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ece1dfece07650458f84f3d2b35ffbde29ae48b7
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Commits
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4907f0c2c3 |
Preserve Windows sandbox identity during credential retry (#29624)
## Summary - recognize stale Windows sandbox credentials from both runner logon and child startup failures - refresh credentials once without changing the original command, permissions, file rules, desktop mode, or managed-network identity - add a Windows regression test that forces error 1312 and inspects the real retry arguments ## Why Elevated unified exec starts commands in two steps: ```text Codex -> sandbox command runner -> requested command ``` Either process start can fail when Windows invalidates the sandbox logon session. The child-side failure was previously returned as text, so the parent could not reliably recognize Windows error 1312. The existing retry also refreshed credentials with `proxy_enforced = false`, even when the original request used managed networking. That could change the selected Windows sandbox identity from offline to online during the retry. ## How - carry the failure stage and numeric Windows error code through the command-runner IPC protocol - preserve native `CreateProcessAsUserW` error codes instead of parsing error messages - keep every retry-sensitive field in one request and use it for both attempts - retry exactly once after refreshing credentials, then return the second failure - share the retry rule with the elevated capture path The Windows test injects error 1312 on both attempts and verifies: - two spawn attempts and one credential refresh - stale credentials are replaced by refreshed credentials - both attempts receive the same command, environment, cwd, permissions, roots, deny paths, TTY settings, and private-desktop mode - credential refresh receives the original `proxy_enforced` value ## Tests - `just test -p codex-windows-sandbox` - the new Windows-only regression test is included in the Windows nextest CI archive |
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5d5500650b |
Fix Windows PTY teardown by preserving ConPTY ownership (#20685)
## Why On Windows, background terminals could stay visible after their shell process had already exited. The elevated runner waits for the PTY output reader to reach EOF before it sends the final exit message, but the ConPTY helper was reducing ownership down to raw handles too early. That left the pseudoconsole's borrowed pipe handles alive past teardown, so EOF never propagated and the session stayed `running`. ## What changed - change `utils/pty/src/win/conpty.rs` to hand off owned ConPTY resources instead of leaking only raw handles - make `windows-sandbox-rs/src/conpty/mod.rs` keep the pseudoconsole owner and the backing pipe handles together until teardown - update the elevated runner and the legacy unified-exec backend to keep that `ConptyInstance` alive, take only the specific pipe handles they need, and drop the owner at teardown instead of trying to close a detached pseudoconsole handle later ## Testing - desktop app in `Auto-review`: 11 x `cmd /c "ping -n 3 google.com"` all exited cleanly and did not accumulate in the UI - desktop app in `Auto-review`: 5 x `cmd /c "ping -n 30 google.com"` appeared in the UI and drained back out on their own |
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8612714aa6 |
Add Windows sandbox unified exec runtime support (#15578)
## Summary This is the runtime/foundation half of the Windows sandbox unified-exec work. - add Windows sandbox `unified_exec` session support in `windows-sandbox-rs` for both: - the legacy restricted-token backend - the elevated runner backend - extend the PTY/process runtime so driver-backed sessions can support: - stdin streaming - stdout/stderr separation - exit propagation - PTY resize hooks - add Windows sandbox runtime coverage in `codex-windows-sandbox` / `codex-utils-pty` This PR does **not** enable Windows sandbox `UnifiedExec` for product callers yet because hooking this up to app-server comes in the next PR. Windows sandbox advertising is intentionally kept aligned with `main`, so sandboxed Windows callers still fall back to `ShellCommand`. This PR isolates the runtime/session layer so it can be reviewed independently from product-surface enablement. --------- Co-authored-by: jif-oai <jif@openai.com> Co-authored-by: Codex <noreply@openai.com> |
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2ef91b7140 |
chore: move pty and windows sandbox to Rust 2024 (#15954)
## Why `codex-utils-pty` and `codex-windows-sandbox` were the remaining crates in `codex-rs` that still overrode the workspace's Rust 2024 edition. Moving them forward in a separate PR keeps the baseline edition update isolated from the follow-on Bazel clippy workflow in #15955, while making linting and formatting behavior consistent with the rest of the workspace. This PR also needs Cargo and Bazel to agree on the edition for `codex-windows-sandbox`. Without the Bazel-side sync, the experimental Bazel app-server builds fail once they compile `windows-sandbox-rs`. ## What changed - switch `codex-rs/utils/pty` and `codex-rs/windows-sandbox-rs` to `edition = "2024"` - update `codex-utils-pty` callsites and tests to use the collapsed `if let` form that Clippy expects under the new edition - fix the Rust 2024 fallout in `windows-sandbox-rs`, including the reserved `gen` identifier, `unsafe extern` requirements, and new Clippy findings that surfaced under the edition bump - keep the edition bump separate from a larger unsafe cleanup by temporarily allowing `unsafe_op_in_unsafe_fn` in the Windows entrypoint modules that now report it under Rust 2024 - update `codex-rs/windows-sandbox-rs/BUILD.bazel` to `crate_edition = "2024"` so Bazel compiles the crate with the same edition as Cargo --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15954). * #15976 * #15955 * __->__ #15954 |
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fa2a2f0be9 |
Use released DotSlash package for argument-comment lint (#15199)
## Why The argument-comment lint now has a packaged DotSlash artifact from [#15198](https://github.com/openai/codex/pull/15198), so the normal repo lint path should use that released payload instead of rebuilding the lint from source every time. That keeps `just clippy` and CI aligned with the shipped artifact while preserving a separate source-build path for people actively hacking on the lint crate. The current alpha package also exposed two integration wrinkles that the repo-side prebuilt wrapper needs to smooth over: - the bundled Dylint library filename includes the host triple, for example `@nightly-2025-09-18-aarch64-apple-darwin`, and Dylint derives `RUSTUP_TOOLCHAIN` from that filename - on Windows, Dylint's driver path also expects `RUSTUP_HOME` to be present in the environment Without those adjustments, the prebuilt CI jobs fail during `cargo metadata` or driver setup. This change makes the checked-in prebuilt wrapper normalize the packaged library name to the plain `nightly-2025-09-18` channel before invoking `cargo-dylint`, and it teaches both the wrapper and the packaged runner source to infer `RUSTUP_HOME` from `rustup show home` when the environment does not already provide it. After the prebuilt Windows lint job started running successfully, it also surfaced a handful of existing anonymous literal callsites in `windows-sandbox-rs`. This PR now annotates those callsites so the new cross-platform lint job is green on the current tree. ## What Changed - checked in the current `tools/argument-comment-lint/argument-comment-lint` DotSlash manifest - kept `tools/argument-comment-lint/run.sh` as the source-build wrapper for lint development - added `tools/argument-comment-lint/run-prebuilt-linter.sh` as the normal enforcement path, using the checked-in DotSlash package and bundled `cargo-dylint` - updated `just clippy` and `just argument-comment-lint` to use the prebuilt wrapper - split `.github/workflows/rust-ci.yml` so source-package checks live in a dedicated `argument_comment_lint_package` job, while the released lint runs in an `argument_comment_lint_prebuilt` matrix on Linux, macOS, and Windows - kept the pinned `nightly-2025-09-18` toolchain install in the prebuilt CI matrix, since the prebuilt package still relies on rustup-provided toolchain components - updated `tools/argument-comment-lint/run-prebuilt-linter.sh` to normalize host-qualified nightly library filenames, keep the `rustup` shim directory ahead of direct toolchain `cargo` binaries, and export `RUSTUP_HOME` when needed for Windows Dylint driver setup - updated `tools/argument-comment-lint/src/bin/argument-comment-lint.rs` so future published DotSlash artifacts apply the same nightly-filename normalization and `RUSTUP_HOME` inference internally - fixed the remaining Windows lint violations in `codex-rs/windows-sandbox-rs` by adding the required `/*param*/` comments at the reported callsites - documented the checked-in DotSlash file, wrapper split, archive layout, nightly prerequisite, and Windows `RUSTUP_HOME` requirement in `tools/argument-comment-lint/README.md` |
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95bdea93d2 |
use framed IPC for elevated command runner (#14846)
## Summary This is PR 2 of the Windows sandbox runner split. PR 1 introduced the framed IPC runner foundation and related Windows sandbox infrastructure without changing the active elevated one-shot execution path. This PR switches that elevated one-shot path over to the new runner IPC transport and removes the old request-file bootstrap that PR 1 intentionally left in place. After this change, ordinary elevated Windows sandbox commands still behave as one-shot executions, but they now run as the simple case of the same helper/IPC transport that later unified_exec work will build on. ## Why this is needed for unified_exec Windows elevated sandboxed execution crosses a user boundary: the CLI launches a helper as the sandbox user and has to manage command execution from outside that security context. For one-shot commands, the old request-file/bootstrap flow was sufficient. For unified_exec, it is not. Unified_exec needs a long-lived bidirectional channel so the parent can: - send a spawn request - receive structured spawn success/failure - stream stdout and stderr incrementally - eventually support stdin writes, termination, and other session lifecycle events This PR does not add long-lived sessions yet. It converts the existing elevated one-shot path to use the same framed IPC transport so that PR 3 can add unified_exec session semantics on top of a transport that is already exercised by normal elevated command execution. ## Scope This PR: - updates `windows-sandbox-rs/src/elevated_impl.rs` to launch the runner with named pipes, send a framed `SpawnRequest`, wait for `SpawnReady`, and collect framed `Output`/`Exit` messages - removes the old `--request-file=...` execution path from `windows-sandbox-rs/src/elevated/command_runner_win.rs` - keeps the public behavior one-shot: no session reuse or interactive unified_exec behavior is introduced here This PR does not: - add Windows unified_exec session support - add background terminal reuse - add PTY session lifecycle management ## Why Windows needs this and Linux/macOS do not On Linux and macOS, the existing sandbox/process model composes much more directly with long-lived process control. The parent can generally spawn and own the child process (or PTY) directly inside the sandbox model we already use. Windows elevated sandboxing is different. The parent is not directly managing the sandboxed process in the same way; it launches across a different user/security context. That means long-lived control requires an explicit helper process plus IPC for spawn, output, exit, and later stdin/session control. So the extra machinery here is not because unified_exec is conceptually different on Windows. It is because the elevated Windows sandbox boundary requires a helper-mediated transport to support it cleanly. ## Validation - `cargo test -p codex-windows-sandbox` |
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d0a693e541 |
windows-sandbox: add runner IPC foundation for future unified_exec (#14139)
# Summary This PR introduces the Windows sandbox runner IPC foundation that later unified_exec work will build on. The key point is that this is intentionally infrastructure-only. The new IPC transport, runner plumbing, and ConPTY helpers are added here, but the active elevated Windows sandbox path still uses the existing request-file bootstrap. In other words, this change prepares the transport and module layout we need for unified_exec without switching production behavior over yet. Part of this PR is also a source-layout cleanup: some Windows sandbox files are moved into more explicit `elevated/`, `conpty/`, and shared locations so it is clearer which code is for the elevated sandbox flow, which code is legacy/direct-spawn behavior, and which helpers are shared between them. That reorganization is intentional in this first PR so later behavioral changes do not also have to carry a large amount of file-move churn. # Why This Is Needed For unified_exec Windows elevated sandboxed unified_exec needs a long-lived, bidirectional control channel between the CLI and a helper process running under the sandbox user. That channel has to support: - starting a process and reporting structured spawn success/failure - streaming stdout/stderr back incrementally - forwarding stdin over time - terminating or polling a long-lived process - supporting both pipe-backed and PTY-backed sessions The existing elevated one-shot path is built around a request-file bootstrap and does not provide those primitives cleanly. Before we can turn on Windows sandbox unified_exec, we need the underlying runner protocol and transport layer that can carry those lifecycle events and streams. # Why Windows Needs More Machinery Than Linux Or macOS Linux and macOS can generally build unified_exec on top of the existing sandbox/process model: the parent can spawn the child directly, retain normal ownership of stdio or PTY handles, and manage the lifetime of the sandboxed process without introducing a second control process. Windows elevated sandboxing is different. To run inside the sandbox boundary, we cross into a different user/security context and then need to manage a long-lived process from outside that boundary. That means we need an explicit helper process plus an IPC transport to carry spawn, stdin, output, and exit events back and forth. The extra code here is mostly that missing Windows sandbox infrastructure, not a conceptual difference in unified_exec itself. # What This PR Adds - the framed IPC message types and transport helpers for parent <-> runner communication - the renamed Windows command runner with both the existing request-file bootstrap and the dormant IPC bootstrap - named-pipe helpers for the elevated runner path - ConPTY helpers and process-thread attribute plumbing needed for PTY-backed sessions - shared sandbox/process helpers that later PRs will reuse when switching live execution paths over - early file/module moves so later PRs can focus on behavior rather than layout churn # What This PR Does Not Yet Do - it does not switch the active elevated one-shot path over to IPC yet - it does not enable Windows sandbox unified_exec yet - it does not remove the existing request-file bootstrap yet So while this code compiles and the new path has basic validation, it is not yet the exercised production path. That is intentional for this first PR: the goal here is to land the transport and runner foundation cleanly before later PRs start routing real command execution through it. # Follow-Ups Planned follow-up PRs will: 1. switch elevated one-shot Windows sandbox execution to the new runner IPC path 2. layer Windows sandbox unified_exec sessions on top of the same transport 3. remove the legacy request-file path once the IPC-based path is live # Validation - `cargo build -p codex-windows-sandbox` |