- Add outputModality to thread/realtime/start and wire text/audio output
selection through app-server, core, API, and TUI.\n- Rename the realtime
transcript delta notification and add a separate transcript done
notification that forwards final text from item done without correlating
it with deltas.
This PR teaches the TUI to render guardian review timeouts as explicit
terminal history entries instead of dropping them from the live
timeline.
It adds timeout-specific history cells for command, patch, MCP tool, and
network approval reviews.
It also adds snapshot tests covering both the direct guardian event path
and the app-server notification path.
Addresses #17252
Problem: Plan-mode clarification questionnaires used the generic
user-input notification type, so configs listening for plan-mode-prompt
did not fire when request_user_input waited for an answer.
Solution: Map request_user_input prompts to the plan-mode-prompt
notification and remove the obsolete user-input TUI notification
variant.
Addresses #17498
Problem: The TUI derived /status instruction source paths from the local
client environment, which could show stale <none> output or incorrect
paths when connected to a remote app server.
Solution: Add an app-server v2 instructionSources snapshot to thread
start/resume/fork responses, default it to an empty list when older
servers omit it, and render TUI /status from that server-provided
session data.
Additional context: The app-server field is intentionally named
instructionSources rather than AGENTS.md-specific terminology because
the loaded instruction sources can include global instructions, project
AGENTS.md files, AGENTS.override.md, user-defined instruction files, and
future dynamic sources.
Addresses #17313
Problem: The visual context meter in the status line was confusing and
continued to draw negative feedback, and context reporting should remain
an explicit opt-in rather than part of the default footer.
Solution: Remove the visual meter, restore opt-in context remaining/used
percentage items that explicitly say "Context", keep existing
context-usage configs working as a hidden alias, and update the setup
text and snapshots.
- Let typed user messages submit while realtime is active and mirror
accepted text into the realtime text stream.
- Add integration coverage and snapshot for outbound realtime text.
# TL;DR
- Adds recognized slash commands to the TUI's local in-session recall
history.
- This is the MVP of the whole feature: it keeps slash-command recall
local only: nothing is written to persistent history, app-server
history, or core history storage.
- Treats slash commands like submitted text once they parse as a known
built-in command, regardless of whether command dispatch later succeeds.
# Problem
Slash commands are handled outside the normal message submission path,
so they could clear the composer without becoming part of the local
Up-arrow recall list. That made command-heavy workflows awkward: after
running `/diff`, `/rename Better title`, `/plan investigate this`, or
even a valid command that reports a usage error, users had to retype the
command instead of recalling and editing it like a normal prompt.
The goal of this PR is to make slash commands feel like submitted input
inside the current TUI session while keeping the change deliberately
local. This is not persistent history yet; it only affects the
composer's in-memory recall behavior.
# Mental model
The composer owns draft state and local recall. When slash input parses
as a recognized built-in command, the composer stages the submitted
command text before returning `InputResult::Command` or
`InputResult::CommandWithArgs`. `ChatWidget` then dispatches the command
and records the staged entry once dispatch returns to the input-result
path.
Command-name recognition is the only validation before local recall. A
valid slash command is recallable whether it succeeds, fails with a
usage error, no-ops, is unavailable while a task is running, or is
skipped by command-specific logic. An unrecognized slash command is
different: it is restored as a draft, surfaces the existing
unrecognized-command message, and is not added to recall.
Bare commands recalled from typed text use the trimmed submitted draft.
Commands selected from the popup record the canonical command text, such
as `/diff`, rather than the partial filter text the user typed. Inline
commands with arguments keep the original command invocation available
locally even when their arguments are later prepared through the normal
submission pipeline.
# Non-goals
Persisting slash commands across sessions is intentionally out of scope.
This change does not modify app-server history, core history storage,
protocol events, or message submission semantics.
This does not change command availability, command side effects, popup
filtering, command parsing, or the semantics of unsupported commands. It
only changes whether recognized slash-command invocations are available
through local Up-arrow recall after the user submits them.
# Tradeoffs
The main tradeoff is that recall is based on command recognition, not
command outcome. This intentionally favors a simpler user model: if the
TUI accepted the input as a slash command, the user can recall and edit
that input just like plain text. That means valid-but-unsuccessful
invocations such as usage errors are recallable, which is useful when
the next action is usually to edit and retry.
The previous accept/reject design required command dispatch to report a
boolean outcome, which made the dispatcher API noisier and forced every
branch to decide history behavior. This version keeps the dispatch APIs
as side-effect-only methods and localizes history recording to the
slash-command input path.
Inline command handling still avoids double-recording by preparing
inline arguments without using the normal message-submission history
path. The staged slash-command entry remains the single local recall
record for the command invocation.
# Architecture
`ChatComposer` stages a pending `HistoryEntry` when recognized
slash-command input is promoted into an input result. The pending entry
mirrors the existing local history payload shape so recall can restore
text elements, local images, remote images, mention bindings, and
pending paste state when those are present.
`BottomPane` exposes a narrow method for recording that staged command
entry because it owns the composer. `ChatWidget` records the staged
entry after dispatching a recognized command from the input-result
match. Valid commands rejected before they reach `ChatWidget`, such as
commands unavailable while a task is running, are staged and recorded in
the composer path that detects the rejection.
Slash-command dispatch itself now lives in
`chatwidget/slash_dispatch.rs` so the behavior is reviewable without
adding more weight to `chatwidget.rs`. The extraction is
behavior-preserving: the dispatch match arms stay intact, while the
input flow in `chatwidget.rs` remains the single place that connects
submitted slash-command input to dispatch.
# Observability
There is no new logging because this is a local UI recall behavior and
the result is directly visible through Up-arrow recall. The practical
debug path is to trace Enter through
`ChatComposer::try_dispatch_bare_slash_command`,
`ChatComposer::try_dispatch_slash_command_with_args`, or popup Enter/Tab
handling, then confirm the recognized command is staged before dispatch
and recorded exactly once afterward.
If a valid command unexpectedly does not appear in recall, check whether
the input path staged slash history before clearing the composer and
whether it used the `ChatWidget` slash-dispatch wrapper. If an
unrecognized command unexpectedly appears in recall, check the parser
branch that should restore the draft instead of staging history.
# Tests
Composer-level tests cover staging and recording for a bare typed slash
command, a popup-selected command, and an inline command with arguments.
Chat-widget tests cover valid commands being recallable after normal
dispatch, inline dispatch, usage errors, task-running unavailability,
no-op stub dispatch, and command-specific skip behavior such as `/init`
when an instructions file already exists. They also cover the negative
case: unrecognized slash commands are not added to local recall.
## Summary
- Add an optional `tags` dictionary to feedback upload params.
- Capture the active app-server turn id in the TUI and submit it as
`tags.turn_id` with `/feedback` uploads.
- Merge client-provided feedback tags into Sentry feedback tags while
preserving reserved system fields like `thread_id`, `classification`,
`cli_version`, `session_source`, and `reason`.
## Behavior / impact
Existing feedback upload callers remain compatible because `tags` is
optional and nullable. The wire shape is still a normal JSON object /
TypeScript dictionary, so adding future feedback metadata will not
require a new top-level protocol field each time. This change only adds
feedback metadata for Codex CLI/TUI uploads; it does not affect existing
pipelines, DAGs, exports, or downstream consumers unless they choose to
read the new `turn_id` feedback tag.
## Tests
- `cargo fmt -- --config imports_granularity=Item` passed; stable
rustfmt warned that `imports_granularity` is nightly-only.
- `cargo run -p codex-app-server-protocol --bin write_schema_fixtures`
- `cargo test -p codex-feedback
upload_tags_include_client_tags_and_preserve_reserved_fields`
- `cargo test -p codex-app-server-protocol
schema_fixtures_match_generated`
- `cargo test -p codex-tui build_feedback_upload_params`
- `cargo test -p codex-tui
live_app_server_turn_started_sets_feedback_turn_id`
- `cargo check -p codex-app-server --tests`
- `git diff --check`
---------
Co-authored-by: Codex <noreply@openai.com>
Problem: The TUI still depended on `codex-core` directly in a number of
places, and we had no enforcement from keeping this problem from getting
worse.
Solution: Route TUI core access through
`codex-app-server-client::legacy_core`, add CI enforcement for that
boundary, and re-export this legacy bridge inside the TUI as
`crate::legacy_core` so the remaining call sites stay readable. There is
no functional change in this PR — just changes to import targets.
Over time, we can whittle away at the remaining symbols in this legacy
namespace with the eventual goal of removing them all. In the meantime,
this linter rule will prevent us from inadvertently importing new
symbols from core.
## Description
This PR introduces `review_id` as the stable identifier for guardian
reviews and exposes it in app-server `item/autoApprovalReview/started`
and `item/autoApprovalReview/completed` events.
Internally, guardian rejection state is now keyed by `review_id` instead
of the reviewed tool item ID. `target_item_id` is still included when a
review maps to a concrete thread item, but it is no longer overloaded as
the review lifecycle identifier.
## Motivation
We'd like to give users the ability to preempt a guardian review while
it's running (approve or decline).
However, we can't implement the API that allows the user to override a
running guardian review because we didn't have a unique `review_id` per
guardian review. Using `target_item_id` is not correct since:
- with execve reviews, there can be multiple execve calls (and therefore
guardian reviews) per shell command
- with network policy reviews, there is no target item ID
The PR that actually implements user overrides will use `review_id` as
the stable identifier.
# Motivation
Make hook display less noisy and more useful by keeping transient hook
activity out of permanent history unless there is useful output,
preserving visibility for meaningful hook work, and making completed
hook severity easier to scan.
Also addresses some of the concerns in
https://github.com/openai/codex/issues/15497
# Changes
## Demo
https://github.com/user-attachments/assets/9d8cebd4-a502-4c95-819c-c806c0731288
Reverse spec for the behavior changes in this branch:
## Hook Lifecycle Rendering
- Hook start events no longer write permanent history rows like `Running
PreToolUse hook`.
- Running hooks now render in a dedicated live hook area above the
composer. It's similar to the active cell we use for tool calls but its
a separate lane.
- Running hook rows use the existing animation setting.
## Hook Reveal Timing
- We wait 300ms before showing running hook rows and linger for up to
600ms once visible.
- This is so fast hooks don't flash a transient `Running hook` row
before user can read it every time.
- If a fast hook completes with meaningful output, only the completed
hook result is written to history.
- If a fast hook completes successfully with no output, it leaves no
visible trace.
## Completed Hook Output
- Completed hooks with output are sticky, for example `• SessionStart
hook (completed)`.
- Hook output entries are rendered under that row with stable prefixes:
`warning:`, `stop:`, `feedback:`, `hook context:`, and `error:`.
- Blocked hooks show feedback entries, for example `• PreToolUse hook
(blocked)` followed by `feedback: ...`.
- Failed hooks show error entries, for example `• PostToolUse hook
(failed)` followed by `error: ...`.
- Stopped hooks show stop entries and remain visually treated as
non-success.
## Parallel Hook Behavior
- Multiple simultaneously running hooks can be tracked in one live hook
cell.
- Adjacent running hooks with the same hook event name and same status
message collapse into a count, for example `• Running 3 PreToolUse
hooks: checking command policy`.
- Running hooks with different event names or different status messages
remain separate rows.
## Hook Run Identity
- `PreToolUse` and `PostToolUse` hook run IDs now include the tool call
ID which prevents concurrent tool-use hooks from sharing a run ID and
clobbering each other in the UI.
- This ID scoping applies to tool-use hooks only; other hook event types
keep their existing run identity behavior.
## App-Server Hook Notifications
- App-server `HookStarted` and `HookCompleted` notifications use the
same live hook rendering path as core hook events.
- `UserPromptSubmit` hook notifications now render through the same
completed hook output format, including warning and stop entries.
- Add thread-title as an optional TUI status line item, omitted unless
the user has set a custom name (`ChatWidget.thread_name`).
- Refresh the status line when threads are renamded
- Add snapshot coverage for renamed-thread footer behavior.
Builds on #17264.
- queues Realtime V2 `response.create` while an active response is open,
then flushes it after `response.done` or `response.cancelled`
- requests `response.create` after background agent final output and
steering acknowledgements
- adds app-server integration coverage for all `response.create` paths
Validation:
- `just fmt`
- `cargo check -p codex-app-server --tests`
- `git diff --check`
- CI green
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- Replace the manual `/notify-owner` flow with an inline confirmation
prompt when a usage-based workspace member hits a credits-depleted
limit.
- Fetch the current workspace role from the live ChatGPT
`accounts/check/v4-2023-04-27` endpoint so owner/member behavior matches
the desktop and web clients.
- Keep owner, member, and spend-cap messaging distinct so we only offer
the owner nudge when the workspace is actually out of credits.
## What Changed
- `backend-client`
- Added a typed fetch for the current account role from
`accounts/check`.
- Mapped backend role values into a Rust workspace-role enum.
- `app-server` and protocol
- Added `workspaceRole` to `account/read` and `account/updated`.
- Derived `isWorkspaceOwner` from the live role, with a fallback to the
cached token claim when the role fetch is unavailable.
- `tui`
- Removed the explicit `/notify-owner` slash command.
- When a member is blocked because the workspace is out of credits, the
error now prompts:
- `Your workspace is out of credits. Request more from your workspace
owner? [y/N]`
- Choosing `y` sends the existing owner-notification request.
- Choosing `n`, pressing `Esc`, or accepting the default selection
dismisses the prompt without sending anything.
- Selection popups now honor explicit item shortcuts, which is how the
`y` / `n` interaction is wired.
## Reviewer Notes
- The main behavior change is scoped to usage-based workspace members
whose workspace credits are depleted.
- Spend-cap reached should not show the owner-notification prompt.
- Owners and admins should continue to see `/usage` guidance instead of
the member prompt.
- The live role fetch is best-effort; if it fails, we fall back to the
existing token-derived ownership signal.
## Testing
- Manual verification
- Workspace owner does not see the member prompt.
- Workspace member with depleted credits sees the confirmation prompt
and can send the nudge with `y`.
- Workspace member with spend cap reached does not see the
owner-notification prompt.
### Workspace member out of usage
https://github.com/user-attachments/assets/341ac396-eff4-4a7f-bf0c-60660becbea1
### Workspace owner
<img width="1728" height="1086" alt="Screenshot 2026-04-09 at 11 48
22 AM"
src="https://github.com/user-attachments/assets/06262a45-e3fc-4cc4-8326-1cbedad46ed6"
/>
## TL;DR
- New `Ctrl+O` shortcut on top of the existing `/copy` command, allowing
users to copy the latest agent response without having to cancel a plan
or type `/copy`
- Copy server clipboard to the client over SSH (OSC 52)
- Fixes linux copy behavior: a clipboard handle has to be kept alive
while the paste happens for the contents to be preserved
- Uses arboard as primary mechanism on Windows, falling back to
PowerShell copy clipboard function
- Works with resumes, rolling back during a session, etc.
Tested on macOS, Linux/X11, Windows WSL2, Windows cmd.exe, Windows
PowerShell, Windows VSCode PowerShell, Windows VSCode WSL2, SSH (macOS
-> macOS).
## Problem
The TUI's `/copy` command was fragile. It relied on a single
`last_copyable_output` field that was bluntly cleared on every rollback
and thread reconfiguration, making copied content unavailable after
common operations like backtracking. It also had no keyboard shortcut,
requiring users to type `/copy` each time. The previous clipboard
backend mixed platform selection policy with low-level I/O in a way that
was hard to test, and it did not keep the Linux clipboard owner alive —
meaning pasted content could vanish once the process that wrote it
dropped its `arboard::Clipboard`.
This addresses the text-copy failure modes reported in #12836, #15452,
and #15663: native Linux clipboard access failing in remote or
unreachable-display environments, copy state going blank even after
visible assistant output, and local Linux X11 reporting success while
leaving the clipboard empty.
## Shortcut rationale
The copy hotkey is `Ctrl+O` rather than `Alt+C` because Alt/Option
combinations are not delivered consistently by macOS terminal emulators.
Terminal.app and iTerm2 can treat Option as text input or as a
configurable Meta/Esc prefix, and Option+C may be consumed or
transformed before the TUI sees an `Alt+C` key event. `Ctrl+O` is a
stable control-key chord in Terminal.app, iTerm2, SSH, and the existing
cross-platform terminal stack.
## Mental model
Agent responses are now tracked as a bounded, ordinal-indexed history
(`agent_turn_markdowns: Vec<AgentTurnMarkdown>`) rather than a single
nullable string. Each completed agent turn appends an entry keyed by its
ordinal (the number of user turns seen so far). Rollbacks pop entries
whose ordinal exceeds the remaining turn count, then use the visible
transcript cells as a best-effort fallback if the ordinal history no
longer has a surviving entry. This means `/copy` and `Ctrl+O` reflect
the most recent surviving agent response after a backtrack, instead of
going blank.
The clipboard backend was rewritten as `clipboard_copy.rs` with a
strategy-injection design: `copy_to_clipboard_with` accepts closures for
the OSC 52, arboard, and WSL PowerShell paths, making the selection
logic fully unit-testable without touching real clipboards. On Linux,
the `Clipboard` handle is returned as a `ClipboardLease` stored on
`ChatWidget`, keeping X11/Wayland clipboard ownership alive for the
lifetime of the TUI. When native copy fails under WSL, the backend now
tries the Windows clipboard through PowerShell before falling back to
OSC 52.
## Non-goals
- This change does not introduce rich-text (HTML) clipboard support; the
copied content is raw markdown.
- It does not add a paste-from-history picker or multi-entry clipboard
ring.
- WSL support remains a best-effort fallback, not a new configuration
surface or guarantee for every terminal/host combination.
## Tradeoffs
- **Bounded history (256 entries)**: `MAX_AGENT_COPY_HISTORY` caps
memory. For sessions with thousands of turns this silently drops the
oldest entries. The cap is generous enough for realistic sessions.
- **`saw_copy_source_this_turn` flag**: Prevents double-recording when
both `AgentMessage` and `TurnComplete.last_agent_message` fire for the
same turn. The flag is reset on turn start and on turn complete,
creating a narrow window where a race between the two events could
theoretically skip recording. In practice the protocol delivers them
sequentially.
- **Transcript fallback on rollback**:
`last_agent_markdown_from_transcript` walks the visible transcript cells
to reconstruct plain text when the ordinal history has been fully
truncated. This path uses `AgentMessageCell::plain_text()` which joins
rendered spans, so it reconstructs display text rather than the original
raw markdown. It keeps visible text copyable after rollback, but
responses with markdown-specific syntax can diverge from the original
source.
- **Clipboard fallback ordering**: SSH still uses OSC 52 exclusively
because native/PowerShell clipboard access would target the wrong
machine. Local sessions try native clipboard first, then WSL PowerShell
when running under WSL, then OSC 52. This adds one process-spawn
fallback for WSL users but keeps the normal desktop and SSH paths
simple.
## Architecture
```
chatwidget.rs
├── agent_turn_markdowns: Vec<AgentTurnMarkdown> // ordinal-indexed history
├── last_agent_markdown: Option<String> // always == last entry's markdown
├── completed_turn_count: usize // incremented when user turns enter history
├── saw_copy_source_this_turn: bool // dedup guard
├── clipboard_lease: Option<ClipboardLease> // keeps Linux clipboard owner alive
│
├── record_agent_markdown(&str) // append/update history entry
├── truncate_agent_turn_markdowns_to_turn_count() // rollback support
├── copy_last_agent_markdown() // public entry point (slash + hotkey)
└── copy_last_agent_markdown_with(fn) // testable core
clipboard_copy.rs
├── copy_to_clipboard(text) -> Result<Option<ClipboardLease>>
├── copy_to_clipboard_with(text, ssh, wsl, osc52_fn, arboard_fn, wsl_fn)
├── ClipboardLease { _clipboard on linux }
├── arboard_copy(text) // platform-conditional native clipboard path
├── wsl_clipboard_copy(text) // WSL PowerShell fallback
├── osc52_copy(text) // /dev/tty -> stdout fallback
├── SuppressStderr // macOS stderr redirect guard
├── is_ssh_session()
└── is_wsl_session()
app_backtrack.rs
├── last_agent_markdown_from_transcript() // reconstruct from visible cells
└── truncate call sites in trim/apply_confirmed_rollback
```
## Observability
- `tracing::warn!` on native clipboard failure before OSC 52 fallback.
- `tracing::debug!` on `/dev/tty` open/write failure before stdout
fallback.
- History cell messages: "Copied last message to clipboard", "Copy
failed: {error}", "No agent response to copy" appear in the TUI
transcript.
## Tests
- `clipboard_copy.rs`: Unit tests cover OSC 52 encoding roundtrip,
payload size rejection, writer output, SSH-only OSC52 routing, non-WSL
native-to-OSC52 fallback, WSL native-to-PowerShell fallback, WSL
PowerShell-to-OSC52 fallback, and all-error reporting via strategy
injection.
- `chatwidget/tests/slash_commands.rs`: Updated existing `/copy` tests
to use `last_agent_markdown_text()` accessor. Added coverage for the
Linux clipboard lease lifecycle, missing
`TurnComplete.last_agent_message` fallback through completed assistant
items, replayed legacy agent messages, stale-output prevention after
rollback, and the `Ctrl+O` no-output hotkey path.
- `app_backtrack.rs`: Added
`agent_group_count_ignores_context_compacted_marker` verifying that
info-event cells don't inflate the agent group count.
---------
Co-authored-by: Felipe Coury <felipe.coury@gmail.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Problem: The statusline reported context as an “X% left” value, which
could be mistaken for quota, and context usage was included in the
default footer.
Solution: Render configured context status items as a filling context
meter, preserve `context-used` as a legacy alias while hiding it from
the setup menu, and remove context from the default statusline. It will
still be available as an opt-in option for users who want to see it.
<img width="317" height="39" alt="image"
src="https://github.com/user-attachments/assets/3aeb39bb-f80d-471f-88fe-d55e25b31491"
/>
Problem: TUI desktop notifications are hard-gated on terminal focus, so
terminal/IDE hosts that want in-focus notifications cannot opt in.
Solution: Add a flat `[tui] notification_condition` setting (`unfocused`
by default, `always` opt-in), carry grouped TUI notification settings
through runtime config, apply method + condition together in the TUI,
and regenerate the config schema.
- Adds a core-owned realtime backend prompt template and preparation
path.
- Makes omitted realtime start prompts use the core default, while null
or empty prompts intentionally send empty instructions.
- Covers the core realtime path and app-server v2 path with integration
coverage.
---------
Co-authored-by: Codex <noreply@openai.com>
Addresses #15943
Problem: Name-based resume could stop on a newer session_index entry
whose rollout was never persisted, shadowing an older saved thread with
the same name.
Solution: Materialize rollouts before indexing thread names and make
name lookup skip unresolved entries until it finds a persisted rollout.
Adds the `[realtime].transport = "webrtc"` TUI media path using a new
`codex-realtime-webrtc` crate, while leaving app-server as the
signaling/event source.\n\nLocal checks: fmt, diff-check, dependency
tree only; test signal should come from CI.
---------
Co-authored-by: Codex <noreply@openai.com>
## TL;DR
- Fetches account/rateLimits/read asynchronously so the TUI can continue
starting without waiting for the rate-limit response.
- Fixes the /status card so it no longer leaves a stale “refreshing
cached limits...” notice in terminal history.
## Problem
The TUI bootstrap path fetched account rate limits synchronously
(`account/rateLimits/read`) before the event loop started for
ChatGPT/OpenAI-authenticated startups. This added ~670 ms of blocking
latency in the measured hot-start case, even though rate-limit data is
not needed to render the initial UI or accept user input. The delay was
especially noticeable on hot starts where every other RPC
(`account/read`, `model/list`, `thread/start`) completed in under 70 ms
total.
Moving that fetch to the background also exposed a `/status` UI bug: the
status card is flattened into terminal scrollback when it is inserted. A
transient "refreshing limits in background..." line could not be cleared
later, because the async completion updated the retained `HistoryCell`,
not the already-written terminal history.
## Mental model
Before this change, `AppServerSession::bootstrap()` performed three
sequential RPCs: `account/read` → `model/list` →
`account/rateLimits/read`. The result of the third call was baked into
`AppServerBootstrap` and applied to the chat widget before the event
loop began.
After this change, `bootstrap()` only performs two RPCs (`account/read`
+ `model/list`), and rate-limit fetching is kicked off as an async
background task immediately after the first frame is scheduled. A new
enum, `RateLimitRefreshOrigin`, tags each fetch so the event handler
knows whether the result came from the startup prefetch or from a
user-initiated `/status` command; they have different completion
side-effects.
The `get_login_status()` helper (used outside the main app flow) was
also decoupled: it previously called the full `bootstrap()` just to
check auth mode, wasting model-list and rate-limit work. It now calls
the narrower `read_account()` directly.
For `/status`, this PR keeps the background refresh request but stops
printing transient refresh notices into status history when cached
limits are already available. If a refresh updates the cache, the next
`/status` command will render the new values.
## Non-goals
- This change does not alter the rate-limit data itself.
- This change does not introduce caching, retries, or staleness
management for rate limits.
- This change does not affect the `model/list` or `thread/start` RPCs;
they remain on the critical startup path.
## Tradeoffs
- **Stale-on-first-render**: The status bar will briefly show no
rate-limit info until the background fetch completes; observed
background fetches landed roughly in the 400-900 ms range after the UI
appeared. This is acceptable because the user cannot meaningfully act on
rate-limit data in the first fraction of a second.
- **Error silence on startup prefetch**: If the startup prefetch fails,
the error is logged but the UI is not notified (unlike `/status` refresh
failures, which go through the status-command completion path). This
avoids surfacing transient network errors as a startup blocker.
- **Static `/status` history**: `/status` output is terminal history,
not a live widget. The card now avoids progress-style language that
would appear stuck in scrollback; users can run `/status` again to see
newly cached values.
- **`account_auth_mode` field removed from `AppServerBootstrap`**: The
only consumer was `get_login_status()`, which no longer goes through
`bootstrap()`. The field was dead weight.
## Architecture
### New types
- `RateLimitRefreshOrigin` (in `app_event.rs`): A `Copy` enum
distinguishing `StartupPrefetch` from `StatusCommand { request_id }`.
Carried through `RefreshRateLimits` and `RateLimitsLoaded` events so the
handler applies the right completion behavior.
### Modified types
- `AppServerBootstrap`: Lost `account_auth_mode` and
`rate_limit_snapshots`; gained `requires_openai_auth: bool` (passed
through from the account response so the caller can decide whether to
fire the prefetch).
### Control flow
1. `bootstrap()` returns with `requires_openai_auth` and
`has_chatgpt_account`.
2. After scheduling the first frame, `App::run_inner` fires
`refresh_rate_limits(StartupPrefetch)` if both flags are true.
3. When `RateLimitsLoaded { StartupPrefetch, Ok(..) }` arrives,
snapshots are applied and a frame is scheduled to repaint the status
bar.
4. When `RateLimitsLoaded { StartupPrefetch, Err(..) }` arrives, the
error is logged and no UI update occurs.
5. `/status`-initiated refreshes continue to use `StatusCommand {
request_id }` and call `finish_status_rate_limit_refresh` on completion
(success or failure).
6. `/status` history cells with cached rate-limit rows no longer render
an additional "refreshing limits" notice; the async refresh updates the
cache for future status output.
### Extracted method
- `AppServerSession::read_account()`: Factored out of `bootstrap()` so
that `get_login_status()` can call it independently without triggering
model-list or rate-limit work.
## Observability
- The existing `tracing::warn!` for rate-limit fetch failures is
preserved for the startup path.
- No new metrics or spans are introduced. The startup-time improvement
is observable via the existing `ready` timestamp in TUI startup logs.
## Tests
- Existing tests in `status_command_tests.rs` are updated to match on
`RateLimitRefreshOrigin::StatusCommand { request_id }` instead of a bare
`request_id`.
- Focused `/status` tests now assert that status history avoids
transient refresh text, continues to request an async refresh, and uses
refreshed cached limits in future status output.
- No new tests are added for the startup prefetch path because it is a
fire-and-forget spawn with no observable side-effect other than the
widget state update, which is already covered by the
snapshot-application tests.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fast Mode status was still tied to one model name in the TUI and
model-list plumbing. This changes the model metadata shape so a model
can advertise additional speed tiers, carries that field through the
app-server model list, and uses it to decide when to show Fast Mode
status.
For people using Codex, the behavior is intended to stay the same for
existing models. Fast Mode still requires the existing signed-in /
feature-gated path; the difference is that the UI can now recognize any
model the model list marks as Fast-capable, instead of requiring a new
client-side slug check.
Adds WebRTC startup to the experimental app-server
`thread/realtime/start` method with an optional transport enum. The
websocket path remains the default; WebRTC offers create the realtime
session through the shared start flow and emit the answer SDP via
`thread/realtime/sdp`.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- reduce public module visibility across Rust crates, preferring private
or crate-private modules with explicit crate-root public exports
- update external call sites and tests to use the intended public crate
APIs instead of reaching through module trees
- add the module visibility guideline to AGENTS.md
## Validation
- `cargo check --workspace --all-targets --message-format=short` passed
before the final fix/format pass
- `just fix` completed successfully
- `just fmt` completed successfully
- `git diff --check` passed
Addresses #16832
Problem: After `/fast on`, the TUI omitted an explicit service-tier
clear on later turns, so `/fast off` left app-server sessions stuck on
`priority` until restart.
Solution: Always submit the current service tier with user turns,
including an explicit clear when Fast mode is off, and add a regression
test for the `/fast on` -> `/fast off` flow.
# Why this PR exists
This PR is trying to fix a coverage gap in the Windows Bazel Rust test
lane.
Before this change, the Windows `bazel test //...` job was nominally
part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test
targets did not actually contribute test signal on Windows. In
particular, targets such as `//codex-rs/core:core-unit-tests`,
`//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests`
were incompatible during Bazel analysis on the Windows gnullvm platform,
so they never reached test execution there. That is why the
Cargo-powered Windows CI job could surface Windows-only failures that
the Bazel-powered job did not report: Cargo was executing those tests,
while Bazel was silently dropping them from the runnable target set.
The main goal of this PR is to make the Windows Bazel test lane execute
those Rust test targets instead of skipping them during analysis, while
still preserving `windows-gnullvm` as the target configuration for the
code under test. In other words: use an MSVC host/exec toolchain where
Bazel helper binaries and build scripts need it, but continue compiling
the actual crate targets with the Windows gnullvm cfgs that our current
Bazel matrix is supposed to exercise.
# Important scope note
This branch intentionally removes the non-resource-loading `.rs` test
and production-code changes from the earlier
`codex/windows-bazel-rust-test-coverage` branch. The only Rust source
changes kept here are runfiles/resource-loading fixes in TUI tests:
- `codex-rs/tui/src/chatwidget/tests.rs`
- `codex-rs/tui/tests/manager_dependency_regression.rs`
That is deliberate. Since the corresponding tests already pass under
Cargo, this PR is meant to test whether Bazel infrastructure/toolchain
fixes alone are enough to get a healthy Windows Bazel test signal,
without changing test behavior for Windows timing, shell output, or
SQLite file-locking.
# How this PR changes the Windows Bazel setup
## 1. Split Windows host/exec and target concerns in the Bazel test lane
The core change is that the Windows Bazel test job now opts into an MSVC
host platform for Bazel execution-time tools, but only for `bazel test`,
not for the Bazel clippy build.
Files:
- `.github/workflows/bazel.yml`
- `.github/scripts/run-bazel-ci.sh`
- `MODULE.bazel`
What changed:
- `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`.
- When that flag is present on Windows, the wrapper appends
`--host_platform=//:local_windows_msvc` unless the caller already
provided an explicit `--host_platform`.
- `bazel.yml` passes that wrapper flag only for the Windows `bazel test
//...` job.
- The Bazel clippy job intentionally does **not** pass that flag, so
clippy stays on the default Windows gnullvm host/exec path and continues
linting against the target cfgs we care about.
- `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on
Windows and normalizes the `node` executable path with `cygpath -w`, so
tests that need Node resolve the runner's Node installation correctly
under the Windows Bazel test environment.
Why this helps:
- The original incompatibility chain was mostly on the **exec/tool**
side of the graph, not in the Rust test code itself. Moving host tools
to MSVC lets Bazel resolve helper binaries and generators that were not
viable on the gnullvm exec platform.
- Keeping the target platform on gnullvm preserves cfg coverage for the
crates under test, which is important because some Windows behavior
differs between `msvc` and `gnullvm`.
## 2. Teach the repo's Bazel Rust macro about Windows link flags and
integration-test knobs
Files:
- `defs.bzl`
- `codex-rs/core/BUILD.bazel`
- `codex-rs/otel/BUILD.bazel`
- `codex-rs/tui/BUILD.bazel`
What changed:
- Replaced the old gnullvm-only linker flag block with
`WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs:
- gnullvm gets `-C link-arg=-Wl,--stack,8388608`
- MSVC gets `-C link-arg=/STACK:8388608`, `-C
link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib`
- Threaded those Windows link flags into generated `rust_binary`,
unit-test binaries, and integration-test binaries.
- Extended `codex_rust_crate(...)` with:
- `integration_test_args`
- `integration_test_timeout`
- Used those new knobs to:
- mark `//codex-rs/core:core-all-test` as a long-running integration
test
- serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1`
- Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one
regression test scans source files at runtime and Bazel does not expose
source-tree directories unless they are declared as data.
Why this helps:
- Once host-side MSVC tools are available, we still need the generated
Rust test binaries to link correctly on Windows. The MSVC-side
stack/UCRT flags make those binaries behave more like their Cargo-built
equivalents.
- The integration-test macro knobs avoid hardcoding one-off test
behavior in ad hoc BUILD rules and make the generated test targets more
expressive where Bazel and Cargo have different runtime defaults.
## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and
build scripts are actually usable
Files:
- `MODULE.bazel`
- `patches/rules_rs_windows_exec_linker.patch`
- `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- `patches/rules_rust_windows_build_script_runner_paths.patch`
- `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
- `patches/rules_rust_windows_msvc_direct_link_args.patch`
- `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
- `patches/BUILD.bazel`
What these patches do:
- `rules_rs_windows_exec_linker.patch`
- Adds a `rust-lld` filegroup for Windows Rust toolchain repos,
symlinked to `lld-link.exe` from `PATH`.
- Marks Windows toolchains as using a direct linker driver.
- Supplies Windows stdlib link flags for both gnullvm and MSVC.
- `rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- For Windows MSVC Rust targets, prefers the Rust toolchain linker over
an inherited C++ linker path like `clang++`.
- This specifically avoids the broken mixed-mode command line where
rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but
Bazel still invokes `clang++.exe`.
- `rules_rust_windows_build_script_runner_paths.patch`
- Normalizes forward-slash execroot-relative paths into Windows path
separators before joining them on Windows.
- Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script
working directory to avoid path-length and quoting issues in third-party
build scripts.
- Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so
crate-local patches can detect "this is running under Bazel's
build-script runner".
- Fixes the Windows runfiles cleanup filter so generated files with
retained suffixes are actually retained.
- `rules_rust_windows_exec_msvc_build_script_env.patch`
- For exec-side Windows MSVC build scripts, stops force-injecting
Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send
GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts.
- Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths,
stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path.
- The practical effect is that build scripts can fall back to the Visual
Studio toolchain environment already exported by CI instead of crashing
inside Bazel's hermetic `clang.exe` setup.
- `rules_rust_windows_msvc_direct_link_args.patch`
- When using a direct linker on Windows, stops forwarding GNU driver
flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not
understand.
- Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>`
entries when needed.
- Filters C++ runtime libraries to `.lib` artifacts on the Windows
direct-driver path.
- `rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
- Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper
dependency search-path consolidation, so unstable compiler outputs do
not get treated as real link search-path inputs.
Why this helps:
- The host-platform split alone was not enough. Once Bazel started
analyzing/running previously incompatible Rust tests on Windows, the
next failures were in toolchain plumbing:
- MSVC-targeted Rust tests were being linked through `clang++` with
MSVC-style arguments.
- Cargo build scripts running under Bazel's Windows MSVC exec platform
were handed Unix/GNU-flavored path and flag shapes.
- Some generated paths were too long or had path-separator forms that
third-party Windows build scripts did not tolerate.
- These patches make that mixed Bazel/Cargo/Rust/MSVC path workable
enough for the test lane to actually build and run the affected crates.
## 4. Patch third-party crate build scripts that were not robust under
Bazel's Windows MSVC build-script path
Files:
- `MODULE.bazel`
- `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
- `patches/ring_windows_msvc_include_dirs.patch`
- `patches/zstd-sys_windows_msvc_include_dirs.patch`
What changed:
- `aws-lc-sys`
- Detects Bazel's Windows MSVC build-script runner via
`RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir
path.
- Uses `clang-cl` for Bazel Windows MSVC builds when no explicit
`CC`/`CXX` is set.
- Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm`
is not available directly in the runner environment.
- Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC
case, because that path may point into Bazel output/runfiles state where
preserving the given path is more reliable than forcing a local
filesystem canonicalization.
- `ring`
- Under the Bazel Windows MSVC build-script runner, copies the
pregenerated source tree into `OUT_DIR` and uses that as the
generated-source root.
- Adds include paths needed by MSVC compilation for
Fiat/curve25519/P-256 generated headers.
- Rewrites a few relative includes in C sources so the added include
directories are sufficient.
- `zstd-sys`
- Adds MSVC-only include directories for `compress`, `decompress`, and
feature-gated dictionary/legacy/seekable sources.
- Skips `-fvisibility=hidden` on MSVC targets, where that
GCC/Clang-style flag is not the right mechanism.
Why this helps:
- After the `rules_rust` plumbing started running build scripts on the
Windows MSVC exec path, some third-party crates still failed for
crate-local reasons: wrong compiler choice, missing include directories,
build-script assumptions about manifest paths, or Unix-only C compiler
flags.
- These crate patches address those crate-local assumptions so the
larger toolchain change can actually reach first-party Rust test
execution.
## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity
Files:
- `codex-rs/tui/src/chatwidget/tests.rs`
- `codex-rs/tui/tests/manager_dependency_regression.rs`
What changed:
- Instead of asking `find_resource!` for a directory runfile like
`src/chatwidget/snapshots` or `src`, these tests now resolve one known
file runfile first and then walk to its parent directory.
Why this helps:
- Bazel runfiles are more reliable for explicitly declared files than
for source-tree directories that happen to exist in a Cargo checkout.
- This keeps the tests working under both Cargo and Bazel without
changing their actual assertions.
# What we tried before landing on this shape, and why those attempts did
not work
## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all
Windows Bazel jobs
This did make the previously incompatible test targets show up during
analysis, but it also pushed the Bazel clippy job and some unrelated
build actions onto the MSVC exec path.
Why that was bad:
- Windows clippy started running third-party Cargo build scripts with
Bazel's MSVC exec settings and crashed in crates such as `tree-sitter`
and `libsqlite3-sys`.
- That was a regression in a job that was previously giving useful
gnullvm-targeted lint signal.
What this PR does instead:
- The wrapper flag is opt-in, and `bazel.yml` uses it only for the
Windows `bazel test` lane.
- The clippy lane stays on the default Windows gnullvm host/exec
configuration.
## Attempt 2: Broaden the `rules_rust` linker override to all Windows
Rust actions
This fixed the MSVC test-lane failure where normal `rust_test` targets
were linked through `clang++` with MSVC-style arguments, but it broke
the default gnullvm path.
Why that was bad:
-
`@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper`
on the gnullvm exec platform started linking with `lld-link.exe` and
then failed to resolve MinGW-style libraries such as `-lkernel32`,
`-luser32`, and `-lmingw32`.
What this PR does instead:
- The linker override is restricted to Windows MSVC targets only.
- The gnullvm path keeps its original linker behavior, while MSVC uses
the direct Windows linker.
## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 /
Python incompatibility chain instead
This would have preserved a single Windows ABI everywhere, but it is a
much larger project than this PR.
Why that was not the practical first step:
- The original incompatibility chain ran through exec-side generators
and helper tools, not only through crate code.
- `third_party/v8` is already special-cased on Windows gnullvm because
`rusty_v8` only publishes Windows prebuilts under MSVC names.
- Fixing that path likely means deeper changes in
V8/rules_python/rules_rust toolchain resolution and generator execution,
not just one local CI flag.
What this PR does instead:
- Keep gnullvm for the target cfgs we want to exercise.
- Move only the Windows test lane's host/exec platform to MSVC, then
patch the build-script/linker boundary enough for that split
configuration to work.
## Attempt 4: Validate compatibility with `bazel test --nobuild ...`
This turned out to be a misleading local validation command.
Why:
- `bazel test --nobuild ...` can successfully analyze targets and then
still exit 1 with "Couldn't start the build. Unable to run tests"
because there are no runnable test actions after `--nobuild`.
Better local check:
```powershell
bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test
```
# Which patches probably deserve upstream follow-up
My rough take is that the `rules_rs` / `rules_rust` patches are the
highest-value upstream candidates, because they are fixing generic
Windows host/exec + MSVC direct-linker behavior rather than
Codex-specific test logic.
Strong upstream candidates:
- `patches/rules_rs_windows_exec_linker.patch`
- `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- `patches/rules_rust_windows_build_script_runner_paths.patch`
- `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
- `patches/rules_rust_windows_msvc_direct_link_args.patch`
- `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
Why these seem upstreamable:
- They address general-purpose problems in the Windows MSVC exec path:
- missing direct-linker exposure for Rust toolchains
- wrong linker selection when rustc emits MSVC-style args
- Windows path normalization/short-path issues in the build-script
runner
- forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts
- unstable temp outputs polluting process-wrapper search-path state
Potentially upstreamable crate patches, but likely with more care:
- `patches/zstd-sys_windows_msvc_include_dirs.patch`
- `patches/ring_windows_msvc_include_dirs.patch`
- `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
Notes on those:
- The `zstd-sys` and `ring` include-path fixes look fairly generic for
MSVC/Bazel build-script environments and may be straightforward to
propose upstream after we confirm CI stability.
- The `aws-lc-sys` patch is useful, but it includes a Bazel-specific
environment probe and CI-specific compiler fallback behavior. That
probably needs a cleaner upstream-facing shape before sending it out, so
upstream maintainers are not forced to adopt Codex's exact CI
assumptions.
Probably not worth upstreaming as-is:
- The repo-local Starlark/test target changes in `defs.bzl`,
`codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are
mostly Codex-specific policy and CI wiring, not generic rules changes.
# Validation notes for reviewers
On this branch, I ran the following local checks after dropping the
non-resource-loading Rust edits:
```powershell
cargo test -p codex-tui
just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui
python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui
just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt
```
One local caveat:
- `just argument-comment-lint` still fails on this Windows machine for
an unrelated Bazel toolchain-resolution issue in
`//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter
for `codex-tui` as the local fallback.
# Expected reviewer takeaway
If this PR goes green, the important conclusion is that the Windows
Bazel test coverage gap was primarily a Bazel host/exec toolchain
problem, not a need to make the Rust tests themselves Windows-specific.
That would be a strong signal that the deleted non-resource-loading Rust
test edits from the earlier branch should stay out, and that future work
should focus on upstreaming the generic `rules_rs` / `rules_rust`
Windows fixes and reducing the crate-local patch surface.
The `OPENAI_BASE_URL` environment variable has been a significant
support issue, so we decided to deprecate it in favor of an
`openai_base_url` config key. We've had the deprecation warning in place
for about a month, so users have had time to migrate to the new
mechanism. This PR removes support for `OPENAI_BASE_URL` entirely.
Stacked on #16508.
This removes the temporary `codex-core` / `codex-login` re-export shims
from the ownership split and rewrites callsites to import directly from
`codex-model-provider-info`, `codex-models-manager`, `codex-api`,
`codex-protocol`, `codex-feedback`, and `codex-response-debug-context`.
No behavior change intended; this is the mechanical import cleanup layer
split out from the ownership move.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
This finishes the config-type move out of `codex-core` by removing the
temporary compatibility shim in `codex_core::config::types`. Callers now
depend on `codex-config` directly, which keeps these config model types
owned by the config crate instead of re-expanding `codex-core` as a
transitive API surface.
## What Changed
- Removed the `codex-rs/core/src/config/types.rs` re-export shim and the
`core::config::ApprovalsReviewer` re-export.
- Updated `codex-core`, `codex-cli`, `codex-tui`, `codex-app-server`,
`codex-mcp-server`, and `codex-linux-sandbox` call sites to import
`codex_config::types` directly.
- Added explicit `codex-config` dependencies to downstream crates that
previously relied on the `codex-core` re-export.
- Regenerated `codex-rs/core/config.schema.json` after updating the
config docs path reference.
Addresses #16283
Problem: TUI app-server permission approvals could drop filesystem
grants because request and response payloads were round-tripped through
mismatched camelCase and snake_case JSON shapes.
Solution: Replace the lossy JSON round-trips with typed app-server/core
permission conversions so requested and granted permission profiles,
including filesystem paths and scope, are preserved end to end.
## Description
Previously the `action` field on `EventMsg::GuardianAssessment`, which
describes what Guardian is reviewing, was typed as an arbitrary JSON
blob. This PR cleans it up and defines a sum type representing all the
various actions that Guardian can review.
This is a breaking change (on purpose), which is fine because:
- the Codex app / VSCE does not actually use `action` at the moment
- the TUI code that consumes `action` is updated in this PR as well
- rollout files that serialized old `EventMsg::GuardianAssessment` will
just silently drop these guardian events
- the contract is defined as unstable, so other clients have a fair
warning :)
This will make things much easier for followup Guardian work.
## Why
The old guardian review payloads worked, but they pushed too much shape
knowledge into downstream consumers. The TUI had custom JSON parsing
logic for commands, patches, network requests, and MCP calls, and the
app-server protocol was effectively just passing through an opaque blob.
Typing this at the protocol boundary makes the contract clearer.
Fix stale weekly limit in `/status` (#16194): /status reused the
session’s cached rate-limit snapshot, so the weekly remaining limit
could stay frozen within an active session.
With this change, we now dynamically update the rate limits after status
is displayed.
I needed to delete a few low-value test cases from the chatWidget tests
because the test.rs file is really large, and the new tests in this PR
pushed us over the 512K mandated limit. I'm working on a separate PR to
refactor that test file.
Problem: `chatwidget/tests.rs` had grown into a single oversized test
blob that was hard to maintain and exceeded the repo's blob size limit.
Solution: split the chatwidget tests into topical modules with a thin
root `tests.rs`, shared helper utilities, preserved snapshot naming, and
hermetic test config so the refactor stays stable and passes the
`codex-tui` test suite.
The TUI’s `/feedback` flow was still uploading directly through the
local feedback crate, which bypassed app-server behavior such as
auth-derived feedback tags like chatgpt_user_id and made TUI feedback
handling diverge from other clients. It also meant that remove TUI
sessions failed to upload the correct feedback logs and session details.
Testing: Manually tested `/feedback` flow and confirmed that it didn't
regress.
## Summary
A Windows-only snapshot assertion in the app-server MCP startup warning
test compared the raw rendered path, so CI saw `C:\tmp\project` instead
of the normalized `/tmp/project` snapshot fixture.
## Fix
Route that snapshot assertion through the existing
`normalize_snapshot_paths(...)` helper so the test remains
platform-stable.
This addresses #16038
The default `tui_app_server` path stopped surfacing MCP startup failures
during cold start, even though the legacy TUI still showed warnings like
`MCP startup incomplete (...)`. The app-server bridge emitted per-server
startup status notifications, but `tui_app_server` ignored them, so
failed MCP handshakes could look like a clean startup.
This change teaches `tui_app_server` to consume MCP startup status
notifications, preserve the immediate per-server failure warning, and
synthesize the same aggregate startup warning the legacy TUI shows once
startup settles.
This is a follow-up to https://github.com/openai/codex/pull/15922. That
previous PR deleted the old `tui` directory and left the new
`tui_app_server` directory in place. This PR renames `tui_app_server` to
`tui` and fixes up all references.