoint hooks**
    - This allows the same binary to act as the zsh wrapper subprocess when
    invoked via `EXEC_WRAPPER`.
    
    **7) Tool selection behavior**
    - ToolsConfig now prefers ShellCommand type when shell_zsh_fork is
    enabled.
    - Added test coverage for precedence with unified-exec enabled.
  • feat(core): plumb distinct approval ids for command approvals (#12051)
    zsh fork PR stack:
    - https://github.com/openai/codex/pull/12051 馃憟 
    - https://github.com/openai/codex/pull/12052
    
    With upcoming support for a fork of zsh that allows us to intercept
    `execve` and run execpolicy checks for each subcommand as part of a
    `CommandExecution`, it will be possible for there to be multiple
    approval requests for a shell command like `/path/to/zsh -lc 'git status
    && rg \"TODO\" src && make test'`.
    
    To support that, this PR introduces a new `approval_id` field across
    core, protocol, and app-server so that we can associate approvals
    properly for subcommands.
  • app-server-test-client websocket client and thread tools (#11755)
    - add websocket endpoint mode with default ws://127.0.0.1:4222 while
    keeping stdio codex-bin path compatibility
    - add thread-resume (follow stream) and thread-list commands for manual
    thread lifecycle testing
    - quickstart docs
  • feat: make sandbox read access configurable with ReadOnlyAccess (#11387)
    `SandboxPolicy::ReadOnly` previously implied broad read access and could
    not express a narrower read surface.
    This change introduces an explicit read-access model so we can support
    user-configurable read restrictions in follow-up work, while preserving
    current behavior today.
    
    It also ensures unsupported backends fail closed for restricted-read
    policies instead of silently granting broader access than intended.
    
    ## What
    
    - Added `ReadOnlyAccess` in protocol with:
      - `Restricted { include_platform_defaults, readable_roots }`
      - `FullAccess`
    - Updated `SandboxPolicy` to carry read-access configuration:
      - `ReadOnly { access: ReadOnlyAccess }`
      - `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
    - Preserved existing behavior by defaulting current construction paths
    to `ReadOnlyAccess::FullAccess`.
    - Threaded the new fields through sandbox policy consumers and call
    sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
    related tests.
    - Updated Seatbelt policy generation to honor restricted read roots by
    emitting scoped read rules when full read access is not granted.
    - Added fail-closed behavior on Linux and Windows backends when
    restricted read access is requested but not yet implemented there
    (`UnsupportedOperation`).
    - Regenerated app-server protocol schema and TypeScript artifacts,
    including `ReadOnlyAccess`.
    
    ## Compatibility / rollout
    
    - Runtime behavior remains unchanged by default (`FullAccess`).
    - API/schema changes are in place so future config wiring can enable
    restricted read access without another policy-shape migration.
  • chore: persist turn_id in rollout session and make turn_id uuid based (#11246)
    Problem:
    1. turn id is constructed in-memory;
    2. on resuming threads, turn_id might not be unique;
    3. client cannot no the boundary of a turn from rollout files easily.
    
    This PR does three things:
    1. persist `task_started` and `task_complete` events;
    1. persist `turn_id` in rollout turn events;
    5. generate turn_id as unique uuids instead of incrementing it in
    memory.
    
    This helps us resolve the issue of clients wanting to have unique turn
    ids for resuming a thread, and knowing the boundry of each turn in
    rollout files.
    
    example debug logs
    ```
    2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I鈥檓 in the workspace with your current changes loaded and ready. Send the next task and I鈥檒l execute it end-to-end." }], status: Completed, error: None }
    2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
    2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I鈥檒l implement it and run the required checks." }], status: Completed, error: None }
    ```
    
    backward compatibility:
    if you try to resume an old session without task_started and
    task_complete event populated, the following happens:
    - If you resume and do nothing: those reconstructed historical IDs can
    differ next time you resume.
    - If you resume and send a new turn: the new turn gets a fresh UUID from
    live submission flow and is persisted, so that new turn鈥檚 ID is stable
    on later resumes.
    I think this behavior is fine, because we only care about deterministic
    turn id once a turn is triggered.
  • feat: opt-out of events in the app-server (#11319)
    Add `optOutNotificationMethods` in the app-server to opt-out events
    based on exact method matching
  • chore: add codex debug app-server tooling (#10367)
    codex debug app-server <user message> forwards the message through
    codex-app-server-test-client鈥檚 send_message_v2 library entry point,
    using std::env::current_exe() to resolve the codex binary.
    
    for how it looks like, see:
    
    ```
    celia@com-92114 codex-rs % cargo build -p codex-cli && target/debug/codex debug app-server --help                       
        Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.34s
    Tooling: helps debug the app server
    
    Usage: codex debug app-server [OPTIONS] <COMMAND>
    
    Commands:
      send-message-v2  
      help             Print this message or the help of the given subcommand(s)
    ````
    and
    ```
    celia@com-92114 codex-rs % cargo build -p codex-cli && target/debug/codex debug app-server send-message-v2 "hello world"
       Compiling codex-cli v0.0.0 (/Users/celia/code/codex/codex-rs/cli)
        Finished `dev` profile [unoptimized + debuginfo] target(s) in 1.38s
    > {
    >   "method": "initialize",
    >   "id": "f8ba9f60-3a49-4ea9-81d6-4ab6853e3954",
    >   "params": {
    >     "clientInfo": {
    >       "name": "codex-toy-app-server",
    >       "title": "Codex Toy App Server",
    >       "version": "0.0.0"
    >     },
    >     "capabilities": {
    >       "experimentalApi": true
    >     }
    >   }
    > }
    < {
    <   "id": "f8ba9f60-3a49-4ea9-81d6-4ab6853e3954",
    <   "result": {
    <     "userAgent": "codex-toy-app-server/0.0.0 (Mac OS 26.2.0; arm64) vscode/2.4.27 (codex-toy-app-server; 0.0.0)"
    <   }
    < }
    < initialize response: InitializeResponse { user_agent: "codex-toy-app-server/0.0.0 (Mac OS 26.2.0; arm64) vscode/2.4.27 (codex-toy-app-server; 0.0.0)" }
    > {
    >   "method": "thread/start",
    >   "id": "203f1630-beee-4e60-b17b-9eff16b1638b",
    >   "params": {
    >     "model": null,
    >     "modelProvider": null,
    >     "cwd": null,
    >     "approvalPolicy": null,
    >     "sandbox": null,
    >     "config": null,
    >     "baseInstructions": null,
    >     "developerInstructions": null,
    >     "personality": null,
    >     "ephemeral": null,
    >     "dynamicTools": null,
    >     "mockExperimentalField": null,
    >     "experimentalRawEvents": false
    >   }
    > }
    ...
    ```