## Why
The token-budget feature currently adds remaining-token messages
whenever usage crosses the 25%, 50%, and 75% thresholds. Those periodic
inserts create prompt churn without requiring action, while the
near-compaction reminder and explicit `get_context_remaining` tool
already cover actionable and on-demand budget information.
The context-window lineage block is also easier to scan as plain labeled
text than as a `<token_budget>`-wrapped fragment.
## What changed
- Stop recording automatic remaining-token messages at percentage
thresholds.
- Render context-window lineage in `First`, `Current`, `Previous` order
with colon-separated labels.
- Omit the `Previous` line for the first context window.
- Remove `<token_budget>` wrappers from newly rendered lineage,
near-compaction reminders, and `get_context_remaining` output.
- Keep recognizing legacy wrapped fragments so existing rollouts remain
compatible.
- Remove the post-sampling token snapshot that was only needed by the
periodic threshold path.
## Testing
- `just test -p codex-core token_budget` (11 tests passed)
## Why
The token-budget feature reports coarse remaining-context milestones,
but it does not give the model a configurable wrap-up prompt before
automatic compaction. A strict threshold-crossing check can also miss
resumed or reconfigured windows that are already inside the threshold.
## What changed
- Add structured `[features.token_budget]` configuration for an absolute
`reminder_threshold_tokens` and bounded `reminder_message_template`;
`{n_remaining}` is expanded when the reminder is delivered.
- Compute remaining tokens against the next effective auto-compaction
boundary, including scoped `body_after_prefix` accounting and the full
context-window limit.
- Make reminder delivery level-triggered before and after sampling, with
one-shot state owned by `AutoCompactWindow` and re-armed on compaction,
`new_context`, restore, or history replacement.
- Leave the existing initial full-window token-budget context, 25/50/75%
notices, and token-budget tools unchanged.
- Persist the resolved feature configuration in the session config lock
and regenerate the config schema.
## Validation
- `just test -p codex-core token_budget`
- `just test -p codex-core
token_budget_reminder_emits_after_crossing_compaction_threshold`
- `just test -p codex-core auto_compact_window`
- `just test -p codex-core
lock_contains_prompts_and_materializes_features`
- `just test -p codex-features`
- `just test -p codex-config`
## Why
Prototype whether the harness can invoke the `mcp_history` MCP while
constructing full initial context and expose its thread hint to the
model without requiring a model-issued tool call.
The prototype builds on the context-window lineage added by #29256 and
is now based directly on `main`.
## What changed
- Call `mcp_history/thread_hint` with no arguments while building the
full `<token_budget>` context.
- Pass the current `threadId` through MCP request metadata, matching the
normal MCP tool-call path.
- Serialize only the unstructured `content` result and append it inside
`<token_budget>` when the call succeeds.
- Omit the additional context when the MCP call or content serialization
fails.
## Prototype limitations
- The direct call bypasses the normal model-initiated MCP approval,
lifecycle-event, telemetry, and result-sanitization path.
- The call has no prototype-specific timeout, result-size cap, or
per-window cache.
- MCP latency is added to full-context construction, including
applicable compaction paths.
## Validation
- `just test -p codex-core token_budget`
## Why
The rendered `<token_budget>` fragment identifies the thread and current
context window, but it does not expose enough lineage to identify the
first window in the thread or the immediately preceding window. Those
IDs also need to remain stable across compaction, resume, and rollback.
## What changed
- Track first, previous, and current UUIDv7 context-window IDs in
auto-compaction state.
- Render `thread_id`, `first_window_id`, `previous_window_id`, and the
current window ID in the full `<token_budget>` fragment.
- Persist the first and previous window IDs in compacted rollout
checkpoints and restore them during rollout reconstruction.
- Preserve compatibility with older compacted records that do not
contain the new optional fields.
- Update focused state, rendering, reconstruction, rollback, and
serialization coverage.
## Validation
- `just test -p codex-core token_budget`
- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core tracks_prefill_and_window_boundaries`
- `just test -p codex-core
reconstruct_history_uses_replacement_history_verbatim`
- `just test -p codex-core
thread_rollback_restores_cleared_reference_context_item_after_compaction`
## Summary
- Remote unified-exec now sends the original command argv to exec-server
instead of materializing the orchestrator's sandbox wrapper first.
- Local unified-exec keeps the existing sandbox path unchanged.
- Add a focused regression test for a macOS-selected sandbox producing
plain remote argv.
Before:
macOS orchestrator -> /usr/bin/sandbox-exec ... -> Linux exec-server
After:
macOS orchestrator -> /bin/bash -lc pwd -> Linux exec-server
This is intentionally only the first cleanup step. Remote unified-exec
commands are sent without a process sandbox until the targeted
follow-ups below land. For the macOS-to-Linux path this is not a
practical regression: the old sandboxed attempt failed before process
launch because the Linux executor could not spawn macOS sandbox paths.
## Targeted follow-ups
1. Carry sandbox intent separately from argv.
- Add an optional sandbox field to exec-server process params.
- Reuse FileSystemSandboxContext rather than introducing a new sandbox
model.
- Carry managed-network enforcement as one explicit bit.
- Keep argv plain.
2. Apply that intent inside exec-server.
- Add a small process-start adapter before LocalProcess::exec.
- Reuse the existing codex-sandboxing SandboxManager and exec-server
runtime paths.
- Follow the same shape already used by exec-server filesystem
sandboxing.
- Do not duplicate or move the sandbox implementations.
3. Report the sandbox actually used.
- Return the executor-selected sandbox type from process/start.
- Use that value in core for sandbox-denial detection and retry
behavior.
## End state
The orchestrator sends plain commands plus portable sandbox intent. The
executor chooses and applies its own native sandbox: Linux executors use
Linux sandboxing, macOS executors use Seatbelt, and Windows executors
use Windows sandboxing. Concrete wrapper argv, helper paths, and sandbox
env markers never cross the executor boundary.
## Why
Orchestrator-provided skills and Codex Apps MCP tools add model-visible
instructions, resources, and tools beyond the local workspace. Hosts
need config-level switches to disable those orchestrator-owned surfaces
independently, without disabling regular skills or regular MCP servers.
## What changed
- Adds `[orchestrator.skills].enabled` and `[orchestrator.mcp].enabled`
config entries, both defaulting to `true`.
- Includes the new settings in `config.schema.json` and in the config
lock so resolved thread configuration preserves the same orchestrator
exposure decisions.
- Threads `orchestrator.skills.enabled` through the app-server skills
extension so disabled orchestrator skills do not expose the `skills`
namespace or inject orchestrator skill context.
- Gates Codex Apps MCP exposure, app instructions, and app auth
eligibility on `orchestrator.mcp.enabled` while leaving non-Codex-Apps
MCP tools available.
- Updates the thread-manager sample config to disable both
orchestrator-owned surfaces.
## Verification
- Added config parsing, loading, defaulting, and schema coverage for the
new settings.
- Added MCP exposure coverage that `orchestrator.mcp.enabled = false`
removes Codex Apps tools while preserving regular MCP tools.
- Added app-server coverage that `orchestrator.skills.enabled = false`
prevents orchestrator skill tools, prompts, and resource reads from
reaching the model turn.
## Summary
- Add `web_search = "indexed"` alongside `disabled`, `cached`, and
`live`.
- Use that same resolved mode for both hosted and standalone web search.
- For hosted search, send `index_gated_web_access: true` with external
web access enabled only when `indexed` is selected.
- For standalone search, preserve the existing boolean wire values for
existing modes (`cached` maps to `false` and `live` to `true`) and send
`"indexed"` only for `indexed`; `disabled` keeps the tool unavailable.
- Carry the mode through managed configuration requirements and
generated schemas.
## Why
Indexed search provides a middle ground between cached-only search and
unrestricted live page fetching. Search queries can remain live while
direct page fetches are limited to URLs admitted by the server.
The existing `web_search` setting remains the single source of truth, so
hosted and standalone executors cannot drift into different access
modes. Without an explicit `indexed` selection, the existing
model-visible tool and request shapes are unchanged.
```toml
web_search = "indexed"
[features]
standalone_web_search = true
```
## Validation
- `just fmt`
- `just test -p codex-api` (`126 passed`)
- `just test -p codex-web-search-extension` (`7 passed`)
- `just test -p codex-core
code_mode_can_call_indexed_standalone_web_search` (`1 passed`)
- Focused configuration, hosted request, standalone request, and
managed-requirement coverage is included in the PR; remaining suites run
in CI.
The full workspace test suite was not run locally.
Stacked on #28766.
## Why
Network approvals are environment-scoped: allowing a host in one
execution environment should not allow the same host in another
environment.
#28766 adds the inert IDs and constructor plumbing. This PR applies the
behavior on top.
## What changed
- Route managed network traffic through per-environment HTTP and SOCKS
proxy listeners.
- Stamp HTTP, HTTPS CONNECT, SOCKS TCP, and SOCKS UDP policy requests
with the source environment at the proxy boundary.
- Carry the selected execution environment through shell, unified exec,
zsh-fork, and sandbox transform paths.
- Include the environment in pending, approved-for-session, and
denied-for-session network approval cache keys.
- Include the environment in approval IDs and approval prompts.
- Preserve legacy fallback for unattributed requests, but deny when
active-call attribution is ambiguous.
- Fail closed if an environment-specific proxy endpoint cannot be
prepared.
## Validation
- just fmt
- CI will run tests and clippy
## Stack
Depends on #28494.
## Description
This PR propagates shared rollout-budget exhaustion through the existing
`CodexErr::TurnAborted` task result.
Each thread records its model usage against the same ledger. Once the
ledger is exhausted, that usage update and all later usage updates
return `TurnAborted`. The task wrapper emits the normal aborted-turn
event and lifecycle instead of completing the turn.
This is intentionally a soft boundary: there is no cross-thread
`Op::Interrupt` fanout. An in-flight thread can finish its current
response before it observes the exhausted ledger, but every thread
aborts at its next usage-accounting boundary.
## Tests
The integration coverage verifies that:
- the response that exhausts the budget aborts its turn;
- a later response also aborts because the shared ledger remains
exhausted; and
- sub-agent usage draws from the same shared ledger; and
- local and remote-v2 compaction abort without retrying or emitting a
generic error.
Local checks:
- `just test -p codex-core
exhausted_budget_aborts_current_and_later_turns`
- `just test -p codex-core subagent_usage_draws_from_the_shared_budget`
- `just test -p codex-core
abort_regular_task_emits_marker_before_turn_aborted`
- `just test -p codex-core
compaction_budget_exhaustion_aborts_without_error_or_retry`
- `just fix -p codex-core`
- `just fmt`
- `git diff --check`
The full workspace test suite was not run locally.
## Why
Once multi-agent mode can be selected per turn, clients also need to
choose the initial selection when creating a thread and observe that
selection through lifecycle and settings APIs.
The selected value is intentionally distinct from the effective
model-visible value: no client selection is represented as `null`, even
though an eligible multi-agent v2 turn derives `explicitRequestOnly` as
its effective default.
## What changed
- Add the optional experimental `thread/start.multiAgentMode` parameter
and pass it through thread creation.
- Preserve an omitted initial value as an unset selection rather than
eagerly storing `explicitRequestOnly`.
- Apply an explicit `thread/start` selection to the first turn through
the session configuration established at thread creation.
- Restore the latest persisted effective mode as the selected baseline
on cold resume when rollout history contains one.
- Inherit the optional selected mode from a loaded parent when creating
related runtime threads.
- Return the current selected `multiAgentMode` from `thread/start`,
`thread/resume`, `thread/fork`, and thread settings, using `null` when
no mode is selected.
- Keep lifecycle reporting independent from model capability and feature
eligibility; core turn construction remains responsible for calculating
and persisting the effective mode.
## Not covered
- Clearing an existing loaded-session selection back to unset through
`turn/start`; omitted or `null` currently retains the session's
selection.
- A TUI control, slash command, or `config.toml` preference.
## Verification
- `CARGO_INCREMENTAL=0 just test -p codex-app-server-protocol`
- `CARGO_INCREMENTAL=0 just test -p codex-app-server multi_agent_mode`
The focused app-server coverage verifies explicit `thread/start`
initialization, first-turn prompting, nullable reporting for an omitted
selection, and retention of selections that are not currently
runtime-eligible.
## Stack
Stacked on #28685. This PR contains only the thread initialization and
lifecycle/settings API layer.
## Why
Multi-agent v2 currently carries an explicit-request-only delegation
rule in its static usage hint. That provides a safe default, but it
prevents clients from selecting proactive delegation per turn without
changing static guidance or rewriting prior model context.
This change makes delegation mode a session selection that can be
updated through `turn/start`, while deriving the effective model-visible
mode separately for each turn. Eligible multi-agent v2 turns remain
explicit-request-only unless proactive mode is both selected and
enabled.
## What changed
- Add the experimental `turn/start.multiAgentMode` parameter with
`explicitRequestOnly` and `proactive` values. Omission retains the
loaded session's current optional selection.
- Add the default-off `features.multi_agent_mode` feature gate. Eligible
multi-agent v2 turns use the selected mode when enabled; an unset
selection or disabled gate resolves to `explicitRequestOnly`.
- Treat mode prompting as inapplicable for multi-agent v1 and other
unsupported session configurations, producing no multi-agent mode
developer message rather than rejecting the turn.
- Move the explicit-request-only rule out of the static v2 usage hint
and into a bounded, tagged developer context fragment.
- Emit the effective mode in initial context and only when that
effective mode changes on later turns.
- Persist the effective mode in `TurnContextItem` as the durable
baseline for resume and context-update comparisons.
Historical rollout items are not rewritten. Later mode developer
messages establish the current rule incrementally.
## Not covered
- Initial selection through `thread/start` and selected-mode reporting
from thread lifecycle/settings APIs; those are isolated in the stacked
#28792.
- A TUI control or slash command for selecting the mode.
- Persisting a preferred mode to `config.toml`; selection remains
session/turn scoped.
- Changes to multi-agent concurrency limits, tool availability, or model
catalog capability declarations.
- Rewriting historical rollout prompt items. Cold resume restores the
latest persisted effective mode when available while leaving historical
developer messages intact.
## Verification
- `CARGO_INCREMENTAL=0 just test -p codex-core multi_agent_mode`
- Focused app-server coverage verifies that `turn/start.multiAgentMode`
produces proactive developer instructions for an eligible v2 turn.
## Stack
Followed by #28792, which adds `thread/start` initialization and
lifecycle/settings observability.
## Why
Remote environments registered through `environment/add` currently use
the fixed 10-second WebSocket connection timeout. Slow-starting
executors need a caller-selected connection window, but this should not
add retry policy or couple exec-server behavior to Core’s
`deferred_executor` feature.
Make the timeout an optional part of the existing experimental request.
Existing clients continue using the current default, while callers that
know an executor may take longer can request a larger window explicitly.
Depends on #28683.
## What changed
- Add optional `connectTimeoutMs` to `EnvironmentAddParams` and document
it in the app-server README.
- Pass the optional timeout through `EnvironmentRequestProcessor` into
one `EnvironmentManager::upsert_environment()` path; the manager applies
the existing default when it is omitted.
- Preserve the existing single-attempt lifecycle. The configured value
controls WebSocket connection and handshake time for both initial
connection and later reconnects; initialization retains its separate
timeout.
- Add an app-server integration test that sends the real JSON-RPC
request and verifies a stalled handshake observes the requested timeout.
## Test plan
- `just test -p codex-app-server-protocol`
- `just test -p codex-exec-server`
- `just test -p codex-app-server
environment_add_applies_connect_timeout`
## Rollout
This is additive and does not enable `deferred_executor`. Callers should
send a non-default timeout only after a compatible app-server is
deployed; omitted or `null` values retain the existing 10-second
default.
## Why
Remote environments may still be resolving when Codex creates a session
or turn. Waiting for the existing all-or-nothing environment snapshot
can hold startup until the selected environment is usable.
Behind the default-off `deferred_executor` feature, let callers take a
useful snapshot immediately: completed environments remain available
normally, while unfinished environments are reported without blocking
startup. With the feature disabled, snapshots preserve the existing
blocking behavior.
Depends on #28674.
## What changed
- Store one ordered list of selected environments in
`ThreadEnvironments`. Each selection owns one shared resolution that
produces its complete `TurnEnvironment`.
- Start new resolutions in the background with `remote_handle()`,
allowing snapshots and the future wait tool to share the same result
while cancellation follows the retained handles.
- Make `snapshot()` a read-only operation: nonblocking snapshots collect
completed resolutions and retain handles for unfinished ones, while
blocking snapshots await every resolution.
- Replace completed failed resolutions from the current manager entry
and log when failed environments are omitted.
- Return attached and starting environments as a point-in-time view, and
count starting environments when deciding whether a snapshot is
local-only.
- Keep existing consumers attached-only. `to_selections()` derives from
attached environments, so child threads do not inherit an environment
that is still starting.
## Test plan
- `just test -p codex-core environment_selection`
- `just test -p codex-core
deferred_executor_reaches_model_before_remote_environment_is_ready`
## Landing note
Keep `deferred_executor` disabled for slow-starting executors until
configurable `environment/add` connection timeouts and caller support
land. When enabled, an environment that attaches after session startup
may remain absent from environment-derived model context, tools,
instructions, skills, and related state until follow-up refresh work
lands.
## Why
Remote v2 compaction can return replacement-history items without IDs.
Because replacement history is installed directly, those items bypass
normal history preparation and remain ID-less in later Responses
requests even when the `item_ids` feature is enabled.
## What changed
- Pass the active `TurnContext` into `replace_compacted_history`.
- When `item_ids` is enabled, assign missing IDs before installing and
persisting replacement history.
- Rebuild `CompactedItem` from the prepared history so live and
persisted replacement histories match.
- Add integration coverage requiring IDs on every ID-capable input item
in the initial, remote v2 compaction, and post-compaction requests.
## Test plan
- `just test -p codex-core response_item_ids`
- `just test -p codex-core websocket_v2_test_codex_shell_chain`
- `just test -p codex-core remote_compaction_parity_pre_turn_auto`
- `just test -p codex-app-server
thread_inject_items_adds_raw_response_items_to_thread_history`
## Summary
- expose `clock.curr_time` when current-time reminders are enabled
- query the session's configured time provider with the calling thread
id
- return the existing UTC reminder text for direct model calls
- return `{ "current_time": "YYYY-MM-DD HH:MM:SS UTC" }` in Code Mode
Clock lookup failures remain fatal, matching pre-inference reminder
behavior.
## Testing
- `just test -p codex-core current_time_tool_returns_the_latest_time`
- `just test -p codex-core
code_mode_current_time_returns_structured_result`
- `just fix -p codex-core`
## Why
Client-created response items enter history without IDs, so their
identity is lost across rollout persistence and resume. IDs should be
assigned once at the history-recording boundary, while IDs returned by
the server must remain unchanged.
The Responses API validates item IDs using type-specific prefixes.
Locally generated IDs therefore use the matching prefix plus a
hyphenated UUIDv7, keeping them valid while distinguishable from
server-generated IDs. Because this changes persisted history and
provider request shapes, the behavior is opt-in behind the
under-development `item_ids` feature. Compaction triggers remain request
controls whose API shape does not accept an ID.
## What changed
- Register the disabled-by-default `item_ids` feature and expose it in
`config.schema.json`.
- Make supported optional `ResponseItem` IDs serializable and expose
them in the generated app-server schemas.
- When `item_ids` is enabled, assign an ID during conversation-history
preparation if an item has no ID.
- Generate type-prefixed, hyphenated UUIDv7 IDs using the Responses API
item conventions.
- Preserve existing server IDs without rewriting them.
- Persist assigned IDs in rollouts and include them in subsequent
Responses requests.
- Remove the unsupported ID field from `CompactionTrigger` and document
why it has no ID.
- Add integration coverage for enabled ID persistence, preservation of
server IDs, and omission of generated IDs while the feature is disabled.
`prepare_conversation_items_for_history` is the single response-item ID
allocation boundary.
## Test plan
- `just test -p codex-features`
- `just test -p codex-core
response_item_ids_persist_across_resume_and_preserve_server_ids`
- `just test -p codex-core
non_openai_responses_requests_omit_item_turn_metadata`
- `just test -p codex-core
resize_all_images_prepares_failures_before_history_insertion`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-api azure_default_store_attaches_ids_and_headers`
## Summary
- Remove the realtime `architecture` selector from core protocol,
app-server protocol, config parsing, generated schemas, and callers.
- Always create WebRTC realtime calls with the AVAS query params:
`intent=quicksilver&architecture=avas`.
- Keep direct websocket realtime behavior on the existing config/default
path, while WebRTC starts without an explicit version now default to
realtime v1 because AVAS requires v1.
## Notes
- WebRTC realtime now means AVAS. If a caller explicitly asks to start
WebRTC with realtime v2, Codex rejects that request because the AVAS
WebRTC path only supports realtime v1. Websocket realtime is separate
and can still use realtime v2.
- The old `[realtime] architecture = "realtimeapi" | "avas"` config knob
is removed. Local configs that still set it will need to delete that
line.
- Some app-server tests that were only trying to exercise realtime v2
protocol behavior now use websocket transport, because WebRTC is
intentionally locked to AVAS/v1. Separate WebRTC tests cover the AVAS
query params, v1 startup, SDP flow, and sideband join.
## Validation
- Merged fresh `origin/main` at `83e6a786a2`.
- `just fmt`
- `just write-config-schema`
- `just write-app-server-schema`
- `git diff --check`
- `just test -p codex-api -p codex-core -p codex-app-server-protocol -p
codex-app-server realtime` (176 passed)
- `just test -p codex-protocol -p codex-config` (413 passed)
Summary
- Refresh the installed remote-plugin snapshot and Codex Apps tools
after completing a remote JIT install.
- Gate `completed: true` on every expected `app_connector_id` appearing
after the uncached `tools/list` refresh, while continuing to skip local
bundle verification for server-side installs.
- Keep the cached recommendations response and filter refreshed
installed remote IDs locally, so this does not add another
recommendations fetch.
- Add regression coverage for tools appearing after the hard refresh and
remaining absent after the refresh. The resumed model request sees the
refreshed tool router when installation completes.
Root Cause
- Remote suggestions from `openai-curated-remote` returned `true` before
taking the existing connector refresh path, leaving the resumed turn
with the pre-install Apps tool catalog.
Validation
- `just test -p codex-core request_plugin_install`
- `just test -p codex-core-plugins
recommended_plugin_candidates_filter_installed_and_disabled_plugins`
- `just test -p codex-core-plugins`
- `just fix -p codex-core-plugins`
- `just fix -p codex-core`
- `just fmt`
- `just test -p codex-core` was not fully clean locally: 2,729 passed,
26 failed, and 16 skipped. The failures were dominated by local
Seatbelt/network/timing issues, including plugin-install timeouts under
full-suite contention; the focused plugin-install runs pass.
## Why
The token-budget context currently identifies a context window by its
thread-local sequence number. A UUIDv7 gives the model a stable opaque
identity that remains fixed for a window and rotates when compaction or
`new_context` starts the next one.
## What changed
- Preserve the existing monotonic value as `window_number` and add a
UUIDv7 `window_id` to `CompactedItem`.
- Generate and rotate the UUID with auto-compaction window state,
persist it alongside the number, and reconstruct it on resume and
rollback.
- Accept legacy compacted rollout records where the numeric `window_id`
represented the window number.
- Use the UUID only in token-budget context; existing request headers
and metadata continue using `thread_id:window_number`.
## Testing
- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core token_budget`
## Summary
- Preserve raw plugin skill-root snapshots in the matching loaded-plugin
cache entry, keyed by the effective plugin root identity including
namespace.
- Pass those snapshots through `SkillsLoadInput` as an optional preload,
so session startup reuses plugin parsing while ordinary skill loads pass
`None`.
- Keep plugin skill loading cohesive: the existing loaders accept the
optional snapshots directly, and uncached or marketplace-detail paths do
not create a cache.
## Why
Plugin discovery already parses plugin skills to determine available
capabilities. Cold session startup then scanned and parsed the same
roots again while building the skills snapshot.
This solves the same duplicate-work problem as #28623 while keeping
ownership narrow: `PluginsManager` creates and owns
`PluginSkillSnapshots` only for its loaded-plugin cache entry;
`SkillsService` consumes an optional clone. Entry replacement or
clearing naturally drops the snapshots, with no separate generation,
capacity policy, or watcher coupling.
## Validation
- `cargo clippy -p codex-core-skills --all-targets -- -D warnings`
- `just test -p codex-core-plugins
skills_service_reuses_skills_parsed_during_plugin_load`
- `just test -p codex-core-skills
namespaces_plugin_skills_using_provided_namespace`
- `just fmt`
## Why
We need to avoid resolving shells on the app-server's host for remote
environments. We might make it possible to do fancier shell resolution
from remote envs but for now just require the model to produce a shell
that matches the environment's default.
This gets my e2e demo working for shell commands after #28854 moved
shell resolution to PathUri and caused remote envs to hit the fallback
shell when the shell wasn't available on the host.
## What
Remote `exec_command` calls now accept only the environment's reported
default shell name or exact path, and execute with that reported path.
Other explicit shells return a concise error. A Wine-backed integration
test covers explicit PowerShell execution in the Windows cwd.
## Why
No need to do path contortions when it's for our own logs.
## What
Follow up on a previous PR's nit and update the path-types skill for
future reference.
## Why
`child_agents_md` is a disabled, under-development experiment that adds
a second model-visible explanation of hierarchical `AGENTS.md` behavior.
Keeping it leaves unused prompt, configuration, documentation, and test
surface.
## What changed
- remove the `ChildAgentsMd` feature and `child_agents_md` config schema
entry
- remove the hierarchical prompt asset, export, and instruction
injection
- remove feature-specific tests and documentation
- keep the generic unstable-feature warning coverage using
`apply_patch_streaming_events`
Normal project `AGENTS.md` discovery and composition are unchanged.
## Testing
- `just test -p codex-features`
- `just test -p codex-prompts`
- `just test -p codex-core agents_md`
- `just test -p codex-core unstable_features_warning`
## Why
Make it possible to load AGENTS.md from remote exec-servers whose OS is
different than app-server.
## What
- keep `AGENTS.md` discovery and provenance as `PathUri`, with
root-aware parent and ancestor traversal
- expose lifecycle instruction sources as legacy app-server path strings
in events while retaining `PathUri` internally
- preserve and test mixed POSIX and Windows paths in model context and
TUI status output
- cover remote Windows loading end to end by seeding the Wine prefix
through host filesystem APIs
- fix bug in `PathUri`'s parent() implementation that would erase
Windows drive letters
Summary
- Stop treating Codex Apps MCP tools with
`_meta._codex_apps.synthetic_link: true` as evidence that a connector is
accessible in `app/list`.
- Preserve synthetic tools in the agent-facing MCP connector set so they
remain available for install/auth flows.
- Keep the app-list accessibility cache limited to connectors backed by
at least one non-synthetic tool.
- Add focused regression coverage for both sides of the boundary.
Validation
- `just fmt`
- `just test -p codex-core
synthetic_links_are_exposed_to_the_agent_but_not_accessible_in_app_list`
- `git diff --check`
- A crate-wide `just test -p codex-core` run completed with 2,699
passing and 51 unrelated local sandbox/state failures, primarily state
DB migration races (`UNIQUE constraint failed:
_sqlx_migrations.version`).
## Stack
This is PR 2 of the simplified HAI single-run-task stack:
- [#19047](https://github.com/openai/codex/pull/19047) Agent Identity
assertion and task-registration primitives, including the shared
run-task helper used by existing Agent Identity JWT auth.
- [#19049](https://github.com/openai/codex/pull/19049)
Disabled-by-default ChatGPT auth opt-in that provisions/reuses persisted
Agent Identity runtime auth and its single run task.
- [#19051](https://github.com/openai/codex/pull/19051) Run-scoped
provider auth that uses one backend-owned task id for first-party
inference and compaction requests.
[#19054](https://github.com/openai/codex/pull/19054) collapsed out of
the active stack because the simplified design no longer needs a
separate background/control-plane task helper.
## Summary
This PR adds the disabled-by-default path for normal ChatGPT-login Codex
sessions to obtain Agent Identity runtime auth through the Codex
backend. Existing Agent Identity JWT startup mode remains a separate
path and does not require the feature flag.
What changed:
- adds the experimental `use_agent_identity` feature flag and config
schema entry
- adds an explicit `AgentIdentityAuthPolicy` so call sites choose
`JwtOnly` or `ChatGptAuth` instead of passing a bare boolean
- stores standalone Agent Identity JWT credentials separately from
backend-registered Agent Identity records
- persists the registered Agent Identity record, private key, and single
run task id in `auth.json` so process restarts reuse the same identity
- derives the agent/task registration base URL from ChatGPT/Codex auth
config while keeping JWT JWKS lookup separate
- provisions and caches ChatGPT-derived Agent Identity runtime auth when
`use_agent_identity` is enabled
- reuses the shared run-task registration helper from PR1 rather than
adding a second task-registration path
This PR intentionally does not switch model inference over to
`AgentAssertion` auth. The provider-auth integration lands in the next
PR.
## Testing
- `just test -p codex-login`
## Summary
- remove the duplicated originator-specific connector ID denylists
- stop filtering connector directory/accessibility results and
live/cached Codex Apps MCP tools by hardcoded connector ID
- remove the now-unused `codex-login` dependency from
`codex-utils-plugins`
- update regression coverage so formerly blocked connector IDs are
preserved
## Why
The client-side policy was duplicated across crates, used opaque IDs
without ownership or expiry information, and could drift between app
listing and MCP tool behavior. Server-provided visibility,
authorization, plugin discoverability, accessibility, enabled-state
handling, and consequential-tool approval templates remain unchanged.
## Validation
- `just fmt`
- `just bazel-lock-update`
- `just bazel-lock-check`
- `git diff --check`
- confirmed the final diff contains no hardcoded denylist symbols
A targeted `codex-mcp` test build spent an unusually long time in local
compilation/linking. Its first attempt exposed a test-only `PartialEq`
assertion issue, which was corrected. A follow-up non-linking `cargo
check -p codex-mcp --tests` was still running when this draft was
opened; CI should provide the complete Rust validation.
## Why
Allows the model to edit files that are hosted on a different OS than
where app-server is running.
## What
* Use `PathUri` for apply_patch-internal data structures
* Limit `PathUri` -> `AbsolutePathBuf` conversion to cases where the
inferred path convention matches the host OS, allows requiring valid
paths to pass to perms check
* Adds `PathConvention::path_segments()` for iterating over path
segments regardless of OS
* Handle cross-platform relative paths in path filename parsing for
sniffing a shell
* Ensure we can apply patches in the wine e2e test
Stacked on #28822.
## Summary
- add a host-injectable current-time provider with a built-in system
implementation
- record UTC developer reminders in history immediately before due model
requests
- keep cadence state per session and force a refresh after compaction
This does NOT include the app server client <-> server clock logic. This
PR is only for the reminder message & system clock that will be used in
prod.
## Testing
- `just test -p codex-core varlatency_`
- `just clippy -p codex-core -p codex-app-server -p codex-mcp-server -p
codex-thread-manager-sample`
- `just fmt`
## Stack
Depends on #28746. This PR implements shared rollout-budget accounting
and model-visible reminders using the configuration defined in #28746.
# Description / Main changes to Core:
`AgentControl` will now be the area where "rollout level" features &
accounting will have to live. It is incorrectly named for this
responsibility, but I think it can hold all the necessary shared state &
features (rollout token budget, mutliple thread interruption
responsibilitym etc)
In this PR, we have one "token ledger" that each thread will subtract
from when sampling. The "charge" will occur when response.completed() is
done and the calculation will be done on the responses api usage
carrier. The calculation will weigh sampling and pre-fill tokens as
specified.
Every time the budget crosses the configured reminder threshold, a
developer message is appended before the thread's next request
This remaining budget will _always_ be restated/reminded after a
compaction event.
Expiration and fan-out interruption will be in the stacked follow-up
(and also live in Agent Control).
## Reminders
"You have weighted {session_tokens_left} tokens left in the shared
session token budget."
The first request in each thread context receives the current remainder.
Later reminders are emitted after aggregate weighted usage crosses a
configured interval. If several intervals are crossed before a thread
sends another request, Core inserts one reminder with the latest
remainder.
Compaction response usage is charged before the next context starts. The
next reminder is appended after the compaction summary, leaving the
initial context content stable.
## Tests
Integration coverage verifies:
- weighted output and non-cached input accounting
- initial and periodic reminders
- shared accounting between a root and sub-agent
- post-compaction remainder and message placement
Local checks:
- `just fmt`
- `just test -p codex-core rollout_budget`
- `git diff --check`
The full workspace test suite was not run locally.
Fixes#28263.
## Why
When a thread starts with `/goal`, the goal extension can update SQLite
goal state before the thread has any user-turn rollout items.
`thread/list` and `thread/search` rely on persisted listing metadata, so
a goal-first live thread could be absent from app-server listings after
restart even though the goal itself existed.
This regressed when goal handling moved out of core: the core path wrote
the goal update through the live thread rollout path, while the
extension-backed app-server path only updated goal state and emitted the
live notification.
## What
- Add `GoalSetOutcome::thread_goal_updated_item()` so the goal extension
owns the canonical `ThreadGoalUpdated` rollout item shape.
- Expose a narrow `CodexThread::append_rollout_items()` helper that
appends through the live thread and keeps derived SQLite metadata in
sync.
- When app-server sets a goal on an active live thread, persist the goal
update through that live-thread path.
- Add an app-server regression test that starts a live thread with
`thread/goal/set` and verifies it appears in state-DB-only
`thread/list`.
## Verification
- `env -u CODEX_SQLITE_HOME just test -p codex-app-server
goal_first_live_thread_appears_in_state_db_thread_list`
## Summary
- keep context injection on a single ContextContributor trait
- split context injection into thread-scoped and turn-scoped
contribution methods
- wire turn-scoped fragments into initial context assembly so extensions
can contribute context from turn-local state
Scope MCP sandbox metadata to the MCP server's owning environment.
Previously, `codex/sandbox-state-meta` always used the turn's primary
cwd and rebuilt a legacy sandbox policy from that cwd. That can be wrong
for MCP servers owned by a different execution environment.
This now sends the owning environment cwd as a `file:` URI in
`sandboxCwd`, keeps `permissionProfile` as the permission source of
truth, and omits sandbox-state metadata when a non-default server
environment is not selected for the turn. Local/default MCP servers keep
the existing fallback cwd behavior.
Tests:
- `just fmt`
- `just bazel-lock-update`
- `just bazel-lock-check`
- `just test -p codex-mcp`
- `just test -p codex-core mcp_sandbox_cwd`
- `cargo build -p codex-rmcp-client --bin test_stdio_server`
- `just test -p codex-core
stdio_mcp_tool_call_includes_sandbox_state_meta`
## Summary
This keeps the apply_patch approval tests focused on approval behavior
instead of macOS sandboxed filesystem helper startup.
The changed cases still force patch approval with `UnlessTrusted`, but
use `DangerFullAccess` after approval so the patch write is direct and
cheap. Workspace-write and sandbox-helper behavior remain covered by the
filesystem and apply_patch sandbox tests.
## Why
Prepare network approval scoping to distinguish execution environments
without changing behavior yet.
## What changed
- Add optional environment IDs to network policy requests.
- Add optional network environment IDs to exec and sandbox request
structs.
- Thread default None values through existing construction points.
- Fix stale constructor call sites that caused the CI compile failures.
## Not included
- Per-environment proxy listeners.
- Network approval cache or prompt behavior changes.
- Ambiguous request attribution handling.
Those behavior changes moved to stacked follow-up #28899.
## Validation
- just fmt
- CI will run tests and clippy
## What
This PR defines the structured configuration contract for shared rollout
token budgets (across ALL agent threads under 1 rollout).
```toml
[features.rollout_budget]
enabled = true
limit_tokens = 100000
reminder_interval_tokens = 10000
sampling_token_weight = 1.0
prefill_token_weight = 0.1
```
The reminder interval defaults to 10% of the rollout limit. Sampling and
prefill weights default to `1.0`.
## Scope
This PR only defines and validates configuration. It does not track
usage, inject reminders, or stop a rollout. Accounting and reminders are
implemented in the stacked follow-up #28494.
The existing `token_budget` feature remains unchanged. `rollout_budget`
has its own feature key and configuration type.
## Tests
The config test verifies that the structured fields resolve into
`RolloutBudgetConfig` and do not enable the existing `token_budget`
feature.
Local checks:
- `just write-config-schema`
- `just test -p codex-core load_config_resolves_rollout_budget`
- `cargo check -p codex-thread-manager-sample`
- `git diff --check`
The full workspace test suite was not run locally.
## Why
App-server must report command events containing foreign-platform paths
without changing existing client or rollout path-string formats.
## What changed
- retain `PathUri` through exec command begin/end events
- convert cwd values to `LegacyAppPathString` at the app-server
compatibility boundary
- drop command actions with foreign paths and log them
- serialize rollout-trace cwd values using their inferred native path
representation
- restore Wine coverage for retained Windows cwd values and successful
completion
## Why
Som tools, such as history and notes, must remain top-level when MCP
deferral is enabled while staying unavailable through code-mode `exec`.
## What changed
- Added `features.code_mode.direct_only_tool_namespaces`.
- Classified matching MCP tools as `DirectModelOnly`.
- Kept those tools top-level in `code_mode_only`.
- Excluded them from `tool_search` deferral and the nested `exec`
surface.
- Updated the generated config schema.
## Validation
- `code_mode_only_exposes_direct_model_only_mcp_namespaces`
- `load_config_resolves_code_mode_config`
## What
Built on the realtime speech-control plumbing merged in #27917.
- Add optional `codexResponseHandoffPrefix` to `thread/realtime/start`.
- Apply that prefix only to automatic V1 commentary sent through
`conversation.handoff.append`; final answers remain unprefixed.
- Add opt-in `clientManagedHandoffs`. When true, core suppresses
automatic response handoffs and completion output so delivery is
controlled by explicit client append APIs.
- Preserve existing automatic behavior by default.
`codexResponsesAsItems: true` continues to select item routing when
client-managed mode is disabled.
## Why
Voice clients need two delivery policies: automatic background context
with silent commentary instructions and fully client-owned handoffs.
Phase-aware prefixing keeps routine commentary silent without
suppressing the final answer, while client-managed mode lets an app
decide exactly which updates to append.
## Validation
- `just fmt`
- `cargo test -p codex-app-server-protocol
serialize_thread_realtime_start`
- `RUST_MIN_STACK=16777216 cargo test -p codex-core --test all
conversation_handoff_persists_across_item_done_until_turn_complete`
- `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all
webrtc_v1_client_managed_handoffs_disable_automatic_output`
- `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all
webrtc_v1_final_automatic_handoff_omits_silent_prefix`
- `cargo build -p codex-cli --bin codex`
- Local Codex Apps compatibility check: 43 focused webview tests passed,
and a live voice session routed through the source-built app-server.
The explicit `RUST_MIN_STACK` avoids a macOS Tokio test-worker stack
overflow seen with the default test environment.
## Why
A durable realtime voice orchestrator can reconnect and resume through
multiple fresh `Session` instances. Realtime handoffs were using the
Session-local `auto-compact-N` counter as their turn identity, but that
counter restarts at zero for every resumed Session. The durable thread
could therefore accumulate duplicate turn IDs, violating the uniqueness
assumptions made by app-server and web clients. In Codex Apps, a new
delegated response stream could be attached to an older turn with the
same ID, placing live output higher in history and putting turn-scoped
actions at risk.
Persisted rollout and reconstructed model-context order were already
correct because raw response items remain append-only and chronological.
This change restores unique identity for reconstructed and live turn
surfaces.
## What changed
- Generate a UUIDv7 specifically for each realtime-routed delegation.
- Leave the existing `auto-compact-N` identity path unchanged for actual
internal auto-compaction turns.
- Extend the inbound realtime handoff integration test to require a UUID
turn ID from `turn/started`.
## Verification
- `just test -p codex-core inbound_handoff_request_starts_turn`
- `just fix -p codex-core`
- `just fmt`
## Why
`ResponseItem` variants do not have a consistent internal ID shape: some
variants carry required IDs, some carry optional IDs, and some cannot
represent an ID at all. The existing fields also use inconsistent serde,
TypeScript, and JSON-schema annotations. A single enum-level access path
is needed before history recording can assign and retain IDs.
This PR establishes that internal model only. It intentionally does not
generate or serialize IDs; allocation and wire persistence are isolated
in the stacked follow-up.
## What changed
- Give every concrete `ResponseItem` variant an `Option<String>` ID
field.
- Apply the same internal-only annotations to every ID field:
`#[serde(default, skip_serializing)]`, `#[ts(skip)]`, and
`#[schemars(skip)]`.
- Add `ResponseItem::id()` and `ResponseItem::set_id()` as the shared
accessors.
- Preserve IDs when history items are rewritten for truncation.
- Adapt consumers that previously assumed reasoning and image-generation
IDs were required.
- Regenerate app-server schemas so the hidden fields are represented
consistently.
The serde catch-all `ResponseItem::Other` remains ID-less because it
must remain a unit variant.
## Test plan
- `cargo check --tests -p codex-core -p codex-api -p codex-rollout-trace
-p codex-image-generation-extension`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-api -p codex-rollout-trace -p
codex-image-generation-extension`
- `just test -p codex-core event_mapping`
## Why
It should be possible for app-server to handle "foreign" OS paths in
unified_exec working directories, allowing e.g. a Linux app-server to
run processes on e.g. a Windows exec-server.
## What
Convert the core unified_exec cwd values to use `PathUri`.
Adds fallible path conversion in several places to try to minimize the
scope of this change. The only time this change suppresses errors from
converting `PathUri` to an `AbsolutePathBuf` is when the turn is
configured with no sandboxing at all to allow us to make progress
testing without sandboxing.
Future changes to apply_patch and sandboxing will clean up these error
paths.
A tool's cwd is resolved from joining a model-provided workdir to the
environment's cwd. When using `AbsolutePathBuf::join()`, an
absolute-path workdir would overwrite the environment's cwd and we would
resolve permissions/sandboxing against the model-provided path. This
change extends `PathUri::join()` to also treat an absolute rhs as an
override of the base/lhs.
This also removes some coverage from the remove_env_windows tests until
a follow-up converts foreign paths in command exec events correctly.
## Breaking Changes
When using `AbsolutePathBuf::join()` for workdir resolution, we ended up
resolving tilde-prefixed paths against the app-server's `$HOME`, e.g.
`~/foo/bar` becomes `/home/anp/foo/bar`. It's difficult to do this with
`PathUri` joining, so after offline discussion this PR no longer
implements it.
A quick check of some power users' rollouts suggests that models don't
actually generate home-prefixed absolute working directories for their
spawns, so this shouldn't have any real blast radius.
## Summary
- Revert #28655, restoring the thread `recencyAt` behavior introduced by
#27910.
- Move `threads_recency_at` to migration 0039 so it no longer collides
with `external_agent_config_imports` at version 0038.
- Repair databases that already applied the recency migration as version
38 by moving the matching migration-history row to version 39 before
SQLx validation. The current version-38 migration can then apply
normally.
## Validation
- `just test -p codex-state
migrations::tests::repairs_recency_migration_that_was_applied_as_version_38`
- `just test -p codex-state -p codex-rollout -p codex-thread-store -p
codex-app-server-protocol -p codex-tui`: 3,439 passed; six TUI tests
could not open the machine's existing read-only incident database at
`~/.codex/sqlite/state_5.sqlite`.
- `just fix -p codex-state`
- `just fmt`
- Verified that state migration versions are unique.
## Why
Command approval cache keys included the command and working directory,
but not the execution environment. An approval for `/workspace` locally
could therefore be reused for the same command and path on an executor.
## What changed
- Include the selected environment ID in shell and unified-exec approval
cache keys.
- Carry that ID through the normal command approval request so clients
can show which environment is being approved.
- Expose the environment through app-server as a required nullable
`environmentId` and show it in the inline TUI approval prompt.
- Keep older recorded approval events compatible when the environment is
absent.
For example, `echo ok` in local `/workspace` and `echo ok` in executor
`/workspace` now produce different approval keys and separate prompts.
## Scope
This PR does not change network approvals, Guardian review actions, MCP
elicitation, full-screen TUI rendering, or environment-ID validation.
Remote `shell_command` execution itself remains in #28722; this PR only
makes its approval key environment-aware.
## Why
This is the final PR in the Windows fs-helper sandbox stack and contains
the actual bug fix.
The exec-server filesystem helper is a direct-spawn path: it asks
`SandboxManager` for a `SandboxExecRequest`, then launches the returned
argv itself. That works on macOS and Linux because the transformed argv
is already a self-contained sandbox wrapper. On Windows, the transformed
request carried `WindowsRestrictedToken` metadata, but the direct-spawn
fs-helper runner still launched the helper argv directly.
That means Windows filesystem built-ins backed by the fs-helper could
run with the parent Codex process permissions instead of the configured
Windows sandbox. This PR makes the direct-spawn transform produce a
self-contained Windows wrapper argv before fs-helper launches it.
## What Changed
- Added `SandboxManager::transform_for_direct_spawn()` for callers that
launch the returned argv themselves.
- Wrapped Windows restricted-token direct-spawn requests with `codex.exe
--run-as-windows-sandbox` and then marked the outer request as
unsandboxed, matching the macOS/Linux wrapper argv shape.
- Updated `exec-server/src/fs_sandbox.rs` to use the direct-spawn
transform for fs-helper launches.
- Materialized the inner `codex.exe --codex-run-as-fs-helper` executable
into `.sandbox-bin` so the sandboxed user can run it.
- Carried runtime workspace roots through `FileSystemSandboxContext` as
`PathUri` values so `:workspace_roots` policies resolve correctly
without sending native client paths over exec-server JSON.
- Preserved wrapper setup identity environment needed by Windows sandbox
setup without changing the serialized inner helper environment.
## Verification
- `just bazel-lock-update`
- `just bazel-lock-check`
- `just test -p codex-sandboxing transform_for_direct_spawn_windows`
- `just test -p codex-exec-server fs_sandbox::tests`
- `just fix -p codex-windows-sandbox -p codex-sandboxing -p
codex-exec-server -p codex-core -p codex-file-system`
Local note: `just fmt` completed Rust formatting, but this workstation
still fails the non-Rust formatter phases because uv cannot open its
cache and the local buildifier/dotslash path is missing.