## Summary
Remote stdio MCP servers send tool calls by writing JSON-RPC bytes
through `process/write`.
When the exec-server websocket drops at the wrong time, the remote
process can survive session recovery, but the stdin write can still fail
back to RMCP as a transport send error. RMCP then closes the stdio MCP
transport, so tools like `node_repl` are lost even though the
process/session recovery path is working.
This changes `process/write` to be safe to retry across exec-server
recovery:
- adds a required `writeId` to `process/write`
- retries remote `Session::write` with the same `writeId` after
reconnect
- remembers accepted write ids per process so duplicate retries return
`Accepted` without writing the same bytes to child stdin again
- covers both the client retry path and server-side write id dedupe with
tests
In simple terms:
```text
before:
write to MCP stdin -> websocket closes -> write errors -> RMCP closes node_repl
after:
write to MCP stdin -> websocket closes -> reconnect -> retry same writeId
server either writes once or recognizes it already did
```
## Why
`fs/readFile` buffers the entire file in one response, which makes large
remote reads expensive and prevents callers from applying backpressure.
We need an opt-in streaming path with bounded block sizes while
preserving the existing single-call API for small and sandboxed reads.
## What changed
- Add `ExecServerClient::stream`, returning a named `FileReadStream`
that implements `futures::Stream` and yields immutable 1 MiB byte
blocks.
- Add internal `fs/open`, `fs/readBlock`, and `fs/close` RPCs.
`fs/readBlock` accepts an explicit offset and length.
- Keep unsandboxed files open between block reads, cap open handles per
connection, and clean them up on EOF, error, stream drop, explicit
close, or connection shutdown.
- Reject platform-sandboxed streaming opens instead of turning the
one-shot sandbox helper into a persistent server. Existing `fs/readFile`
behavior is unchanged.
## Testing
- `just test -p codex-exec-server`
- Integration coverage for 1 MiB chunking, exact block-boundary EOF,
sandbox rejection, and continued reads from the opened file after path
replacement.
- Handle-manager coverage for non-sequential offsets, variable block
lengths, the 128-handle limit, and capacity release after close.
## Why
Progress towards letting app-server and exec-server run on different
platforms, specifically for sandbox configuration.
## What
- Make the filesystem path containment hierarchy generic, defaulting to
`AbsolutePathBuf` for now.
- Have clients specify `AbsolutePathBuf` or `PathUri` directly where
needed.
- Use `PathUri` throughout exec-server filesystem protocol and trait
boundaries.
- Implement `From` for conversion to path URIs and `TryFrom` for
fallible conversion to absolute paths through the generic type
hierarchy.
## Why
This is the second-to-last place in the exec-server protocol that needs
to migrate to URIs to support cross-OS operation.
## What
- Change `ExecParams.cwd` to `PathUri`.
- Keep the cwd URI-shaped through core and rmcp producers, converting it
to `AbsolutePathBuf` only in `LocalProcess::start_process`.
- Reject non-native cwd URIs before launch and update the affected
protocol documentation and call sites.
## Why
`ExecutorFileSystem::get_metadata` reports file kind and timestamps but
not size. Internal callers that need to enforce a size limit therefore
have to read the complete file first, which is especially wasteful for
remote filesystems.
This adds the missing internal metadata so consumers can reject
oversized files before transferring or buffering them. The field is
named `size`, matching VS Code's `FileStat.size` filesystem convention.
## What changed
- add `size: u64` to internal `FileMetadata`
- populate it from the underlying filesystem metadata
- carry it through sandbox-helper and remote exec-server responses
- cover files, directories, symlink targets, and sandboxed reads across
local and remote filesystem implementations
The new field is intentionally not exposed through the app-server API.
## Testing
- `just test -p codex-exec-server get_metadata`
- `just test -p codex-exec-server
file_system_sandboxed_metadata_and_read_allow_readable_root`
- `just test -p codex-core-plugins`
- `just test -p codex-skills-extension`
## Why
Sandbox cwd values can cross app-server and exec-server host boundaries.
They should retain URI semantics until the receiving host validates them
instead of being interpreted early as native paths.
## What
- Carry `PathUri` through filesystem sandbox contexts, sandbox commands,
and transform inputs.
- Convert command and policy cwd once in `SandboxManager::transform`,
then keep launch requests native.
- Preserve sandbox cwd over remote filesystem transport and reject
non-native URIs without fallback.
- Cache paired native/URI turn-environment cwd values during migration,
with immutable access to keep them synchronized.
- Extend existing protocol, forwarding, transform, and core runtime
tests.
## Summary
Path composition is already handled by `PathUri`, leaving `fs/join` and
`fs/parent` as redundant exec-server protocol surface. Because
app-server and exec-server are deployed atomically, these obsolete
methods can be removed without a compatibility shim.
This removes the protocol constants and payloads, public client APIs,
server registrations and handlers, and endpoint-only tests. Existing
in-process `PathUri` join/parent coverage remains.
## Validation
- `just test -p codex-exec-server` (215 passed, 2 skipped)
Exec-server filesystem calls should preserve cross-platform `file:` URIs
across the remote boundary instead of converting them through paths
native to the client host.
This changes the exec-server filesystem protocol DTOs to use `PathUri`,
carries those values directly through remote and sandbox-helper
transports, and keeps legacy native absolute-path request strings
readable for compatibility. It also updates protocol documentation and
coverage for URI serialization and non-native URI forwarding.
## Why
A long-running unified exec process started with `tty: false` could not
be interrupted via `write_stdin`: ordinary non-TTY stdin writes are
rejected once stdin is closed, but an exact U+0003 payload should still
map to a process interrupt. The interrupt should flow through the same
process lifecycle path as a real signal so Codex preserves
process-reported output and exit metadata instead of fabricating a
Ctrl-C exit code or tearing down the session early.
## What Changed
- Add `process/signal` to exec-server with `ProcessSignal::Interrupt`
and an empty response.
- Add a non-consuming `ProcessHandle::signal` path for spawned
processes; on Unix it sends SIGINT to the process group and leaves
terminate/hard-kill unchanged.
- Route non-TTY U+0003 `write_stdin` through `process.signal(...)`
instead of `terminate`, then let the normal post-write collection path
drain output and observe exit.
- Add exec-server coverage where a shell `trap INT` handler prints the
signal and exits with its own code.
- Add unified exec coverage where a `tty: false` process traps SIGINT,
emits output, and exits with its own code.
## Validation
- `just test -p codex-exec-server
exec_process_signal_interrupts_process`
- `just test -p codex-exec-server`
- `just test -p codex-core
write_stdin_ctrl_c_interrupts_non_tty_session`
## Why
Shell detection needs to be available through the `Environment`
abstraction so callers can ask the selected local or remote environment
for shell metadata without adding a separate HTTP endpoint or parallel
info-source path. This keeps shell metadata shaped like the existing
environment-owned filesystem capability and lets remote environments
answer through exec-server JSON-RPC.
## What changed
- Added `environment/info` to the exec-server protocol/client/server and
exposed `Environment::info()`.
- Added local and remote environment info providers on `Environment`,
following the existing capability-provider pattern used for filesystem
access.
- Moved the shared shell detection logic into `codex-shell-command` and
kept core shell APIs as wrappers around that implementation.
- Returned shell metadata as `EnvironmentInfo { shell: ShellInfo }`
using the existing shell detection path.
- Added a remote environment test that calls `Environment::info()`
through an exec-server-backed environment.
## Validation
- `git diff --check`
- `just test -p codex-shell-command`
- `just test -p codex-core -E 'test(/shell::tests::/)'`\n- `just test -p
codex-exec-server environment`
## Summary
- add executor filesystem canonicalization as a bound-path operation
- route remote canonicalization through the exec-server filesystem RPC
surface
- keep path normalization attached to the filesystem that owns the path
## Stack
- 2/5 in the skills path authority stack extracted from
https://github.com/openai/codex/pull/25098
- follows merged https://github.com/openai/codex/pull/25121
## Validation
- `cd
/Users/starr/code/codex-worktrees/pr-25098-restack-review-pr1b/codex-rs
&& just fmt`
- Not run: tests/checks (not requested)
- GitHub CI pending on rewritten head
## Why
Config loading had become split across crates: `codex-config` owned the
config types and merge logic, while `codex-core` still owned the loader
that assembled the layer stack. This change consolidates that
responsibility in `codex-config`, so the crate that defines config
behavior also owns how configs are discovered and loaded.
To make that move possible without reintroducing the old dependency
cycle, the shell-environment policy types and helpers that
`codex-exec-server` needs now live in `codex-protocol` instead of
flowing through `codex-config`.
This also makes the migrated loader tests more deterministic on machines
that already have managed or system Codex config installed by letting
tests override the system config and requirements paths instead of
reading the host's `/etc/codex`.
## What Changed
- moved the config loader implementation from `codex-core` into
`codex-config::loader` and deleted the old `core::config_loader` module
instead of leaving a compatibility shim
- moved shell-environment policy types and helpers into
`codex-protocol`, then updated `codex-exec-server` and other downstream
crates to import them from their new home
- updated downstream callers to use loader/config APIs from
`codex-config`
- added test-only loader overrides for system config and requirements
paths so loader-focused tests do not depend on host-managed config state
- cleaned up now-unused dependency entries and platform-specific cfgs
that were surfaced by post-push CI
## Testing
- `cargo test -p codex-config`
- `cargo test -p codex-core config_loader_tests::`
- `cargo test -p codex-protocol -p codex-exec-server -p
codex-cloud-requirements -p codex-rmcp-client --lib`
- `cargo test --lib -p codex-app-server-client -p codex-exec`
- `cargo test --no-run --lib -p codex-app-server`
- `cargo test -p codex-linux-sandbox --lib`
- `cargo shear`
- `just bazel-lock-check`
## Notes
- I did not chase unrelated full-suite failures outside the migrated
loader surface.
- `cargo test -p codex-core --lib` still hits unrelated proxy-sensitive
failures on this machine, and Windows CI still shows unrelated
long-running/timeouting test noise outside the loader migration itself.
### Why
Remote streamable HTTP MCP needs the executor to perform ordinary HTTP
requests on the executor side. This keeps network placement aligned with
`experimental_environment = "remote"` without adding MCP-specific
executor APIs.
### What
- Add an executor-side `http/request` runner backed by `reqwest`.
- Validate request method and URL scheme, preserving the transport
boundary at plain HTTP.
- Return buffered responses for ordinary calls and emit ordered
`http/request/bodyDelta` notifications for streaming responses.
- Register the request handler in the exec-server router.
- Document the runner entrypoint, conversion helpers, body-stream
bridge, notification sender, timeout behavior, and new integration-test
helpers.
- Add exec-server integration tests with the existing websocket harness
and a local TCP HTTP peer for buffered and streamed responses, with
comments spelling out what each test proves and its
setup/exercise/assert phases.
### Stack
1. #18581 protocol
2. #18582 runner
3. #18583 RMCP client
4. #18584 manager wiring and local/remote coverage
### Verification
- `just fmt`
- `cargo check -p codex-exec-server -p codex-rmcp-client --tests`
- `cargo check -p codex-core --test all` compile-only
- `git diff --check`
- Online full CI is running from the `full-ci` branch, including the
remote Rust test job.
Co-authored-by: Codex <noreply@openai.com>
---------
Co-authored-by: Codex <noreply@openai.com>
### Why
Remote streamable HTTP MCP needs a transport-shaped executor primitive
before the MCP client can move network I/O to the executor. This layer
keeps the executor unaware of MCP and gives later PRs an ordered
streaming surface for response bodies.
### What
- Add typed `http/request` and `http/request/bodyDelta` protocol
payloads.
- Add executor client helpers for buffered and streamed HTTP responses.
- Route body-delta notifications to request-scoped streams with sequence
validation and cleanup when a stream finishes or is dropped.
- Document the new protocol constants, transport structs, public client
methods, body-stream lifecycle, and request-scoped routing helpers.
- Add in-memory JSON-RPC client coverage for streamed HTTP response-body
notifications, with comments spelling out what the test proves and each
setup/exercise/assert phase.
### Stack
1. #18581 protocol
2. #18582 runner
3. #18583 RMCP client
4. #18584 manager wiring and local/remote coverage
### Verification
- `just fmt`
- `cargo check -p codex-exec-server -p codex-rmcp-client --tests`
- `cargo check -p codex-core --test all` compile-only
- `git diff --check`
- Online full CI is running from the `full-ci` branch, including the
remote Rust test job.
Co-authored-by: Codex <noreply@openai.com>
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- Add an explicit stdin mode to process/start.
- Keep normal non-interactive exec stdin closed while allowing
pipe-backed processes.
## Stack
```text
o #18027 [8/8] Fail exec client operations after disconnect
│
o #18025 [7/8] Cover MCP stdio tests with executor placement
│
o #18089 [6/8] Wire remote MCP stdio through executor
│
o #18088 [5/8] Add executor process transport for MCP stdio
│
o #18087 [4/8] Abstract MCP stdio server launching
│
o #18020 [3/8] Add pushed exec process events
│
@ #18086 [2/8] Support piped stdin in exec process API
│
o #18085 [1/8] Add MCP server environment config
│
o main
```
Co-authored-by: Codex <noreply@openai.com>
## Summary
- add an exec-server `envPolicy` field; when present, the server starts
from its own process env and applies the shell environment policy there
- keep `env` as the exact environment for local/embedded starts, but
make it an overlay for remote unified-exec starts
- move the shell-environment-policy builder into `codex-config` so Core
and exec-server share the inherit/filter/set/include behavior
- overlay only runtime/sandbox/network deltas from Core onto the
exec-server-derived env
## Why
Remote unified exec was materializing the shell env inside Core and
forwarding the whole map to exec-server, so remote processes could
inherit the orchestrator machine's `HOME`, `PATH`, etc. This keeps the
base env on the executor while preserving Core-owned runtime additions
like `CODEX_THREAD_ID`, unified-exec defaults, network proxy env, and
sandbox marker env.
## Validation
- `just fmt`
- `git diff --check`
- `cargo test -p codex-exec-server --lib`
- `cargo test -p codex-core --lib unified_exec::process_manager::tests`
- `cargo test -p codex-core --lib exec_env::tests`
- `cargo test -p codex-core --lib exec_env_tests` (compile-only; filter
matched 0 tests)
- `cargo test -p codex-config --lib shell_environment` (compile-only;
filter matched 0 tests)
- `just bazel-lock-update`
## Known local validation issue
- `just bazel-lock-check` is not runnable in this checkout: it invokes
`./scripts/check-module-bazel-lock.sh`, which is missing.
---------
Co-authored-by: Codex <noreply@openai.com>
Co-authored-by: pakrym-oai <pakrym@openai.com>
This introduces session-scoped ownership for exec-server so ws
disconnects no longer immediately kill running remote exec processes,
and it prepares the protocol for reconnect-based resume.
- add session_id / resume_session_id to the exec-server initialize
handshake
- move process ownership under a shared session registry
- detach sessions on websocket disconnect and expire them after a TTL
instead of killing processes immediately (we will resume based on this)
- allow a new connection to resume an existing session and take over
notifications/ownership
- I use UUID to make them not predictable as we don't have auth for now
- make detached-session expiry authoritative at resume time so teardown
wins at the TTL boundary
- reject long-poll process/read calls that get resumed out from under an
older attachment
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- add optional `sandboxPolicy` support to the app-server filesystem
request surface
- thread sandbox-aware filesystem options through app-server and
exec-server adapters
- enforce sandboxed read/write access in the filesystem abstraction with
focused local and remote coverage
## Validation
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-exec-server file_system`
- `cargo test -p codex-app-server suite::v2::fs`
---------
Co-authored-by: Codex <noreply@openai.com>
This PR partially rebase `unified_exec` on the `exec-server` and adapt
the `exec-server` accordingly.
## What changed in `exec-server`
1. Replaced the old "broadcast-driven; process-global" event model with
process-scoped session events. The goal is to be able to have dedicated
handler for each process.
2. Add to protocol contract to support explicit lifecycle status and
stream ordering:
- `WriteResponse` now returns `WriteStatus` (Accepted, UnknownProcess,
StdinClosed, Starting) instead of a bool.
- Added seq fields to output/exited notifications.
- Added terminal process/closed notification.
3. Demultiplexed remote notifications into per-process channels. Same as
for the event sys
4. Local and remote backends now both implement ExecBackend.
5. Local backend wraps internal process ID/operations into per-process
ExecProcess objects.
6. Remote backend registers a session channel before launch and
unregisters on failed launch.
## What changed in `unified_exec`
1. Added unified process-state model and backend-neutral process
wrapper. This will probably disappear in the future, but it makes it
easier to keep the work flowing on both side.
- `UnifiedExecProcess` now handles both local PTY sessions and remote
exec-server processes through a shared `ProcessHandle`.
- Added `ProcessState` to track has_exited, exit_code, and terminal
failure message consistently across backends.
2. Routed write and lifecycle handling through process-level methods.
## Some rationals
1. The change centralizes execution transport in exec-server while
preserving policy and orchestration ownership in core, avoiding
duplicated launch approval logic. This comes from internal discussion.
2. Session-scoped events remove coupling/cross-talk between processes
and make stream ordering and terminal state explicit (seq, closed,
failed).
3. The failure-path surfacing (remote launch failures, write failures,
transport disconnects) makes command tool output and cleanup behavior
deterministic
## Follow-ups:
* Unify the concept of thread ID behind an obfuscated struct
* FD handling
* Full zsh-fork compatibility
* Full network sandboxing compatibility
* Handle ws disconnection
Stacked PR 2/3, based on the stub PR.
Adds the exec RPC implementation and process/event flow in exec-server
only.
---------
Co-authored-by: Codex <noreply@openai.com>
Stacked PR 1/3.
This is the initialize-only exec-server stub slice: binary/client
scaffolding and protocol docs, without exec/filesystem implementation.
---------
Co-authored-by: Codex <noreply@openai.com>