## Summary
- add ARC monitor support for MCP tool calls by serializing MCP approval
requests into the ARC action shape and sending the relevant
conversation/policy context to the `/api/codex/safety/arc` endpoint
- route ARC outcomes back into MCP approval flow so `ask-user` falls
back to a user prompt and `steer-model` blocks the tool call, with
guardian/ARC tests covering the new request shape
- update the TUI approval copy from “Approve Once” to “Allow” / “Allow
for this session” and refresh the related
snapshots
---------
Co-authored-by: Fouad Matin <fouad@openai.com>
Co-authored-by: Fouad Matin <169186268+fouad-openai@users.noreply.github.com>
#### What
###### Context + Problem
With the introduction of plugins, we now have one more type of
`$`-mentionable item in the TUI's popup menu on `$`. Apps, skills, and
plugins can all have the same user-facing name, and we attempt to
distinguish with a category tag suffix, like `[App]`. This has a few
problems:
- We decide to show tags by the text that will be inserted into the
conversation, not the actual user-visible text, so two visibly-identical
entries can have no clarifying category tag suffix
- The category tag is a suffix and commonly gets cut off by long
descriptions
- The skill category tag is currently only displayed on repo skills as
`[Repo]`, which is confusing to most users
- The plugin category tag is currently `[<marketplace-name>]`, which is
also confusing to most users
###### Solution
- **Always** show a **prefix** category tag that is `[Skill]`, `[App]`,
or `[Plugin]`. No conditional rendering or copy.
Before:
<img width="801" height="153" alt="image"
src="https://github.com/user-attachments/assets/448e06e7-2af8-4c14-9804-ed1ca17cf514"
/>
After:
<img width="800" height="118" alt="image"
src="https://github.com/user-attachments/assets/57895b41-06fe-4d92-887b-68704c5a15fd"
/>
I also feel this clarifies the results at-a-glance while you scroll:
https://github.com/user-attachments/assets/cbdd5840-53d9-4656-812c-6e816755e1fd
### Tests
Added + updated tests (including snapshots), tested locally
## Summary
request_permissions flows should support persisting results for the
session.
Open Question: Still deciding if we need within-turn approvals - this
adds complexity but I could see it being useful
## Testing
- [x] Updated unit tests
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- split the pending input preview into labeled pending-steer and queued
follow-up sections
- explain that pending steers submit after the next tool call and that
Esc can interrupt and send them immediately
- treat Esc as an interrupt-plus-resubmit path when pending steers
exist, with updated TUI snapshots and tests
Queues and steers:
<img width="1038" height="263" alt="Screenshot 2026-03-07 at 10 17
17 PM"
src="https://github.com/user-attachments/assets/4ef433ef-27a3-4b7c-ad69-2046f6eb89e6"
/>
After pressing Esc:
<img width="1046" height="320" alt="Screenshot 2026-03-07 at 10 17
21 PM"
src="https://github.com/user-attachments/assets/0f4d89e0-b6b9-486a-9f04-b6021f169ba7"
/>
## Codex author
`codex resume 019cc6f4-2cca-7803-b717-8264526dbd97`
---------
Co-authored-by: Codex <noreply@openai.com>
Addresses feature request #13660
Adds new option to `/statusline` so the status line can display "fast
on" or "fast off"
Summary
- introduce a `FastMode` status-line item so `/statusline` can render
explicit `Fast on`/`Fast off` text for the service tier
- wire the item into the picker metadata and resolve its string from
`ChatWidget` without adding any unrelated `thread-name` logic or storage
changes
- ensure the refresh paths keep the cached footer in sync when the
service tier (fast mode) changes
Testing
- Manually tested
Here's what it looks like when enabled:
<img width="366" height="75" alt="image"
src="https://github.com/user-attachments/assets/7f992d2b-6dab-49ed-aa43-ad496f56f193"
/>
#### What
Add structured `@plugin` parsing and TUI support for plugin mentions.
- Core: switch from plain-text `@display_name` parsing to structured
`plugin://...` mentions via `UserInput::Mention` and
`[$...](plugin://...)` links in text, same pattern as apps/skills.
- TUI: add plugin mention popup, autocomplete, and chips when typing
`$`. Load plugin capability summaries and feed them into the composer;
plugin mentions appear alongside skills and apps.
- Generalize mention parsing to a sigil parameter, still defaults to `$`
<img width="797" height="119" alt="image"
src="https://github.com/user-attachments/assets/f0fe2658-d908-4927-9139-73f850805ceb"
/>
Builds on #13510. Currently clients have to build their own `id` via
`plugin@marketplace` and filter plugins to show by `enabled`, but we
will add `id` and `available` as fields returned from `plugin/list`
soon.
####Tests
Added tests, verified locally.
## Summary
- render pending steer previews with a single `pending steer:` prefix
instead of repeating it for each source line
- reuse the same truncation path for pending steers and queued drafts so
multiline previews behave consistently
- add snapshot coverage for the multiline pending steer case
Before
<img width="969" height="219" alt="Screenshot 2026-03-05 at 3 55 11 PM"
src="https://github.com/user-attachments/assets/b062c9c8-43d3-4a52-98e0-3c7643d1697b"
/>
After
<img width="965" height="203" alt="Screenshot 2026-03-05 at 3 56 08 PM"
src="https://github.com/user-attachments/assets/40935863-55b3-444f-9e14-1ac63126b2e1"
/>
## Codex author
`codex resume 019cc054-385e-79a3-bb85-ec9499623bd8`
Co-authored-by: Codex <noreply@openai.com>
## Note-- added plugin mentions via @, but that conflicts with file
mentions
depends and builds upon #13433.
- introduces explicit `@plugin` mentions. this injects the plugin's mcp
servers, app names, and skill name format into turn context as a dev
message.
- we do not yet have UI for these mentions, so we currently parse raw
text (as opposed to skills and apps which have UI chips, autocomplete,
etc.) this depends on a `plugins/list` app-server endpoint we can feed
the UI with, which is upcoming
- also annotate mcp and app tool descriptions with the plugin(s) they
come from. this gives the model a first class way of understanding what
tools come from which plugins, which will help implicit invocation.
### Tests
Added and updated tests, unit and integration. Also confirmed locally a
raw `@plugin` injects the dev message, and the model knows about its
apps, mcps, and skills.
This adds a first-class server request for MCP server elicitations:
`mcpServer/elicitation/request`.
Until now, MCP elicitation requests only showed up as a raw
`codex/event/elicitation_request` event from core. That made it hard for
v2 clients to handle elicitations using the same request/response flow
as other server-driven interactions (like shell and `apply_patch`
tools).
This also updates the underlying MCP elicitation request handling in
core to pass through the full MCP request (including URL and form data)
so we can expose it properly in app-server.
### Why not `item/mcpToolCall/elicitationRequest`?
This is because MCP elicitations are related to MCP servers first, and
only optionally to a specific MCP tool call.
In the MCP protocol, elicitation is a server-to-client capability: the
server sends `elicitation/create`, and the client replies with an
elicitation result. RMCP models it that way as well.
In practice an elicitation is often triggered by an MCP tool call, but
not always.
### What changed
- add `mcpServer/elicitation/request` to the v2 app-server API
- translate core `codex/event/elicitation_request` events into the new
v2 server request
- map client responses back into `Op::ResolveElicitation` so the MCP
server can continue
- update app-server docs and generated protocol schema
- add an end-to-end app-server test that covers the full round trip
through a real RMCP elicitation flow
- The new test exercises a realistic case where an MCP tool call
triggers an elicitation, the app-server emits
mcpServer/elicitation/request, the client accepts it, and the tool call
resumes and completes successfully.
### app-server API flow
- Client starts a thread with `thread/start`.
- Client starts a turn with `turn/start`.
- App-server sends `item/started` for the `mcpToolCall`.
- While that tool call is in progress, app-server sends
`mcpServer/elicitation/request`.
- Client responds to that request with `{ action: "accept" | "decline" |
"cancel" }`.
- App-server sends `serverRequest/resolved`.
- App-server sends `item/completed` for the mcpToolCall.
- App-server sends `turn/completed`.
- If the turn is interrupted while the elicitation is pending,
app-server still sends `serverRequest/resolved` before the turn
finishes.
## Summary
Changes the permission profile shape from a bare network boolean to a
nested object.
Before:
```yaml
permissions:
network: true
```
After:
```yaml
permissions:
network:
enabled: true
```
This also updates the shared Rust and app-server protocol types so
`PermissionProfile.network` is no longer `Option<bool>`, but
`Option<NetworkPermissions>` with `enabled: Option<bool>`.
## What Changed
- Updated `PermissionProfile` in `codex-rs/protocol/src/models.rs`:
- `pub network: Option<bool>` -> `pub network:
Option<NetworkPermissions>`
- Added `NetworkPermissions` with:
- `pub enabled: Option<bool>`
- Changed emptiness semantics so `network` is only considered empty when
`enabled` is `None`
- Updated skill metadata parsing to accept `permissions.network.enabled`
- Updated core permission consumers to read
`network.enabled.unwrap_or(false)` where a concrete boolean is needed
- Updated app-server v2 protocol types and regenerated schema/TypeScript
outputs
- Updated docs to mention `additionalPermissions.network.enabled`
## Summary
`PermissionProfile.network` could not be preserved when additional or
compiled permissions resolved to
`SandboxPolicy::ReadOnly`, because `ReadOnly` had no network_access
field. This change makes read-only + network
enabled representable directly and threads that through the protocol,
app-server v2 mirror, and permission-
merging logic.
## What changed
- Added `network_access: bool` to `SandboxPolicy::ReadOnly` in the core
protocol and app-server v2 protocol.
- Kept backward compatibility by defaulting the new field to false, so
legacy read-only payloads still
deserialize unchanged.
- Updated `has_full_network_access()` and sandbox summaries to respect
read-only network access.
- Preserved PermissionProfile.network when:
- compiling skill permission profiles into sandbox policies
- normalizing additional permissions
- merging additional permissions into existing sandbox policies
- Updated the approval overlay to show network in the rendered
permission rule when requested.
- Regenerated app-server schema fixtures for the new v2 wire shape.
## Summary
- submit `Enter` steers immediately while a turn is already running
instead of routing them through `queued_user_messages`
- keep those submitted steers visible in the footer as `pending_steers`
until core records them as a user message or aborts the turn
- reconcile pending steers on `ItemCompleted(UserMessage)`, not
`RawResponseItem`
- emit user-message item lifecycle for leftover pending input at task
finish, then remove the TUI `TurnComplete` fallback
- keep `queued_user_messages` for actual queued drafts, rendered below
pending steers
## Problem
While the assistant was generating, pressing `Enter` could send the
input into `queued_user_messages`. That queue only drains after the turn
ends, so ordinary steers behaved like queued drafts instead of landing
at the next core sampling boundary.
The first version of this fix also used `RawResponseItem` to decide when
a steer had landed. Review feedback was that this is the wrong
abstraction for client behavior.
There was also a late edge case in core: if pending steer input was
accepted after the final sampling decision but before `TurnComplete`,
core would record that user message into history at task finish without
emitting `ItemStarted(UserMessage)` / `ItemCompleted(UserMessage)`. TUI
had a fallback to paper over that gap locally.
## Approach
- `Enter` during an active turn now submits a normal `Op::UserTurn`
immediately
- TUI keeps a local pending-steer preview instead of rendering that user
message into history immediately
- when core records the steer as `ItemCompleted(UserMessage)`, TUI
matches and removes the corresponding pending preview, then renders the
committed user message
- core now emits the same user-message lifecycle when
`on_task_finished(...)` drains leftover pending user input, before
`TurnComplete`
- with that lifecycle gap closed in core, TUI no longer needs to flush
pending steers into history on `TurnComplete`
- if the turn is interrupted, pending steers and queued drafts are both
restored into the composer, with pending steers first
## Notes
- `Tab` still uses the real queued-message path
- `queued_user_messages` and `pending_steers` are separate state with
separate semantics
- the pending-steer matching key is built directly from `UserInput`
- this removes the new TUI dependency on `RawResponseItem`
## Validation
- `just fmt`
- `cargo test -p codex-core
task_finish_emits_turn_item_lifecycle_for_leftover_pending_user_input --
--nocapture`
- `cargo test -p codex-tui`
## Summary
- write app-server SQLite logs at TRACE level when SQLite is enabled
- source app-server `/feedback` log attachments from SQLite for the
requested thread when available
- flush buffered SQLite log writes before `/feedback` queries them so
newly emitted events are not lost behind the async inserter
- include same-process threadless SQLite rows in those `/feedback` logs
so the attachment matches the process-wide feedback buffer more closely
- keep the existing in-memory ring buffer fallback unchanged, including
when the SQLite query returns no rows
## Details
- add a byte-bounded `query_feedback_logs` helper in `codex-state` so
`/feedback` does not fetch all rows before truncating
- scope SQLite feedback logs to the requested thread plus threadless
rows from the same `process_uuid`
- format exported SQLite feedback lines with the log level prefix to
better match the in-memory feedback formatter
- add an explicit `LogDbLayer::flush()` control path and await it in
app-server before querying SQLite for feedback logs
- pass optional SQLite log bytes through `codex-feedback` as the
`codex-logs.log` attachment override
- leave TUI behavior unchanged apart from the updated `upload_feedback`
call signature
- add regression coverage for:
- newest-within-budget ordering
- excluding oversized newest rows
- including same-process threadless rows
- keeping the newest suffix across mixed thread and threadless rows
- matching the feedback formatter shape aside from span prefixes
- falling back to the in-memory snapshot when SQLite returns no logs
- flushing buffered SQLite rows before querying
## Follow-up
- SQLite feedback exports still do not reproduce span prefixes like
`feedback-thread{thread_id=...}:`; there is a `TODO(ccunningham)` in
`codex-rs/state/src/log_db.rs` for that follow-up.
## Testing
- `cd codex-rs && cargo test -p codex-state`
- `cd codex-rs && cargo test -p codex-app-server`
- `cd codex-rs && just fmt`
- add a local Fast mode setting in codex-core (similar to how model id
is currently stored on disk locally)
- send `service_tier=priority` on requests when Fast is enabled
- add `/fast` in the TUI and persist it locally
- feature flag
## Problem
Before this change, composer paths that cleared the textarea after
submit or slash-command dispatch
also cleared the textarea kill buffer. That meant a user could `Ctrl+K`
part of a draft, trigger a
composer action that cleared the visible draft, and then lose the
ability to `Ctrl+Y` the killed
text back.
This was especially awkward for workflows where the user wants to
temporarily remove text, run a
composer action such as changing reasoning level or dispatching a slash
command, and then restore
the killed text into the now-empty draft.
## Mental model
This change separates visible draft state from editing-history state.
The visible draft includes the current textarea contents and text
elements that should be cleared
when the composer submits or dispatches a command. The kill buffer is
different: it represents the
most recent killed text and should survive those composer-driven clears
so the user can still yank
it back afterward.
After this change, submit and slash-command dispatch still clear the
visible textarea contents, but
they no longer erase the most recent kill.
## Non-goals
This does not implement a multi-entry kill ring or change the semantics
of `Ctrl+K` and `Ctrl+Y`
beyond preserving the existing yank target across these clears.
It also does not change how submit, slash-command parsing, prompt
expansion, or attachment handling
work, except that those flows no longer discard the textarea kill buffer
as a side effect of
clearing the draft.
## Tradeoffs
The main tradeoff is that clearing the visible textarea is no longer
equivalent to fully resetting
all editing state. That is intentional here, because submit and
slash-command dispatch are composer
actions, not requests to forget the user's most recent kill.
The benefit is better editing continuity. The cost is that callers must
understand that full-buffer
replacement resets visible draft state but not the kill buffer.
## Architecture
The behavioral change is in `TextArea`: full-buffer replacement now
rebuilds text and elements
without clearing `kill_buffer`.
`ChatComposer` already clears the textarea after successful submit and
slash-command dispatch by
calling into those textarea replacement paths. With this change, those
existing composer flows
inherit the new behavior automatically: the visible draft is cleared,
but the last killed text
remains available for `Ctrl+Y`.
The tests cover both layers:
- `TextArea` verifies that the kill buffer survives full-buffer
replacement.
- `ChatComposer` verifies that it survives submit.
- `ChatComposer` also verifies that it survives slash-command dispatch.
## Observability
There is no dedicated logging for kill-buffer preservation. The most
direct way to reason about the
behavior is to inspect textarea-wide replacement paths and confirm
whether they treat the kill
buffer as visible-buffer state or as editing-history state.
If this regresses in the future, the likely failure mode is simple and
user-visible: `Ctrl+Y` stops
restoring text after submit or slash-command clears even though ordinary
kill/yank still works
within a single uninterrupted draft.
## Tests
Added focused regression coverage for the new contract:
- `kill_buffer_persists_across_set_text`
- `kill_buffer_persists_after_submit`
- `kill_buffer_persists_after_slash_command_dispatch`
Local verification:
- `just fmt`
- `cargo test -p codex-tui`
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
## Summary
This change removes the compiled permissions field from skill metadata
and keeps permission_profile as the single source of truth.
Skill loading no longer compiles skill permissions eagerly. Instead, the
zsh-fork skill escalation path compiles `skill.permission_profile` when
it needs to determine the sandbox to apply for a skill script.
## Behavior change
For skills that declare:
```
permissions: {}
```
we now treat that the same as having no skill permissions override,
instead of creating and using a default readonly sandbox. This change
makes the behavior more intuitive:
- only non-empty skill permission profiles affect sandboxing
- omitting permissions and writing permissions: {} now mean the same
thing
- skill metadata keeps a single permissions representation instead of
storing derived state too
Overall, this makes skill sandbox behavior easier to understand and more
predictable.
## Summary
- restore `Tab to queue` when a draft is present and the agent is
running
- keep draft-idle footers passive by showing the normal footer or status
line instead of `? for shortcuts`
- align footer snapshot coverage with the updated draft footer behavior
## Codex author
`codex resume 019c7f1c-43aa-73e0-97c7-40f457396bb0`
---------
Co-authored-by: Codex <noreply@openai.com>
Addresses #12967
About a month ago, I updated the Github bug report templates to
accommodate the (at the time) new Codex app. The `/feedback` code path
in the CLI was referencing one of the old templates, and I didn't
realize it at the time. This PR updates the link so users don't get an
empty bug template when using `/feedback`.
Addresses https://github.com/openai/codex/issues/13040
Fixes a regression in 0.106.0 introduced in
https://github.com/openai/codex/pull/9393
Summary
- replace only the active completion range so unrelated text elements
(e.g., large-paste placeholders) stay atomic and can still expand
- add a regression test verifying large paste placeholders persist
through completions and submit
- could not fetch issue details via GitHub API because network access is
disabled in this sandboxed environment
## Why
`PermissionProfile` should describe filesystem roots as absolute paths
at the type level. Using `PathBuf` in `FileSystemPermissions` made the
shared type too permissive and blurred together three different
deserialization cases:
- skill metadata in `agents/openai.yaml`, where relative paths should
resolve against the skill directory
- app-server API payloads, where callers should have to send absolute
paths
- local tool-call payloads for commands like `shell_command` and
`exec_command`, where `additional_permissions.file_system` may
legitimately be relative to the command `workdir`
This change tightens the shared model without regressing the existing
local command flow.
## What Changed
- changed `protocol::models::FileSystemPermissions` and the app-server
`AdditionalFileSystemPermissions` mirror to use `AbsolutePathBuf`
- wrapped skill metadata deserialization in `AbsolutePathBufGuard`, so
relative permission roots in `agents/openai.yaml` resolve against the
containing skill directory
- kept app-server/API deserialization strict, so relative
`additionalPermissions.fileSystem.*` paths are rejected at the boundary
- restored cwd/workdir-relative deserialization for local tool-call
payloads by parsing `shell`, `shell_command`, and `exec_command`
arguments under an `AbsolutePathBufGuard` rooted at the resolved command
working directory
- simplified runtime additional-permission normalization so it only
canonicalizes and deduplicates absolute roots instead of trying to
recover relative ones later
- updated the app-server schema fixtures, `app-server/README.md`, and
the affected transport/TUI tests to match the final behavior
## Summary
- add a dedicated /audio picker for realtime microphone and speaker
selection
- persist realtime audio choices and prompt to restart only local audio
when voice is live
- add snapshot coverage for the new picker surfaces
## Validation
- cargo test -p codex-tui
- cargo insta accept
- just fix -p codex-tui
- just fmt
Currently there is no bound on the length of a user message submitted in
the TUI or through the app server interface. That means users can paste
many megabytes of text, which can lead to bad performance, hangs, and
crashes. In extreme cases, it can lead to a [kernel
panic](https://github.com/openai/codex/issues/12323).
This PR limits the length of a user input to 2**20 (about 1M)
characters. This value was chosen because it fills the entire context
window on the latest models, so accepting longer inputs wouldn't make
sense anyway.
Summary
- add a shared `MAX_USER_INPUT_TEXT_CHARS` constant in codex-protocol
and surface it in TUI and app server code
- block oversized submissions in the TUI submit flow and emit error
history cells when validation fails
- reject heavy app-server requests with JSON-RPC `-32602` and structured
`input_too_large` data, plus document the behavior
Testing
- ran the IDE extension with this change and verified that when I
attempt to paste a user message that's several MB long, it correctly
reports an error instead of crashing or making my computer hot.
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/protocol/src/approvals.rs#L111-L175),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/app-server-protocol/src/protocol/v2.rs#L3798-L3807).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs#L194-L214)
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
Summary
- propagate approval policy from parent to spawned agents and drop the
Never override so sub-agents respect the caller’s request
- refresh the pending-approval list whenever events arrive or the active
thread changes and surface the list above the composer for inactive
threads
- add widgets, helpers, and tests covering the new pending-thread
approval UI state
![Uploading Screenshot 2026-02-25 at 11.02.18.png…]()
## Summary
- Preserve each skill’s raw permissions block as a permission_profile on
SkillMetadata during skill loading.
- Keep compiling that same metadata into the existing runtime
Permissions object, so current enforcement
behavior stays intact.
- When zsh-fork intercepts execution of a script that belongs to a
skill, include the skill’s
permission_profile in the exec approval request.
- This lets approval UIs show the extra filesystem access the skill
declared when prompting for approval.
This PR replaces the old `additional_permissions.fs_read/fs_write` shape
with a shared `PermissionProfile`
model and wires it through the command approval, sandboxing, protocol,
and TUI layers. The schema is adopted from the
`SkillManifestPermissions`, which is also refactored to use this unified
struct. This helps us easily expose permission profiles in app
server/core as a follow-up.
Rename `SkillMetadata.path` to `SkillMetadata.path_to_skills_md` for
clarity.
Would ideally change the type to `AbsolutePathBuf`, but that can be done
later.
- Add a hidden `realtime_conversation` feature flag and `/realtime`
slash command for start/stop live voice sessions.
- Reuse transcription composer/footer UI for live metering, stream mic
audio, play assistant audio, render realtime user text events, and
force-close on feature disable.
---------
Co-authored-by: Codex <noreply@openai.com>
## Problem
Diff lines used only foreground colors (green/red) with no background
tinting, making them hard to scan. The gutter (line numbers) also had no
theme awareness — dimmed text was fine on dark terminals but unreadable
on light ones.
## Mental model
Each diff line now has four styled layers: **gutter** (line number),
**sign** (`+`/`-`), **content** (text), and **line background** (full
terminal width). A `DiffTheme` enum (`Dark` / `Light`) is selected once
per render by probing the terminal's queried background via
`default_bg()`. A companion `DiffColorLevel` enum (`TrueColor` /
`Ansi256` / `Ansi16`) is derived from `stdout_color_level()` and gates
which palette is used. All style helpers dispatch on `(theme,
DiffLineType, color_level)` to pick the right colors.
| Theme Picker Wide | Theme Picker Narrow |
|---|---|
| <img width="1552" height="1012" alt="image"
src="https://github.com/user-attachments/assets/231b21b7-32d4-4727-80ed-7d01924954be"
/> | <img width="795" height="1012" alt="image"
src="https://github.com/user-attachments/assets/549cacdf-daec-43c9-ad64-2a28d16d140e"
/> |
| Dark BG - 16 colors | Dark BG - 256 colors | Dark BG - True Colors |
|---|---|---|
| <img width="1552" height="1012" alt="dark-16colors"
src="https://github.com/user-attachments/assets/fba36de3-c101-47d4-9e63-88cdd00410d0"
/> | <img width="1552" height="1012" alt="dark-256colors"
src="https://github.com/user-attachments/assets/f39e4307-c6b0-49c4-b4fe-bd26d3d8e41c"
/> | <img width="1552" height="1012" alt="dark-truecolor"
src="https://github.com/user-attachments/assets/1af4ec57-04bf-4dfb-8a44-0ab5e5aaaf18"
/> |
| Light BG - 16 colors | Light BG - 256 colors | Light BG - True Colors
|
|---|---|---|
| <img width="1552" height="1012" alt="light-16colors"
src="https://github.com/user-attachments/assets/2b5423d1-74b4-4b1e-8123-7c2488ff436b"
/> | <img width="1552" height="1012" alt="light-256colors"
src="https://github.com/user-attachments/assets/c94cff9a-8d3e-42c9-bbe7-079da39953a8"
/> | <img width="1552" height="1012" alt="light-truecolor"
src="https://github.com/user-attachments/assets/f73da626-725f-4452-99ee-69ef706df2c6"
/> |
## Non-goals
- No runtime theme switching beyond what `default_bg()` already
provides.
- No change to syntax highlighting theme selection or the highlight
module.
## Tradeoffs
- Three fixed palettes (truecolor RGB, 256-color indexed, 16-color
named) are maintained rather than using `best_color` nearest-match. This
is deliberate: `supports_color::on_cached(Stream::Stdout)` can misreport
capabilities once crossterm enters the alternate screen, so hand-picked
palette entries give better visual results than automatic quantization.
- Delete lines in the syntax-highlighted path get `Modifier::DIM` to
visually recede compared to insert lines. This trades some readability
of deleted code for scan-ability of additions.
- The theme picker's diff preview sets `preserve_side_content_bg: true`
on `ListSelectionView` so diff background tints survive into the side
panel. Other popups keep the default (`false`) to preserve their
reset-background look.
## Architecture
- **Color constants** are module-level `const` items grouped by palette
tier: `DARK_TC_*` / `LIGHT_TC_*` (truecolor RGB tuples), `DARK_256_*` /
`LIGHT_256_*` (xterm indexed), with named `Color` variants used for the
16-color tier.
- **`DiffTheme`** is a private enum; `diff_theme()` probes the terminal
and `diff_theme_for_bg()` is the testable pure-function version.
- **`DiffColorLevel`** is a private enum derived from `StdoutColorLevel`
via `diff_color_level()`.
- **Palette helpers** (`add_line_bg`, `del_line_bg`, `light_gutter_fg`,
`light_add_num_bg`, `light_del_num_bg`) each take `(DiffTheme,
DiffColorLevel)` or just `DiffColorLevel` and return a `Color`.
- **Style helpers** (`style_line_bg_for`, `style_gutter_for`,
`style_sign_add`, `style_sign_del`, `style_add`, `style_del`) each take
`(DiffLineType, DiffTheme, DiffColorLevel)` or `(DiffTheme,
DiffColorLevel)` and return a `Style`.
- **`push_wrapped_diff_line_inner_with_theme_and_color_level`** is the
innermost renderer, accepting both theme and color level so tests can
exercise any combination without depending on the terminal.
- **Line-level background** is applied via
`RtLine::from(...).style(line_bg)` so the tint extends across the full
terminal width, not just the text content.
- **Theme picker integration**: `ListSelectionView` gained a
`preserve_side_content_bg` flag. When `true`, the side panel skips
`force_bg_to_terminal_bg`, letting diff preview backgrounds render
faithfully.
## Observability
No new logging. Theme selection is deterministic from `default_bg()`,
which is already queried and cached at TUI startup.
## Tests
1. **`DiffTheme` is determined per `render_change` call** — if
`default_bg()` changes mid-render (e.g. `requery_default_colors()`
fires), different file chunks could render with different themes. Low
risk in practice since re-query only happens on explicit user action.
2. **16-color tier uses named `Color` variants** (`Color::Green`,
`Color::Red`, etc.) which the terminal maps to its own palette. On
unusual terminal themes these could clash with the background.
Acceptable since 16-color terminals already have unpredictable color
rendering.
3. **Light-theme `style_add` / `style_del` set bg but no fg** — on light
terminals, non-syntax-highlighted content uses the terminal's default
foreground against a pastel background. If the terminal's default fg
happens to be very light, contrast could suffer. This is an edge case
since light-terminal users typically have dark default fg.
4. **`preserve_side_content_bg` is a general-purpose flag but only used
by the theme picker** — if other popups start using side content with
intentional backgrounds they'll need to opt in explicitly. Not a real
risk today, just a note for future callers.
Fixes#12175
If a user types an npm package name with multiple `@` symbols like `npx
-y @foo/bar@latest`, the TUI currently treats this as though it's
attempting to invoke the file picker.
### What changed
- **Generalized `@` token parsing**
- `current_prefixed_token(...)` now treats `@` as a token start **only
at a whitespace boundary** (or start-of-line).
- If the cursor is on a nested `@` inside an existing
whitespace-delimited token (for example `@scope/pkg@latest`), it keeps
the surrounding token active instead of starting a new token at the
second `@`.
- It also avoids misclassifying mid-word usages like `foo@bar` as an `@`
file token.
- **Enter behavior with file popup**
- If the file-search popup is open but has **no selected match**,
pressing `Enter` now closes the popup and falls through to normal submit
behavior.
- This prevents pasted strings containing `@...` from blocking
submission just because file-search was active with no actionable
selection.
### Testing
I manually built and tested the scenarios involved with the bug report
and related use of `@` mentions to verify no regressions
## Summary
Introduces the initial implementation of Feature::RequestPermissions.
RequestPermissions allows the model to request that a command be run
inside the sandbox, with additional permissions, like writing to a
specific folder. Eventually this will include other rules as well, and
the ability to persist these permissions, but this PR is already quite
large - let's get the core flow working and go from there!
<img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
/>
## Testing
- [x] Added tests
- [x] Tested locally
- [x] Feature