Commit Graph

1 Commits

  • release: consume standalone zsh artifacts (#30116)
    ## Why
    
    Once #30114 publishes zsh independently, regular Rust releases should
    reuse that protected, versioned artifact set instead of rebuilding
    identical zsh binaries for every Codex version. Keeping the zsh release
    tag explicit in the workflow also makes future artifact upgrades
    deliberate and easy to review.
    
    This PR assumes the first standalone artifact release will be published
    as `codex-zsh-v0.1.0` before this change lands.
    
    ## What changed
    
    - Added `CODEX_ZSH_RELEASE_TAG` near the top of
    `.github/workflows/rust-release.yml`, initially pinned to
    `codex-zsh-v0.1.0`.
    - Download the standalone release’s generated `codex-zsh` DotSlash
    manifest before assembling Linux and macOS Codex packages.
    - Added a `--zsh-manifest` package-builder override so release packaging
    fetches the matching target archive and verifies the size and SHA-256
    digest recorded in that manifest.
    - Removed the reusable zsh build job from regular Rust releases.
    - Stopped copying zsh archives into each Rust release and stopped
    regenerating a zsh DotSlash manifest there.
    
    Windows packaging remains unchanged because the patched zsh resource is
    only shipped for supported Unix targets.
    
    ## Testing
    
    - Added package-helper coverage that supplies a standalone manifest
    override and verifies the extracted zsh bytes.
    - Ran the `scripts/codex_package` unit test suite.
    - Validated `.github/scripts/build-codex-package-archive.sh` with `bash
    -n`.