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74 Commits

  • Significantly improve standalone installer (#17022)
    ## Summary
    
    This PR significantly improves the standalone installer experience.
    
    The main changes are:
    
    1. We now install the codex binary and other dependencies in a
    subdirectory under CODEX_HOME.
    (`CODEX_HOME/packages/standalone/releases/...`)
    
    2. We replace the `codex.js` launcher that npm/bun rely on with logic in
    the Rust binary that automatically resolves its dependencies (like
    ripgrep)
    
    ## Motivation
    
    A few design constraints pushed this work.
    
    1. Currently, the entrypoint to codex is through `codex.js`, which
    forces a node dependency to kick off our rust app. We want to move away
    from this so that the entrypoint to codex does not rely on node or
    external package managers.
    2. Right now, the native script adds codex and its dependencies directly
    to user PATH. Given that codex is likely to add more binary dependencies
    than ripgrep, we want a solution which does not add arbitrary binaries
    to user PATH -- the only one we want to add is the `codex` command
    itself.
    3. We want upgrades to be atomic. We do not want scenarios where
    interrupting an upgrade command can move codex into undefined state (for
    example, having a new codex binary but an old ripgrep binary). This was
    ~possible with the old script.
    4. Currently, the Rust binary uses heuristics to determine which
    installer created it. These heuristics are flaky and are tied to the
    `codex.js` launcher. We need a more stable/deterministic way to
    determine how the binary was installed for standalone.
    5. We do not want conflicting codex installations on PATH. For example,
    the user installing via npm, then installing via brew, then installing
    via standalone would make it unclear which version of codex is being
    launched and make it tough for us to determine the right upgrade
    command.
    
    ## Design
    
    ### Standalone package layout
    
    Standalone installs now live under `CODEX_HOME/packages/standalone`:
    
    ```text
    $CODEX_HOME/
      packages/
        standalone/
          current -> releases/0.111.0-x86_64-unknown-linux-musl
          releases/
            0.111.0-x86_64-unknown-linux-musl/
              codex
              codex-resources/
                rg
    ```
    
    where `standalone/current` is a symlink to a release directory.
    
    On Windows, the release directory has the same shape, with `.exe` names
    and Windows helpers in `codex-resources`:
    
    ```text
    %CODEX_HOME%\
      packages\
        standalone\
          current -> releases\0.111.0-x86_64-pc-windows-msvc
          releases\
            0.111.0-x86_64-pc-windows-msvc\
              codex.exe
              codex-resources\
                rg.exe
                codex-command-runner.exe
                codex-windows-sandbox-setup.exe
    ```
    
    This gives us:
    - atomic upgrades because we can fully stage a release before switching
    `standalone/current`
    - a stable way for the binary to recognize a standalone install from its
    canonical `current_exe()` path under CODEX_HOME
    - a clean place for binary dependencies like `rg`, Windows sandbox
    helpers, and, in the future, our custom `zsh` etc
    
    ### Command location
    
    On Unix, we add a symlink at `~/.local/bin/codex` which points directly
    to the `$CODEX_HOME/packages/standalone/current/codex` binary. This
    becomes the main entrypoint for the CLI.
    
    On Windows, we store the link at
    `%LOCALAPPDATA%\Programs\OpenAI\Codex\bin`.
    
    ### PATH persistence
    
    This is a tricky part of the PR, as there's no ~super reliable way to
    ensure that we end up on PATH without significant tradeoffs.
    
    Most Unix variants will have `~/.local/bin` on PATH already, which means
    we *should* be fine simply registering the command there in most cases.
    However, there are cases where this is not the case. In these cases, we
    directly edit the profile depending on the shell we're in.
    
    - macOS zsh: `~/.zprofile`
    - macOS bash: `~/.bash_profile`
    - Linux zsh: `~/.zshrc`
    - Linux bash: `~/.bashrc`
    - fallback: `~/.profile`
    
    On Windows, we update the User `Path` environment variable directly and
    we don't need to worry about shell profiles.
    
    ### Standalone runtime detection
    
    This PR adds a new shared crate, `codex-install-context`, which computes
    install ownership once per process and caches it in a `OnceLock`.
    
    That context includes:
    - install manager (`Standalone`, `Npm`, `Bun`, `Brew`, `Other`)
    - the managed standalone release directory, when applicable
    - the managed standalone `codex-resources` directory, when present
    - the resolved `rg_command`
    
    The standalone path is detected by canonicalizing `current_exe()`,
    canonicalizing CODEX_HOME via `find_codex_home()`, and checking whether
    the binary is running from under
    `$CODEX_HOME/packages/standalone/releases`.
    
    We intentionally do not use a release metadata file. The binary path is
    the source of truth.
    
    ### Dependency resolution
    
    For standalone installs, `grep_files` now resolves bundled `rg` from
    `codex-resources` next to the Codex binary.
    
    For npm/bun/brew/other installs, `grep_files` falls back to resolving
    `rg` from PATH.
    
    For Windows standalone installs, Windows sandbox helpers are still found
    as direct siblings when present. If they are not direct siblings, the
    lookup also checks the sibling `codex-resources` directory.
    
    ### TUI update path
    
    The TUI now has `UpdateAction::StandaloneUnix` and
    `UpdateAction::StandaloneWindows`, which rerun the standalone install
    commands.
    
    Unix update command:
    
    ```sh
    sh -c "curl -fsSL https://chatgpt.com/codex/install.sh | sh"
    ```
    
    Windows update command:
    
    ```powershell
    powershell -c "irm https://chatgpt.com/codex/install.ps1|iex"
    ```
    
    The Windows updater runs PowerShell directly. We do this because `cmd
    /C` would parse the `|iex` as a cmd pipeline instead of passing it to
    PowerShell.
    
    ## Additional installer behavior
    
    - standalone installs now warn about conflicting npm/bun/brew-managed
    `codex` installs and offer to uninstall them
    - same-version reruns do not redownload the release if it is already
    staged locally
    
    ## Testing
    
    Installer smoke tests run:
    - macOS: fresh install into isolated `HOME` and `CODEX_HOME` with
    `scripts/install/install.sh --release latest`
    - macOS: reran the installer against the same isolated install to verify
    the same-version/update path and PATH block idempotence
    - macOS: verified the installed `codex --version` and bundled
    `codex-resources/rg --version`
    - Windows: parsed `scripts/install/install.ps1` with PowerShell via
    `[scriptblock]::Create(...)`
    - Windows: verified the standalone update action builds a direct
    PowerShell command and does not route the `irm ...|iex` command through
    `cmd /C`
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • only specify remote ports when the rule needs them (#17669)
    Windows gives an error when you combine `protocol = ANY` with
    `SetRemotePorts`
    This fixes that
  • Include legacy deny paths in elevated Windows sandbox setup (#17365)
    ## Summary
    
    This updates the Windows elevated sandbox setup/refresh path to include
    the legacy `compute_allow_paths(...).deny` protected children in the
    same deny-write payload pipe added for split filesystem carveouts.
    
    Concretely, elevated setup and elevated refresh now both build
    deny-write payload paths from:
    
    - explicit split-policy deny-write paths, preserving missing paths so
    setup can materialize them before applying ACLs
    - legacy `compute_allow_paths(...).deny`, which includes existing
    `.git`, `.codex`, and `.agents` children under writable roots
    
    This lets the elevated backend protect `.git` consistently with the
    unelevated/restricted-token path, and removes the old janky hard-coded
    `.codex` / `.agents` elevated setup helpers in favor of the shared
    payload path.
    
    ## Root Cause
    
    The landed split-carveout PR threaded a `deny_write_paths` pipe through
    elevated setup/refresh, but the legacy workspace-write deny set from
    `compute_allow_paths(...).deny` was not included in that payload. As a
    result, elevated workspace-write did not apply the intended deny-write
    ACLs for existing protected children like `<cwd>/.git`.
    
    ## Notes
    
    The legacy protected children still only enter the deny set if they
    already exist, because `compute_allow_paths` filters `.git`, `.codex`,
    and `.agents` with `exists()`. Missing explicit split-policy deny paths
    are preserved separately because setup intentionally materializes those
    before applying ACLs.
    
    ## Validation
    
    - `cargo fmt --check -p codex-windows-sandbox`
    - `cargo test -p codex-windows-sandbox`
    - `cargo build -p codex-cli -p codex-windows-sandbox --bins`
    - Elevated `codex exec` smoke with `windows.sandbox='elevated'`: fresh
    git repo, attempted append to `.git/config`, observed `Access is
    denied`, marker not written, Deny ACE present on `.git`
    - Unelevated `codex exec` smoke with `windows.sandbox='unelevated'`:
    fresh git repo, attempted append to `.git/config`, observed `Access is
    denied`, marker not written, Deny ACE present on `.git`
  • fix: support split carveouts in windows elevated sandbox (#14568)
    ## Summary
    - preserve legacy Windows elevated sandbox behavior for existing
    policies
    - add elevated-only support for split filesystem policies that can be
    represented as readable-root overrides, writable-root overrides, and
    extra deny-write carveouts
    - resolve those elevated filesystem overrides during sandbox transform
    and thread them through setup and policy refresh
    - keep failing closed for explicit unreadable (`none`) carveouts and
    reopened writable descendants under read-only carveouts
    - for explicit read-only-under-writable-root carveouts, materialize
    missing carveout directories during elevated setup before applying the
    deny-write ACL
    - document the elevated vs restricted-token support split in the core
    README
    
    ## Example
    Given a split filesystem policy like:
    
    ```toml
    ":root" = "read"
    ":cwd" = "write"
    "./docs" = "read"
    "C:/scratch" = "write"
    ```
    
    the elevated backend now provisions the readable-root overrides,
    writable-root overrides, and extra deny-write carveouts during setup and
    refresh instead of collapsing back to the legacy workspace-only shape.
    
    If a read-only carveout under a writable root is missing at setup time,
    elevated setup creates that carveout as an empty directory before
    applying its deny-write ACE; otherwise the sandboxed command could
    create it later and bypass the carveout. This is only for explicit
    policy carveouts. Best-effort workspace protections like `.codex/` and
    `.agents/` still skip missing directories.
    
    A policy like:
    
    ```toml
    "/workspace" = "write"
    "/workspace/docs" = "read"
    "/workspace/docs/tmp" = "write"
    ```
    
    still fails closed, because the elevated backend does not reopen
    writable descendants under read-only carveouts yet.
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • Fix remote address format to work with Windows Firewall rules. (#17053)
    since March 27, most elevated sandbox setups are failing with:
    ```
    {
      "code": "helper_firewall_rule_create_or_add_failed",
      "message": "SetRemoteAddresses_failed__Error___code__HRESULT_0xD000000D___message___An_invalid_parameter_was_passed_to_a_service_or_function.",
      "originator": "Codex_Desktop",
      "__metric_type": "sum"
    }
    ```
  • [codex] reduce module visibility (#16978)
    ## Summary
    - reduce public module visibility across Rust crates, preferring private
    or crate-private modules with explicit crate-root public exports
    - update external call sites and tests to use the intended public crate
    APIs instead of reaching through module trees
    - add the module visibility guideline to AGENTS.md
    
    ## Validation
    - `cargo check --workspace --all-targets --message-format=short` passed
    before the final fix/format pass
    - `just fix` completed successfully
    - `just fmt` completed successfully
    - `git diff --check` passed
  • Codex/windows bazel rust test coverage no rs (#16528)
    # Why this PR exists
    
    This PR is trying to fix a coverage gap in the Windows Bazel Rust test
    lane.
    
    Before this change, the Windows `bazel test //...` job was nominally
    part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test
    targets did not actually contribute test signal on Windows. In
    particular, targets such as `//codex-rs/core:core-unit-tests`,
    `//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests`
    were incompatible during Bazel analysis on the Windows gnullvm platform,
    so they never reached test execution there. That is why the
    Cargo-powered Windows CI job could surface Windows-only failures that
    the Bazel-powered job did not report: Cargo was executing those tests,
    while Bazel was silently dropping them from the runnable target set.
    
    The main goal of this PR is to make the Windows Bazel test lane execute
    those Rust test targets instead of skipping them during analysis, while
    still preserving `windows-gnullvm` as the target configuration for the
    code under test. In other words: use an MSVC host/exec toolchain where
    Bazel helper binaries and build scripts need it, but continue compiling
    the actual crate targets with the Windows gnullvm cfgs that our current
    Bazel matrix is supposed to exercise.
    
    # Important scope note
    
    This branch intentionally removes the non-resource-loading `.rs` test
    and production-code changes from the earlier
    `codex/windows-bazel-rust-test-coverage` branch. The only Rust source
    changes kept here are runfiles/resource-loading fixes in TUI tests:
    
    - `codex-rs/tui/src/chatwidget/tests.rs`
    - `codex-rs/tui/tests/manager_dependency_regression.rs`
    
    That is deliberate. Since the corresponding tests already pass under
    Cargo, this PR is meant to test whether Bazel infrastructure/toolchain
    fixes alone are enough to get a healthy Windows Bazel test signal,
    without changing test behavior for Windows timing, shell output, or
    SQLite file-locking.
    
    # How this PR changes the Windows Bazel setup
    
    ## 1. Split Windows host/exec and target concerns in the Bazel test lane
    
    The core change is that the Windows Bazel test job now opts into an MSVC
    host platform for Bazel execution-time tools, but only for `bazel test`,
    not for the Bazel clippy build.
    
    Files:
    
    - `.github/workflows/bazel.yml`
    - `.github/scripts/run-bazel-ci.sh`
    - `MODULE.bazel`
    
    What changed:
    
    - `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`.
    - When that flag is present on Windows, the wrapper appends
    `--host_platform=//:local_windows_msvc` unless the caller already
    provided an explicit `--host_platform`.
    - `bazel.yml` passes that wrapper flag only for the Windows `bazel test
    //...` job.
    - The Bazel clippy job intentionally does **not** pass that flag, so
    clippy stays on the default Windows gnullvm host/exec path and continues
    linting against the target cfgs we care about.
    - `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on
    Windows and normalizes the `node` executable path with `cygpath -w`, so
    tests that need Node resolve the runner's Node installation correctly
    under the Windows Bazel test environment.
    
    Why this helps:
    
    - The original incompatibility chain was mostly on the **exec/tool**
    side of the graph, not in the Rust test code itself. Moving host tools
    to MSVC lets Bazel resolve helper binaries and generators that were not
    viable on the gnullvm exec platform.
    - Keeping the target platform on gnullvm preserves cfg coverage for the
    crates under test, which is important because some Windows behavior
    differs between `msvc` and `gnullvm`.
    
    ## 2. Teach the repo's Bazel Rust macro about Windows link flags and
    integration-test knobs
    
    Files:
    
    - `defs.bzl`
    - `codex-rs/core/BUILD.bazel`
    - `codex-rs/otel/BUILD.bazel`
    - `codex-rs/tui/BUILD.bazel`
    
    What changed:
    
    - Replaced the old gnullvm-only linker flag block with
    `WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs:
      - gnullvm gets `-C link-arg=-Wl,--stack,8388608`
    - MSVC gets `-C link-arg=/STACK:8388608`, `-C
    link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib`
    - Threaded those Windows link flags into generated `rust_binary`,
    unit-test binaries, and integration-test binaries.
    - Extended `codex_rust_crate(...)` with:
      - `integration_test_args`
      - `integration_test_timeout`
    - Used those new knobs to:
    - mark `//codex-rs/core:core-all-test` as a long-running integration
    test
      - serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1`
    - Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one
    regression test scans source files at runtime and Bazel does not expose
    source-tree directories unless they are declared as data.
    
    Why this helps:
    
    - Once host-side MSVC tools are available, we still need the generated
    Rust test binaries to link correctly on Windows. The MSVC-side
    stack/UCRT flags make those binaries behave more like their Cargo-built
    equivalents.
    - The integration-test macro knobs avoid hardcoding one-off test
    behavior in ad hoc BUILD rules and make the generated test targets more
    expressive where Bazel and Cargo have different runtime defaults.
    
    ## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and
    build scripts are actually usable
    
    Files:
    
    - `MODULE.bazel`
    - `patches/rules_rs_windows_exec_linker.patch`
    - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - `patches/rules_rust_windows_build_script_runner_paths.patch`
    - `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
    - `patches/rules_rust_windows_msvc_direct_link_args.patch`
    - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    - `patches/BUILD.bazel`
    
    What these patches do:
    
    - `rules_rs_windows_exec_linker.patch`
    - Adds a `rust-lld` filegroup for Windows Rust toolchain repos,
    symlinked to `lld-link.exe` from `PATH`.
      - Marks Windows toolchains as using a direct linker driver.
      - Supplies Windows stdlib link flags for both gnullvm and MSVC.
    - `rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - For Windows MSVC Rust targets, prefers the Rust toolchain linker over
    an inherited C++ linker path like `clang++`.
    - This specifically avoids the broken mixed-mode command line where
    rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but
    Bazel still invokes `clang++.exe`.
    - `rules_rust_windows_build_script_runner_paths.patch`
    - Normalizes forward-slash execroot-relative paths into Windows path
    separators before joining them on Windows.
    - Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script
    working directory to avoid path-length and quoting issues in third-party
    build scripts.
    - Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so
    crate-local patches can detect "this is running under Bazel's
    build-script runner".
    - Fixes the Windows runfiles cleanup filter so generated files with
    retained suffixes are actually retained.
    - `rules_rust_windows_exec_msvc_build_script_env.patch`
    - For exec-side Windows MSVC build scripts, stops force-injecting
    Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send
    GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts.
    - Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths,
    stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path.
    - The practical effect is that build scripts can fall back to the Visual
    Studio toolchain environment already exported by CI instead of crashing
    inside Bazel's hermetic `clang.exe` setup.
    - `rules_rust_windows_msvc_direct_link_args.patch`
    - When using a direct linker on Windows, stops forwarding GNU driver
    flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not
    understand.
    - Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>`
    entries when needed.
    - Filters C++ runtime libraries to `.lib` artifacts on the Windows
    direct-driver path.
    - `rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    - Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper
    dependency search-path consolidation, so unstable compiler outputs do
    not get treated as real link search-path inputs.
    
    Why this helps:
    
    - The host-platform split alone was not enough. Once Bazel started
    analyzing/running previously incompatible Rust tests on Windows, the
    next failures were in toolchain plumbing:
    - MSVC-targeted Rust tests were being linked through `clang++` with
    MSVC-style arguments.
    - Cargo build scripts running under Bazel's Windows MSVC exec platform
    were handed Unix/GNU-flavored path and flag shapes.
    - Some generated paths were too long or had path-separator forms that
    third-party Windows build scripts did not tolerate.
    - These patches make that mixed Bazel/Cargo/Rust/MSVC path workable
    enough for the test lane to actually build and run the affected crates.
    
    ## 4. Patch third-party crate build scripts that were not robust under
    Bazel's Windows MSVC build-script path
    
    Files:
    
    - `MODULE.bazel`
    - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
    - `patches/ring_windows_msvc_include_dirs.patch`
    - `patches/zstd-sys_windows_msvc_include_dirs.patch`
    
    What changed:
    
    - `aws-lc-sys`
    - Detects Bazel's Windows MSVC build-script runner via
    `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir
    path.
    - Uses `clang-cl` for Bazel Windows MSVC builds when no explicit
    `CC`/`CXX` is set.
    - Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm`
    is not available directly in the runner environment.
    - Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC
    case, because that path may point into Bazel output/runfiles state where
    preserving the given path is more reliable than forcing a local
    filesystem canonicalization.
    - `ring`
    - Under the Bazel Windows MSVC build-script runner, copies the
    pregenerated source tree into `OUT_DIR` and uses that as the
    generated-source root.
    - Adds include paths needed by MSVC compilation for
    Fiat/curve25519/P-256 generated headers.
    - Rewrites a few relative includes in C sources so the added include
    directories are sufficient.
    - `zstd-sys`
    - Adds MSVC-only include directories for `compress`, `decompress`, and
    feature-gated dictionary/legacy/seekable sources.
    - Skips `-fvisibility=hidden` on MSVC targets, where that
    GCC/Clang-style flag is not the right mechanism.
    
    Why this helps:
    
    - After the `rules_rust` plumbing started running build scripts on the
    Windows MSVC exec path, some third-party crates still failed for
    crate-local reasons: wrong compiler choice, missing include directories,
    build-script assumptions about manifest paths, or Unix-only C compiler
    flags.
    - These crate patches address those crate-local assumptions so the
    larger toolchain change can actually reach first-party Rust test
    execution.
    
    ## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity
    
    Files:
    
    - `codex-rs/tui/src/chatwidget/tests.rs`
    - `codex-rs/tui/tests/manager_dependency_regression.rs`
    
    What changed:
    
    - Instead of asking `find_resource!` for a directory runfile like
    `src/chatwidget/snapshots` or `src`, these tests now resolve one known
    file runfile first and then walk to its parent directory.
    
    Why this helps:
    
    - Bazel runfiles are more reliable for explicitly declared files than
    for source-tree directories that happen to exist in a Cargo checkout.
    - This keeps the tests working under both Cargo and Bazel without
    changing their actual assertions.
    
    # What we tried before landing on this shape, and why those attempts did
    not work
    
    ## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all
    Windows Bazel jobs
    
    This did make the previously incompatible test targets show up during
    analysis, but it also pushed the Bazel clippy job and some unrelated
    build actions onto the MSVC exec path.
    
    Why that was bad:
    
    - Windows clippy started running third-party Cargo build scripts with
    Bazel's MSVC exec settings and crashed in crates such as `tree-sitter`
    and `libsqlite3-sys`.
    - That was a regression in a job that was previously giving useful
    gnullvm-targeted lint signal.
    
    What this PR does instead:
    
    - The wrapper flag is opt-in, and `bazel.yml` uses it only for the
    Windows `bazel test` lane.
    - The clippy lane stays on the default Windows gnullvm host/exec
    configuration.
    
    ## Attempt 2: Broaden the `rules_rust` linker override to all Windows
    Rust actions
    
    This fixed the MSVC test-lane failure where normal `rust_test` targets
    were linked through `clang++` with MSVC-style arguments, but it broke
    the default gnullvm path.
    
    Why that was bad:
    
    -
    `@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper`
    on the gnullvm exec platform started linking with `lld-link.exe` and
    then failed to resolve MinGW-style libraries such as `-lkernel32`,
    `-luser32`, and `-lmingw32`.
    
    What this PR does instead:
    
    - The linker override is restricted to Windows MSVC targets only.
    - The gnullvm path keeps its original linker behavior, while MSVC uses
    the direct Windows linker.
    
    ## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 /
    Python incompatibility chain instead
    
    This would have preserved a single Windows ABI everywhere, but it is a
    much larger project than this PR.
    
    Why that was not the practical first step:
    
    - The original incompatibility chain ran through exec-side generators
    and helper tools, not only through crate code.
    - `third_party/v8` is already special-cased on Windows gnullvm because
    `rusty_v8` only publishes Windows prebuilts under MSVC names.
    - Fixing that path likely means deeper changes in
    V8/rules_python/rules_rust toolchain resolution and generator execution,
    not just one local CI flag.
    
    What this PR does instead:
    
    - Keep gnullvm for the target cfgs we want to exercise.
    - Move only the Windows test lane's host/exec platform to MSVC, then
    patch the build-script/linker boundary enough for that split
    configuration to work.
    
    ## Attempt 4: Validate compatibility with `bazel test --nobuild ...`
    
    This turned out to be a misleading local validation command.
    
    Why:
    
    - `bazel test --nobuild ...` can successfully analyze targets and then
    still exit 1 with "Couldn't start the build. Unable to run tests"
    because there are no runnable test actions after `--nobuild`.
    
    Better local check:
    
    ```powershell
    bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test
    ```
    
    # Which patches probably deserve upstream follow-up
    
    My rough take is that the `rules_rs` / `rules_rust` patches are the
    highest-value upstream candidates, because they are fixing generic
    Windows host/exec + MSVC direct-linker behavior rather than
    Codex-specific test logic.
    
    Strong upstream candidates:
    
    - `patches/rules_rs_windows_exec_linker.patch`
    - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - `patches/rules_rust_windows_build_script_runner_paths.patch`
    - `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
    - `patches/rules_rust_windows_msvc_direct_link_args.patch`
    - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    
    Why these seem upstreamable:
    
    - They address general-purpose problems in the Windows MSVC exec path:
      - missing direct-linker exposure for Rust toolchains
      - wrong linker selection when rustc emits MSVC-style args
    - Windows path normalization/short-path issues in the build-script
    runner
      - forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts
      - unstable temp outputs polluting process-wrapper search-path state
    
    Potentially upstreamable crate patches, but likely with more care:
    
    - `patches/zstd-sys_windows_msvc_include_dirs.patch`
    - `patches/ring_windows_msvc_include_dirs.patch`
    - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
    
    Notes on those:
    
    - The `zstd-sys` and `ring` include-path fixes look fairly generic for
    MSVC/Bazel build-script environments and may be straightforward to
    propose upstream after we confirm CI stability.
    - The `aws-lc-sys` patch is useful, but it includes a Bazel-specific
    environment probe and CI-specific compiler fallback behavior. That
    probably needs a cleaner upstream-facing shape before sending it out, so
    upstream maintainers are not forced to adopt Codex's exact CI
    assumptions.
    
    Probably not worth upstreaming as-is:
    
    - The repo-local Starlark/test target changes in `defs.bzl`,
    `codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are
    mostly Codex-specific policy and CI wiring, not generic rules changes.
    
    # Validation notes for reviewers
    
    On this branch, I ran the following local checks after dropping the
    non-resource-loading Rust edits:
    
    ```powershell
    cargo test -p codex-tui
    just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui
    python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui
    just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt
    ```
    
    One local caveat:
    
    - `just argument-comment-lint` still fails on this Windows machine for
    an unrelated Bazel toolchain-resolution issue in
    `//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter
    for `codex-tui` as the local fallback.
    
    # Expected reviewer takeaway
    
    If this PR goes green, the important conclusion is that the Windows
    Bazel test coverage gap was primarily a Bazel host/exec toolchain
    problem, not a need to make the Rust tests themselves Windows-specific.
    That would be a strong signal that the deleted non-resource-loading Rust
    test edits from the earlier branch should stay out, and that future work
    should focus on upstreaming the generic `rules_rs` / `rules_rust`
    Windows fixes and reducing the crate-local patch surface.
  • ci: sync Bazel clippy lints and fix uncovered violations (#16351)
    ## Why
    
    Follow-up to #16345, the Bazel clippy rollout in #15955, and the cleanup
    pass in #16353.
    
    `cargo clippy` was enforcing the workspace deny-list from
    `codex-rs/Cargo.toml` because the member crates opt into `[lints]
    workspace = true`, but Bazel clippy was only using `rules_rust` plus
    `clippy.toml`. That left the Bazel lane vulnerable to drift:
    `clippy.toml` can tune lint behavior, but it cannot set
    allow/warn/deny/forbid levels.
    
    This PR now closes both sides of the follow-up. It keeps `.bazelrc` in
    sync with `[workspace.lints.clippy]`, and it fixes the real clippy
    violations that the newly-synced Windows Bazel lane surfaced once that
    deny-list started matching Cargo.
    
    ## What Changed
    
    - added `.github/scripts/verify_bazel_clippy_lints.py`, a Python check
    that parses `codex-rs/Cargo.toml` with `tomllib`, reads the Bazel
    `build:clippy` `clippy_flag` entries from `.bazelrc`, and reports
    missing, extra, or mismatched lint levels
    - ran that verifier from the lightweight `ci.yml` workflow so the sync
    check does not depend on a Rust toolchain being installed first
    - expanded the `.bazelrc` comment to explain the Cargo `workspace =
    true` linkage and why Bazel needs the deny-list duplicated explicitly
    - fixed the Windows-only `codex-windows-sandbox` violations that Bazel
    clippy reported after the sync, using the same style as #16353: inline
    `format!` args, method references instead of trivial closures, removed
    redundant clones, and replaced SID conversion `unwrap` and `expect`
    calls with proper errors
    - cleaned up the remaining cross-platform violations the Bazel lane
    exposed in `codex-backend-client` and `core_test_support`
    
    ## Testing
    
    Key new test introduced by this PR:
    
    `python3 .github/scripts/verify_bazel_clippy_lints.py`
  • ci: verify codex-rs Cargo manifests inherit workspace settings (#16353)
    ## Why
    
    Bazel clippy now catches lints that `cargo clippy` can still miss when a
    crate under `codex-rs` forgets to opt into workspace lints. The concrete
    example here was `codex-rs/app-server/tests/common/Cargo.toml`: Bazel
    flagged a clippy violation in `models_cache.rs`, but Cargo did not
    because that crate inherited workspace package metadata without
    declaring `[lints] workspace = true`.
    
    We already mirror the workspace clippy deny list into Bazel after
    [#15955](https://github.com/openai/codex/pull/15955), so we also need a
    repo-side check that keeps every `codex-rs` manifest opted into the same
    workspace settings.
    
    ## What changed
    
    - add `.github/scripts/verify_cargo_workspace_manifests.py`, which
    parses every `codex-rs/**/Cargo.toml` with `tomllib` and verifies:
      - `version.workspace = true`
      - `edition.workspace = true`
      - `license.workspace = true`
      - `[lints] workspace = true`
    - top-level crate names follow the `codex-*` / `codex-utils-*`
    conventions, with explicit exceptions for `windows-sandbox-rs` and
    `utils/path-utils`
    - run that script in `.github/workflows/ci.yml`
    - update the current outlier manifests so the check is enforceable
    immediately
    - fix the newly exposed clippy violations in the affected crates
    (`app-server/tests/common`, `file-search`, `feedback`,
    `shell-escalation`, and `debug-client`)
    
    
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/16353).
    * #16351
    * __->__ #16353
  • fix: clean up remaining Windows argument-comment-lint violations (#16071)
    ## Why
    
    The initial `argument-comment-lint` rollout left Windows on
    default-target coverage because there were still Windows-only callsites
    failing under `--all-targets`. This follow-up cleans up those remaining
    Windows-specific violations so the Windows CI lane can enforce the same
    stricter coverage, leaving Linux as the remaining platform-specific
    follow-up.
    
    ## What changed
    
    - switched the Windows `rust-ci` argument-comment-lint step back to the
    default wrapper invocation so it runs full-target coverage again
    - added the required `/*param_name*/` annotations at Windows-gated
    literal callsites in:
      - `codex-rs/windows-sandbox-rs/src/lib.rs`
      - `codex-rs/windows-sandbox-rs/src/elevated_impl.rs`
      - `codex-rs/tui_app_server/src/multi_agents.rs`
      - `codex-rs/network-proxy/src/proxy.rs`
    
    ## Validation
    
    - Windows `argument comment lint` CI on this PR
  • chore: move pty and windows sandbox to Rust 2024 (#15954)
    ## Why
    
    `codex-utils-pty` and `codex-windows-sandbox` were the remaining crates
    in `codex-rs` that still overrode the workspace's Rust 2024 edition.
    Moving them forward in a separate PR keeps the baseline edition update
    isolated from the follow-on Bazel clippy workflow in #15955, while
    making linting and formatting behavior consistent with the rest of the
    workspace.
    
    This PR also needs Cargo and Bazel to agree on the edition for
    `codex-windows-sandbox`. Without the Bazel-side sync, the experimental
    Bazel app-server builds fail once they compile `windows-sandbox-rs`.
    
    ## What changed
    
    - switch `codex-rs/utils/pty` and `codex-rs/windows-sandbox-rs` to
    `edition = "2024"`
    - update `codex-utils-pty` callsites and tests to use the collapsed `if
    let` form that Clippy expects under the new edition
    - fix the Rust 2024 fallout in `windows-sandbox-rs`, including the
    reserved `gen` identifier, `unsafe extern` requirements, and new Clippy
    findings that surfaced under the edition bump
    - keep the edition bump separate from a larger unsafe cleanup by
    temporarily allowing `unsafe_op_in_unsafe_fn` in the Windows entrypoint
    modules that now report it under Rust 2024
    - update `codex-rs/windows-sandbox-rs/BUILD.bazel` to `crate_edition =
    "2024"` so Bazel compiles the crate with the same edition as Cargo
    
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15954).
    * #15976
    * #15955
    * __->__ #15954
  • feat(windows-sandbox): add network proxy support (#12220)
    ## Summary
    
    This PR makes Windows sandbox proxying enforceable by routing proxy-only
    runs through the existing `offline` sandbox user and reserving direct
    network access for the existing `online` sandbox user.
    
    In brief:
    
    - if a Windows sandbox run should be proxy-enforced, we run it as the
    `offline` user
    - the `offline` user gets firewall rules that block direct outbound
    traffic and only permit the configured localhost proxy path
    - if a Windows sandbox run should have true direct network access, we
    run it as the `online` user
    - no new sandbox identity is introduced
    
    This brings Windows in line with the intended model: proxy use is not
    just env-based, it is backed by OS-level egress controls. Windows
    already has two sandbox identities:
    
    - `offline`: intended to have no direct network egress
    - `online`: intended to have full network access
    
    This PR makes proxy-enforced runs use that model directly.
    
    ### Proxy-enforced runs
    
    When proxy enforcement is active:
    
    - the run is assigned to the `offline` identity
    - setup extracts the loopback proxy ports from the sandbox env
    - Windows setup programs firewall rules for the `offline` user that:
      - block all non-loopback outbound traffic
      - block loopback UDP
      - block loopback TCP except for the configured proxy ports
    - optionally allow broader localhost access when `allow_local_binding=1`
    
    So the sandboxed process can only talk to the local proxy. It cannot
    open direct outbound sockets or do local UDP-based DNS on its own.The
    proxy then performs the real outbound network access outside that
    restricted sandbox identity.
    
    ### Direct-network runs
    
    When proxy enforcement is not active and full network access is allowed:
    
    - the run is assigned to the `online` identity
    - no proxy-only firewall restrictions are applied
    - the process gets normal direct network access
    
    ### Unelevated vs elevated
    
    The restricted-token / unelevated path cannot enforce per-identity
    firewall policy by itself.
    
    So for Windows proxy-enforced runs, we transparently use the logon-user
    sandbox path under the hood, even if the caller started from the
    unelevated mode. That keeps enforcement real instead of best-effort.
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • fix: support split carveouts in windows restricted-token sandbox (#14172)
    ## Summary
    - keep legacy Windows restricted-token sandboxing as the supported
    baseline
    - support the split-policy subset that restricted-token can enforce
    directly today
    - support full-disk read, the same writable root set as legacy
    `WorkspaceWrite`, and extra read-only carveouts under those writable
    roots via additional deny-write ACLs
    - continue to fail closed for unsupported split-only shapes, including
    explicit unreadable (`none`) carveouts, reopened writable descendants
    under read-only carveouts, and writable root sets that do not match the
    legacy workspace roots
    
    ## Example
    Given a filesystem policy like:
    
    ```toml
    ":root" = "read"
    ":cwd" = "write"
    "./docs" = "read"
    ```
    
    the restricted-token backend can keep the workspace writable while
    denying writes under `docs` by layering an extra deny-write carveout on
    top of the legacy workspace-write roots.
    
    A policy like:
    
    ```toml
    "/workspace" = "write"
    "/workspace/docs" = "read"
    "/workspace/docs/tmp" = "write"
    ```
    
    still fails closed, because the unelevated backend cannot reopen the
    nested writable descendant safely.
    
    ## Stack
    -> fix: support split carveouts in windows restricted-token sandbox
    #14172
    fix: support split carveouts in windows elevated sandbox #14568
  • Use released DotSlash package for argument-comment lint (#15199)
    ## Why
    The argument-comment lint now has a packaged DotSlash artifact from
    [#15198](https://github.com/openai/codex/pull/15198), so the normal repo
    lint path should use that released payload instead of rebuilding the
    lint from source every time.
    
    That keeps `just clippy` and CI aligned with the shipped artifact while
    preserving a separate source-build path for people actively hacking on
    the lint crate.
    
    The current alpha package also exposed two integration wrinkles that the
    repo-side prebuilt wrapper needs to smooth over:
    - the bundled Dylint library filename includes the host triple, for
    example `@nightly-2025-09-18-aarch64-apple-darwin`, and Dylint derives
    `RUSTUP_TOOLCHAIN` from that filename
    - on Windows, Dylint's driver path also expects `RUSTUP_HOME` to be
    present in the environment
    
    Without those adjustments, the prebuilt CI jobs fail during `cargo
    metadata` or driver setup. This change makes the checked-in prebuilt
    wrapper normalize the packaged library name to the plain
    `nightly-2025-09-18` channel before invoking `cargo-dylint`, and it
    teaches both the wrapper and the packaged runner source to infer
    `RUSTUP_HOME` from `rustup show home` when the environment does not
    already provide it.
    
    After the prebuilt Windows lint job started running successfully, it
    also surfaced a handful of existing anonymous literal callsites in
    `windows-sandbox-rs`. This PR now annotates those callsites so the new
    cross-platform lint job is green on the current tree.
    
    ## What Changed
    - checked in the current
    `tools/argument-comment-lint/argument-comment-lint` DotSlash manifest
    - kept `tools/argument-comment-lint/run.sh` as the source-build wrapper
    for lint development
    - added `tools/argument-comment-lint/run-prebuilt-linter.sh` as the
    normal enforcement path, using the checked-in DotSlash package and
    bundled `cargo-dylint`
    - updated `just clippy` and `just argument-comment-lint` to use the
    prebuilt wrapper
    - split `.github/workflows/rust-ci.yml` so source-package checks live in
    a dedicated `argument_comment_lint_package` job, while the released lint
    runs in an `argument_comment_lint_prebuilt` matrix on Linux, macOS, and
    Windows
    - kept the pinned `nightly-2025-09-18` toolchain install in the prebuilt
    CI matrix, since the prebuilt package still relies on rustup-provided
    toolchain components
    - updated `tools/argument-comment-lint/run-prebuilt-linter.sh` to
    normalize host-qualified nightly library filenames, keep the `rustup`
    shim directory ahead of direct toolchain `cargo` binaries, and export
    `RUSTUP_HOME` when needed for Windows Dylint driver setup
    - updated `tools/argument-comment-lint/src/bin/argument-comment-lint.rs`
    so future published DotSlash artifacts apply the same nightly-filename
    normalization and `RUSTUP_HOME` inference internally
    - fixed the remaining Windows lint violations in
    `codex-rs/windows-sandbox-rs` by adding the required `/*param*/`
    comments at the reported callsites
    - documented the checked-in DotSlash file, wrapper split, archive
    layout, nightly prerequisite, and Windows `RUSTUP_HOME` requirement in
    `tools/argument-comment-lint/README.md`
  • feat: support restricted ReadOnlyAccess in elevated Windows sandbox (#14610)
    ## Summary
    - support legacy `ReadOnlyAccess::Restricted` on Windows in the elevated
    setup/runner backend
    - keep the unelevated restricted-token backend on the legacy full-read
    model only, and fail closed for restricted read-only policies there
    - keep the legacy full-read Windows path unchanged while deriving
    narrower read roots only for elevated restricted-read policies
    - honor `include_platform_defaults` by adding backend-managed Windows
    system roots only when requested, while always keeping helper roots and
    the command `cwd` readable
    - preserve `workspace-write` semantics by keeping writable roots
    readable when restricted read access is in use in the elevated backend
    - document the current Windows boundary: legacy `SandboxPolicy` is
    supported on both backends, while richer split-only carveouts still fail
    closed instead of running with weaker enforcement
    
    ## Testing
    - `cargo test -p codex-windows-sandbox`
    - `cargo check -p codex-windows-sandbox --tests --target
    x86_64-pc-windows-msvc`
    - `cargo clippy -p codex-windows-sandbox --tests --target
    x86_64-pc-windows-msvc -- -D warnings`
    - `cargo test -p codex-core windows_restricted_token_`
    
    ## Notes
    - local `cargo test -p codex-windows-sandbox` on macOS only exercises
    the non-Windows stubs; the Windows-targeted compile and clippy runs
    provide the local signal, and GitHub Windows CI exercises the runtime
    path
  • use framed IPC for elevated command runner (#14846)
    ## Summary
    This is PR 2 of the Windows sandbox runner split.
    
    PR 1 introduced the framed IPC runner foundation and related Windows
    sandbox infrastructure without changing the active elevated one-shot
    execution path. This PR switches that elevated one-shot path over to the
    new runner IPC transport and removes the old request-file bootstrap that
    PR 1 intentionally left in place.
    
    After this change, ordinary elevated Windows sandbox commands still
    behave as one-shot executions, but they now run as the simple case of
    the same helper/IPC transport that later unified_exec work will build
    on.
    
    ## Why this is needed for unified_exec
    Windows elevated sandboxed execution crosses a user boundary: the CLI
    launches a helper as the sandbox user and has to manage command
    execution from outside that security context. For one-shot commands, the
    old request-file/bootstrap flow was sufficient. For unified_exec, it is
    not.
    
    Unified_exec needs a long-lived bidirectional channel so the parent can:
    - send a spawn request
    - receive structured spawn success/failure
    - stream stdout and stderr incrementally
    - eventually support stdin writes, termination, and other session
    lifecycle events
    
    This PR does not add long-lived sessions yet. It converts the existing
    elevated one-shot path to use the same framed IPC transport so that PR 3
    can add unified_exec session semantics on top of a transport that is
    already exercised by normal elevated command execution.
    
    ## Scope
    This PR:
    - updates `windows-sandbox-rs/src/elevated_impl.rs` to launch the runner
    with named pipes, send a framed `SpawnRequest`, wait for `SpawnReady`,
    and collect framed `Output`/`Exit` messages
    - removes the old `--request-file=...` execution path from
    `windows-sandbox-rs/src/elevated/command_runner_win.rs`
    - keeps the public behavior one-shot: no session reuse or interactive
    unified_exec behavior is introduced here
    
    This PR does not:
    - add Windows unified_exec session support
    - add background terminal reuse
    - add PTY session lifecycle management
    
    ## Why Windows needs this and Linux/macOS do not
    On Linux and macOS, the existing sandbox/process model composes much
    more directly with long-lived process control. The parent can generally
    spawn and own the child process (or PTY) directly inside the sandbox
    model we already use.
    
    Windows elevated sandboxing is different. The parent is not directly
    managing the sandboxed process in the same way; it launches across a
    different user/security context. That means long-lived control requires
    an explicit helper process plus IPC for spawn, output, exit, and later
    stdin/session control.
    
    So the extra machinery here is not because unified_exec is conceptually
    different on Windows. It is because the elevated Windows sandbox
    boundary requires a helper-mediated transport to support it cleanly.
    
    ## Validation
    - `cargo test -p codex-windows-sandbox`
  • windows-sandbox: add runner IPC foundation for future unified_exec (#14139)
    # Summary
    
    This PR introduces the Windows sandbox runner IPC foundation that later
    unified_exec work will build on.
    
    The key point is that this is intentionally infrastructure-only. The new
    IPC transport, runner plumbing, and ConPTY helpers are added here, but
    the active elevated Windows sandbox path still uses the existing
    request-file bootstrap. In other words, this change prepares the
    transport and module layout we need for unified_exec without switching
    production behavior over yet.
    
    Part of this PR is also a source-layout cleanup: some Windows sandbox
    files are moved into more explicit `elevated/`, `conpty/`, and shared
    locations so it is clearer which code is for the elevated sandbox flow,
    which code is legacy/direct-spawn behavior, and which helpers are shared
    between them. That reorganization is intentional in this first PR so
    later behavioral changes do not also have to carry a large amount of
    file-move churn.
    
    # Why This Is Needed For unified_exec
    
    Windows elevated sandboxed unified_exec needs a long-lived,
    bidirectional control channel between the CLI and a helper process
    running under the sandbox user. That channel has to support:
    
    - starting a process and reporting structured spawn success/failure
    - streaming stdout/stderr back incrementally
    - forwarding stdin over time
    - terminating or polling a long-lived process
    - supporting both pipe-backed and PTY-backed sessions
    
    The existing elevated one-shot path is built around a request-file
    bootstrap and does not provide those primitives cleanly. Before we can
    turn on Windows sandbox unified_exec, we need the underlying runner
    protocol and transport layer that can carry those lifecycle events and
    streams.
    
    # Why Windows Needs More Machinery Than Linux Or macOS
    
    Linux and macOS can generally build unified_exec on top of the existing
    sandbox/process model: the parent can spawn the child directly, retain
    normal ownership of stdio or PTY handles, and manage the lifetime of the
    sandboxed process without introducing a second control process.
    
    Windows elevated sandboxing is different. To run inside the sandbox
    boundary, we cross into a different user/security context and then need
    to manage a long-lived process from outside that boundary. That means we
    need an explicit helper process plus an IPC transport to carry spawn,
    stdin, output, and exit events back and forth. The extra code here is
    mostly that missing Windows sandbox infrastructure, not a conceptual
    difference in unified_exec itself.
    
    # What This PR Adds
    
    - the framed IPC message types and transport helpers for parent <->
    runner communication
    - the renamed Windows command runner with both the existing request-file
    bootstrap and the dormant IPC bootstrap
    - named-pipe helpers for the elevated runner path
    - ConPTY helpers and process-thread attribute plumbing needed for
    PTY-backed sessions
    - shared sandbox/process helpers that later PRs will reuse when
    switching live execution paths over
    - early file/module moves so later PRs can focus on behavior rather than
    layout churn
    
    # What This PR Does Not Yet Do
    
    - it does not switch the active elevated one-shot path over to IPC yet
    - it does not enable Windows sandbox unified_exec yet
    - it does not remove the existing request-file bootstrap yet
    
    So while this code compiles and the new path has basic validation, it is
    not yet the exercised production path. That is intentional for this
    first PR: the goal here is to land the transport and runner foundation
    cleanly before later PRs start routing real command execution through
    it.
    
    # Follow-Ups
    
    Planned follow-up PRs will:
    
    1. switch elevated one-shot Windows sandbox execution to the new runner
    IPC path
    2. layer Windows sandbox unified_exec sessions on top of the same
    transport
    3. remove the legacy request-file path once the IPC-based path is live
    
    # Validation
    
    - `cargo build -p codex-windows-sandbox`
  • Use a private desktop for Windows sandbox instead of Winsta0\Default (#14400)
    ## Summary
    - launch Windows sandboxed children on a private desktop instead of
    `Winsta0\Default`
    - make private desktop the default while keeping
    `windows.sandbox_private_desktop=false` as the escape hatch
    - centralize process launch through the shared
    `create_process_as_user(...)` path
    - scope the private desktop ACL to the launching logon SID
    
    ## Why
    Today sandboxed Windows commands run on the visible shared desktop. That
    leaves an avoidable same-desktop attack surface for window interaction,
    spoofing, and related UI/input issues. This change moves sandboxed
    commands onto a dedicated per-launch desktop by default so the sandbox
    no longer shares `Winsta0\Default` with the user session.
    
    The implementation stays conservative on security with no silent
    fallback back to `Winsta0\Default`
    
    If private-desktop setup fails on a machine, users can still opt out
    explicitly with `windows.sandbox_private_desktop=false`.
    
    ## Validation
    - `cargo build -p codex-cli`
    - elevated-path `codex exec` desktop-name probe returned
    `CodexSandboxDesktop-*`
    - elevated-path `codex exec` smoke sweep for shell commands, nested
    `pwsh`, jobs, and hidden `notepad` launch
    - unelevated-path full private-desktop compatibility sweep via `codex
    exec` with `-c windows.sandbox=unelevated`
  • copy current exe to CODEX_HOME/.sandbox-bin for apply_patch (#13669)
    We do this for codex-command-runner.exe as well for the same reason.
    Windows sandbox users cannot execute binaries in the WindowsApp/
    installed directory for the Codex App. This causes apply-patch to fail
    because it tries to execute codex.exe as the sandbox user.
  • copy command-runner to CODEX_HOME so sandbox users can always execute it (#13413)
    • Keep Windows sandbox runner launches working from packaged installs by
    running the helper from a user-owned runtime location.
    
    On some Windows installs, the packaged helper location is difficult to
    use reliably for sandboxed runner launches even though the binaries are
    present. This change works around that by copying codex-
    command-runner.exe into CODEX_HOME/.sandbox-bin/, reusing that copy
    across launches, and falling back to the existing packaged-path lookup
    if anything goes wrong.
    
    The runtime copy lives in a dedicated directory with tighter ACLs than
    .sandbox: sandbox users can read and execute the runner there, but they
    cannot modify it. This keeps the workaround focused on the
    command runner, leaves the setup helper on its trusted packaged path,
    and adds logging so it is clear which runner path was selected at
    launch.
  • Protect workspace .agents directory in Windows sandbox (#11970)
    The Mac and Linux implementations of the sandbox recently added write
    protections for `.codex` and `.agents` subdirectories in all writable
    roots. When adding documentation for this, I noticed that this change
    was never made for the Windows sandbox.
    
    Summary
    - make compute_allow_paths treat .codex/.agents as protected alongside
    .git, and cover their behavior in new tests
    - wire protect_workspace_agents_dir through the sandbox lib and setup
    path to apply deny ACEs when `.agents` exists
    - factor shared ACL logic for workspace subdirectories
  • add a slash command to grant sandbox read access to inaccessible directories (#11512)
    There is an edge case where a directory is not readable by the sandbox.
    In practice, we've seen very little of it, but it can happen so this
    slash command unlocks users when it does.
    
    Future idea is to make this a tool that the agent knows about so it can
    be more integrated.
  • feat: make sandbox read access configurable with ReadOnlyAccess (#11387)
    `SandboxPolicy::ReadOnly` previously implied broad read access and could
    not express a narrower read surface.
    This change introduces an explicit read-access model so we can support
    user-configurable read restrictions in follow-up work, while preserving
    current behavior today.
    
    It also ensures unsupported backends fail closed for restricted-read
    policies instead of silently granting broader access than intended.
    
    ## What
    
    - Added `ReadOnlyAccess` in protocol with:
      - `Restricted { include_platform_defaults, readable_roots }`
      - `FullAccess`
    - Updated `SandboxPolicy` to carry read-access configuration:
      - `ReadOnly { access: ReadOnlyAccess }`
      - `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
    - Preserved existing behavior by defaulting current construction paths
    to `ReadOnlyAccess::FullAccess`.
    - Threaded the new fields through sandbox policy consumers and call
    sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
    related tests.
    - Updated Seatbelt policy generation to honor restricted read roots by
    emitting scoped read rules when full read access is not granted.
    - Added fail-closed behavior on Linux and Windows backends when
    restricted read access is requested but not yet implemented there
    (`UnsupportedOperation`).
    - Regenerated app-server protocol schema and TypeScript artifacts,
    including `ReadOnlyAccess`.
    
    ## Compatibility / rollout
    
    - Runtime behavior remains unchanged by default (`FullAccess`).
    - API/schema changes are in place so future config wiring can enable
    restricted read access without another policy-shape migration.
  • fix: remove errant Cargo.lock files (#11526)
    These leaked into the repo:
    
    - #4905 `codex-rs/windows-sandbox-rs/Cargo.lock`
    - #5391 `codex-rs/app-server-test-client/Cargo.lock`
    
    Note that these affect cache keys such as:
    
    
    https://github.com/openai/codex/blob/9722567a80b4bac81b74f679828747031fd95fa0/.github/workflows/rust-release.yml#L154
    
    so it seems best to remove them.
  • Promote Windows Sandbox (#11341)
    1. Move Windows Sandbox NUX to right after trust directory screen
    2. Don't offer read-only as an option in Sandbox NUX.
    Elevated/Legacy/Quit
    3. Don't allow new untrusted directories. It's trust or quit
    4. move experimental sandbox features to `[windows]
    sandbox="elevated|unelevatd"`
    5. Copy tweaks = elevated -> default, non-elevated -> non-admin
  • Include real OS info in metrics. (#10425)
    calculated a hashed user ID from either auth user id or API key
    Also correctly populates OS.
    
    These will make our metrics more useful and powerful for analysis.
  • implement per-workspace capability SIDs for workspace specific ACLs (#10189)
    Today, there is a single capability SID that allows the sandbox to write
    to
    * workspace (cwd)
    * tmp directories if enabled
    * additional writable roots
    
    This change splits those up, so that each workspace has its own
    capability SID, while tmp and additional roots, which are
    installation-wide, are still governed by the "generic" capability SID
    
    This isolates workspaces from each other in terms of sandbox write
    access.
    Also allows us to protect <cwd>/.codex when codex runs in a specific
    <cwd>
  • emit a separate metric when the user cancels UAT during elevated setup (#10399)
    Currently this shows up as elevated setup failure, which isn't quite
    accurate.
  • fix: handle utf-8 in windows sandbox logs (#8647)
    Currently `apply_patch` will fail on Windows if the file contents happen
    to have a multi-byte character at the point where the `preview` function
    truncates.
    
    I've used the existing `take_bytes_at_char_boundary` helper and added a
    regression test (that fails without the fix).
    
    This is related to #4013 but doesn't fix it.
  • fix(windows-sandbox): remove request files after read (#9316)
    ## Summary
    - Remove elevated runner request files after read (best-effort cleanup
    on errors)
    - Add a unit test to cover request file lifecycle
    
    ## Testing
    - `cargo test -p codex-windows-sandbox` (Windows)
    
    Fixes #9315
  • use machine scope instead of user scope for dpapi. (#9713)
    This fixes a bug where the elevated sandbox setup encrypts sandbox user
    passwords as an admin user, but normal command execution attempts to
    decrypt them as a different user.
    
    Machine scope allows all users to encyrpt/decrypt
    
    this PR also moves the encrypted file to a different location
    .codex/.sandbox-secrets which the sandbox users cannot read.
  • fix(windows-sandbox): parse PATH list entries for audit roots (#9319)
    ## Summary
    - Use `std::env::split_paths` to parse PATH entries in audit candidate
    collection
    - Add a unit test covering multiple PATH entries (including spaces)
    
    ## Testing
    - `cargo test -p codex-windows-sandbox` (Windows)
    
    Fixes #9317
  • fix(windows-sandbox): deny .git file entries under writable roots (#9314)
    ## Summary
    - Deny `.git` entries under writable roots even when `.git` is a file
    (worktrees/submodules)
    - Add a unit test for `.git` file handling
    
    ## Testing
    - `cargo test -p codex-windows-sandbox` (Windows)
    
    Fixes #9313
  • lookup system SIDs instead of hardcoding English strings. (#9552)
    The elevated setup does not work on non-English windows installs where
    Users/Administrators/etc are in different languages. This PR uses the
    well-known SIDs instead, which do not vary based on locale
  • chore: upgrade to Rust 1.92.0 (#8860)
    **Summary**
    - Upgrade Rust toolchain used by CI to 1.92.0.
    - Address new clippy `derivable_impls` warnings by deriving `Default`
    for enums across protocol, core, backend openapi models, and
    windows-sandbox setup.
    - Tidy up related test/config behavior (originator header handling, env
    override cleanup) and remove a now-unused assignment in TUI/TUI2 render
    layout.
    
    **Testing**
    - `just fmt`
    - `just fix -p codex-tui`
    - `just fix -p codex-tui2`
    - `just fix -p codex-windows-sandbox`
    - `cargo test -p codex-tui`
    - `cargo test -p codex-tui2`
    - `cargo test -p codex-windows-sandbox`
    - `cargo test -p codex-core --test all`
    - `cargo test -p codex-app-server --test all`
    - `cargo test -p codex-mcp-server --test all`
    - `cargo test --all-features`
  • fix(windows-sandbox-rs) bump SETUP_VERSION (#9134)
    ## Summary
    Bumps the windows setup version, to re-trigger windows sandbox setup for
    users in the experimental sandbox. We've seen some drift in the ACL
    controls, amongst a few other changes. Hopefully this should fix #9062.
    
    ## Testing
    - [x] Tested locally
  • feat: add support for building with Bazel (#8875)
    This PR configures Codex CLI so it can be built with
    [Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc`
    includes configuration so that remote builds can be done using
    [BuildBuddy](https://www.buildbuddy.io).
    
    If you are familiar with Bazel, things should work as you expect, e.g.,
    run `bazel test //... --keep-going` to run all the tests in the repo,
    but we have also added some new aliases in the `justfile` for
    convenience:
    
    - `just bazel-test` to run tests locally
    - `just bazel-remote-test` to run tests remotely (currently, the remote
    build is for x86_64 Linux regardless of your host platform). Note we are
    currently seeing the following test failures in the remote build, so we
    still need to figure out what is happening here:
    
    ```
    failures:
        suite::compact::manual_compact_twice_preserves_latest_user_messages
        suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history
        suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view
    ```
    
    - `just build-for-release` to build release binaries for all
    platforms/architectures remotely
    
    To setup remote execution:
    - [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI
    employees should also request org access at
    https://openai.buildbuddy.io/join/ with their `@openai.com` email
    address.)
    - [Copy your API key](https://app.buildbuddy.io/docs/setup/) to
    `~/.bazelrc` (add the line `build
    --remote_header=x-buildbuddy-api-key=YOUR_KEY`)
    - Use `--config=remote` in your `bazel` invocations (or add `common
    --config=remote` to your `~/.bazelrc`, or use the `just` commands)
    
    ## CI
    
    In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which
    uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners
    (we are working on supporting Windows, but that is not ready yet). Note
    that the failures we are seeing in `just bazel-remote-test` do not occur
    on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml`
    is green right now.
    
    The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so
    that macOS CI jobs build _remotely_ on Linux hosts (using the
    `docker://docker.io/mbolin491/codex-bazel` Docker image declared in the
    root `BUILD.bazel`) using cross-compilation to build the macOS
    artifacts. Then these artifacts are downloaded locally to GitHub's macOS
    runner so the tests can be executed natively. This is the relevant
    config that enables this:
    
    ```
    common:macos --config=remote
    common:macos --strategy=remote
    common:macos --strategy=TestRunner=darwin-sandbox,local
    ```
    
    Because of the remote caching benefits we get from BuildBuddy, these new
    CI jobs can be extremely fast! For example, consider these two jobs that
    ran all the tests on Linux x86_64:
    
    - Bazel 1m37s
    https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875
    - Cargo 9m20s
    https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875
    
    For now, we will continue to run both the Bazel and Cargo jobs for PRs,
    but once we add support for Windows and running Clippy, we should be
    able to cutover to using Bazel exclusively for PRs, which should still
    speed things up considerably. We will probably continue to run the Cargo
    jobs post-merge for commits that land on `main` as a sanity check.
    
    Release builds will also continue to be done by Cargo for now.
    
    Earlier attempt at this PR: https://github.com/openai/codex/pull/8832
    Earlier attempt to add support for Buck2, now abandoned:
    https://github.com/openai/codex/pull/8504
    
    ---------
    
    Co-authored-by: David Zbarsky <dzbarsky@gmail.com>
    Co-authored-by: Michael Bolin <mbolin@openai.com>
  • Elevated sandbox NUX (#8789)
    Elevated Sandbox NUX:
    
    * prompt for elevated sandbox setup when agent mode is selected (via
    /approvals or at startup)
    * prompt for degraded sandbox if elevated setup is declined or fails
    * introduce /elevate-sandbox command to upgrade from degraded
    experience.
  • best effort to "hide" Sandbox users (#8492)
    The elevated sandbox creates two new Windows users - CodexSandboxOffline
    and CodexSandboxOnline. This is necessary, so this PR does all that it
    can to "hide" those users. It uses the registry plus directory flags (on
    their home directories) to get them to show up as little as possible.
  • never let sandbox write to .codex/ or .codex/.sandbox/ (#8683)
    Never treat .codex or .codex/.sandbox as a workspace root.
    Handle write permissions to .codex/.sandbox in a single method so that
    the sandbox setup/runner can write logs and other setup files to that
    directory.
  • better idempotency for creating/updating firewall rules during setup. (#8686)
    make sure if the Sandbox has to re-initialize with different Sandbox
    user SID, it still finds/updates the firewall rule instead of creating a
    new one.
  • use a SandboxUsers group for ACLs instead of granting to each sandbox user separately (#8483)
    This is more future-proof if we ever decide to add additional Sandbox
    Users for new functionality
    
    This also moves some more user-related code into a new file for code
    cleanliness
  • fix: restrict windows-sys to Windows target (#8522)
    I attempted to build codex on LoongArch Linux and encountered
    compilation errors.
    After investigation, the errors were traced to certain `windows-sys`
    features
    which rely on platform-specific cfgs that only support x86 and aarch64.
    
    With this change applied, the project now builds and runs successfully
    on my
    platform:
    - OS: AOSC OS (loongarch64)
    - Kernel: Linux 6.17
    - CPU: Loongson-3A6000
    
    Please let me know if this approach is reasonable, or if there is a
    better way
    to support additional platforms.
  • use a junction for the cwd while read ACLs are being applied (#8444)
    The elevated setup synchronously applies read/write ACLs to any
    workspace roots.
    
    However, until we apply *read* permission to the full path, powershell
    cannot use some roots as a cwd as it needs access to all parts of the
    path in order to apply it as the working directory for a command.
    
    The solution is, while the async read-ACL part of setup is running, use
    a "junction" that lives in C:\Users\CodexSandbox{Offline|Online} that
    points to the cwd.
    
    Once the read ACLs are applied, we stop using the junction.
    
    -----
    
    this PR also removes some dead code and overly-verbose logging, and has
    some light refactoring to the ACL-related functions
  • feat: introduce ExternalSandbox policy (#8290)
    ## Description
    
    Introduced `ExternalSandbox` policy to cover use case when sandbox
    defined by outside environment, effectively it translates to
    `SandboxMode#DangerFullAccess` for file system (since sandbox configured
    on container level) and configurable `network_access` (either Restricted
    or Enabled by outside environment).
    
    as example you can configure `ExternalSandbox` policy as part of
    `sendUserTurn` v1 app_server API:
    
    ```
     {
                "conversationId": <id>,
                "cwd": <cwd>,
                "approvalPolicy": "never",
                "sandboxPolicy": {
                      "type": ""external-sandbox",
                      "network_access": "enabled"/"restricted"
                },
                "model": <model>,
                "effort": <effort>,
                ....
            }
    ```
  • add a default dacl to restricted token to enable reading of pipes (#8280)
    this fixes sandbox errors (legacy and elevated) for commands that
    include pipes, which the model often favors.
  • grant read ACL to exe directory first so we can call the command runner (#8275)
    when granting read access to the sandbox user, grant the
    codex/command-runner exe directory first so commands can run before the
    entire read ACL process is finished.