Commit Graph

378 Commits

  • add(core): arc_monitor (#13936)
    ## Summary
    - add ARC monitor support for MCP tool calls by serializing MCP approval
    requests into the ARC action shape and sending the relevant
    conversation/policy context to the `/api/codex/safety/arc` endpoint
    - route ARC outcomes back into MCP approval flow so `ask-user` falls
    back to a user prompt and `steer-model` blocks the tool call, with
    guardian/ARC tests covering the new request shape
    - update the TUI approval copy from “Approve Once” to “Allow” / “Allow
    for this session” and refresh the related
      snapshots
    
    ---------
    
    Co-authored-by: Fouad Matin <fouad@openai.com>
    Co-authored-by: Fouad Matin <169186268+fouad-openai@users.noreply.github.com>
  • [apps] Fix apps enablement condition. (#14011)
    - [x] Fix apps enablement condition to check both the feature flag and
    that the user is not an API key user.
  • sort plugins first in menu (#14163)
    we want plugin mentions to show up before others, like apps and skills.
    
    updated tests.
  • make dollar-mention always clarify item category (skill, app, plugin) (#14147)
    #### What
    
    ###### Context + Problem
    
    With the introduction of plugins, we now have one more type of
    `$`-mentionable item in the TUI's popup menu on `$`. Apps, skills, and
    plugins can all have the same user-facing name, and we attempt to
    distinguish with a category tag suffix, like `[App]`. This has a few
    problems:
    
    - We decide to show tags by the text that will be inserted into the
    conversation, not the actual user-visible text, so two visibly-identical
    entries can have no clarifying category tag suffix
    - The category tag is a suffix and commonly gets cut off by long
    descriptions
    - The skill category tag is currently only displayed on repo skills as
    `[Repo]`, which is confusing to most users
    - The plugin category tag is currently `[<marketplace-name>]`, which is
    also confusing to most users
    
    ###### Solution
    - **Always** show a **prefix** category tag that is `[Skill]`, `[App]`,
    or `[Plugin]`. No conditional rendering or copy.
    
    Before:
    <img width="801" height="153" alt="image"
    src="https://github.com/user-attachments/assets/448e06e7-2af8-4c14-9804-ed1ca17cf514"
    />
    
    After:
    <img width="800" height="118" alt="image"
    src="https://github.com/user-attachments/assets/57895b41-06fe-4d92-887b-68704c5a15fd"
    />
    
    I also feel this clarifies the results at-a-glance while you scroll:
    
    
    https://github.com/user-attachments/assets/cbdd5840-53d9-4656-812c-6e816755e1fd
    
    ### Tests
    Added + updated tests (including snapshots), tested locally
  • feat(core) Persist request_permission data across turns (#14009)
    ## Summary
    request_permissions flows should support persisting results for the
    session.
    
    Open Question: Still deciding if we need within-turn approvals - this
    adds complexity but I could see it being useful
    
    ## Testing
    - [x] Updated unit tests
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • feat(tui) render request_permissions calls (#14004)
    ## Summary
    Adds support for tui rendering of request_permission calls
    
    <img width="724" height="245" alt="Screenshot 2026-03-08 at 9 04 07 PM"
    src="https://github.com/user-attachments/assets/e1997825-a496-4bfb-bbda-43d0006460a5"
    />
    
    
    ## Testing
    - [x] Added snapshot test
  • tui: clarify pending steer follow-ups (#13841)
    ## Summary
    - split the pending input preview into labeled pending-steer and queued
    follow-up sections
    - explain that pending steers submit after the next tool call and that
    Esc can interrupt and send them immediately
    - treat Esc as an interrupt-plus-resubmit path when pending steers
    exist, with updated TUI snapshots and tests
    
    Queues and steers:
    <img width="1038" height="263" alt="Screenshot 2026-03-07 at 10 17
    17 PM"
    src="https://github.com/user-attachments/assets/4ef433ef-27a3-4b7c-ad69-2046f6eb89e6"
    />
    
    After pressing Esc:
    <img width="1046" height="320" alt="Screenshot 2026-03-07 at 10 17
    21 PM"
    src="https://github.com/user-attachments/assets/0f4d89e0-b6b9-486a-9f04-b6021f169ba7"
    />
    
    ## Codex author
    `codex resume 019cc6f4-2cca-7803-b717-8264526dbd97`
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • [elicitations] Support always allow option for mcp tool calls. (#13807)
    - [x] Support always allow option for mcp tool calls, writes to
    config.toml.
    - [x] Fix config hot-reload after starting a new thread for TUI.
  • Add Fast mode status-line indicator (#13670)
    Addresses feature request #13660
    
    Adds new option to `/statusline` so the status line can display "fast
    on" or "fast off"
    
    Summary
    - introduce a `FastMode` status-line item so `/statusline` can render
    explicit `Fast on`/`Fast off` text for the service tier
    - wire the item into the picker metadata and resolve its string from
    `ChatWidget` without adding any unrelated `thread-name` logic or storage
    changes
    - ensure the refresh paths keep the cached footer in sync when the
    service tier (fast mode) changes
    
    Testing
    - Manually tested
    
    Here's what it looks like when enabled:
    
    <img width="366" height="75" alt="image"
    src="https://github.com/user-attachments/assets/7f992d2b-6dab-49ed-aa43-ad496f56f193"
    />
  • feat: structured plugin parsing (#13711)
    #### What
    
    Add structured `@plugin` parsing and TUI support for plugin mentions.
    
    - Core: switch from plain-text `@display_name` parsing to structured
    `plugin://...` mentions via `UserInput::Mention` and
    `[$...](plugin://...)` links in text, same pattern as apps/skills.
    - TUI: add plugin mention popup, autocomplete, and chips when typing
    `$`. Load plugin capability summaries and feed them into the composer;
    plugin mentions appear alongside skills and apps.
    - Generalize mention parsing to a sigil parameter, still defaults to `$`
    
    <img width="797" height="119" alt="image"
    src="https://github.com/user-attachments/assets/f0fe2658-d908-4927-9139-73f850805ceb"
    />
    
    Builds on #13510. Currently clients have to build their own `id` via
    `plugin@marketplace` and filter plugins to show by `enabled`, but we
    will add `id` and `available` as fields returned from `plugin/list`
    soon.
    
    ####Tests
    
    Added tests, verified locally.
  • [elicitations] Switch to use MCP style elicitation payload for mcp tool approvals. (#13621)
    - [x] Switch to use MCP style elicitation payload for mcp tool
    approvals.
    - [ ] TODO: Update the UI to support the full spec.
  • fix(tui): clean up pending steer preview wrapping (#13642)
    ## Summary
    - render pending steer previews with a single `pending steer:` prefix
    instead of repeating it for each source line
    - reuse the same truncation path for pending steers and queued drafts so
    multiline previews behave consistently
    - add snapshot coverage for the multiline pending steer case
    
    Before
    <img width="969" height="219" alt="Screenshot 2026-03-05 at 3 55 11 PM"
    src="https://github.com/user-attachments/assets/b062c9c8-43d3-4a52-98e0-3c7643d1697b"
    />
    
    After
    <img width="965" height="203" alt="Screenshot 2026-03-05 at 3 56 08 PM"
    src="https://github.com/user-attachments/assets/40935863-55b3-444f-9e14-1ac63126b2e1"
    />
    
    ## Codex author
    `codex resume 019cc054-385e-79a3-bb85-ec9499623bd8`
    
    Co-authored-by: Codex <noreply@openai.com>
  • core/protocol: add structured macOS additional permissions and merge them into sandbox execution (#13499)
    ## Summary
    - Introduce strongly-typed macOS additional permissions across
    protocol/core/app-server boundaries.
    - Merge additional permissions into effective sandbox execution,
    including macOS seatbelt profile extensions.
    - Expand docs, schema/tool definitions, UI rendering, and tests for
    `network`, `file_system`, and `macos` additional permissions.
  • add @plugin mentions (#13510)
    ## Note-- added plugin mentions via @, but that conflicts with file
    mentions
    
    depends and builds upon #13433.
    
    - introduces explicit `@plugin` mentions. this injects the plugin's mcp
    servers, app names, and skill name format into turn context as a dev
    message.
    - we do not yet have UI for these mentions, so we currently parse raw
    text (as opposed to skills and apps which have UI chips, autocomplete,
    etc.) this depends on a `plugins/list` app-server endpoint we can feed
    the UI with, which is upcoming
    - also annotate mcp and app tool descriptions with the plugin(s) they
    come from. this gives the model a first class way of understanding what
    tools come from which plugins, which will help implicit invocation.
    
    ### Tests
    Added and updated tests, unit and integration. Also confirmed locally a
    raw `@plugin` injects the dev message, and the model knows about its
    apps, mcps, and skills.
  • [diagnostics] show diagnostics earlier in workflow (#13604)
    <img width="591" height="243" alt="Screenshot 2026-03-05 at 10 17 06 AM"
    src="https://github.com/user-attachments/assets/84a6658b-6017-4602-b1f8-2098b9b5eff9"
    />
    
    - show feedback earlier
    - preserve raw literal env vars (no trimming, sanitizing, etc.)
  • feat(app-server): support mcp elicitations in v2 api (#13425)
    This adds a first-class server request for MCP server elicitations:
    `mcpServer/elicitation/request`.
    
    Until now, MCP elicitation requests only showed up as a raw
    `codex/event/elicitation_request` event from core. That made it hard for
    v2 clients to handle elicitations using the same request/response flow
    as other server-driven interactions (like shell and `apply_patch`
    tools).
    
    This also updates the underlying MCP elicitation request handling in
    core to pass through the full MCP request (including URL and form data)
    so we can expose it properly in app-server.
    
    ### Why not `item/mcpToolCall/elicitationRequest`?
    This is because MCP elicitations are related to MCP servers first, and
    only optionally to a specific MCP tool call.
    
    In the MCP protocol, elicitation is a server-to-client capability: the
    server sends `elicitation/create`, and the client replies with an
    elicitation result. RMCP models it that way as well.
    
    In practice an elicitation is often triggered by an MCP tool call, but
    not always.
    
    ### What changed
    - add `mcpServer/elicitation/request` to the v2 app-server API
    - translate core `codex/event/elicitation_request` events into the new
    v2 server request
    - map client responses back into `Op::ResolveElicitation` so the MCP
    server can continue
    - update app-server docs and generated protocol schema
    - add an end-to-end app-server test that covers the full round trip
    through a real RMCP elicitation flow
    - The new test exercises a realistic case where an MCP tool call
    triggers an elicitation, the app-server emits
    mcpServer/elicitation/request, the client accepts it, and the tool call
    resumes and completes successfully.
    
    ### app-server API flow
    - Client starts a thread with `thread/start`.
    - Client starts a turn with `turn/start`.
    - App-server sends `item/started` for the `mcpToolCall`.
    - While that tool call is in progress, app-server sends
    `mcpServer/elicitation/request`.
    - Client responds to that request with `{ action: "accept" | "decline" |
    "cancel" }`.
    - App-server sends `serverRequest/resolved`.
    - App-server sends `item/completed` for the mcpToolCall.
    - App-server sends `turn/completed`.
    - If the turn is interrupted while the elicitation is pending,
    app-server still sends `serverRequest/resolved` before the turn
    finishes.
  • chore: Nest skill and protocol network permissions under network.enabled (#13427)
    ## Summary
    
    Changes the permission profile shape from a bare network boolean to a
    nested object.
    
    Before:
    
    ```yaml
    permissions:
      network: true
    ```
    
    After:
    
    ```yaml
    permissions:
      network:
        enabled: true
    ```
    
    This also updates the shared Rust and app-server protocol types so
    `PermissionProfile.network` is no longer `Option<bool>`, but
    `Option<NetworkPermissions>` with `enabled: Option<bool>`.
    
    ## What Changed
    
    - Updated `PermissionProfile` in `codex-rs/protocol/src/models.rs`:
    - `pub network: Option<bool>` -> `pub network:
    Option<NetworkPermissions>`
    - Added `NetworkPermissions` with:
      - `pub enabled: Option<bool>`
    - Changed emptiness semantics so `network` is only considered empty when
    `enabled` is `None`
    - Updated skill metadata parsing to accept `permissions.network.enabled`
    - Updated core permission consumers to read
    `network.enabled.unwrap_or(false)` where a concrete boolean is needed
    - Updated app-server v2 protocol types and regenerated schema/TypeScript
    outputs
    - Updated docs to mention `additionalPermissions.network.enabled`
  • Feat: Preserve network access on read-only sandbox policies (#13409)
    ## Summary
    
    `PermissionProfile.network` could not be preserved when additional or
    compiled permissions resolved to
    `SandboxPolicy::ReadOnly`, because `ReadOnly` had no network_access
    field. This change makes read-only + network
    enabled representable directly and threads that through the protocol,
    app-server v2 mirror, and permission-
      merging logic.
    
    ## What changed
    
    - Added `network_access: bool` to `SandboxPolicy::ReadOnly` in the core
    protocol and app-server v2 protocol.
    - Kept backward compatibility by defaulting the new field to false, so
    legacy read-only payloads still
        deserialize unchanged.
    - Updated `has_full_network_access()` and sandbox summaries to respect
    read-only network access.
      - Preserved PermissionProfile.network when:
          - compiling skill permission profiles into sandbox policies
          - normalizing additional permissions
          - merging additional permissions into existing sandbox policies
    - Updated the approval overlay to show network in the rendered
    permission rule when requested.
      - Regenerated app-server schema fixtures for the new v2 wire shape.
  • [feedback] diagnostics (#13292)
    - added header logic to display diagnostics on cli
    - added logic for collecting env vars
    
    <img width="606" height="327" alt="Screenshot 2026-03-03 at 3 49 31 PM"
    src="https://github.com/user-attachments/assets/05e78c56-8cb3-47fa-abaf-3e57f1fdd8e2"
    />
    
    <img width="690" height="353" alt="Screenshot 2026-03-02 at 6 47 54 PM"
    src="https://github.com/user-attachments/assets/e470b559-13f4-44d9-897f-bc398943c6d1"
    />
  • tui: align pending steers with core acceptance (#12868)
    ## Summary
    - submit `Enter` steers immediately while a turn is already running
    instead of routing them through `queued_user_messages`
    - keep those submitted steers visible in the footer as `pending_steers`
    until core records them as a user message or aborts the turn
    - reconcile pending steers on `ItemCompleted(UserMessage)`, not
    `RawResponseItem`
    - emit user-message item lifecycle for leftover pending input at task
    finish, then remove the TUI `TurnComplete` fallback
    - keep `queued_user_messages` for actual queued drafts, rendered below
    pending steers
    
    ## Problem
    While the assistant was generating, pressing `Enter` could send the
    input into `queued_user_messages`. That queue only drains after the turn
    ends, so ordinary steers behaved like queued drafts instead of landing
    at the next core sampling boundary.
    
    The first version of this fix also used `RawResponseItem` to decide when
    a steer had landed. Review feedback was that this is the wrong
    abstraction for client behavior.
    
    There was also a late edge case in core: if pending steer input was
    accepted after the final sampling decision but before `TurnComplete`,
    core would record that user message into history at task finish without
    emitting `ItemStarted(UserMessage)` / `ItemCompleted(UserMessage)`. TUI
    had a fallback to paper over that gap locally.
    
    ## Approach
    - `Enter` during an active turn now submits a normal `Op::UserTurn`
    immediately
    - TUI keeps a local pending-steer preview instead of rendering that user
    message into history immediately
    - when core records the steer as `ItemCompleted(UserMessage)`, TUI
    matches and removes the corresponding pending preview, then renders the
    committed user message
    - core now emits the same user-message lifecycle when
    `on_task_finished(...)` drains leftover pending user input, before
    `TurnComplete`
    - with that lifecycle gap closed in core, TUI no longer needs to flush
    pending steers into history on `TurnComplete`
    - if the turn is interrupted, pending steers and queued drafts are both
    restored into the composer, with pending steers first
    
    ## Notes
    - `Tab` still uses the real queued-message path
    - `queued_user_messages` and `pending_steers` are separate state with
    separate semantics
    - the pending-steer matching key is built directly from `UserInput`
    - this removes the new TUI dependency on `RawResponseItem`
    
    ## Validation
    - `just fmt`
    - `cargo test -p codex-core
    task_finish_emits_turn_item_lifecycle_for_leftover_pending_user_input --
    --nocapture`
    - `cargo test -p codex-tui`
  • app-server: source /feedback logs from sqlite at trace level (#12969)
    ## Summary
    - write app-server SQLite logs at TRACE level when SQLite is enabled
    - source app-server `/feedback` log attachments from SQLite for the
    requested thread when available
    - flush buffered SQLite log writes before `/feedback` queries them so
    newly emitted events are not lost behind the async inserter
    - include same-process threadless SQLite rows in those `/feedback` logs
    so the attachment matches the process-wide feedback buffer more closely
    - keep the existing in-memory ring buffer fallback unchanged, including
    when the SQLite query returns no rows
    
    ## Details
    - add a byte-bounded `query_feedback_logs` helper in `codex-state` so
    `/feedback` does not fetch all rows before truncating
    - scope SQLite feedback logs to the requested thread plus threadless
    rows from the same `process_uuid`
    - format exported SQLite feedback lines with the log level prefix to
    better match the in-memory feedback formatter
    - add an explicit `LogDbLayer::flush()` control path and await it in
    app-server before querying SQLite for feedback logs
    - pass optional SQLite log bytes through `codex-feedback` as the
    `codex-logs.log` attachment override
    - leave TUI behavior unchanged apart from the updated `upload_feedback`
    call signature
    - add regression coverage for:
      - newest-within-budget ordering
      - excluding oversized newest rows
      - including same-process threadless rows
      - keeping the newest suffix across mixed thread and threadless rows
      - matching the feedback formatter shape aside from span prefixes
      - falling back to the in-memory snapshot when SQLite returns no logs
      - flushing buffered SQLite rows before querying
    
    ## Follow-up
    - SQLite feedback exports still do not reproduce span prefixes like
    `feedback-thread{thread_id=...}:`; there is a `TODO(ccunningham)` in
    `codex-rs/state/src/log_db.rs` for that follow-up.
    
    ## Testing
    - `cd codex-rs && cargo test -p codex-state`
    - `cd codex-rs && cargo test -p codex-app-server`
    - `cd codex-rs && just fmt`
  • add fast mode toggle (#13212)
    - add a local Fast mode setting in codex-core (similar to how model id
    is currently stored on disk locally)
    - send `service_tier=priority` on requests when Fast is enabled
    - add `/fast` in the TUI and persist it locally
    - feature flag
  • tui: preserve kill buffer across submit and slash-command clears (#12006)
    ## Problem
    
    Before this change, composer paths that cleared the textarea after
    submit or slash-command dispatch
    also cleared the textarea kill buffer. That meant a user could `Ctrl+K`
    part of a draft, trigger a
    composer action that cleared the visible draft, and then lose the
    ability to `Ctrl+Y` the killed
    text back.
    
    This was especially awkward for workflows where the user wants to
    temporarily remove text, run a
    composer action such as changing reasoning level or dispatching a slash
    command, and then restore
    the killed text into the now-empty draft.
    
    ## Mental model
    
    This change separates visible draft state from editing-history state.
    
    The visible draft includes the current textarea contents and text
    elements that should be cleared
    when the composer submits or dispatches a command. The kill buffer is
    different: it represents the
    most recent killed text and should survive those composer-driven clears
    so the user can still yank
    it back afterward.
    
    After this change, submit and slash-command dispatch still clear the
    visible textarea contents, but
    they no longer erase the most recent kill.
    
    ## Non-goals
    
    This does not implement a multi-entry kill ring or change the semantics
    of `Ctrl+K` and `Ctrl+Y`
    beyond preserving the existing yank target across these clears.
    
    It also does not change how submit, slash-command parsing, prompt
    expansion, or attachment handling
    work, except that those flows no longer discard the textarea kill buffer
    as a side effect of
    clearing the draft.
    
    ## Tradeoffs
    
    The main tradeoff is that clearing the visible textarea is no longer
    equivalent to fully resetting
    all editing state. That is intentional here, because submit and
    slash-command dispatch are composer
    actions, not requests to forget the user's most recent kill.
    
    The benefit is better editing continuity. The cost is that callers must
    understand that full-buffer
    replacement resets visible draft state but not the kill buffer.
    
    ## Architecture
    
    The behavioral change is in `TextArea`: full-buffer replacement now
    rebuilds text and elements
    without clearing `kill_buffer`.
    
    `ChatComposer` already clears the textarea after successful submit and
    slash-command dispatch by
    calling into those textarea replacement paths. With this change, those
    existing composer flows
    inherit the new behavior automatically: the visible draft is cleared,
    but the last killed text
    remains available for `Ctrl+Y`.
    
    The tests cover both layers:
    
    - `TextArea` verifies that the kill buffer survives full-buffer
    replacement.
    - `ChatComposer` verifies that it survives submit.
    - `ChatComposer` also verifies that it survives slash-command dispatch.
    
    ## Observability
    
    There is no dedicated logging for kill-buffer preservation. The most
    direct way to reason about the
    behavior is to inspect textarea-wide replacement paths and confirm
    whether they treat the kill
    buffer as visible-buffer state or as editing-history state.
    
    If this regresses in the future, the likely failure mode is simple and
    user-visible: `Ctrl+Y` stops
    restoring text after submit or slash-command clears even though ordinary
    kill/yank still works
    within a single uninterrupted draft.
    
    ## Tests
    
    Added focused regression coverage for the new contract:
    
    - `kill_buffer_persists_across_set_text`
    - `kill_buffer_persists_after_submit`
    - `kill_buffer_persists_after_slash_command_dispatch`
    
    Local verification:
    - `just fmt`
    - `cargo test -p codex-tui`
    
    ---------
    
    Co-authored-by: Josh McKinney <joshka@openai.com>
  • chore: remove SkillMetadata.permissions and derive skill sandboxing from permission_profile (#13061)
    ## Summary
    
    This change removes the compiled permissions field from skill metadata
    and keeps permission_profile as the single source of truth.
    
    Skill loading no longer compiles skill permissions eagerly. Instead, the
    zsh-fork skill escalation path compiles `skill.permission_profile` when
    it needs to determine the sandbox to apply for a skill script.
    
      ## Behavior change
    
      For skills that declare:
    ```
      permissions: {}
    ```
    we now treat that the same as having no skill permissions override,
    instead of creating and using a default readonly sandbox. This change
    makes the behavior more intuitive:
    
      - only non-empty skill permission profiles affect sandboxing
    - omitting permissions and writing permissions: {} now mean the same
    thing
    - skill metadata keeps a single permissions representation instead of
    storing derived state too
    
    Overall, this makes skill sandbox behavior easier to understand and more
    predictable.
  • tui: restore draft footer hints (#13202)
    ## Summary
    - restore `Tab to queue` when a draft is present and the agent is
    running
    - keep draft-idle footers passive by showing the normal footer or status
    line instead of `? for shortcuts`
    - align footer snapshot coverage with the updated draft footer behavior
    
    ## Codex author
    `codex resume 019c7f1c-43aa-73e0-97c7-40f457396bb0`
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • chore: /multiagent alias for /agent (#13249)
    Add a `/mutli-agents` alias for `/agent` and update the wording
  • Fix CLI feedback link (#13086)
    Addresses #12967
    
    About a month ago, I updated the Github bug report templates to
    accommodate the (at the time) new Codex app. The `/feedback` code path
    in the CLI was referencing one of the old templates, and I didn't
    realize it at the time. This PR updates the link so users don't get an
    empty bug template when using `/feedback`.
  • Keep large-paste placeholders intact during file completion (#13070)
    Addresses https://github.com/openai/codex/issues/13040
    
    Fixes a regression in 0.106.0 introduced in
    https://github.com/openai/codex/pull/9393
    
    Summary
    - replace only the active completion range so unrelated text elements
    (e.g., large-paste placeholders) stay atomic and can still expand
    - add a regression test verifying large paste placeholders persist
    through completions and submit
    - could not fetch issue details via GitHub API because network access is
    disabled in this sandboxed environment
  • fix: use AbsolutePathBuf for permission profile file roots (#12970)
    ## Why
    `PermissionProfile` should describe filesystem roots as absolute paths
    at the type level. Using `PathBuf` in `FileSystemPermissions` made the
    shared type too permissive and blurred together three different
    deserialization cases:
    
    - skill metadata in `agents/openai.yaml`, where relative paths should
    resolve against the skill directory
    - app-server API payloads, where callers should have to send absolute
    paths
    - local tool-call payloads for commands like `shell_command` and
    `exec_command`, where `additional_permissions.file_system` may
    legitimately be relative to the command `workdir`
    
    This change tightens the shared model without regressing the existing
    local command flow.
    
    ## What Changed
    - changed `protocol::models::FileSystemPermissions` and the app-server
    `AdditionalFileSystemPermissions` mirror to use `AbsolutePathBuf`
    - wrapped skill metadata deserialization in `AbsolutePathBufGuard`, so
    relative permission roots in `agents/openai.yaml` resolve against the
    containing skill directory
    - kept app-server/API deserialization strict, so relative
    `additionalPermissions.fileSystem.*` paths are rejected at the boundary
    - restored cwd/workdir-relative deserialization for local tool-call
    payloads by parsing `shell`, `shell_command`, and `exec_command`
    arguments under an `AbsolutePathBufGuard` rooted at the resolved command
    working directory
    - simplified runtime additional-permission normalization so it only
    canonicalizes and deduplicates absolute roots instead of trying to
    recover relative ones later
    - updated the app-server schema fixtures, `app-server/README.md`, and
    the affected transport/TUI tests to match the final behavior
  • Add realtime audio device picker (#12850)
    ## Summary
    - add a dedicated /audio picker for realtime microphone and speaker
    selection
    - persist realtime audio choices and prompt to restart only local audio
    when voice is live
    - add snapshot coverage for the new picker surfaces
    
    ## Validation
    - cargo test -p codex-tui
    - cargo insta accept
    - just fix -p codex-tui
    - just fmt
  • Enforce user input length cap (#12823)
    Currently there is no bound on the length of a user message submitted in
    the TUI or through the app server interface. That means users can paste
    many megabytes of text, which can lead to bad performance, hangs, and
    crashes. In extreme cases, it can lead to a [kernel
    panic](https://github.com/openai/codex/issues/12323).
    
    This PR limits the length of a user input to 2**20 (about 1M)
    characters. This value was chosen because it fills the entire context
    window on the latest models, so accepting longer inputs wouldn't make
    sense anyway.
    
    Summary
    - add a shared `MAX_USER_INPUT_TEXT_CHARS` constant in codex-protocol
    and surface it in TUI and app server code
    - block oversized submissions in the TUI submit flow and emit error
    history cells when validation fails
    - reject heavy app-server requests with JSON-RPC `-32602` and structured
    `input_too_large` data, plus document the behavior
    
    Testing
    - ran the IDE extension with this change and verified that when I
    attempt to paste a user message that's several MB long, it correctly
    reports an error instead of crashing or making my computer hot.
  • feat: include available decisions in command approval requests (#12758)
    Command-approval clients currently infer which choices to show from
    side-channel fields like `networkApprovalContext`,
    `proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
    the request shape harder to evolve, and it forces each client to
    replicate the server's heuristics instead of receiving the exact
    decision list for the prompt.
    
    This PR introduces a mapping between `CommandExecutionApprovalDecision`
    and `codex_protocol::protocol::ReviewDecision`:
    
    ```rust
    impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
        fn from(value: CoreReviewDecision) -> Self {
            match value {
                CoreReviewDecision::Approved => Self::Accept,
                CoreReviewDecision::ApprovedExecpolicyAmendment {
                    proposed_execpolicy_amendment,
                } => Self::AcceptWithExecpolicyAmendment {
                    execpolicy_amendment: proposed_execpolicy_amendment.into(),
                },
                CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
                CoreReviewDecision::NetworkPolicyAmendment {
                    network_policy_amendment,
                } => Self::ApplyNetworkPolicyAmendment {
                    network_policy_amendment: network_policy_amendment.into(),
                },
                CoreReviewDecision::Abort => Self::Cancel,
                CoreReviewDecision::Denied => Self::Decline,
            }
        }
    }
    ```
    
    And updates `CommandExecutionRequestApprovalParams` to have a new field:
    
    ```rust
    available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
    ```
    
    when, if specified, should make it easier for clients to display an
    appropriate list of options in the UI.
    
    This makes it possible for `CoreShellActionProvider::prompt()` in
    `unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
    adding support for `ApprovedForSession` when approving a skill script,
    which was previously missing in the TUI.
    
    Note this results in a significant change to `exec_options()` in
    `approval_overlay.rs`, as the displayed options are now derived from
    `available_decisions: &[ReviewDecision]`.
    
    ## What Changed
    
    - Add `available_decisions` to
    [`ExecApprovalRequestEvent`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/protocol/src/approvals.rs#L111-L175),
    including helpers to derive the legacy default choices when older
    senders omit the field.
    - Map `codex_protocol::protocol::ReviewDecision` to app-server
    `CommandExecutionApprovalDecision` and expose the ordered list as
    experimental `availableDecisions` in
    [`CommandExecutionRequestApprovalParams`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/app-server-protocol/src/protocol/v2.rs#L3798-L3807).
    - Thread optional `available_decisions` through the core approval path
    so Unix shell escalation can explicitly request `ApprovedForSession` for
    session-scoped approvals instead of relying on client heuristics.
    [`unix_escalation.rs`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs#L194-L214)
    - Update the TUI approval overlay to build its buttons from the ordered
    decision list, while preserving the legacy fallback when
    `available_decisions` is missing.
    - Update the app-server README, test client output, and generated schema
    artifacts to document and surface the new field.
    
    ## Testing
    
    - Add `approval_overlay.rs` coverage for explicit decision lists,
    including the generic `ApprovedForSession` path and network approval
    options.
    - Update `chatwidget/tests.rs` and app-server protocol tests to populate
    the new optional field and keep older event shapes working.
    
    ## Developers Docs
    
    - If we document `item/commandExecution/requestApproval` on
    [developers.openai.com/codex](https://developers.openai.com/codex), add
    experimental `availableDecisions` as the preferred source of approval
    choices and note that older servers may omit it.
  • Remove steer feature flag (#12026)
    All code should go in the direction that steer is enabled
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • Display pending child-thread approvals in TUI (#12767)
    Summary
    - propagate approval policy from parent to spawned agents and drop the
    Never override so sub-agents respect the caller’s request
    - refresh the pending-approval list whenever events arrive or the active
    thread changes and surface the list above the composer for inactive
    threads
    - add widgets, helpers, and tests covering the new pending-thread
    approval UI state
    
    ![Uploading Screenshot 2026-02-25 at 11.02.18.png…]()
  • Surface skill permission profiles in zsh-fork exec approvals (#12753)
    ## Summary
    
    - Preserve each skill’s raw permissions block as a permission_profile on
    SkillMetadata during skill loading.
    - Keep compiling that same metadata into the existing runtime
    Permissions object, so current enforcement
        behavior stays intact.
    - When zsh-fork intercepts execution of a script that belongs to a
    skill, include the skill’s
        permission_profile in the exec approval request.
    - This lets approval UIs show the extra filesystem access the skill
    declared when prompting for approval.
  • feat(ui): add network approval persistence plumbing (#12358)
    ## Summary
    - add TUI approval options for persistent network host rules
    - add app-server v2 approval payload plumbing for network approval
    context + proposed network policy amendments
    - add app-server handling to translate `applyNetworkPolicyAmendment`
    decisions back into core review decisions
    - update docs/test client output and generated app-server schemas/types
  • chore: migrate additional permissions to PermissionProfile (#12731)
    This PR replaces the old `additional_permissions.fs_read/fs_write` shape
    with a shared `PermissionProfile`
    model and wires it through the command approval, sandboxing, protocol,
    and TUI layers. The schema is adopted from the
    `SkillManifestPermissions`, which is also refactored to use this unified
    struct. This helps us easily expose permission profiles in app
    server/core as a follow-up.
  • fix: clarify the value of SkillMetadata.path (#12729)
    Rename `SkillMetadata.path` to `SkillMetadata.path_to_skills_md` for
    clarity.
    
    Would ideally change the type to `AbsolutePathBuf`, but that can be done
    later.
  • Add TUI realtime conversation mode (#12687)
    - Add a hidden `realtime_conversation` feature flag and `/realtime`
    slash command for start/stop live voice sessions.
    - Reuse transcription composer/footer UI for live metering, stream mic
    audio, play assistant audio, render realtime user text events, and
    force-close on feature disable.
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • feat(tui): add theme-aware diff backgrounds with capability-graded palettes (#12581)
    ## Problem
    
    Diff lines used only foreground colors (green/red) with no background
    tinting, making them hard to scan. The gutter (line numbers) also had no
    theme awareness — dimmed text was fine on dark terminals but unreadable
    on light ones.
    
    ## Mental model
    
    Each diff line now has four styled layers: **gutter** (line number),
    **sign** (`+`/`-`), **content** (text), and **line background** (full
    terminal width). A `DiffTheme` enum (`Dark` / `Light`) is selected once
    per render by probing the terminal's queried background via
    `default_bg()`. A companion `DiffColorLevel` enum (`TrueColor` /
    `Ansi256` / `Ansi16`) is derived from `stdout_color_level()` and gates
    which palette is used. All style helpers dispatch on `(theme,
    DiffLineType, color_level)` to pick the right colors.
    
    | Theme Picker Wide | Theme Picker Narrow |
    |---|---|
    | <img width="1552" height="1012" alt="image"
    src="https://github.com/user-attachments/assets/231b21b7-32d4-4727-80ed-7d01924954be"
    /> | <img width="795" height="1012" alt="image"
    src="https://github.com/user-attachments/assets/549cacdf-daec-43c9-ad64-2a28d16d140e"
    /> |
    
    | Dark BG - 16 colors | Dark BG - 256 colors | Dark BG - True Colors |
    |---|---|---|
    | <img width="1552" height="1012" alt="dark-16colors"
    src="https://github.com/user-attachments/assets/fba36de3-c101-47d4-9e63-88cdd00410d0"
    /> | <img width="1552" height="1012" alt="dark-256colors"
    src="https://github.com/user-attachments/assets/f39e4307-c6b0-49c4-b4fe-bd26d3d8e41c"
    /> | <img width="1552" height="1012" alt="dark-truecolor"
    src="https://github.com/user-attachments/assets/1af4ec57-04bf-4dfb-8a44-0ab5e5aaaf18"
    /> |
    
    | Light BG - 16 colors | Light BG - 256 colors | Light BG - True Colors
    |
    |---|---|---|
    | <img width="1552" height="1012" alt="light-16colors"
    src="https://github.com/user-attachments/assets/2b5423d1-74b4-4b1e-8123-7c2488ff436b"
    /> | <img width="1552" height="1012" alt="light-256colors"
    src="https://github.com/user-attachments/assets/c94cff9a-8d3e-42c9-bbe7-079da39953a8"
    /> | <img width="1552" height="1012" alt="light-truecolor"
    src="https://github.com/user-attachments/assets/f73da626-725f-4452-99ee-69ef706df2c6"
    /> |
    
    ## Non-goals
    
    - No runtime theme switching beyond what `default_bg()` already
    provides.
    - No change to syntax highlighting theme selection or the highlight
    module.
    
    ## Tradeoffs
    
    - Three fixed palettes (truecolor RGB, 256-color indexed, 16-color
    named) are maintained rather than using `best_color` nearest-match. This
    is deliberate: `supports_color::on_cached(Stream::Stdout)` can misreport
    capabilities once crossterm enters the alternate screen, so hand-picked
    palette entries give better visual results than automatic quantization.
    - Delete lines in the syntax-highlighted path get `Modifier::DIM` to
    visually recede compared to insert lines. This trades some readability
    of deleted code for scan-ability of additions.
    - The theme picker's diff preview sets `preserve_side_content_bg: true`
    on `ListSelectionView` so diff background tints survive into the side
    panel. Other popups keep the default (`false`) to preserve their
    reset-background look.
    
    ## Architecture
    
    - **Color constants** are module-level `const` items grouped by palette
    tier: `DARK_TC_*` / `LIGHT_TC_*` (truecolor RGB tuples), `DARK_256_*` /
    `LIGHT_256_*` (xterm indexed), with named `Color` variants used for the
    16-color tier.
    - **`DiffTheme`** is a private enum; `diff_theme()` probes the terminal
    and `diff_theme_for_bg()` is the testable pure-function version.
    - **`DiffColorLevel`** is a private enum derived from `StdoutColorLevel`
    via `diff_color_level()`.
    - **Palette helpers** (`add_line_bg`, `del_line_bg`, `light_gutter_fg`,
    `light_add_num_bg`, `light_del_num_bg`) each take `(DiffTheme,
    DiffColorLevel)` or just `DiffColorLevel` and return a `Color`.
    - **Style helpers** (`style_line_bg_for`, `style_gutter_for`,
    `style_sign_add`, `style_sign_del`, `style_add`, `style_del`) each take
    `(DiffLineType, DiffTheme, DiffColorLevel)` or `(DiffTheme,
    DiffColorLevel)` and return a `Style`.
    - **`push_wrapped_diff_line_inner_with_theme_and_color_level`** is the
    innermost renderer, accepting both theme and color level so tests can
    exercise any combination without depending on the terminal.
    - **Line-level background** is applied via
    `RtLine::from(...).style(line_bg)` so the tint extends across the full
    terminal width, not just the text content.
    - **Theme picker integration**: `ListSelectionView` gained a
    `preserve_side_content_bg` flag. When `true`, the side panel skips
    `force_bg_to_terminal_bg`, letting diff preview backgrounds render
    faithfully.
    
    ## Observability
    
    No new logging. Theme selection is deterministic from `default_bg()`,
    which is already queried and cached at TUI startup.
    
    ## Tests
    
    1. **`DiffTheme` is determined per `render_change` call** — if
    `default_bg()` changes mid-render (e.g. `requery_default_colors()`
    fires), different file chunks could render with different themes. Low
    risk in practice since re-query only happens on explicit user action.
    2. **16-color tier uses named `Color` variants** (`Color::Green`,
    `Color::Red`, etc.) which the terminal maps to its own palette. On
    unusual terminal themes these could clash with the background.
    Acceptable since 16-color terminals already have unpredictable color
    rendering.
    3. **Light-theme `style_add` / `style_del` set bg but no fg** — on light
    terminals, non-syntax-highlighted content uses the terminal's default
    foreground against a pastel background. If the terminal's default fg
    happens to be very light, contrast could suffer. This is an edge case
    since light-terminal users typically have dark default fg.
    4. **`preserve_side_content_bg` is a general-purpose flag but only used
    by the theme picker** — if other popups start using side content with
    intentional backgrounds they'll need to opt in explicitly. Not a real
    risk today, just a note for future callers.
  • Fix @mention token parsing in chat composer (#12643)
    Fixes #12175
    
    If a user types an npm package name with multiple `@` symbols like `npx
    -y @foo/bar@latest`, the TUI currently treats this as though it's
    attempting to invoke the file picker.
    
    ### What changed
    
    - **Generalized `@` token parsing**
    - `current_prefixed_token(...)` now treats `@` as a token start **only
    at a whitespace boundary** (or start-of-line).
    - If the cursor is on a nested `@` inside an existing
    whitespace-delimited token (for example `@scope/pkg@latest`), it keeps
    the surrounding token active instead of starting a new token at the
    second `@`.
    - It also avoids misclassifying mid-word usages like `foo@bar` as an `@`
    file token.
    
    - **Enter behavior with file popup**
    - If the file-search popup is open but has **no selected match**,
    pressing `Enter` now closes the popup and falls through to normal submit
    behavior.
    - This prevents pasted strings containing `@...` from blocking
    submission just because file-search was active with no actionable
    selection.
    
    ### Testing
    I manually built and tested the scenarios involved with the bug report
    and related use of `@` mentions to verify no regressions
  • feat(core) Introduce Feature::RequestPermissions (#11871)
    ## Summary
    Introduces the initial implementation of Feature::RequestPermissions.
    RequestPermissions allows the model to request that a command be run
    inside the sandbox, with additional permissions, like writing to a
    specific folder. Eventually this will include other rules as well, and
    the ability to persist these permissions, but this PR is already quite
    large - let's get the core flow working and go from there!
    
    <img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
    src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
    />
    
    ## Testing
    - [x] Added tests
    - [x] Tested locally
    - [x] Feature
  • voice transcription (#3381)
    Adds voice transcription on press-and-hold of spacebar.
    
    
    https://github.com/user-attachments/assets/85039314-26f3-46d1-a83b-8c4a4a1ecc21
    
    ---------
    
    Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
    Co-authored-by: David Zbarsky <zbarsky@openai.com>
  • fix: show command running in background terminal in details under status indicator (#12549)
    #### What
    Display in-progress background terminal command in `status.details`
    (right under header) rather than inline, as it gets cut off currently.
    
    ###### Before
    <img width="993" height="395" alt="image"
    src="https://github.com/user-attachments/assets/6792b666-8184-40f7-bf29-409bb06c21d5"
    />
    
    ###### After
    <img width="469" height="137" alt="image"
    src="https://github.com/user-attachments/assets/4d6a2481-bd19-4333-8c1a-92f521b09b3d"
    />
    
    #### Tests
    Added/updated tests
  • fix: add ellipsis for truncated status indicator (#12540)
    #### What
    
    - Add ellipsis truncation of the status indicator, similar to equivalent
    truncation done in the footer.
    - Extract truncation helpers into separate file
    
    
    
    https://github.com/user-attachments/assets/a2d5f22f-8adc-456e-8059-97359194c25c
    
    
    #### Tests
    Updated relevant snapshot tests