Commit Graph

24 Commits

  • Allow user shell commands to run alongside active turns (#10513)
    Summary
    - refactor user shell command execution into a shared helper and add
    modes for standalone vs active-turn execution
    - run user shell commands asynchronously when a turn is already active
    so they don’t replace or abort the current turn
    - extend the tests to cover the new behavior and add the generated Codex
    environment manifest
    
    Testing
    - Not run (not requested)
  • Stop client from being state carrier (#10595)
    I'd like to make client session wide. This requires shedding all random
    state it has to carry.
  • chore: add phase to message responseitem (#10455)
    ### What
    
    add wiring for `phase` field on `ResponseItem::Message` to lay
    groundwork for differentiating model preambles and final messages.
    currently optional.
    
    follows pattern in #9698.
    
    updated schemas with `just write-app-server-schema` so we can see type
    changes.
    
    ### Tests
    Updated existing tests for SSE parsing and hydrating from history
  • feat: reduce span exposition (#10171)
    This only avoids the creation of duplicates spans
  • fix(app-server, core): defer initial context write to rollout file until first turn (#9950)
    ### Overview
    Currently calling `thread/resume` will always bump the thread's
    `updated_at` timestamp. This PR makes it the `updated_at` timestamp
    changes only if a turn is triggered.
    
    ### Additonal context
    What we typically do on resuming a thread is **always** writing “initial
    context” to the rollout file immediately. This initial context includes:
    - Developer instructions derived from sandbox/approval policy + cwd
    - Optional developer instructions (if provided)
    - Optional collaboration-mode instructions
    - Optional user instructions (if provided)
    - Environment context (cwd, shell, etc.)
    
    This PR defers writing the “initial context” to the rollout file until
    the first `turn/start`, so we don't inadvertently bump the thread's
    `updated_at` timestamp until a turn is actually triggered.
    
    This works even though both `thread/resume` and `turn/start` accept
    overrides (such as `model`, `cwd`, etc.) because the initial context is
    seeded from the effective `TurnContext` in memory, computed at
    `turn/start` time, after both sets of overrides have been applied.
    
    **NOTE**: This is a very short-lived solution until we introduce sqlite.
    Then we can remove this.
  • Support end_turn flag (#9698)
    Experimental flag that signals the end of the turn.
  • fix: prevent repeating interrupted turns (#9043)
    ## What
    Record a model-visible `<turn_aborted>` marker in history when a turn is
    interrupted, and treat it as a session prefix.
    
    ## Why
    When a turn is interrupted, Codex emits `TurnAborted` but previously did
    not persist anything model-visible in the conversation history. On the
    next user turn, the model can’t tell the previous work was aborted and
    may resume/repeat earlier actions (including duplicated side effects
    like re-opening PRs).
    
    Fixes: https://github.com/openai/codex/issues/9042
    
    ## How
    On `TurnAbortReason::Interrupted`, append a hidden user message
    containing a `<turn_aborted>…</turn_aborted>` marker and flush.
    Treat `<turn_aborted>` like `<environment_context>` for session-prefix
    filtering.
    Add a regression test to ensure follow-up turns don’t repeat side
    effects from an aborted turn.
    
    ## Testing
    `just fmt`
    `just fix -p codex-core`
    `cargo test -p codex-core -- --test-threads=1`
    `cargo test --all-features -- --test-threads=1`
    
    ---------
    
    Co-authored-by: Skylar Graika <sgraika127@gmail.com>
    Co-authored-by: jif-oai <jif@openai.com>
    Co-authored-by: Eric Traut <etraut@openai.com>
  • Rename OpenAI models to models manager (#8346)
    # External (non-OpenAI) Pull Request Requirements
    
    Before opening this Pull Request, please read the dedicated
    "Contributing" markdown file or your PR may be closed:
    https://github.com/openai/codex/blob/main/docs/contributing.md
    
    If your PR conforms to our contribution guidelines, replace this text
    with a detailed and high quality description of your changes.
    
    Include a link to a bug report or enhancement request.
  • Migrate model family to models manager (#7565)
    This PR moves `ModelsFamily` to `openai_models`. It also propagates
    `ModelsManager` to session services and use it to drive model family. We
    also make `derive_default_model_family` private because it's a step
    towards what we want: one place that gives model configuration.
    
    This is a second step at having one source of truth for models
    information and config: `ModelsManager`.
    
    Next steps would be to remove `ModelsFamily` from config. That's massive
    because it's being used in 41 occasions mostly pre launching `codex`.
    Also, we need to make `find_family_for_model` private. It's also big
    because it's being used in 21 occasions ~ all tests.
  • Delegate review to codex instance (#5572)
    In this PR, I am exploring migrating task kind to an invocation of
    Codex. The main reason would be getting rid off multiple
    `ConversationHistory` state and streamlining our context/history
    management.
    
    This approach depends on opening a channel between the sub-codex and
    codex. This channel is responsible for forwarding `interactive`
    (`approvals`) and `non-interactive` events. The `task` is responsible
    for handling those events.
    
    This opens the door for implementing `codex as a tool`, replacing
    `compact` and `review`, and potentially subagents.
    
    One consideration is this code is very similar to `app-server` specially
    in the approval part. If in the future we wanted an interactive
    `sub-codex` we should consider using `codex-mcp`
  • feature: Add "!cmd" user shell execution (#2471)
    feature: Add "!cmd" user shell execution
    
    This change lets users run local shell commands directly from the TUI by
    prefixing their input with ! (e.g. !ls). Output is truncated to keep the
    exec cell usable, and Ctrl-C cleanly
      interrupts long-running commands (e.g. !sleep 10000).
    
    **Summary of changes**
    
    - Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
    (core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
    - Reuse the existing tool router: the task constructs a ToolCall for the
    local_shell tool and relies on ShellHandler, so no manual MCP tool
    lookup is required.
    - Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
    TUI can show command metadata, live output, and exit status.
    
    **End-to-end flow**
    
      **TUI handling**
    
    1. ChatWidget::submit_user_message (TUI) intercepts messages starting
    with !.
    2. Non-empty commands dispatch Op::RunUserShellCommand { command };
    empty commands surface a help hint.
    3. No UserInput items are created, so nothing is enqueued for the model.
    
      **Core submission loop**
    4. The submission loop routes the op to handlers::run_user_shell_command
    (core/src/codex.rs).
    5. A fresh TurnContext is created and Session::spawn_user_shell_command
    enqueues UserShellCommandTask.
    
      **Task execution**
    6. UserShellCommandTask::run emits TaskStartedEvent, formats the
    command, and prepares a ToolCall targeting local_shell.
      7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
    
      **Shell tool runtime**
    8. ShellHandler::run_exec_like launches the process via the unified exec
    runtime, honoring sandbox and shell policies, and emits
    ExecCommandBegin/End.
    9. Stdout/stderr are captured for the UI, but the task does not turn the
    resulting ToolOutput into a model response.
    
      **Completion**
    10. After ExecCommandEnd, the task finishes without an assistant
    message; the session marks it complete and the exec cell displays the
    final output.
    
      **Conversation context**
    
    - The command and its output never enter the conversation history or the
    model prompt; the flow is local-only.
      - Only exec/task events are emitted for UI rendering.
    
    **Demo video**
    
    
    https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996
  • Pass TurnContext around instead of sub_id (#5421)
    Today `sub_id` is an ID of a single incoming Codex Op submition. We then
    associate all events triggered by this operation using the same
    `sub_id`.
    
    At the same time we are also creating a TurnContext per submission and
    we'd like to start associating some events (item added/item completed)
    with an entire turn instead of just the operation that started it.
    
    Using turn context when sending events give us flexibility to change
    notification scheme.
  • Add ItemStarted/ItemCompleted events for UserInputItem (#5306)
    Adds a new ItemStarted event and delivers UserMessage as the first item
    type (more to come).
    
    
    Renames `InputItem` to `UserInput` considering we're using the `Item`
    suffix for actual items.
  • ref: state - 2 (#4229)
    Extracting tasks in a module and start abstraction behind a Trait (more
    to come on this but each task will be tackled in a dedicated PR)
    The goal was to drop the ActiveTask and to have a (potentially) set of
    tasks during each turn