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6 Commits
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feat: make cwd a required field of Config so we stop assuming std::env::current_dir() in a session (#800)
In order to expose Codex via an MCP server, I realized that we should be taking `cwd` as a parameter rather than assuming `std::env::current_dir()` as the `cwd`. Specifically, the user may want to start a session in a directory other than the one where the MCP server has been started. This PR makes `cwd: PathBuf` a required field of `Session` and threads it all the way through, though I think there is still an issue with not honoring `workdir` for `apply_patch`, which is something we also had to fix in the TypeScript version: https://github.com/openai/codex/pull/556. This also adds `-C`/`--cd` to change the cwd via the command line. To test, I ran: ``` cargo run --bin codex -- exec -C /tmp 'show the output of ls' ``` and verified it showed the contents of my `/tmp` folder instead of `$PWD`.
Michael Bolin ·
2025-05-04 10:57:12 -07:00 -
feat: configurable notifications in the Rust CLI (#793)
With this change, you can specify a program that will be executed to get notified about events generated by Codex. The notification info will be packaged as a JSON object. The supported notification types are defined by the `UserNotification` enum introduced in this PR. Initially, it contains only one variant, `AgentTurnComplete`: ```rust pub(crate) enum UserNotification { #[serde(rename_all = "kebab-case")] AgentTurnComplete { turn_id: String, /// Messages that the user sent to the agent to initiate the turn. input_messages: Vec<String>, /// The last message sent by the assistant in the turn. last_assistant_message: Option<String>, }, } ``` This is intended to support the common case when a "turn" ends, which often means it is now your chance to give Codex further instructions. For example, I have the following in my `~/.codex/config.toml`: ```toml notify = ["python3", "/Users/mbolin/.codex/notify.py"] ``` I created my own custom notifier script that calls out to [terminal-notifier](https://github.com/julienXX/terminal-notifier) to show a desktop push notification on macOS. Contents of `notify.py`: ```python #!/usr/bin/env python3 import json import subprocess import sys def main() -> int: if len(sys.argv) != 2: print("Usage: notify.py <NOTIFICATION_JSON>") return 1 try: notification = json.loads(sys.argv[1]) except json.JSONDecodeError: return 1 match notification_type := notification.get("type"): case "agent-turn-complete": assistant_message = notification.get("last-assistant-message") if assistant_message: title = f"Codex: {assistant_message}" else: title = "Codex: Turn Complete!" input_messages = notification.get("input_messages", []) message = " ".join(input_messages) title += message case _: print(f"not sending a push notification for: {notification_type}") return 0 subprocess.check_output( [ "terminal-notifier", "-title", title, "-message", message, "-group", "codex", "-ignoreDnD", "-activate", "com.googlecode.iterm2", ] ) return 0 if __name__ == "__main__": sys.exit(main()) ``` For reference, here are related PRs that tried to add this functionality to the TypeScript version of the Codex CLI: * https://github.com/openai/codex/pull/160 * https://github.com/openai/codex/pull/498Michael Bolin ·
2025-05-02 19:48:13 -07:00 -
fix: overhaul SandboxPolicy and config loading in Rust (#732)
Previous to this PR, `SandboxPolicy` was a bit difficult to work with: https://github.com/openai/codex/blob/237f8a11e11fdcc793a09e787e48215676d9b95b/codex-rs/core/src/protocol.rs#L98-L108 Specifically: * It was an `enum` and therefore options were mutually exclusive as opposed to additive. * It defined things in terms of what the agent _could not_ do as opposed to what they _could_ do. This made things hard to support because we would prefer to build up a sandbox config by starting with something extremely restrictive and only granting permissions for things the user as explicitly allowed. This PR changes things substantially by redefining the policy in terms of two concepts: * A `SandboxPermission` enum that defines permissions that can be granted to the agent/sandbox. * A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`, but externally exposes a simpler API that can be used to configure Seatbelt/Landlock. Previous to this PR, we supported a `--sandbox` flag that effectively mapped to an enum value in `SandboxPolicy`. Though now that `SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single `--sandbox` flag no longer makes sense. While I could have turned it into a flag that the user can specify multiple times, I think the current values to use with such a flag are long and potentially messy, so for the moment, I have dropped support for `--sandbox` altogether and we can bring it back once we have figured out the naming thing. Since `--sandbox` is gone, users now have to specify `--full-auto` to get a sandbox that allows writes in `cwd`. Admittedly, there is no clean way to specify the equivalent of `--full-auto` in your `config.toml` right now, so we will have to revisit that, as well. Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy` changed considerably, I had to overhaul how config loading works, as well. There are now two distinct concepts, `ConfigToml` and `Config`: * `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one might expect, every field is `Optional` and it is `#[derive(Deserialize, Default)]`. Consistent use of `Optional` makes it clear what the user has specified explicitly. * `Config` is the "normalized config" and is produced by merging `ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw `Option<Vec<SandboxPermission>>`, `Config` presents only the final `SandboxPolicy`. The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra special attention to ensure we are faithfully mapping the `SandboxPolicy` to the Seatbelt and Landlock configs, respectively. Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that `(allow file-read*)` has been removed from the `.sbpl` file as now this is added to the policy in `core/src/exec.rs` when `sandbox_policy.has_full_disk_read_access()` is `true`.
Michael Bolin ·
2025-04-29 15:01:16 -07:00 -
feat: load defaults into Config and introduce ConfigOverrides (#677)
This changes how instantiating `Config` works and also adds `approval_policy` and `sandbox_policy` as fields. The idea is: * All fields of `Config` have appropriate default values. * `Config` is initially loaded from `~/.codex/config.toml`, so values in `config.toml` will override those defaults. * Clients must instantiate `Config` via `Config::load_with_overrides(ConfigOverrides)` where `ConfigOverrides` has optional overrides that are expected to be settable based on CLI flags. The `Config` should be defined early in the program and then passed down. Now functions like `init_codex()` take fewer individual parameters because they can just take a `Config`. Also, `Config::load()` used to fail silently if `~/.codex/config.toml` had a parse error and fell back to the default config. This seemed really bad because it wasn't clear why the values in my `config.toml` weren't getting picked up. I changed things so that `load_with_overrides()` returns `Result<Config>` and verified that the various CLIs print a reasonable error if `config.toml` is malformed. Finally, I also updated the TUI to show which **sandbox** value is being used, as we do for other key values like **model** and **approval**. This was also a reminder that the various values of `--sandbox` are honored on Linux but not macOS today, so I added some TODOs about fixing that.
Michael Bolin ·
2025-04-27 21:47:50 -07:00 -
feat: add ZDR support to Rust implementation (#642)
This adds support for the `--disable-response-storage` flag across our multiple Rust CLIs to support customers who have opted into Zero-Data Retention (ZDR). The analogous changes to the TypeScript CLI were: * https://github.com/openai/codex/pull/481 * https://github.com/openai/codex/pull/543 For a client using ZDR, `previous_response_id` will never be available, so the `input` field of an API request must include the full transcript of the conversation thus far. As such, this PR changes the type of `Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`. Practically speaking, `ResponseItem` was effectively a "superset" of `ResponseInputItem` already. The main difference for us is that `ResponseItem` includes the `FunctionCall` variant that we have to include as part of the conversation history in the ZDR case. Another key change in this PR is modifying `try_run_turn()` so that it returns the `Vec<ResponseItem>` for the turn in addition to the `Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when ZDR is enabled. To that end, this PR introduces `ZdrTranscript` (and adds `zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`) to take responsibility for maintaining the conversation transcript in the ZDR case.
Michael Bolin ·
2025-04-25 12:08:18 -07:00 -
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`: Today, Codex CLI is written in TypeScript and requires Node.js 22+ to run it. For a number of users, this runtime requirement inhibits adoption: they would be better served by a standalone executable. As maintainers, we want Codex to run efficiently in a wide range of environments with minimal overhead. We also want to take advantage of operating system-specific APIs to provide better sandboxing, where possible. To that end, we are moving forward with a Rust implementation of Codex CLI contained in this folder, which has the following benefits: - The CLI compiles to small, standalone, platform-specific binaries. - Can make direct, native calls to [seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and [landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in order to support sandboxing on Linux. - No runtime garbage collection, resulting in lower memory consumption and better, more predictable performance. Currently, the Rust implementation is materially behind the TypeScript implementation in functionality, so continue to use the TypeScript implmentation for the time being. We will publish native executables via GitHub Releases as soon as we feel the Rust version is usable.
Michael Bolin ·
2025-04-24 13:31:40 -07:00