Commit Graph

8 Commits

  • fix: remove dependency on expanduser crate (#667)
    In putting up https://github.com/openai/codex/pull/665, I discovered
    that the `expanduser` crate does not compile on Windows. Looking into
    it, we do not seem to need it because we were only using it with a value
    that was passed in via a command-line flag, so the shell expands `~` for
    us before we see it, anyway. (I changed the type in `Cli` from `String`
    to `PathBuf`, to boot.)
    
    If we do need this sort of functionality in the future,
    https://docs.rs/shellexpand/latest/shellexpand/fn.tilde.html seems
    promising.
  • fix: flipped the sense of Prompt.store in #642 (#663)
    I got the sense of this wrong in
    https://github.com/openai/codex/pull/642. In that PR, I made
    `--disable-response-storage` work, but broke the default case.
    
    With this fix, both cases work and I think the code is a bit cleaner.
  • [codex-rs] Improve linux sandbox timeouts (#662)
    * Fixes flaking rust unit test
    * Adds explicit sandbox exec timeout handling
  • feat: add ZDR support to Rust implementation (#642)
    This adds support for the `--disable-response-storage` flag across our
    multiple Rust CLIs to support customers who have opted into Zero-Data
    Retention (ZDR). The analogous changes to the TypeScript CLI were:
    
    * https://github.com/openai/codex/pull/481
    * https://github.com/openai/codex/pull/543
    
    For a client using ZDR, `previous_response_id` will never be available,
    so the `input` field of an API request must include the full transcript
    of the conversation thus far. As such, this PR changes the type of
    `Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`.
    
    Practically speaking, `ResponseItem` was effectively a "superset" of
    `ResponseInputItem` already. The main difference for us is that
    `ResponseItem` includes the `FunctionCall` variant that we have to
    include as part of the conversation history in the ZDR case.
    
    Another key change in this PR is modifying `try_run_turn()` so that it
    returns the `Vec<ResponseItem>` for the turn in addition to the
    `Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because
    the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when
    ZDR is enabled.
    
    To that end, this PR introduces `ZdrTranscript` (and adds
    `zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`)
    to take responsibility for maintaining the conversation transcript in
    the ZDR case.
  • [codex-rs] Reliability pass on networking (#658)
    We currently see a behavior that looks like this:
    ```
    2025-04-25T16:52:24.552789Z  WARN codex_core::codex: stream disconnected - retrying turn (1/10 in 232ms)...
    codex> event: BackgroundEvent { message: "stream error: stream disconnected before completion: Transport error: error decoding response body; retrying 1/10 in 232ms…" }
    2025-04-25T16:52:54.789885Z  WARN codex_core::codex: stream disconnected - retrying turn (2/10 in 418ms)...
    codex> event: BackgroundEvent { message: "stream error: stream disconnected before completion: Transport error: error decoding response body; retrying 2/10 in 418ms…" }
    ```
    
    This PR contains a few different fixes that attempt to resolve/improve
    this:
    1. **Remove overall client timeout.** I think
    [this](https://github.com/openai/codex/pull/658/files#diff-c39945d3c42f29b506ff54b7fa2be0795b06d7ad97f1bf33956f60e3c6f19c19L173)
    is perhaps the big fix -- it looks to me like this was actually timing
    out even if events were still coming through, and that was causing a
    disconnect right in the middle of a healthy stream.
    2. **Cap response sizes.** We were frequently sending MUCH larger
    responses than the upstream typescript `codex`, and that was definitely
    not helping. [Fix
    here](https://github.com/openai/codex/pull/658/files#diff-d792bef59aa3ee8cb0cbad8b176dbfefe451c227ac89919da7c3e536a9d6cdc0R21-R26)
    for that one.
    3. **Much higher idle timeout.** Our idle timeout value was much lower
    than typescript.
    4. **Sub-linear backoff.** We were much too aggressively backing off,
    [this](https://github.com/openai/codex/pull/658/files#diff-5d5959b95c6239e6188516da5c6b7eb78154cd9cfedfb9f753d30a7b6d6b8b06R30-R33)
    makes it sub-exponential but maintains the jitter and such.
    
    I was seeing that `stream error: stream disconnected` behavior
    constantly, and anecdotally I can no longer reproduce. It feels much
    snappier.
  • [codex-rs] More fine-grained sandbox flag support on Linux (#632)
    ##### What/Why
    This PR makes it so that in Linux we actually respect the different
    types of `--sandbox` flag, such that users can apply network and
    filesystem restrictions in combination (currently the only supported
    behavior), or just pick one or the other.
    
    We should add similar support for OSX in a future PR.
    
    ##### Testing
    From Linux devbox, updated tests to use more specific flags:
    ```
    test linux::tests_linux::sandbox_blocks_ping ... ok
    test linux::tests_linux::sandbox_blocks_getent ... ok
    test linux::tests_linux::test_root_read ... ok
    test linux::tests_linux::test_dev_null_write ... ok
    test linux::tests_linux::sandbox_blocks_dev_tcp_redirection ... ok
    test linux::tests_linux::sandbox_blocks_ssh ... ok
    test linux::tests_linux::test_writable_root ... ok
    test linux::tests_linux::sandbox_blocks_curl ... ok
    test linux::tests_linux::sandbox_blocks_wget ... ok
    test linux::tests_linux::sandbox_blocks_nc ... ok
    test linux::tests_linux::test_root_write - should panic ... ok
    ```
    
    ##### Todo
    - [ ] Add negative tests (e.g. confirm you can hit the network if you
    configure filesystem only restrictions)
  • feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
    As stated in `codex-rs/README.md`:
    
    Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
    run it. For a number of users, this runtime requirement inhibits
    adoption: they would be better served by a standalone executable. As
    maintainers, we want Codex to run efficiently in a wide range of
    environments with minimal overhead. We also want to take advantage of
    operating system-specific APIs to provide better sandboxing, where
    possible.
    
    To that end, we are moving forward with a Rust implementation of Codex
    CLI contained in this folder, which has the following benefits:
    
    - The CLI compiles to small, standalone, platform-specific binaries.
    - Can make direct, native calls to
    [seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
    [landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
    order to support sandboxing on Linux.
    - No runtime garbage collection, resulting in lower memory consumption
    and better, more predictable performance.
    
    Currently, the Rust implementation is materially behind the TypeScript
    implementation in functionality, so continue to use the TypeScript
    implmentation for the time being. We will publish native executables via
    GitHub Releases as soon as we feel the Rust version is usable.