Commit Graph

96 Commits

  • Suppress duplicate assistant output on stdout in interactive sessions (#13082)
    Addresses #12566
    
    Summary
    - stop printing the final assistant message on stdout when the process
    is running in a terminal so interactive users only see it once
    - add a helper that gates the stdout emission and cover it with unit
    tests
  • Revert "Add skill approval event/response (#12633)" (#12811)
    This reverts commit https://github.com/openai/codex/pull/12633. We no
    longer need this PR, because we favor sending normal exec command
    approval server request with `additional_permissions` of skill
    permissions instead
  • feat(app-server): add ThreadItem::DynamicToolCall (#12732)
    Previously, clients would call `thread/start` with dynamic_tools set,
    and when a model invokes a dynamic tool, it would just make the
    server->client `item/tool/call` request and wait for the client's
    response to complete the tool call. This works, but it doesn't have an
    `item/started` or `item/completed` event.
    
    Now we are doing this:
    - [new] emit `item/started` with `DynamicToolCall` populated with the
    call arguments
    - send an `item/tool/call` server request
    - [new] once the client responds, emit `item/completed` with
    `DynamicToolCall` populated with the response.
    
    Also, with `persistExtendedHistory: true`, dynamic tool calls are now
    reconstructable in `thread/read` and `thread/resume` as
    `ThreadItem::DynamicToolCall`.
  • Agent jobs (spawn_agents_on_csv) + progress UI (#10935)
    ## Summary
    - Add agent job support: spawn a batch of sub-agents from CSV, auto-run,
    auto-export, and store results in SQLite.
    - Simplify workflow: remove run/resume/get-status/export tools; spawn is
    deterministic and completes in one call.
    - Improve exec UX: stable, single-line progress bar with ETA; suppress
    sub-agent chatter in exec.
    
    ## Why
    Enables map-reduce style workflows over arbitrarily large repos using
    the existing Codex orchestrator. This addresses review feedback about
    overly complex job controls and non-deterministic monitoring.
    
    ## Demo (progress bar)
    ```
    ./codex-rs/target/debug/codex exec \
      --enable collab \
      --enable sqlite \
      --full-auto \
      --progress-cursor \
      -c agents.max_threads=16 \
      -C /Users/daveaitel/code/codex \
      - <<'PROMPT'
    Create /tmp/agent_job_progress_demo.csv with columns: path,area and 30 rows:
    path = item-01..item-30, area = test.
    
    Then call spawn_agents_on_csv with:
    - csv_path: /tmp/agent_job_progress_demo.csv
    - instruction: "Run `python - <<'PY'` to sleep a random 0.3–1.2s, then output JSON with keys: path, score (int). Set score = 1."
    - output_csv_path: /tmp/agent_job_progress_demo_out.csv
    PROMPT
    ```
    
    ## Review feedback addressed
    - Auto-start jobs on spawn; removed run/resume/status/export tools.
    - Auto-export on success.
    - More descriptive tool spec + clearer prompts.
    - Avoid deadlocks on spawn failure; pending/running handled safely.
    - Progress bar no longer scrolls; stable single-line redraw.
    
    ## Tests
    - `cd codex-rs && cargo test -p codex-exec`
    - `cd codex-rs && cargo build -p codex-cli`
  • Add skill approval event/response (#12633)
    Set the stage for skill-level permission approval in addition to
    command-level.
    
    Behind a feature flag.
  • chore: remove codex-core public protocol/shell re-exports (#12432)
    ## Why
    
    `codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
    from `codex-protocol` and `codex-shell-command`. That made it easy for
    workspace crates to import those APIs through `codex-core`, which in
    turn hides dependency edges and makes it harder to reduce compile-time
    coupling over time.
    
    This change removes those public re-exports so call sites must import
    from the source crates directly. Even when a crate still depends on
    `codex-core` today, this makes dependency boundaries explicit and
    unblocks future work to drop `codex-core` dependencies where possible.
    
    ## What Changed
    
    - Removed public re-exports from `codex-rs/core/src/lib.rs` for:
    - `codex_protocol::protocol` and related protocol/model types (including
    `InitialHistory`)
      - `codex_protocol::config_types` (`protocol_config_types`)
    - `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
    parse_command, powershell}`
    - Migrated workspace Rust call sites to import directly from:
      - `codex_protocol::protocol`
      - `codex_protocol::config_types`
      - `codex_protocol::models`
      - `codex_shell_command`
    - Added explicit `Cargo.toml` dependencies (`codex-protocol` /
    `codex-shell-command`) in crates that now import those crates directly.
    - Kept `codex-core` internal modules compiling by using `pub(crate)`
    aliases in `core/src/lib.rs` (internal-only, not part of the public
    API).
    - Updated the two utility crates that can already drop a `codex-core`
    dependency edge entirely:
      - `codex-utils-approval-presets`
      - `codex-utils-cli`
    
    ## Verification
    
    - `cargo test -p codex-utils-approval-presets`
    - `cargo test -p codex-utils-cli`
    - `cargo check --workspace --all-targets`
    - `just clippy`
  • Wire realtime api to core (#12268)
    - Introduce `RealtimeConversationManager` for realtime API management 
    - Add `op::conversation` to start conversation, insert audio, insert
    text, and close conversation.
    - emit conversation lifecycle and realtime events.
    - Move shared realtime payload types into codex-protocol and add core
    e2e websocket tests for start/replace/transport-close paths.
    
    Things to consider:
    - Should we use the same `op::` and `Events` channel to carry audio? I
    think we should try this simple approach and later we can create
    separate one if the channels got congested.
    - Sending text updates to the client: we can start simple and later
    restrict that.
    - Provider auth isn't wired for now intentionally
  • feat: cleaner TUI for sub-agents (#12327)
    <img width="760" height="496" alt="Screenshot 2026-02-20 at 14 31 25"
    src="https://github.com/user-attachments/assets/1983b825-bb47-417e-9925-6f727af56765"
    />
  • Feat: add model reroute notification (#12001)
    ### Summary
    Builiding off
    https://github.com/openai/codex/pull/11964/files/5c75aa7b89a70bc2cc410a6fd238749306ec4c5e#diff-058ae8f109a8b84b4b79bbfa45f522c2233b9d9e139696044ae374d50b6196e0,
    we have created a `model/rerouted` notification that captures the event
    so that consumers can render as expected. Keep the `EventMsg::Warning`
    path in core so that this does not affect TUI rendering.
    
    `model/rerouted` is meant to be generic to account for future usage
    including capacity planning etc.
  • feat: split codex-common into smaller utils crates (#11422)
    We are removing feature-gated shared crates from the `codex-rs`
    workspace. `codex-common` grouped several unrelated utilities behind
    `[features]`, which made dependency boundaries harder to reason about
    and worked against the ongoing effort to eliminate feature flags from
    workspace crates.
    
    Splitting these utilities into dedicated crates under `utils/` aligns
    this area with existing workspace structure and keeps each dependency
    explicit at the crate boundary.
    
    ## What changed
    
    - Removed `codex-rs/common` (`codex-common`) from workspace members and
    workspace dependencies.
    - Added six new utility crates under `codex-rs/utils/`:
      - `codex-utils-cli`
      - `codex-utils-elapsed`
      - `codex-utils-sandbox-summary`
      - `codex-utils-approval-presets`
      - `codex-utils-oss`
      - `codex-utils-fuzzy-match`
    - Migrated the corresponding modules out of `codex-common` into these
    crates (with tests), and added matching `BUILD.bazel` targets.
    - Updated direct consumers to use the new crates instead of
    `codex-common`:
      - `codex-rs/cli`
      - `codex-rs/tui`
      - `codex-rs/exec`
      - `codex-rs/app-server`
      - `codex-rs/mcp-server`
      - `codex-rs/chatgpt`
      - `codex-rs/cloud-tasks`
    - Updated workspace lockfile entries to reflect the new dependency graph
    and removal of `codex-common`.
  • chore: persist turn_id in rollout session and make turn_id uuid based (#11246)
    Problem:
    1. turn id is constructed in-memory;
    2. on resuming threads, turn_id might not be unique;
    3. client cannot no the boundary of a turn from rollout files easily.
    
    This PR does three things:
    1. persist `task_started` and `task_complete` events;
    1. persist `turn_id` in rollout turn events;
    5. generate turn_id as unique uuids instead of incrementing it in
    memory.
    
    This helps us resolve the issue of clients wanting to have unique turn
    ids for resuming a thread, and knowing the boundry of each turn in
    rollout files.
    
    example debug logs
    ```
    2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
    2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
    2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
    ```
    
    backward compatibility:
    if you try to resume an old session without task_started and
    task_complete event populated, the following happens:
    - If you resume and do nothing: those reconstructed historical IDs can
    differ next time you resume.
    - If you resume and send a new turn: the new turn gets a fresh UUID from
    live submission flow and is persisted, so that new turn’s ID is stable
    on later resumes.
    I think this behavior is fine, because we only care about deterministic
    turn id once a turn is triggered.
  • Add resume_agent collab tool (#10903)
    Summary
    - add the new resume_agent collab tool path through core, protocol, and
    the app server API, including the resume events
    - update the schema/TypeScript definitions plus docs so resume_agent
    appears in generated artifacts and README
    - note that resumed agents rehydrate rollout history without overwriting
    their base instructions
    
    Testing
    - Not run (not requested)
  • Handle exec shutdown on Interrupt (fixes immortal codex exec with websockets) (#10519)
    ### Motivation
    - Ensure `codex exec` exits when a running turn is interrupted (e.g.,
    Ctrl-C) so the CLI is not "immortal" when websockets/streaming are used.
    
    ### Description
    - Return `CodexStatus::InitiateShutdown` when handling
    `EventMsg::TurnAborted` in
    `exec/src/event_processor_with_human_output.rs` so human-output exec
    mode shuts down after an interrupt.
    - Treat `protocol::EventMsg::TurnAborted` as
    `CodexStatus::InitiateShutdown` in
    `exec/src/event_processor_with_jsonl_output.rs` so JSONL output mode
    behaves the same.
    - Applied formatting with `just fmt`.
    
    ### Testing
    - Ran `just fmt` successfully.
    - Ran `cargo test -p codex-exec`; many unit tests ran and the test
    command completed, but the full test run in this environment produced
    `35 passed, 11 failed` where the failures are due to Landlock sandbox
    panics and 403 responses in the test harness (environmental/integration
    issues) and are not caused by the interrupt/shutdown changes.
    
    ------
    [Codex
    Task](https://chatgpt.com/codex/tasks/task_i_698165cec4e083258d17702bd29014c1)
  • feat: add APIs to list and download public remote skills (#10448)
    Add API to list / download from remote public skills
  • feat: replace custom mcp-types crate with equivalents from rmcp (#10349)
    We started working with MCP in Codex before
    https://crates.io/crates/rmcp was mature, so we had our own crate for
    MCP types that was generated from the MCP schema:
    
    
    https://github.com/openai/codex/blob/8b95d3e082376f4cb23e92641705a22afb28a9da/codex-rs/mcp-types/README.md
    
    Now that `rmcp` is more mature, it makes more sense to use their MCP
    types in Rust, as they handle details (like the `_meta` field) that our
    custom version ignored. Though one advantage that our custom types had
    is that our generated types implemented `JsonSchema` and `ts_rs::TS`,
    whereas the types in `rmcp` do not. As such, part of the work of this PR
    is leveraging the adapters between `rmcp` types and the serializable
    types that are API for us (app server and MCP) introduced in #10356.
    
    Note this PR results in a number of changes to
    `codex-rs/app-server-protocol/schema`, which merit special attention
    during review. We must ensure that these changes are still
    backwards-compatible, which is possible because we have:
    
    ```diff
    - export type CallToolResult = { content: Array<ContentBlock>, isError?: boolean, structuredContent?: JsonValue, };
    + export type CallToolResult = { content: Array<JsonValue>, structuredContent?: JsonValue, isError?: boolean, _meta?: JsonValue, };
    ```
    
    so `ContentBlock` has been replaced with the more general `JsonValue`.
    Note that `ContentBlock` was defined as:
    
    ```typescript
    export type ContentBlock = TextContent | ImageContent | AudioContent | ResourceLink | EmbeddedResource;
    ```
    
    so the deletion of those individual variants should not be a cause of
    great concern.
    
    Similarly, we have the following change in
    `codex-rs/app-server-protocol/schema/typescript/Tool.ts`:
    
    ```
    - export type Tool = { annotations?: ToolAnnotations, description?: string, inputSchema: ToolInputSchema, name: string, outputSchema?: ToolOutputSchema, title?: string, };
    + export type Tool = { name: string, title?: string, description?: string, inputSchema: JsonValue, outputSchema?: JsonValue, annotations?: JsonValue, icons?: Array<JsonValue>, _meta?: JsonValue, };
    ```
    
    so:
    
    - `annotations?: ToolAnnotations` ➡️ `JsonValue`
    - `inputSchema: ToolInputSchema` ➡️ `JsonValue`
    - `outputSchema?: ToolOutputSchema` ➡️ `JsonValue`
    
    and two new fields: `icons?: Array<JsonValue>, _meta?: JsonValue`
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/10349).
    * #10357
    * __->__ #10349
    * #10356
  • Plan mode: stream proposed plans, emit plan items, and render in TUI (#9786)
    ## Summary
    - Stream proposed plans in Plan Mode using `<proposed_plan>` tags parsed
    in core, emitting plan deltas plus a plan `ThreadItem`, while stripping
    tags from normal assistant output.
    - Persist plan items and rebuild them on resume so proposed plans show
    in thread history.
    - Wire plan items/deltas through app-server protocol v2 and render a
    dedicated proposed-plan view in the TUI, including the “Implement this
    plan?” prompt only when a plan item is present.
    
    ## Changes
    
    ### Core (`codex-rs/core`)
    - Added a generic, line-based tag parser that buffers each line until it
    can disprove a tag prefix; implements auto-close on `finish()` for
    unterminated tags. `codex-rs/core/src/tagged_block_parser.rs`
    - Refactored proposed plan parsing to wrap the generic parser.
    `codex-rs/core/src/proposed_plan_parser.rs`
    - In plan mode, stream assistant deltas as:
      - **Normal text** → `AgentMessageContentDelta`
      - **Plan text** → `PlanDelta` + `TurnItem::Plan` start/completion  
      (`codex-rs/core/src/codex.rs`)
    - Final plan item content is derived from the completed assistant
    message (authoritative), not necessarily the concatenated deltas.
    - Strips `<proposed_plan>` blocks from assistant text in plan mode so
    tags don’t appear in normal messages.
    (`codex-rs/core/src/stream_events_utils.rs`)
    - Persist `ItemCompleted` events only for plan items for rollout replay.
    (`codex-rs/core/src/rollout/policy.rs`)
    - Guard `update_plan` tool in Plan Mode with a clear error message.
    (`codex-rs/core/src/tools/handlers/plan.rs`)
    - Updated Plan Mode prompt to:  
      - keep `<proposed_plan>` out of non-final reasoning/preambles  
      - require exact tag formatting  
      - allow only one `<proposed_plan>` block per turn  
      (`codex-rs/core/templates/collaboration_mode/plan.md`)
    
    ### Protocol / App-server protocol
    - Added `TurnItem::Plan` and `PlanDeltaEvent` to core protocol items.
    (`codex-rs/protocol/src/items.rs`, `codex-rs/protocol/src/protocol.rs`)
    - Added v2 `ThreadItem::Plan` and `PlanDeltaNotification` with
    EXPERIMENTAL markers and note that deltas may not match the final plan
    item. (`codex-rs/app-server-protocol/src/protocol/v2.rs`)
    - Added plan delta route in app-server protocol common mapping.
    (`codex-rs/app-server-protocol/src/protocol/common.rs`)
    - Rebuild plan items from persisted `ItemCompleted` events on resume.
    (`codex-rs/app-server-protocol/src/protocol/thread_history.rs`)
    
    ### App-server
    - Forward plan deltas to v2 clients and map core plan items to v2 plan
    items. (`codex-rs/app-server/src/bespoke_event_handling.rs`,
    `codex-rs/app-server/src/codex_message_processor.rs`)
    - Added v2 plan item tests.
    (`codex-rs/app-server/tests/suite/v2/plan_item.rs`)
    
    ### TUI
    - Added a dedicated proposed plan history cell with special background
    and padding, and moved “• Proposed Plan” outside the highlighted block.
    (`codex-rs/tui/src/history_cell.rs`, `codex-rs/tui/src/style.rs`)
    - Only show “Implement this plan?” when a plan item exists.
    (`codex-rs/tui/src/chatwidget.rs`,
    `codex-rs/tui/src/chatwidget/tests.rs`)
    
    <img width="831" height="847" alt="Screenshot 2026-01-29 at 7 06 24 PM"
    src="https://github.com/user-attachments/assets/69794c8c-f96b-4d36-92ef-c1f5c3a8f286"
    />
    
    ### Docs / Misc
    - Updated protocol docs to mention plan deltas.
    (`codex-rs/docs/protocol_v1.md`)
    - Minor plumbing updates in exec/debug clients to tolerate plan deltas.
    (`codex-rs/debug-client/src/reader.rs`, `codex-rs/exec/...`)
    
    ## Tests
    - Added core integration tests:
      - Plan mode strips plan from agent messages.
      - Missing `</proposed_plan>` closes at end-of-message.  
      (`codex-rs/core/tests/suite/items.rs`)
    - Added unit tests for generic tag parser (prefix buffering, non-tag
    lines, auto-close). (`codex-rs/core/src/tagged_block_parser.rs`)
    - Existing app-server plan item tests in v2.
    (`codex-rs/app-server/tests/suite/v2/plan_item.rs`)
    
    ## Notes / Behavior
    - Plan output no longer appears in standard assistant text in Plan Mode;
    it streams via `PlanDelta` and completes as a `TurnItem::Plan`.
    - The final plan item content is authoritative and may diverge from
    streamed deltas (documented as experimental).
    - Reasoning summaries are not filtered; prompt instructs the model not
    to include `<proposed_plan>` outside the final plan message.
    
    ## Codex Author
    `codex fork 019bec2d-b09d-7450-b292-d7bcdddcdbfb`
  • Conversation naming (#8991)
    Session renaming:
    - `/rename my_session`
    - `/rename` without arg and passing an argument in `customViewPrompt`
    - AppExitInfo shows resume hint using the session name if set instead of
    uuid, defaults to uuid if not set
    - Names are stored in `CODEX_HOME/sessions.jsonl`
    
    Session resuming:
    - codex resume <name> lookup for `CODEX_HOME/sessions.jsonl` first entry
    matching the name and resumes the session
    
    ---------
    
    Co-authored-by: jif-oai <jif@openai.com>
  • fix: handle all web_search actions and in progress invocations (#9960)
    ### Summary
    - Parse all `web_search` tool actions (`search`, `find_in_page`,
    `open_page`).
    - Previously we only parsed + displayed `search`, which made the TUI
    appear to pause when the other actions were being used.
    - Show in progress `web_search` calls as `Searching the web`
      - Previously we only showed completed tool calls
    
    <img width="308" height="149" alt="image"
    src="https://github.com/user-attachments/assets/90a4e8ff-b06a-48ff-a282-b57b31121845"
    />
    
    ### Tests
    Added + updated tests, tested locally
    
    ### Follow ups
    Update VSCode extension to display these as well
  • feat: dynamic tools injection (#9539)
    ## Summary
    Add dynamic tool injection to thread startup in API v2, wire dynamic
    tool calls through the app server to clients, and plumb responses back
    into the model tool pipeline.
    
    ### Flow (high level)
    - Thread start injects `dynamic_tools` into the model tool list for that
    thread (validation is done here).
    - When the model emits a tool call for one of those names, core raises a
    `DynamicToolCallRequest` event.
    - The app server forwards it to the client as `item/tool/call`, waits
    for the client’s response, then submits a `DynamicToolResponse` back to
    core.
    - Core turns that into a `function_call_output` in the next model
    request so the model can continue.
    
    ### What changed
    - Added dynamic tool specs to v2 thread start params and protocol types;
    introduced `item/tool/call` (request/response) for dynamic tool
    execution.
    - Core now registers dynamic tool specs at request time and routes those
    calls via a new dynamic tool handler.
    - App server validates tool names/schemas, forwards dynamic tool call
    requests to clients, and publishes tool outputs back into the session.
    - Integration tests
  • Feat: request user input tool (#9472)
    ### Summary
    * Add `requestUserInput` tool that the model can use for gather
    feedback/asking question mid turn.
    
    
    ### Tool input schema
    ```
    {
      "$schema": "http://json-schema.org/draft-07/schema#",
      "title": "requestUserInput input",
      "type": "object",
      "additionalProperties": false,
      "required": ["questions"],
      "properties": {
        "questions": {
          "type": "array",
          "description": "Questions to show the user (1-3). Prefer 1 unless multiple independent decisions block progress.",
          "minItems": 1,
          "maxItems": 3,
          "items": {
            "type": "object",
            "additionalProperties": false,
            "required": ["id", "header", "question"],
            "properties": {
              "id": {
                "type": "string",
                "description": "Stable identifier for mapping answers (snake_case)."
              },
              "header": {
                "type": "string",
                "description": "Short header label shown in the UI (12 or fewer chars)."
              },
              "question": {
                "type": "string",
                "description": "Single-sentence prompt shown to the user."
              },
              "options": {
                "type": "array",
                "description": "Optional 2-3 mutually exclusive choices. Put the recommended option first and suffix its label with \"(Recommended)\". Only include \"Other\" option if we want to include a free form option. If the question is free form in nature, do not include any option.",
                "minItems": 2,
                "maxItems": 3,
                "items": {
                  "type": "object",
                  "additionalProperties": false,
                  "required": ["value", "label", "description"],
                  "properties": {
                    "value": {
                      "type": "string",
                      "description": "Machine-readable value (snake_case)."
                    },
                    "label": {
                      "type": "string",
                      "description": "User-facing label (1-5 words)."
                    },
                    "description": {
                      "type": "string",
                      "description": "One short sentence explaining impact/tradeoff if selected."
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
    ```
    
    ### Tool output schema
    ```
    {
      "$schema": "http://json-schema.org/draft-07/schema#",
      "title": "requestUserInput output",
      "type": "object",
      "additionalProperties": false,
      "required": ["answers"],
      "properties": {
        "answers": {
          "type": "object",
          "description": "Map of question id to user answer.",
          "additionalProperties": {
            "type": "object",
            "additionalProperties": false,
            "required": ["selected"],
            "properties": {
              "selected": {
                "type": "array",
                "items": { "type": "string" }
              },
              "other": {
                "type": ["string", "null"]
              }
            }
          }
        }
      }
    }
    ```
  • feat: emit events around collab tools (#9095)
    Emit the following events around the collab tools. On the `app-server`
    this will be under `item/started` and `item/completed`
    ```
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentSpawnBeginEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
        /// beginning.
        pub prompt: String,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentSpawnEndEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the newly spawned agent, if it was created.
        pub new_thread_id: Option<ThreadId>,
        /// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
        /// beginning.
        pub prompt: String,
        /// Last known status of the new agent reported to the sender agent.
        pub status: AgentStatus,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentInteractionBeginEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
        /// leaking at the beginning.
        pub prompt: String,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentInteractionEndEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
        /// leaking at the beginning.
        pub prompt: String,
        /// Last known status of the receiver agent reported to the sender agent.
        pub status: AgentStatus,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabWaitingBeginEvent {
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// ID of the waiting call.
        pub call_id: String,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabWaitingEndEvent {
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// ID of the waiting call.
        pub call_id: String,
        /// Last known status of the receiver agent reported to the sender agent.
        pub status: AgentStatus,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabCloseBeginEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabCloseEndEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// Last known status of the receiver agent reported to the sender agent before
        /// the close.
        pub status: AgentStatus,
    }
    ```
  • feat(app-server): thread/rollback API (#8454)
    Add `thread/rollback` to app-server to support IDEs undo-ing the last N
    turns of a thread.
    
    For context, an IDE partner will be supporting an "undo" capability
    where the IDE (the app-server client) will be responsible for reverting
    the local changes made during the last turn. To support this well, we
    also need a way to drop the last turn (or more generally, the last N
    turns) from the agent's context. This is what `thread/rollback` does.
    
    **Core idea**: A Thread rollback is represented as a persisted event
    message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
    rewriting history. On resume, both the model's context (core replay) and
    the UI turn list (app-server v2's thread history builder) apply these
    markers so the pruned history is consistent across live conversations
    and `thread/resume`.
    
    Implementation notes:
    - Rollback only affects agent context and appends to the rollout file;
    clients are responsible for reverting files on disk.
    - If a thread rollback is currently in progress, subsequent
    `thread/rollback` calls are rejected.
    - Because we use `CodexConversation::submit` and codex core tracks
    active turns, returning an error on concurrent rollbacks is communicated
    via an `EventMsg::Error` with a new variant
    `CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
    sends the BAD_REQUEST RPC response.
    
    Tests cover thread rollbacks in both core and app-server, including when
    `num_turns` > existing turns (which clears all turns).
    
    **Note**: this explicitly does **not** behave like `/undo` which we just
    removed from the CLI, which does the opposite of what `thread/rollback`
    does. `/undo` reverts local changes via ghost commits/snapshots and does
    not modify the agent's context / conversation history.
  • [chore] add additional_details to StreamErrorEvent + wire through (#8307)
    ### What
    
    Builds on #8293.
    
    Add `additional_details`, which contains the upstream error message, to
    relevant structures used to pass along retryable `StreamError`s.
    
    Uses the new TUI status indicator's `details` field (shows under the
    status header) to display the `additional_details` error to the user on
    retryable `Reconnecting...` errors. This adds clarity for users for
    retryable errors.
    
    Will make corresponding change to VSCode extension to show
    `additional_details` as expandable from the `Reconnecting...` cell.
    
    Examples:
    <img width="1012" height="326" alt="image"
    src="https://github.com/user-attachments/assets/f35e7e6a-8f5e-4a2f-a764-358101776996"
    />
    
    <img width="1526" height="358" alt="image"
    src="https://github.com/user-attachments/assets/0029cbc0-f062-4233-8650-cc216c7808f0"
    />
  • Add public skills + improve repo skill discovery and error UX (#8098)
    1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
    from the public cache directory
    2. Improves repo skill discovery by searching upward for the nearest
    .codex/skills within a git repo
    3. Deduplicates skills by name with deterministic ordering to avoid
    duplicates across sources
    4. Fixes garbled “Skill errors” overlay rendering by preventing pending
    history lines from being injected during the modal
    5. Updates the project docs “Skills” intro wording to avoid hardcoded
    paths
  • Reimplement skills loading using SkillsManager + skills/list op. (#7914)
    refactor the way we load and manage skills:
    1. Move skill discovery/caching into SkillsManager and reuse it across
    sessions.
    2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
    skills for one or more cwds. Also update app-server for VSCE/App;
    3. Trigger skills/list during session startup so UIs preload skills and
    handle errors immediately.
  • make model optional in config (#7769)
    - Make Config.model optional and centralize default-selection logic in
    ModelsManager, including a default_model helper (with
    codex-auto-balanced when available) so sessions now carry an explicit
    chosen model separate from the base config.
    - Resolve `model` once in `core` and `tui` from config. Then store the
    state of it on other structs.
    - Move refreshing models to be before resolving the default model
  • Migrate model preset (#7542)
    - Introduce `openai_models` in `/core`
    - Move `PRESETS` under it
    - Move `ModelPreset`, `ModelUpgrade`, `ReasoningEffortPreset`,
    `ReasoningEffortPreset`, and `ReasoningEffortPreset` to `protocol`
    - Introduce `Op::ListModels` and `EventMsg::AvailableModels`
    
    Next steps:
    - migrate `app-server` and `tui` to use the introduced Operation
  • support MCP elicitations (#6947)
    No support for request schema yet, but we'll at least show the message
    and allow accept/decline.
    
    <img width="823" height="551" alt="Screenshot 2025-11-21 at 2 44 05 PM"
    src="https://github.com/user-attachments/assets/6fbb892d-ca12-4765-921e-9ac4b217534d"
    />
  • [app-server & core] introduce new codex error code and v2 app-server error events (#6938)
    This PR does two things:
    1. populate a new `codex_error_code` protocol in error events sent from
    core to client;
    2. old v1 core events `codex/event/stream_error` and `codex/event/error`
    will now both become `error`. We also show codex error code for
    turncompleted -> error status.
    
    new events in app server test:
    ```
    < {
    <   "method": "codex/event/stream_error",
    <   "params": {
    <     "conversationId": "019aa34c-0c14-70e0-9706-98520a760d67",
    <     "id": "0",
    <     "msg": {
    <       "codex_error_code": {
    <         "response_stream_disconnected": {
    <           "http_status_code": 401
    <         }
    <       },
    <       "message": "Reconnecting... 2/5",
    <       "type": "stream_error"
    <     }
    <   }
    < }
    
     {
    <   "method": "error",
    <   "params": {
    <     "error": {
    <       "codexErrorCode": {
    <         "responseStreamDisconnected": {
    <           "httpStatusCode": 401
    <         }
    <       },
    <       "message": "Reconnecting... 2/5"
    <     }
    <   }
    < }
    
    < {
    <   "method": "turn/completed",
    <   "params": {
    <     "turn": {
    <       "error": {
    <         "codexErrorCode": {
    <           "responseTooManyFailedAttempts": {
    <             "httpStatusCode": 401
    <           }
    <         },
    <         "message": "exceeded retry limit, last status: 401 Unauthorized, request id: 9a1b495a1a97ed3e-SJC"
    <       },
    <       "id": "0",
    <       "items": [],
    <       "status": "failed"
    <     }
    <   }
    < }
    ```
  • [app-server] feat: v2 apply_patch approval flow (#6760)
    This PR adds the API V2 version of the apply_patch approval flow, which
    centers around `ThreadItem::FileChange`.
    
    This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
    and related events (`item/started`, `item/completed` for
    `ThreadItem::FileChange`, which are emitted in both V1 and V2) through
    the app-server
    protocol. The new approval RPC is only sent when the user initiates a
    turn with the new `turn/start` API so we don't break backwards
    compatibility with VSCE.
    
    Similar to https://github.com/openai/codex/pull/6758, the approach I
    took was to make as few changes to the Codex core as possible,
    leveraging existing `EventMsg` core events, and translating those in
    app-server. I did have to add a few additional fields to
    `EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
    were fairly lightweight.
    
    However, the `EventMsg`s emitted by core are the following:
    ```
    1) Auto-approved (no request for approval)

    - EventMsg::PatchApplyBegin
    - EventMsg::PatchApplyEnd
    
    2) Approved by user
    - EventMsg::ApplyPatchApprovalRequest
    - EventMsg::PatchApplyBegin
    - EventMsg::PatchApplyEnd
    
    3) Declined by user
    - EventMsg::ApplyPatchApprovalRequest
    - EventMsg::PatchApplyBegin
    - EventMsg::PatchApplyEnd
    ```
    
    For a request triggering an approval, this would result in:
    ```
    item/fileChange/requestApproval
    item/started
    item/completed
    ```
    
    which is different from the `ThreadItem::CommandExecution` flow
    introduced in https://github.com/openai/codex/pull/6758, which does the
    below and is preferable:
    ```
    item/started
    item/commandExecution/requestApproval
    item/completed
    ```
    
    To fix this, we leverage `TurnSummaryStore` on codex_message_processor
    to store a little bit of state, allowing us to fire `item/started` and
    `item/fileChange/requestApproval` whenever we receive the underlying
    `EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
    `EventMsg::PatchApplyBegin` later.
    
    This is much less invasive than modifying the order of EventMsg within
    core (I tried).
    
    The resulting payloads:
    ```
    {
      "method": "item/started",
      "params": {
        "item": {
          "changes": [
            {
              "diff": "Hello from Codex!\n",
              "kind": "add",
              "path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
            }
          ],
          "id": "call_Nxnwj7B3YXigfV6Mwh03d686",
          "status": "inProgress",
          "type": "fileChange"
        }
      }
    }
    ```
    
    ```
    {
      "id": 0,
      "method": "item/fileChange/requestApproval",
      "params": {
        "grantRoot": null,
        "itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
        "reason": null,
        "threadId": "019a9e11-8295-7883-a283-779e06502c6f",
        "turnId": "1"
      }
    }
    ```
    
    ```
    {
      "id": 0,
      "result": {
        "decision": "accept"
      }
    }
    ```
    
    ```
    {
      "method": "item/completed",
      "params": {
        "item": {
          "changes": [
            {
              "diff": "Hello from Codex!\n",
              "kind": "add",
              "path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
            }
          ],
          "id": "call_Nxnwj7B3YXigfV6Mwh03d686",
          "status": "completed",
          "type": "fileChange"
        }
      }
    }
    ```
  • Revert "[core] add optional status_code to error events (#6865)" (#6955)
    This reverts commit c2ec477d93.
    
    # External (non-OpenAI) Pull Request Requirements
    
    Before opening this Pull Request, please read the dedicated
    "Contributing" markdown file or your PR may be closed:
    https://github.com/openai/codex/blob/main/docs/contributing.md
    
    If your PR conforms to our contribution guidelines, replace this text
    with a detailed and high quality description of your changes.
    
    Include a link to a bug report or enhancement request.
  • [core] add optional status_code to error events (#6865)
    We want to better uncover error status code for clients. Add an optional
    status_code to error events (thread error, error, stream error) so app
    server could uncover the status code from the client side later.
    
    in event log:
    ```
    < {
    <   "method": "codex/event/stream_error",
    <   "params": {
    <     "conversationId": "019a9a32-f576-7292-9711-8e57e8063536",
    <     "id": "0",
    <     "msg": {
    <       "message": "Reconnecting... 5/5",
    <       "status_code": 401,
    <       "type": "stream_error"
    <     }
    <   }
    < }
    < {
    <   "method": "codex/event/error",
    <   "params": {
    <     "conversationId": "019a9a32-f576-7292-9711-8e57e8063536",
    <     "id": "0",
    <     "msg": {
    <       "message": "exceeded retry limit, last status: 401 Unauthorized, request id: 9a0cb03a485067f7-SJC",
    <       "status_code": 401,
    <       "type": "error"
    <     }
    <   }
    < }
    ```
  • fix: add more fields to ThreadStartResponse and ThreadResumeResponse (#6847)
    This adds the following fields to `ThreadStartResponse` and
    `ThreadResumeResponse`:
    
    ```rust
        pub model: String,
        pub model_provider: String,
        pub cwd: PathBuf,
        pub approval_policy: AskForApproval,
        pub sandbox: SandboxPolicy,
        pub reasoning_effort: Option<ReasoningEffort>,
    ```
    
    This is important because these fields are optional in
    `ThreadStartParams` and `ThreadResumeParams`, so the caller needs to be
    able to determine what values were ultimately used to start/resume the
    conversation. (Though note that any of these could be changed later
    between turns in the conversation.)
    
    Though to get this information reliably, it must be read from the
    internal `SessionConfiguredEvent` that is created in response to the
    start of a conversation. Because `SessionConfiguredEvent` (as defined in
    `codex-rs/protocol/src/protocol.rs`) did not have all of these fields, a
    number of them had to be added as part of this PR.
    
    Because `SessionConfiguredEvent` is referenced in many tests, test
    instances of `SessionConfiguredEvent` had to be updated, as well, which
    is why this PR touches so many files.
  • core/tui: non-blocking MCP startup (#6334)
    This makes MCP startup not block TUI startup. Messages sent while MCPs
    are booting will be queued.
    
    
    https://github.com/user-attachments/assets/96e1d234-5d8f-4932-a935-a675d35c05e0
    
    
    Fixes #6317
    
    ---------
    
    Co-authored-by: pakrym-oai <pakrym@openai.com>
  • Add warning on compact (#6052)
    This PR introduces the ability for `core` to send `warnings` as it can
    send `errors. It also sends a warning on compaction.
    
    <img width="811" height="187" alt="image"
    src="https://github.com/user-attachments/assets/0947a42d-b720-420d-b7fd-115f8a65a46a"
    />
  • Add item streaming events (#5546)
    Adds AgentMessageContentDelta, ReasoningContentDelta,
    ReasoningRawContentDelta item streaming events while maintaining
    compatibility for old events.
    
    ---------
    
    Co-authored-by: Owen Lin <owen@openai.com>
  • feat: deprecation warning (#5825)
    <img width="955" height="311" alt="Screenshot 2025-10-28 at 14 26 25"
    src="https://github.com/user-attachments/assets/99729b3d-3bc9-4503-aab3-8dc919220ab4"
    />
  • Add ItemStarted/ItemCompleted events for UserInputItem (#5306)
    Adds a new ItemStarted event and delivers UserMessage as the first item
    type (more to come).
    
    
    Renames `InputItem` to `UserInput` considering we're using the `Item`
    suffix for actual items.
  • revert /name for now (#4978)
    There was a regression where we'd read entire rollout contents if there
    was no /name present.
  • feat: Set chat name (#4974)
    Set chat name with `/name` so they appear in the codex resume page:
    
    
    https://github.com/user-attachments/assets/c0252bba-3a53-44c7-a740-f4690a3ad405