Commit Graph

20 Commits

  • chore(deps): bump toml from 0.9.0 to 0.9.1 in /codex-rs (#1514)
    Bumps [toml](https://github.com/toml-rs/toml) from 0.9.0 to 0.9.1.
    <details>
    <summary>Commits</summary>
    <ul>
    <li><a
    href="https://github.com/toml-rs/toml/commit/8c8ef44ea1264f6e3645bfe32aac6bc943b31fa2"><code>8c8ef44</code></a>
    chore: Release</li>
    <li><a
    href="https://github.com/toml-rs/toml/commit/b60ac5bfe95974d4eb44a8c8b1421db685badec0"><code>b60ac5b</code></a>
    fix(toml): Correct minimal version for indexmap (<a
    href="https://redirect.github.com/toml-rs/toml/issues/998">#998</a>)</li>
    <li><a
    href="https://github.com/toml-rs/toml/commit/966bd405117ba4893dbdd22ce3327c9b16abc298"><code>966bd40</code></a>
    fix(toml): Correct minimal version for indexmap</li>
    <li><a
    href="https://github.com/toml-rs/toml/commit/2ed2af651933081e868f7235c99bf52910e72137"><code>2ed2af6</code></a>
    docs(readme): Mention additional crates</li>
    <li>See full diff in <a
    href="https://github.com/toml-rs/toml/compare/toml-v0.9.0...toml-v0.9.1">compare
    view</a></li>
    </ul>
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  • chore(rs): update dependencies (#1494)
    ### Chores
    - Update cargo dependencies
    - Remove unused cargo dependencies
    - Fix clippy warnings
    - Update Dockerfile (package.json requires node 22)
    - Let Dependabot update bun, cargo, devcontainers, docker,
    github-actions, npm (nix still not supported)
    
    ### TODO
    - Upgrade dependencies with breaking changes
    
    ```shell
    $ cargo update --verbose
       Unchanged crossterm v0.28.1 (available: v0.29.0)
       Unchanged schemars v0.8.22 (available: v1.0.4)
    ```
  • fix: support arm64 build for Linux (#1225)
    Users were running into issues with glibc mismatches on arm64 linux. In
    the past, we did not provide a musl build for arm64 Linux because we had
    trouble getting the openssl dependency to build correctly. Though today
    I just tried the same trick in `Cargo.toml` that we were doing for
    `x86_64-unknown-linux-musl` (using `openssl-sys` with `features =
    ["vendored"]`), so I'm not sure what problem we had in the past the
    builds "just worked" today!
    
    Though one tweak that did have to be made is that the integration tests
    for Seccomp/Landlock empirically require longer timeouts on arm64 linux,
    or at least on the `ubuntu-24.04-arm` GitHub Runner. As such, we change
    the timeouts for arm64 in `codex-rs/linux-sandbox/tests/landlock.rs`.
    
    Though in solving this problem, I decided I needed a turnkey solution
    for testing the Linux build(s) from my Mac laptop, so this PR introduces
    `.devcontainer/Dockerfile` and `.devcontainer/devcontainer.json` to
    facilitate this. Detailed instructions are in `.devcontainer/README.md`.
    
    We will update `dotslash-config.json` and other release-related scripts
    in a follow-up PR.
  • feat: add support for login with ChatGPT (#1212)
    This does not implement the full Login with ChatGPT experience, but it
    should unblock people.
    
    **What works**
    
    * The `codex` multitool now has a `login` subcommand, so you can run
    `codex login`, which should write `CODEX_HOME/auth.json` if you complete
    the flow successfully. The TUI will now read the `OPENAI_API_KEY` from
    `auth.json`.
    * The TUI should refresh the token if it has expired and the necessary
    information is in `auth.json`.
    * There is a `LoginScreen` in the TUI that tells you to run `codex
    login` if both (1) your model provider expects to use `OPENAI_API_KEY`
    as its env var, and (2) `OPENAI_API_KEY` is not set.
    
    **What does not work**
    
    * The `LoginScreen` does not support the login flow from within the TUI.
    Instead, it tells you to quit, run `codex login`, and then run `codex`
    again.
    * `codex exec` does read from `auth.json` yet, nor does it direct the
    user to go through the login flow if `OPENAI_API_KEY` is not be found.
    * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not
    been ported from TypeScript to `login_with_chatgpt.py` yet:
    
    
    https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89
    
    **Implementation**
    
    Currently, the OAuth flow requires running a local webserver on
    `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost
    of a webserver dependency in the Rust CLI just to support login, so
    instead we implement this logic in Python, as Python has a `http.server`
    module as part of its standard library. Specifically, we bundle the
    contents of a single Python file as a string in the Rust CLI and then
    use it to spawn a subprocess as `python3 -c
    {{SOURCE_FOR_PYTHON_SERVER}}`.
    
    As such, the most significant files in this PR are:
    
    ```
    codex-rs/login/src/login_with_chatgpt.py
    codex-rs/login/src/lib.rs
    ```
    
    Now that the CLI may load `OPENAI_API_KEY` from the environment _or_
    `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing
    this variable, so we introduce:
    
    ```
    codex-rs/core/src/openai_api_key.rs
    ```
    
    Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024,
    so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY`
    so it is read in a thread-safe manner.
    
    Ultimately, it should be possible to go through the entire login flow
    from the TUI. This PR introduces a placeholder `LoginScreen` UI for that
    right now, though the new `codex login` subcommand introduced in this PR
    should be a viable workaround until the UI is ready.
    
    **Testing**
    
    Because the login flow is currently implemented in a standalone Python
    file, you can test it without building any Rust code as follows:
    
    ```
    rm -rf /tmp/codex_home && mkdir /tmp/codex_home
    CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py
    ```
    
    For reference:
    
    * the original TypeScript implementation was introduced in
    https://github.com/openai/codex/pull/963
    * support for redeeming credits was later added in
    https://github.com/openai/codex/pull/974
  • feat: make reasoning effort/summaries configurable (#1199)
    Previous to this PR, we always set `reasoning` when making a request
    using the Responses API:
    
    
    https://github.com/openai/codex/blob/d7245cbbc9d8ff5446da45e5951761103492476d/codex-rs/core/src/client.rs#L108-L111
    
    Though if you tried to use the Rust CLI with `--model gpt-4.1`, this
    would fail with:
    
    ```shell
    "Unsupported parameter: 'reasoning.effort' is not supported with this model."
    ```
    
    We take a cue from the TypeScript CLI, which does a check on the model
    name:
    
    
    https://github.com/openai/codex/blob/d7245cbbc9d8ff5446da45e5951761103492476d/codex-cli/src/utils/agent/agent-loop.ts#L786-L789
    
    This PR does a similar check, though also adds support for the following
    config options:
    
    ```
    model_reasoning_effort = "low" | "medium" | "high" | "none"
    model_reasoning_summary = "auto" | "concise" | "detailed" | "none"
    ```
    
    This way, if you have a model whose name happens to start with `"o"` (or
    `"codex"`?), you can set these to `"none"` to explicitly disable
    reasoning, if necessary. (That said, it seems unlikely anyone would use
    the Responses API with non-OpenAI models, but we provide an escape
    hatch, anyway.)
    
    This PR also updates both the TUI and `codex exec` to show `reasoning
    effort` and `reasoning summaries` in the header.
  • fix: overhaul how we spawn commands under seccomp/landlock on Linux (#1086)
    Historically, we spawned the Seatbelt and Landlock sandboxes in
    substantially different ways:
    
    For **Seatbelt**, we would run `/usr/bin/sandbox-exec` with our policy
    specified as an arg followed by the original command:
    
    
    https://github.com/openai/codex/blob/d1de7bb383552e8fadd94be79d65d188e00fd562/codex-rs/core/src/exec.rs#L147-L219
    
    For **Landlock/Seccomp**, we would do
    `tokio::runtime::Builder::new_current_thread()`, _invoke
    Landlock/Seccomp APIs to modify the permissions of that new thread_, and
    then spawn the command:
    
    
    https://github.com/openai/codex/blob/d1de7bb383552e8fadd94be79d65d188e00fd562/codex-rs/core/src/exec_linux.rs#L28-L49
    
    While it is neat that Landlock/Seccomp supports applying a policy to
    only one thread without having to apply it to the entire process, it
    requires us to maintain two different codepaths and is a bit harder to
    reason about. The tipping point was
    https://github.com/openai/codex/pull/1061, in which we had to start
    building up the `env` in an unexpected way for the existing
    Landlock/Seccomp approach to continue to work.
    
    This PR overhauls things so that we do similar things for Mac and Linux.
    It turned out that we were already building our own "helper binary"
    comparable to Mac's `sandbox-exec` as part of the `cli` crate:
    
    
    https://github.com/openai/codex/blob/d1de7bb383552e8fadd94be79d65d188e00fd562/codex-rs/cli/Cargo.toml#L10-L12
    
    We originally created this to build a small binary to include with the
    Node.js version of the Codex CLI to provide support for Linux
    sandboxing.
    
    Though the sticky bit is that, at this point, we still want to deploy
    the Rust version of Codex as a single, standalone binary rather than a
    CLI and a supporting sandboxing binary. To satisfy this goal, we use
    "the arg0 trick," in which we:
    
    * use `std::env::current_exe()` to get the path to the CLI that is
    currently running
    * use the CLI as the `program` for the `Command`
    * set `"codex-linux-sandbox"` as arg0 for the `Command`
    
    A CLI that supports sandboxing should check arg0 at the start of the
    program. If it is `"codex-linux-sandbox"`, it must invoke
    `codex_linux_sandbox::run_main()`, which runs the CLI as if it were
    `codex-linux-sandbox`. When acting as `codex-linux-sandbox`, we make the
    appropriate Landlock/Seccomp API calls and then use `execvp(3)` to spawn
    the original command, so do _replace_ the process rather than spawn a
    subprocess. Incidentally, we do this before starting the Tokio runtime,
    so the process should only have one thread when `execvp(3)` is called.
    
    Because the `core` crate that needs to spawn the Linux sandboxing is not
    a CLI in its own right, this means that every CLI that includes `core`
    and relies on this behavior has to (1) implement it and (2) provide the
    path to the sandboxing executable. While the path is almost always
    `std::env::current_exe()`, we needed to make this configurable for
    integration tests, so `Config` now has a `codex_linux_sandbox_exe:
    Option<PathBuf>` property to facilitate threading this through,
    introduced in https://github.com/openai/codex/pull/1089.
    
    This common pattern is now captured in
    `codex_linux_sandbox::run_with_sandbox()` and all of the `main.rs`
    functions that should use it have been updated as part of this PR.
    
    The `codex-linux-sandbox` crate added to the Cargo workspace as part of
    this PR now has the bulk of the Landlock/Seccomp logic, which makes
    `core` a bit simpler. Indeed, `core/src/exec_linux.rs` and
    `core/src/landlock.rs` were removed/ported as part of this PR. I also
    moved the unit tests for this code into an integration test,
    `linux-sandbox/tests/landlock.rs`, in which I use
    `env!("CARGO_BIN_EXE_codex-linux-sandbox")` as the value for
    `codex_linux_sandbox_exe` since `std::env::current_exe()` is not
    appropriate in that case.
  • feat: introduce support for shell_environment_policy in config.toml (#1061)
    To date, when handling `shell` and `local_shell` tool calls, we were
    spawning new processes using the environment inherited from the Codex
    process itself. This means that the sensitive `OPENAI_API_KEY` that
    Codex needs to talk to OpenAI models was made available to everything
    run by `shell` and `local_shell`. While there are cases where that might
    be useful, it does not seem like a good default.
    
    This PR introduces a complex `shell_environment_policy` config option to
    control the `env` used with these tool calls. It is inevitably a bit
    complex so that it is possible to override individual components of the
    policy so without having to restate the entire thing.
    
    Details are in the updated `README.md` in this PR, but here is the
    relevant bit that explains the individual fields of
    `shell_environment_policy`:
    
    | Field | Type | Default | Description |
    | ------------------------- | -------------------------- | ------- |
    -----------------------------------------------------------------------------------------------------------------------------------------------
    |
    | `inherit` | string | `core` | Starting template for the
    environment:<br>`core` (`HOME`, `PATH`, `USER`, …), `all` (clone full
    parent env), or `none` (start empty). |
    | `ignore_default_excludes` | boolean | `false` | When `false`, Codex
    removes any var whose **name** contains `KEY`, `SECRET`, or `TOKEN`
    (case-insensitive) before other rules run. |
    | `exclude` | array&lt;string&gt; | `[]` | Case-insensitive glob
    patterns to drop after the default filter.<br>Examples: `"AWS_*"`,
    `"AZURE_*"`. |
    | `set` | table&lt;string,string&gt; | `{}` | Explicit key/value
    overrides or additions – always win over inherited values. |
    | `include_only` | array&lt;string&gt; | `[]` | If non-empty, a
    whitelist of patterns; only variables that match _one_ pattern survive
    the final step. (Generally used with `inherit = "all"`.) |
    
    
    In particular, note that the default is `inherit = "core"`, so:
    
    * if you have extra env variables that you want to inherit from the
    parent process, use `inherit = "all"` and then specify `include_only`
    * if you have extra env variables where you want to hardcode the values,
    the default `inherit = "core"` will work fine, but then you need to
    specify `set`
    
    This configuration is not battle-tested, so we will probably still have
    to play with it a bit. `core/src/exec_env.rs` has the critical business
    logic as well as unit tests.
    
    Though if nothing else, previous to this change:
    
    ```
    $ cargo run --bin codex -- debug seatbelt -- printenv OPENAI_API_KEY
    # ...prints OPENAI_API_KEY...
    ```
    
    But after this change it does not print anything (as desired).
    
    One final thing to call out about this PR is that the
    `configure_command!` macro we use in `core/src/exec.rs` has to do some
    complex logic with respect to how it builds up the `env` for the process
    being spawned under Landlock/seccomp. Specifically, doing
    `cmd.env_clear()` followed by `cmd.envs(&$env_map)` (which is arguably
    the most intuitive way to do it) caused the Landlock unit tests to fail
    because the processes spawned by the unit tests started failing in
    unexpected ways! If we forgo `env_clear()` in favor of updating env vars
    one at a time, the tests still pass. The comment in the code talks about
    this a bit, and while I would like to investigate this more, I need to
    move on for the moment, but I do plan to come back to it to fully
    understand what is going on. For example, this suggests that we might
    not be able to spawn a C program that calls `env_clear()`, which would
    be...weird. We may still have to fiddle with our Landlock config if that
    is the case.
  • feat: record messages from user in ~/.codex/history.jsonl (#939)
    This is a large change to support a "history" feature like you would
    expect in a shell like Bash.
    
    History events are recorded in `$CODEX_HOME/history.jsonl`. Because it
    is a JSONL file, it is straightforward to append new entries (as opposed
    to the TypeScript file that uses `$CODEX_HOME/history.json`, so to be
    valid JSON, each new entry entails rewriting the entire file). Because
    it is possible for there to be multiple instances of Codex CLI writing
    to `history.jsonl` at once, we use advisory file locking when working
    with `history.jsonl` in `codex-rs/core/src/message_history.rs`.
    
    Because we believe history is a sufficiently useful feature, we enable
    it by default. Though to provide some safety, we set the file
    permissions of `history.jsonl` to be `o600` so that other users on the
    system cannot read the user's history. We do not yet support a default
    list of `SENSITIVE_PATTERNS` as the TypeScript CLI does:
    
    
    https://github.com/openai/codex/blob/3fdf9df1335ac9501e3fb0e61715359145711e8b/codex-cli/src/utils/storage/command-history.ts#L10-L17
    
    We are going to take a more conservative approach to this list in the
    Rust CLI. For example, while `/\b[A-Za-z0-9-_]{20,}\b/` might exclude
    sensitive information like API tokens, it would also exclude valuable
    information such as references to Git commits.
    
    As noted in the updated documentation, users can opt-out of history by
    adding the following to `config.toml`:
    
    ```toml
    [history]
    persistence = "none" 
    ```
    
    Because `history.jsonl` could, in theory, be quite large, we take a[n
    arguably overly pedantic] approach in reading history entries into
    memory. Specifically, we start by telling the client the current number
    of entries in the history file (`history_entry_count`) as well as the
    inode (`history_log_id`) of `history.jsonl` (see the new fields on
    `SessionConfiguredEvent`).
    
    The client is responsible for keeping new entries in memory to create a
    "local history," but if the user hits up enough times to go "past" the
    end of local history, then the client should use the new
    `GetHistoryEntryRequest` in the protocol to fetch older entries.
    Specifically, it should pass the `history_log_id` it was given
    originally and work backwards from `history_entry_count`. (It should
    really fetch history in batches rather than one-at-a-time, but that is
    something we can improve upon in subsequent PRs.)
    
    The motivation behind this crazy scheme is that it is designed to defend
    against:
    
    * The `history.jsonl` being truncated during the session such that the
    index into the history is no longer consistent with what had been read
    up to that point. We do not yet have logic to enforce a `max_bytes` for
    `history.jsonl`, but once we do, we will aspire to implement it in a way
    that should result in a new inode for the file on most systems.
    * New items from concurrent Codex CLI sessions amending to the history.
    Because, in absence of truncation, `history.jsonl` is an append-only
    log, so long as the client reads backwards from `history_entry_count`,
    it should always get a consistent view of history. (That said, it will
    not be able to read _new_ commands from concurrent sessions, but perhaps
    we will introduce a `/` command to reload latest history or something
    down the road.)
    
    Admittedly, my testing of this feature thus far has been fairly light. I
    expect we will find bugs and introduce enhancements/fixes going forward.
  • fix: tighten up some logic around session timestamps and ids (#922)
    * update `SessionConfigured` event to include the UUID for the session
    * show the UUID in the Rust TUI
    * use local timestamps in log files instead of UTC
    * include timestamps in log file names for easier discovery
  • feat: introduce --profile for Rust CLI (#921)
    This introduces a much-needed "profile" concept where users can specify
    a collection of options under one name and then pass that via
    `--profile` to the CLI.
    
    This PR introduces the `ConfigProfile` struct and makes it a field of
    `CargoToml`. It further updates
    `Config::load_from_base_config_with_overrides()` to respect
    `ConfigProfile`, overriding default values where appropriate. A detailed
    unit test is added at the end of `config.rs` to verify this behavior.
    
    Details on how to use this feature have also been added to
    `codex-rs/README.md`.
  • Workspace lints and disallow unwrap (#855)
    Sets submodules to use workspace lints. Added denying unwrap as a
    workspace level lint, which found a couple of cases where we could have
    propagated errors. Also manually labeled ones that were fine by my eye.
  • feat: save session transcripts when using Rust CLI (#845)
    This adds support for saving transcripts when using the Rust CLI. Like
    the TypeScript CLI, it saves the transcript to `~/.codex/sessions`,
    though it uses JSONL for the file format (and `.jsonl` for the file
    extension) so that even if Codex crashes, what was written to the
    `.jsonl` file should generally still be valid JSONL content.
  • Update submodules version to come from the workspace (#850)
    Tie the version of submodules to the workspace version.
  • Update cargo to 2024 edition (#842)
    Some effects of this change:
    - New formatting changes across many files. No functionality changes
    should occur from that.
    - Calls to `set_env` are considered unsafe, since this only happens in
    tests we wrap them in `unsafe` blocks
  • chore: introduce codex-common crate (#843)
    I started this PR because I wanted to share the `format_duration()`
    utility function in `codex-rs/exec/src/event_processor.rs` with the TUI.
    The question was: where to put it?
    
    `core` should have as few dependencies as possible, so moving it there
    would introduce a dependency on `chrono`, which seemed undesirable.
    `core` already had this `cli` feature to deal with a similar situation
    around sharing common utility functions, so I decided to:
    
    * make `core` feature-free
    * introduce `common`
    * `common` can have as many "special interest" features as it needs,
    each of which can declare their own deps
    * the first two features of common are `cli` and `elapsed`
    
    In practice, this meant updating a number of `Cargo.toml` files,
    replacing this line:
    
    ```toml
    codex-core = { path = "../core", features = ["cli"] }
    ```
    
    with these:
    
    ```toml
    codex-core = { path = "../core" }
    codex-common = { path = "../common", features = ["cli"] }
    ```
    
    Moving `format_duration()` into its own file gave it some "breathing
    room" to add a unit test, so I had Codex generate some tests and new
    support for durations over 1 minute.
  • feat: support mcp_servers in config.toml (#829)
    This adds initial support for MCP servers in the style of Claude Desktop
    and Cursor. Note this PR is the bare minimum to get things working end
    to end: all configured MCP servers are launched every time Codex is run,
    there is no recovery for MCP servers that crash, etc.
    
    (Also, I took some shortcuts to change some fields of `Session` to be
    `pub(crate)`, which also means there are circular deps between
    `codex.rs` and `mcp_tool_call.rs`, but I will clean that up in a
    subsequent PR.)
    
    `codex-rs/README.md` is updated as part of this PR to explain how to use
    this feature. There is a bit of plumbing to route the new settings from
    `Config` to the business logic in `codex.rs`. The most significant
    chunks for new code are in `mcp_connection_manager.rs` (which defines
    the `McpConnectionManager` struct) and `mcp_tool_call.rs`, which is
    responsible for tool calls.
    
    This PR also introduces new `McpToolCallBegin` and `McpToolCallEnd`
    event types to the protocol, but does not add any handlers for them.
    (See https://github.com/openai/codex/pull/836 for initial usage.)
    
    To test, I added the following to my `~/.codex/config.toml`:
    
    ```toml
    # Local build of https://github.com/hideya/mcp-server-weather-js
    [mcp_servers.weather]
    command = "/Users/mbolin/code/mcp-server-weather-js/dist/index.js"
    args = []
    ```
    
    And then I ran the following:
    
    ```
    codex-rs$ cargo run --bin codex exec 'what is the weather in san francisco'
    [2025-05-06T22:40:05] Task started: 1
    [2025-05-06T22:40:18] Agent message: Here’s the latest National Weather Service forecast for San Francisco (downtown, near 37.77° N, 122.42° W):
    
    This Afternoon (Tue):
    • Sunny, high near 69 °F
    • West-southwest wind around 12 mph
    
    Tonight:
    • Partly cloudy, low around 52 °F
    • SW wind 7–10 mph
    ...
    ```
    
    Note that Codex itself is not able to make network calls, so it would
    not normally be able to get live weather information like this. However,
    the weather MCP is [currently] not run under the Codex sandbox, so it is
    able to hit `api.weather.gov` and fetch current weather information.
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/829).
    * #836
    * __->__ #829
  • fix: remove dependency on expanduser crate (#667)
    In putting up https://github.com/openai/codex/pull/665, I discovered
    that the `expanduser` crate does not compile on Windows. Looking into
    it, we do not seem to need it because we were only using it with a value
    that was passed in via a command-line flag, so the shell expands `~` for
    us before we see it, anyway. (I changed the type in `Cli` from `String`
    to `PathBuf`, to boot.)
    
    If we do need this sort of functionality in the future,
    https://docs.rs/shellexpand/latest/shellexpand/fn.tilde.html seems
    promising.
  • feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
    As stated in `codex-rs/README.md`:
    
    Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
    run it. For a number of users, this runtime requirement inhibits
    adoption: they would be better served by a standalone executable. As
    maintainers, we want Codex to run efficiently in a wide range of
    environments with minimal overhead. We also want to take advantage of
    operating system-specific APIs to provide better sandboxing, where
    possible.
    
    To that end, we are moving forward with a Rust implementation of Codex
    CLI contained in this folder, which has the following benefits:
    
    - The CLI compiles to small, standalone, platform-specific binaries.
    - Can make direct, native calls to
    [seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
    [landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
    order to support sandboxing on Linux.
    - No runtime garbage collection, resulting in lower memory consumption
    and better, more predictable performance.
    
    Currently, the Rust implementation is materially behind the TypeScript
    implementation in functionality, so continue to use the TypeScript
    implmentation for the time being. We will publish native executables via
    GitHub Releases as soon as we feel the Rust version is usable.